Chris@39: # $Id: $ Chris@39: # Chris@39: # - Try to find the DirectX SDK Chris@39: # Once done this will define Chris@39: # Chris@39: # DXSDK_FOUND - system has DirectX SDK Chris@39: # DXSDK_ROOT_DIR - path to the DirectX SDK base directory Chris@39: # DXSDK_INCLUDE_DIR - the DirectX SDK include directory Chris@39: # DXSDK_LIBRARY_DIR - DirectX SDK libraries path Chris@39: # Chris@39: # DXSDK_DSOUND_LIBRARY - Path to dsound.lib Chris@39: # Chris@39: Chris@39: if(WIN32) Chris@39: else(WIN32) Chris@39: message(FATAL_ERROR "FindDXSDK.cmake: Unsupported platform ${CMAKE_SYSTEM_NAME}" ) Chris@39: endif(WIN32) Chris@39: Chris@39: find_path(DXSDK_ROOT_DIR Chris@39: include/dxsdkver.h Chris@39: HINTS Chris@39: $ENV{DXSDK_DIR} Chris@39: ) Chris@39: Chris@39: find_path(DXSDK_INCLUDE_DIR Chris@39: dxsdkver.h Chris@39: PATHS Chris@39: ${DXSDK_ROOT_DIR}/include Chris@39: ) Chris@39: Chris@39: IF(CMAKE_CL_64) Chris@39: find_path(DXSDK_LIBRARY_DIR Chris@39: dsound.lib Chris@39: PATHS Chris@39: ${DXSDK_ROOT_DIR}/lib/x64 Chris@39: ) Chris@39: ELSE(CMAKE_CL_64) Chris@39: find_path(DXSDK_LIBRARY_DIR Chris@39: dsound.lib Chris@39: PATHS Chris@39: ${DXSDK_ROOT_DIR}/lib/x86 Chris@39: ) Chris@39: ENDIF(CMAKE_CL_64) Chris@39: Chris@39: find_library(DXSDK_DSOUND_LIBRARY Chris@39: dsound.lib Chris@39: PATHS Chris@39: ${DXSDK_LIBRARY_DIR} Chris@39: ) Chris@39: Chris@39: # handle the QUIETLY and REQUIRED arguments and set DXSDK_FOUND to TRUE if Chris@39: # all listed variables are TRUE Chris@39: INCLUDE(FindPackageHandleStandardArgs) Chris@39: FIND_PACKAGE_HANDLE_STANDARD_ARGS(DXSDK DEFAULT_MSG DXSDK_ROOT_DIR DXSDK_INCLUDE_DIR) Chris@39: Chris@39: MARK_AS_ADVANCED( Chris@39: DXSDK_ROOT_DIR DXSDK_INCLUDE_DIR Chris@39: DXSDK_LIBRARY_DIR DXSDK_DSOUND_LIBRARY Chris@39: )