Chris@1: /******************************************************************** Chris@1: * * Chris@1: * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * Chris@1: * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * Chris@1: * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * Chris@1: * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * Chris@1: * * Chris@1: * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009 * Chris@1: * by the Xiph.Org Foundation http://www.xiph.org/ * Chris@1: * * Chris@1: ******************************************************************** Chris@1: Chris@1: function: floor backend 0 implementation Chris@1: last mod: $Id: floor0.c 18184 2012-02-03 20:55:12Z xiphmont $ Chris@1: Chris@1: ********************************************************************/ Chris@1: Chris@1: #include Chris@1: #include Chris@1: #include Chris@1: #include Chris@1: #include "vorbis/codec.h" Chris@1: #include "codec_internal.h" Chris@1: #include "registry.h" Chris@1: #include "lpc.h" Chris@1: #include "lsp.h" Chris@1: #include "codebook.h" Chris@1: #include "scales.h" Chris@1: #include "misc.h" Chris@1: #include "os.h" Chris@1: Chris@1: #include "misc.h" Chris@1: #include Chris@1: Chris@1: typedef struct { Chris@1: int ln; Chris@1: int m; Chris@1: int **linearmap; Chris@1: int n[2]; Chris@1: Chris@1: vorbis_info_floor0 *vi; Chris@1: Chris@1: long bits; Chris@1: long frames; Chris@1: } vorbis_look_floor0; Chris@1: Chris@1: Chris@1: /***********************************************/ Chris@1: Chris@1: static void floor0_free_info(vorbis_info_floor *i){ Chris@1: vorbis_info_floor0 *info=(vorbis_info_floor0 *)i; Chris@1: if(info){ Chris@1: memset(info,0,sizeof(*info)); Chris@1: _ogg_free(info); Chris@1: } Chris@1: } Chris@1: Chris@1: static void floor0_free_look(vorbis_look_floor *i){ Chris@1: vorbis_look_floor0 *look=(vorbis_look_floor0 *)i; Chris@1: if(look){ Chris@1: Chris@1: if(look->linearmap){ Chris@1: Chris@1: if(look->linearmap[0])_ogg_free(look->linearmap[0]); Chris@1: if(look->linearmap[1])_ogg_free(look->linearmap[1]); Chris@1: Chris@1: _ogg_free(look->linearmap); Chris@1: } Chris@1: memset(look,0,sizeof(*look)); Chris@1: _ogg_free(look); Chris@1: } Chris@1: } Chris@1: Chris@1: static vorbis_info_floor *floor0_unpack (vorbis_info *vi,oggpack_buffer *opb){ Chris@1: codec_setup_info *ci=vi->codec_setup; Chris@1: int j; Chris@1: Chris@1: vorbis_info_floor0 *info=_ogg_malloc(sizeof(*info)); Chris@1: info->order=oggpack_read(opb,8); Chris@1: info->rate=oggpack_read(opb,16); Chris@1: info->barkmap=oggpack_read(opb,16); Chris@1: info->ampbits=oggpack_read(opb,6); Chris@1: info->ampdB=oggpack_read(opb,8); Chris@1: info->numbooks=oggpack_read(opb,4)+1; Chris@1: Chris@1: if(info->order<1)goto err_out; Chris@1: if(info->rate<1)goto err_out; Chris@1: if(info->barkmap<1)goto err_out; Chris@1: if(info->numbooks<1)goto err_out; Chris@1: Chris@1: for(j=0;jnumbooks;j++){ Chris@1: info->books[j]=oggpack_read(opb,8); Chris@1: if(info->books[j]<0 || info->books[j]>=ci->books)goto err_out; Chris@1: if(ci->book_param[info->books[j]]->maptype==0)goto err_out; Chris@1: if(ci->book_param[info->books[j]]->dim<1)goto err_out; Chris@1: } Chris@1: return(info); Chris@1: Chris@1: err_out: Chris@1: floor0_free_info(info); Chris@1: return(NULL); Chris@1: } Chris@1: Chris@1: /* initialize Bark scale and normalization lookups. We could do this Chris@1: with static tables, but Vorbis allows a number of possible Chris@1: combinations, so it's best to do it computationally. Chris@1: Chris@1: The below is authoritative in terms of defining scale mapping. Chris@1: Note that the scale depends on the sampling rate as well as the Chris@1: linear block and mapping sizes */ Chris@1: Chris@1: static void floor0_map_lazy_init(vorbis_block *vb, Chris@1: vorbis_info_floor *infoX, Chris@1: vorbis_look_floor0 *look){ Chris@1: if(!look->linearmap[vb->W]){ Chris@1: vorbis_dsp_state *vd=vb->vd; Chris@1: vorbis_info *vi=vd->vi; Chris@1: codec_setup_info *ci=vi->codec_setup; Chris@1: vorbis_info_floor0 *info=(vorbis_info_floor0 *)infoX; Chris@1: int W=vb->W; Chris@1: int n=ci->blocksizes[W]/2,j; Chris@1: Chris@1: /* we choose a scaling constant so that: Chris@1: floor(bark(rate/2-1)*C)=mapped-1 Chris@1: floor(bark(rate/2)*C)=mapped */ Chris@1: float scale=look->ln/toBARK(info->rate/2.f); Chris@1: Chris@1: /* the mapping from a linear scale to a smaller bark scale is Chris@1: straightforward. We do *not* make sure that the linear mapping Chris@1: does not skip bark-scale bins; the decoder simply skips them and Chris@1: the encoder may do what it wishes in filling them. They're Chris@1: necessary in some mapping combinations to keep the scale spacing Chris@1: accurate */ Chris@1: look->linearmap[W]=_ogg_malloc((n+1)*sizeof(**look->linearmap)); Chris@1: for(j=0;jrate/2.f)/n*j) Chris@1: *scale); /* bark numbers represent band edges */ Chris@1: if(val>=look->ln)val=look->ln-1; /* guard against the approximation */ Chris@1: look->linearmap[W][j]=val; Chris@1: } Chris@1: look->linearmap[W][j]=-1; Chris@1: look->n[W]=n; Chris@1: } Chris@1: } Chris@1: Chris@1: static vorbis_look_floor *floor0_look(vorbis_dsp_state *vd, Chris@1: vorbis_info_floor *i){ Chris@1: vorbis_info_floor0 *info=(vorbis_info_floor0 *)i; Chris@1: vorbis_look_floor0 *look=_ogg_calloc(1,sizeof(*look)); Chris@1: look->m=info->order; Chris@1: look->ln=info->barkmap; Chris@1: look->vi=info; Chris@1: Chris@1: look->linearmap=_ogg_calloc(2,sizeof(*look->linearmap)); Chris@1: Chris@1: return look; Chris@1: } Chris@1: Chris@1: static void *floor0_inverse1(vorbis_block *vb,vorbis_look_floor *i){ Chris@1: vorbis_look_floor0 *look=(vorbis_look_floor0 *)i; Chris@1: vorbis_info_floor0 *info=look->vi; Chris@1: int j,k; Chris@1: Chris@1: int ampraw=oggpack_read(&vb->opb,info->ampbits); Chris@1: if(ampraw>0){ /* also handles the -1 out of data case */ Chris@1: long maxval=(1<ampbits)-1; Chris@1: float amp=(float)ampraw/maxval*info->ampdB; Chris@1: int booknum=oggpack_read(&vb->opb,_ilog(info->numbooks)); Chris@1: Chris@1: if(booknum!=-1 && booknumnumbooks){ /* be paranoid */ Chris@1: codec_setup_info *ci=vb->vd->vi->codec_setup; Chris@1: codebook *b=ci->fullbooks+info->books[booknum]; Chris@1: float last=0.f; Chris@1: Chris@1: /* the additional b->dim is a guard against any possible stack Chris@1: smash; b->dim is provably more than we can overflow the Chris@1: vector */ Chris@1: float *lsp=_vorbis_block_alloc(vb,sizeof(*lsp)*(look->m+b->dim+1)); Chris@1: Chris@1: if(vorbis_book_decodev_set(b,lsp,&vb->opb,look->m)==-1)goto eop; Chris@1: for(j=0;jm;){ Chris@1: for(k=0;jm && kdim;k++,j++)lsp[j]+=last; Chris@1: last=lsp[j-1]; Chris@1: } Chris@1: Chris@1: lsp[look->m]=amp; Chris@1: return(lsp); Chris@1: } Chris@1: } Chris@1: eop: Chris@1: return(NULL); Chris@1: } Chris@1: Chris@1: static int floor0_inverse2(vorbis_block *vb,vorbis_look_floor *i, Chris@1: void *memo,float *out){ Chris@1: vorbis_look_floor0 *look=(vorbis_look_floor0 *)i; Chris@1: vorbis_info_floor0 *info=look->vi; Chris@1: Chris@1: floor0_map_lazy_init(vb,info,look); Chris@1: Chris@1: if(memo){ Chris@1: float *lsp=(float *)memo; Chris@1: float amp=lsp[look->m]; Chris@1: Chris@1: /* take the coefficients back to a spectral envelope curve */ Chris@1: vorbis_lsp_to_curve(out, Chris@1: look->linearmap[vb->W], Chris@1: look->n[vb->W], Chris@1: look->ln, Chris@1: lsp,look->m,amp,(float)info->ampdB); Chris@1: return(1); Chris@1: } Chris@1: memset(out,0,sizeof(*out)*look->n[vb->W]); Chris@1: return(0); Chris@1: } Chris@1: Chris@1: /* export hooks */ Chris@1: const vorbis_func_floor floor0_exportbundle={ Chris@1: NULL,&floor0_unpack,&floor0_look,&floor0_free_info, Chris@1: &floor0_free_look,&floor0_inverse1,&floor0_inverse2 Chris@1: };