cannam@140: # $Id: $ cannam@140: # cannam@140: # - Try to find the DirectX SDK cannam@140: # Once done this will define cannam@140: # cannam@140: # DXSDK_FOUND - system has DirectX SDK cannam@140: # DXSDK_ROOT_DIR - path to the DirectX SDK base directory cannam@140: # DXSDK_INCLUDE_DIR - the DirectX SDK include directory cannam@140: # DXSDK_LIBRARY_DIR - DirectX SDK libraries path cannam@140: # cannam@140: # DXSDK_DSOUND_LIBRARY - Path to dsound.lib cannam@140: # cannam@140: cannam@140: if(WIN32) cannam@140: else(WIN32) cannam@140: message(FATAL_ERROR "FindDXSDK.cmake: Unsupported platform ${CMAKE_SYSTEM_NAME}" ) cannam@140: endif(WIN32) cannam@140: cannam@140: find_path(DXSDK_ROOT_DIR cannam@140: include/dxsdkver.h cannam@140: HINTS cannam@140: $ENV{DXSDK_DIR} cannam@140: ) cannam@140: cannam@140: find_path(DXSDK_INCLUDE_DIR cannam@140: dxsdkver.h cannam@140: PATHS cannam@140: ${DXSDK_ROOT_DIR}/include cannam@140: ) cannam@140: cannam@140: IF(CMAKE_CL_64) cannam@140: find_path(DXSDK_LIBRARY_DIR cannam@140: dsound.lib cannam@140: PATHS cannam@140: ${DXSDK_ROOT_DIR}/lib/x64 cannam@140: ) cannam@140: ELSE(CMAKE_CL_64) cannam@140: find_path(DXSDK_LIBRARY_DIR cannam@140: dsound.lib cannam@140: PATHS cannam@140: ${DXSDK_ROOT_DIR}/lib/x86 cannam@140: ) cannam@140: ENDIF(CMAKE_CL_64) cannam@140: cannam@140: find_library(DXSDK_DSOUND_LIBRARY cannam@140: dsound.lib cannam@140: PATHS cannam@140: ${DXSDK_LIBRARY_DIR} cannam@140: ) cannam@140: cannam@140: # handle the QUIETLY and REQUIRED arguments and set DXSDK_FOUND to TRUE if cannam@140: # all listed variables are TRUE cannam@140: INCLUDE(FindPackageHandleStandardArgs) cannam@140: FIND_PACKAGE_HANDLE_STANDARD_ARGS(DXSDK DEFAULT_MSG DXSDK_ROOT_DIR DXSDK_INCLUDE_DIR) cannam@140: cannam@140: MARK_AS_ADVANCED( cannam@140: DXSDK_ROOT_DIR DXSDK_INCLUDE_DIR cannam@140: DXSDK_LIBRARY_DIR DXSDK_DSOUND_LIBRARY cannam@140: )