Chris@39: // --------------------------------------------------------------------------------------- Chris@39: Chris@39: #include Chris@39: #include Chris@39: #include Chris@39: #include Chris@39: #include "portaudiocpp/PortAudioCpp.hxx" Chris@39: Chris@39: // --------------------------------------------------------------------------------------- Chris@39: Chris@39: // Some constants: Chris@39: const int NUM_SECONDS = 5; Chris@39: const double SAMPLE_RATE = 44100.0; Chris@39: const int FRAMES_PER_BUFFER = 64; Chris@39: const int TABLE_SIZE = 200; Chris@39: Chris@39: // --------------------------------------------------------------------------------------- Chris@39: Chris@39: // SineGenerator class: Chris@39: class SineGenerator Chris@39: { Chris@39: public: Chris@39: SineGenerator(int tableSize) : tableSize_(tableSize), leftPhase_(0), rightPhase_(0) Chris@39: { Chris@39: const double PI = 3.14159265; Chris@39: table_ = new float[tableSize]; Chris@39: for (int i = 0; i < tableSize; ++i) Chris@39: { Chris@39: table_[i] = 0.125f * (float)sin(((double)i/(double)tableSize)*PI*2.); Chris@39: } Chris@39: } Chris@39: Chris@39: ~SineGenerator() Chris@39: { Chris@39: delete[] table_; Chris@39: } Chris@39: Chris@39: int generate(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, Chris@39: const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags) Chris@39: { Chris@39: assert(outputBuffer != NULL); Chris@39: Chris@39: float **out = static_cast(outputBuffer); Chris@39: Chris@39: for (unsigned int i = 0; i < framesPerBuffer; ++i) Chris@39: { Chris@39: out[0][i] = table_[leftPhase_]; Chris@39: out[1][i] = table_[rightPhase_]; Chris@39: Chris@39: leftPhase_ += 1; Chris@39: if (leftPhase_ >= tableSize_) Chris@39: leftPhase_ -= tableSize_; Chris@39: Chris@39: rightPhase_ += 3; Chris@39: if (rightPhase_ >= tableSize_) Chris@39: rightPhase_ -= tableSize_; Chris@39: } Chris@39: Chris@39: return paContinue; Chris@39: } Chris@39: Chris@39: private: Chris@39: float *table_; Chris@39: int tableSize_; Chris@39: int leftPhase_; Chris@39: int rightPhase_; Chris@39: }; Chris@39: Chris@39: // --------------------------------------------------------------------------------------- Chris@39: Chris@39: // main: Chris@39: int main(int, char *[]); Chris@39: int main(int, char *[]) Chris@39: { Chris@39: try Chris@39: { Chris@39: // Create a SineGenerator object: Chris@39: SineGenerator sineGenerator(TABLE_SIZE); Chris@39: Chris@39: std::cout << "Setting up PortAudio..." << std::endl; Chris@39: Chris@39: // Set up the System: Chris@39: portaudio::AutoSystem autoSys; Chris@39: portaudio::System &sys = portaudio::System::instance(); Chris@39: Chris@39: // Set up the parameters required to open a (Callback)Stream: Chris@39: portaudio::DirectionSpecificStreamParameters outParams(sys.defaultOutputDevice(), 2, portaudio::FLOAT32, false, sys.defaultOutputDevice().defaultLowOutputLatency(), NULL); Chris@39: portaudio::StreamParameters params(portaudio::DirectionSpecificStreamParameters::null(), outParams, SAMPLE_RATE, FRAMES_PER_BUFFER, paClipOff); Chris@39: Chris@39: std::cout << "Opening stereo output stream..." << std::endl; Chris@39: Chris@39: // Create (and open) a new Stream, using the SineGenerator::generate function as a callback: Chris@39: portaudio::MemFunCallbackStream stream(params, sineGenerator, &SineGenerator::generate); Chris@39: Chris@39: std::cout << "Starting playback for " << NUM_SECONDS << " seconds." << std::endl; Chris@39: Chris@39: // Start the Stream (audio playback starts): Chris@39: stream.start(); Chris@39: Chris@39: // Wait for 5 seconds: Chris@39: sys.sleep(NUM_SECONDS * 1000); Chris@39: Chris@39: std::cout << "Closing stream..." <