Chris@39: /** Chris@39: @page java_binding JPortAudio Java Binding Chris@39: @ingroup jportaudio Chris@39: Chris@39: Note: this page has not been reviewed, and may contain errors. Chris@39: Chris@39: @section java_draft DRAFT - IN PROGRESS Chris@39: Chris@39: 9/4/12 JPortAudio is very new and should be considered an "alpha" release. Chris@39: The building of JPortAudio will eventually be integrated into the Makefile as an optional build. Chris@39: Chris@39: Currently JPortAudio is only supported for Windows and Macintosh. Please contact us if you want to help with porting Linux. Chris@39: Chris@39: For reference documentation of the JPortAudio API see: com.portaudio.PortAudio Chris@39: Chris@39: For an example see: PlaySine.java Chris@39: Chris@39: @section java_comp_windows Building JPortAudio on Windows Chris@39: Chris@39: Build the Java code using the Eclipse project in "jportaudio". Export as "jportaudio.jar". Chris@39: Chris@39: If you modify the JNI API then you will need to regenerate the JNI .h files using: Chris@39: Chris@39: @code Chris@39: cd bindings/java/scripts Chris@39: make_header.bat Chris@39: @endcode Chris@39: Chris@39: Build the JNI DLL using the Visual Studio 2010 solution in "java/c/build/vs2010/PortAudioJNI". Chris@39: Chris@39: @section java_use_windows Using JPortAudio on Windows Chris@39: Chris@39: Put the "jportaudio.jar" in the classpath for your application. Chris@39: Place the following libraries where they can be found, typically in the same folder as your application. Chris@39: Chris@39: - portaudio_x86.dll Chris@39: - portaudio_x64.dll Chris@39: - jportaudio_x86.dll Chris@39: - jportaudio_x64.dll Chris@39: Chris@39: @section java_comp_max Building JPortAudio on Mac Chris@39: Chris@39: These are notes from building JPortAudio on a Mac with 10.6.8 and XCode 4. Chris@39: Chris@39: I created a target of type 'C' library. Chris@39: Chris@39: I added the regular PortAudio frameworks plus the JavaVM framework. Chris@39: Chris@39: I modified com_portaudio_PortAudio.h and com_portaudio_BlockingStream.h so that jni.h could found. Chris@39: Chris@39: @code Chris@39: #if defined(__APPLE__) Chris@39: #include Chris@39: #else Chris@39: #include Chris@39: #endif Chris@39: @endcode Chris@39: Chris@39: This is bad because those header files are autogenerated and will be overwritten. Chris@39: We need a better solution for this. Chris@39: Chris@39: I had trouble finding the "libjportaudio.jnilib". So I added a Build Phase that copied the library to "/Users/phil/Library/Java/Extensions". Chris@39: Chris@39: On the Mac we can create a universal library for both 32 and 64-bit JVMs. So in the JAR file I will open "jportaudio" on Apple. ON WIndows I will continue to open "jportaudio_x64" and "jportaudio_x86". Chris@39: */