Chris@1: # Microsoft Developer Studio Project File - Name="ogg_static" - Package Owner=<4> Chris@1: # Microsoft Developer Studio Generated Build File, Format Version 6.00 Chris@1: # ** DO NOT EDIT ** Chris@1: Chris@1: # TARGTYPE "Win32 (x86) Static Library" 0x0104 Chris@1: Chris@1: CFG=ogg_static - Win32 Debug Chris@1: !MESSAGE This is not a valid makefile. To build this project using NMAKE, Chris@1: !MESSAGE use the Export Makefile command and run Chris@1: !MESSAGE Chris@1: !MESSAGE NMAKE /f "ogg_static.mak". Chris@1: !MESSAGE Chris@1: !MESSAGE You can specify a configuration when running NMAKE Chris@1: !MESSAGE by defining the macro CFG on the command line. For example: Chris@1: !MESSAGE Chris@1: !MESSAGE NMAKE /f "ogg_static.mak" CFG="ogg_static - Win32 Debug" Chris@1: !MESSAGE Chris@1: !MESSAGE Possible choices for configuration are: Chris@1: !MESSAGE Chris@1: !MESSAGE "ogg_static - Win32 Release" (based on "Win32 (x86) Static Library") Chris@1: !MESSAGE "ogg_static - Win32 Debug" (based on "Win32 (x86) Static Library") Chris@1: !MESSAGE Chris@1: Chris@1: # Begin Project Chris@1: # PROP AllowPerConfigDependencies 0 Chris@1: # PROP Scc_ProjName "" Chris@1: # PROP Scc_LocalPath "" Chris@1: CPP=xicl6.exe Chris@1: RSC=rc.exe Chris@1: Chris@1: !IF "$(CFG)" == "ogg_static - Win32 Release" Chris@1: Chris@1: # PROP BASE Use_MFC 0 Chris@1: # PROP BASE Use_Debug_Libraries 0 Chris@1: # PROP BASE Output_Dir "Release" Chris@1: # PROP BASE Intermediate_Dir "Release" Chris@1: # PROP BASE Target_Dir "" Chris@1: # PROP Use_MFC 0 Chris@1: # PROP Use_Debug_Libraries 0 Chris@1: # PROP Output_Dir "Static_Release" Chris@1: # PROP Intermediate_Dir "Static_Release" Chris@1: # PROP Target_Dir "" Chris@1: # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c Chris@1: # ADD CPP /nologo /MT /W3 /GX /O2 /Ob1 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c Chris@1: # ADD BASE RSC /l 0x409 /d "NDEBUG" Chris@1: # ADD RSC /l 0x409 /d "NDEBUG" Chris@1: BSC32=bscmake.exe Chris@1: # ADD BASE BSC32 /nologo Chris@1: # ADD BSC32 /nologo Chris@1: LIB32=link.exe -lib Chris@1: # ADD BASE LIB32 /nologo Chris@1: # ADD LIB32 /nologo Chris@1: Chris@1: !ELSEIF "$(CFG)" == "ogg_static - Win32 Debug" Chris@1: Chris@1: # PROP BASE Use_MFC 0 Chris@1: # PROP BASE Use_Debug_Libraries 1 Chris@1: # PROP BASE Output_Dir "Debug" Chris@1: # PROP BASE Intermediate_Dir "Debug" Chris@1: # PROP BASE Target_Dir "" Chris@1: # PROP Use_MFC 0 Chris@1: # PROP Use_Debug_Libraries 1 Chris@1: # PROP Output_Dir "Static_Debug" Chris@1: # PROP Intermediate_Dir "Static_Debug" Chris@1: # PROP Target_Dir "" Chris@1: # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c Chris@1: # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c Chris@1: # ADD BASE RSC /l 0x409 /d "_DEBUG" Chris@1: # ADD RSC /l 0x409 /d "_DEBUG" Chris@1: BSC32=bscmake.exe Chris@1: # ADD BASE BSC32 /nologo Chris@1: # ADD BSC32 /nologo Chris@1: LIB32=link.exe -lib Chris@1: # ADD BASE LIB32 /nologo Chris@1: # ADD LIB32 /nologo /out:"Static_Debug\ogg_static_d.lib" Chris@1: Chris@1: !ENDIF Chris@1: Chris@1: # Begin Target Chris@1: Chris@1: # Name "ogg_static - Win32 Release" Chris@1: # Name "ogg_static - Win32 Debug" Chris@1: # Begin Group "Source Files" Chris@1: Chris@1: # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" Chris@1: # Begin Source File Chris@1: Chris@1: SOURCE=..\..\src\bitwise.c Chris@1: # End Source File Chris@1: # Begin Source File Chris@1: Chris@1: SOURCE=..\..\src\framing.c Chris@1: # End Source File Chris@1: # End Group Chris@1: # Begin Group "Header Files" Chris@1: Chris@1: # PROP Default_Filter "h;hpp;hxx;hm;inl" Chris@1: # Begin Source File Chris@1: Chris@1: SOURCE=..\..\include\ogg\ogg.h Chris@1: # End Source File Chris@1: # Begin Source File Chris@1: Chris@1: SOURCE=..\..\include\ogg\os_types.h Chris@1: # End Source File Chris@1: # End Group Chris@1: # End Target Chris@1: # End Project