Chris@12: Chris@12: // This is a skeleton file for use in creating your own plugin Chris@12: // libraries. Replace MyPlugin and myPlugin throughout with the name Chris@12: // of your first plugin class, and fill in the gaps as appropriate. Chris@12: Chris@12: Chris@12: #include Chris@12: #include Chris@12: Chris@12: #include "MyPlugin.h" Chris@12: Chris@12: Chris@12: // Declare one static adapter here for each plugin class in this library. Chris@12: Chris@12: static Vamp::PluginAdapter myPluginAdapter; Chris@12: Chris@12: Chris@12: // This is the entry-point for the library, and the only function that Chris@12: // needs to be publicly exported. Chris@12: Chris@12: const VampPluginDescriptor * Chris@12: vampGetPluginDescriptor(unsigned int version, unsigned int index) Chris@12: { Chris@12: if (version < 1) return 0; Chris@12: Chris@12: // Return a different plugin adaptor's descriptor for each index, Chris@12: // and return 0 for the first index after you run out of plugins. Chris@12: // (That's how the host finds out how many plugins are in this Chris@12: // library.) Chris@12: Chris@12: switch (index) { Chris@12: case 0: return myPluginAdapter.getDescriptor(); Chris@12: default: return 0; Chris@12: } Chris@12: } Chris@12: Chris@12: