Chris@43: // Chris@43: // © Copyright Henrik Ravn 2004 Chris@43: // Chris@43: // Use, modification and distribution are subject to the Boost Software License, Version 1.0. Chris@43: // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) Chris@43: // Chris@43: Chris@43: using System; Chris@43: using System.Runtime.InteropServices; Chris@43: using System.Text; Chris@43: Chris@43: Chris@43: namespace DotZLib Chris@43: { Chris@43: #region ChecksumGeneratorBase Chris@43: /// Chris@43: /// Implements the common functionality needed for all s Chris@43: /// Chris@43: /// Chris@43: public abstract class ChecksumGeneratorBase : ChecksumGenerator Chris@43: { Chris@43: /// Chris@43: /// The value of the current checksum Chris@43: /// Chris@43: protected uint _current; Chris@43: Chris@43: /// Chris@43: /// Initializes a new instance of the checksum generator base - the current checksum is Chris@43: /// set to zero Chris@43: /// Chris@43: public ChecksumGeneratorBase() Chris@43: { Chris@43: _current = 0; Chris@43: } Chris@43: Chris@43: /// Chris@43: /// Initializes a new instance of the checksum generator basewith a specified value Chris@43: /// Chris@43: /// The value to set the current checksum to Chris@43: public ChecksumGeneratorBase(uint initialValue) Chris@43: { Chris@43: _current = initialValue; Chris@43: } Chris@43: Chris@43: /// Chris@43: /// Resets the current checksum to zero Chris@43: /// Chris@43: public void Reset() { _current = 0; } Chris@43: Chris@43: /// Chris@43: /// Gets the current checksum value Chris@43: /// Chris@43: public uint Value { get { return _current; } } Chris@43: Chris@43: /// Chris@43: /// Updates the current checksum with part of an array of bytes Chris@43: /// Chris@43: /// The data to update the checksum with Chris@43: /// Where in data to start updating Chris@43: /// The number of bytes from data to use Chris@43: /// The sum of offset and count is larger than the length of data Chris@43: /// data is a null reference Chris@43: /// Offset or count is negative. Chris@43: /// All the other Update methods are implmeneted in terms of this one. Chris@43: /// This is therefore the only method a derived class has to implement Chris@43: public abstract void Update(byte[] data, int offset, int count); Chris@43: Chris@43: /// Chris@43: /// Updates the current checksum with an array of bytes. Chris@43: /// Chris@43: /// The data to update the checksum with Chris@43: public void Update(byte[] data) Chris@43: { Chris@43: Update(data, 0, data.Length); Chris@43: } Chris@43: Chris@43: /// Chris@43: /// Updates the current checksum with the data from a string Chris@43: /// Chris@43: /// The string to update the checksum with Chris@43: /// The characters in the string are converted by the UTF-8 encoding Chris@43: public void Update(string data) Chris@43: { Chris@43: Update(Encoding.UTF8.GetBytes(data)); Chris@43: } Chris@43: Chris@43: /// Chris@43: /// Updates the current checksum with the data from a string, using a specific encoding Chris@43: /// Chris@43: /// The string to update the checksum with Chris@43: /// The encoding to use Chris@43: public void Update(string data, Encoding encoding) Chris@43: { Chris@43: Update(encoding.GetBytes(data)); Chris@43: } Chris@43: Chris@43: } Chris@43: #endregion Chris@43: Chris@43: #region CRC32 Chris@43: /// Chris@43: /// Implements a CRC32 checksum generator Chris@43: /// Chris@43: public sealed class CRC32Checksum : ChecksumGeneratorBase Chris@43: { Chris@43: #region DLL imports Chris@43: Chris@43: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] Chris@43: private static extern uint crc32(uint crc, int data, uint length); Chris@43: Chris@43: #endregion Chris@43: Chris@43: /// Chris@43: /// Initializes a new instance of the CRC32 checksum generator Chris@43: /// Chris@43: public CRC32Checksum() : base() {} Chris@43: Chris@43: /// Chris@43: /// Initializes a new instance of the CRC32 checksum generator with a specified value Chris@43: /// Chris@43: /// The value to set the current checksum to Chris@43: public CRC32Checksum(uint initialValue) : base(initialValue) {} Chris@43: Chris@43: /// Chris@43: /// Updates the current checksum with part of an array of bytes Chris@43: /// Chris@43: /// The data to update the checksum with Chris@43: /// Where in data to start updating Chris@43: /// The number of bytes from data to use Chris@43: /// The sum of offset and count is larger than the length of data Chris@43: /// data is a null reference Chris@43: /// Offset or count is negative. Chris@43: public override void Update(byte[] data, int offset, int count) Chris@43: { Chris@43: if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException(); Chris@43: if ((offset+count) > data.Length) throw new ArgumentException(); Chris@43: GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned); Chris@43: try Chris@43: { Chris@43: _current = crc32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count); Chris@43: } Chris@43: finally Chris@43: { Chris@43: hData.Free(); Chris@43: } Chris@43: } Chris@43: Chris@43: } Chris@43: #endregion Chris@43: Chris@43: #region Adler Chris@43: /// Chris@43: /// Implements a checksum generator that computes the Adler checksum on data Chris@43: /// Chris@43: public sealed class AdlerChecksum : ChecksumGeneratorBase Chris@43: { Chris@43: #region DLL imports Chris@43: Chris@43: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] Chris@43: private static extern uint adler32(uint adler, int data, uint length); Chris@43: Chris@43: #endregion Chris@43: Chris@43: /// Chris@43: /// Initializes a new instance of the Adler checksum generator Chris@43: /// Chris@43: public AdlerChecksum() : base() {} Chris@43: Chris@43: /// Chris@43: /// Initializes a new instance of the Adler checksum generator with a specified value Chris@43: /// Chris@43: /// The value to set the current checksum to Chris@43: public AdlerChecksum(uint initialValue) : base(initialValue) {} Chris@43: Chris@43: /// Chris@43: /// Updates the current checksum with part of an array of bytes Chris@43: /// Chris@43: /// The data to update the checksum with Chris@43: /// Where in data to start updating Chris@43: /// The number of bytes from data to use Chris@43: /// The sum of offset and count is larger than the length of data Chris@43: /// data is a null reference Chris@43: /// Offset or count is negative. Chris@43: public override void Update(byte[] data, int offset, int count) Chris@43: { Chris@43: if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException(); Chris@43: if ((offset+count) > data.Length) throw new ArgumentException(); Chris@43: GCHandle hData = GCHandle.Alloc(data, GCHandleType.Pinned); Chris@43: try Chris@43: { Chris@43: _current = adler32(_current, hData.AddrOfPinnedObject().ToInt32()+offset, (uint)count); Chris@43: } Chris@43: finally Chris@43: { Chris@43: hData.Free(); Chris@43: } Chris@43: } Chris@43: Chris@43: } Chris@43: #endregion Chris@43: Chris@43: }