Chris@1: Chris@1: % -*- mode: latex; TeX-master: "Vorbis_I_spec"; -*- Chris@1: %!TEX root = Vorbis_I_spec.tex Chris@1: % $Id$ Chris@1: \section{Codec Setup and Packet Decode} \label{vorbis:spec:codec} Chris@1: Chris@1: \subsection{Overview} Chris@1: Chris@1: This document serves as the top-level reference document for the Chris@1: bit-by-bit decode specification of Vorbis I. This document assumes a Chris@1: high-level understanding of the Vorbis decode process, which is Chris@1: provided in \xref{vorbis:spec:intro}. \xref{vorbis:spec:bitpacking} covers reading and writing bit fields from Chris@1: and to bitstream packets. Chris@1: Chris@1: Chris@1: Chris@1: \subsection{Header decode and decode setup} Chris@1: Chris@1: A Vorbis bitstream begins with three header packets. The header Chris@1: packets are, in order, the identification header, the comments header, Chris@1: and the setup header. All are required for decode compliance. An Chris@1: end-of-packet condition during decoding the first or third header Chris@1: packet renders the stream undecodable. End-of-packet decoding the Chris@1: comment header is a non-fatal error condition. Chris@1: Chris@1: \subsubsection{Common header decode} Chris@1: Chris@1: Each header packet begins with the same header fields. Chris@1: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: 1) [packet\_type] : 8 bit value Chris@1: 2) 0x76, 0x6f, 0x72, 0x62, 0x69, 0x73: the characters 'v','o','r','b','i','s' as six octets Chris@1: \end{Verbatim} Chris@1: Chris@1: Decode continues according to packet type; the identification header Chris@1: is type 1, the comment header type 3 and the setup header type 5 Chris@1: (these types are all odd as a packet with a leading single bit of '0' Chris@1: is an audio packet). The packets must occur in the order of Chris@1: identification, comment, setup. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{Identification header} Chris@1: Chris@1: The identification header is a short header of only a few fields used Chris@1: to declare the stream definitively as Vorbis, and provide a few externally Chris@1: relevant pieces of information about the audio stream. The Chris@1: identification header is coded as follows: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: 1) [vorbis\_version] = read 32 bits as unsigned integer Chris@1: 2) [audio\_channels] = read 8 bit integer as unsigned Chris@1: 3) [audio\_sample\_rate] = read 32 bits as unsigned integer Chris@1: 4) [bitrate\_maximum] = read 32 bits as signed integer Chris@1: 5) [bitrate\_nominal] = read 32 bits as signed integer Chris@1: 6) [bitrate\_minimum] = read 32 bits as signed integer Chris@1: 7) [blocksize\_0] = 2 exponent (read 4 bits as unsigned integer) Chris@1: 8) [blocksize\_1] = 2 exponent (read 4 bits as unsigned integer) Chris@1: 9) [framing\_flag] = read one bit Chris@1: \end{Verbatim} Chris@1: Chris@1: \varname{[vorbis\_version]} is to read '0' in order to be compatible Chris@1: with this document. Both \varname{[audio\_channels]} and Chris@1: \varname{[audio\_sample\_rate]} must read greater than zero. Allowed final Chris@1: blocksize values are 64, 128, 256, 512, 1024, 2048, 4096 and 8192 in Chris@1: Vorbis I. \varname{[blocksize\_0]} must be less than or equal to Chris@1: \varname{[blocksize\_1]}. The framing bit must be nonzero. Failure to Chris@1: meet any of these conditions renders a stream undecodable. Chris@1: Chris@1: The bitrate fields above are used only as hints. The nominal bitrate Chris@1: field especially may be considerably off in purely VBR streams. The Chris@1: fields are meaningful only when greater than zero. Chris@1: Chris@1: \begin{itemize} Chris@1: \item All three fields set to the same value implies a fixed rate, or tightly bounded, nearly fixed-rate bitstream Chris@1: \item Only nominal set implies a VBR or ABR stream that averages the nominal bitrate Chris@1: \item Maximum and or minimum set implies a VBR bitstream that obeys the bitrate limits Chris@1: \item None set indicates the encoder does not care to speculate. Chris@1: \end{itemize} Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{Comment header} Chris@1: Comment header decode and data specification is covered in Chris@1: \xref{vorbis:spec:comment}. Chris@1: Chris@1: Chris@1: \subsubsection{Setup header} Chris@1: Chris@1: Vorbis codec setup is configurable to an extreme degree: Chris@1: Chris@1: \begin{center} Chris@1: \includegraphics[width=\textwidth]{components} Chris@1: \captionof{figure}{decoder pipeline configuration} Chris@1: \end{center} Chris@1: Chris@1: Chris@1: The setup header contains the bulk of the codec setup information Chris@1: needed for decode. The setup header contains, in order, the lists of Chris@1: codebook configurations, time-domain transform configurations Chris@1: (placeholders in Vorbis I), floor configurations, residue Chris@1: configurations, channel mapping configurations and mode Chris@1: configurations. It finishes with a framing bit of '1'. Header decode Chris@1: proceeds in the following order: Chris@1: Chris@1: \paragraph{Codebooks} Chris@1: Chris@1: \begin{enumerate} Chris@1: \item \varname{[vorbis\_codebook\_count]} = read eight bits as unsigned integer and add one Chris@1: \item Decode \varname{[vorbis\_codebook\_count]} codebooks in order as defined Chris@1: in \xref{vorbis:spec:codebook}. Save each configuration, in Chris@1: order, in an array of Chris@1: codebook configurations \varname{[vorbis\_codebook\_configurations]}. Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: Chris@1: \paragraph{Time domain transforms} Chris@1: Chris@1: These hooks are placeholders in Vorbis I. Nevertheless, the Chris@1: configuration placeholder values must be read to maintain bitstream Chris@1: sync. Chris@1: Chris@1: \begin{enumerate} Chris@1: \item \varname{[vorbis\_time\_count]} = read 6 bits as unsigned integer and add one Chris@1: \item read \varname{[vorbis\_time\_count]} 16 bit values; each value should be zero. If any value is nonzero, this is an error condition and the stream is undecodable. Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: Chris@1: \paragraph{Floors} Chris@1: Chris@1: Vorbis uses two floor types; header decode is handed to the decode Chris@1: abstraction of the appropriate type. Chris@1: Chris@1: \begin{enumerate} Chris@1: \item \varname{[vorbis\_floor\_count]} = read 6 bits as unsigned integer and add one Chris@1: \item For each \varname{[i]} of \varname{[vorbis\_floor\_count]} floor numbers: Chris@1: \begin{enumerate} Chris@1: \item read the floor type: vector \varname{[vorbis\_floor\_types]} element \varname{[i]} = Chris@1: read 16 bits as unsigned integer Chris@1: \item If the floor type is zero, decode the floor Chris@1: configuration as defined in \xref{vorbis:spec:floor0}; save Chris@1: this Chris@1: configuration in slot \varname{[i]} of the floor configuration array \varname{[vorbis\_floor\_configurations]}. Chris@1: \item If the floor type is one, Chris@1: decode the floor configuration as defined in \xref{vorbis:spec:floor1}; save this configuration in slot \varname{[i]} of the floor configuration array \varname{[vorbis\_floor\_configurations]}. Chris@1: \item If the the floor type is greater than one, this stream is undecodable; ERROR CONDITION Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: Chris@1: \paragraph{Residues} Chris@1: Chris@1: Vorbis uses three residue types; header decode of each type is identical. Chris@1: Chris@1: Chris@1: \begin{enumerate} Chris@1: \item \varname{[vorbis\_residue\_count]} = read 6 bits as unsigned integer and add one Chris@1: Chris@1: \item For each of \varname{[vorbis\_residue\_count]} residue numbers: Chris@1: \begin{enumerate} Chris@1: \item read the residue type; vector \varname{[vorbis\_residue\_types]} element \varname{[i]} = read 16 bits as unsigned integer Chris@1: \item If the residue type is zero, Chris@1: one or two, decode the residue configuration as defined in \xref{vorbis:spec:residue}; save this configuration in slot \varname{[i]} of the residue configuration array \varname{[vorbis\_residue\_configurations]}. Chris@1: \item If the the residue type is greater than two, this stream is undecodable; ERROR CONDITION Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: Chris@1: \paragraph{Mappings} Chris@1: Chris@1: Mappings are used to set up specific pipelines for encoding Chris@1: multichannel audio with varying channel mapping applications. Vorbis I Chris@1: uses a single mapping type (0), with implicit PCM channel mappings. Chris@1: Chris@1: % FIXME/TODO: LaTeX cannot nest enumerate that deeply, so I have to use Chris@1: % itemize at the innermost level. However, it would be much better to Chris@1: % rewrite this pseudocode using listings or algoritmicx or some other Chris@1: % package geared towards this. Chris@1: \begin{enumerate} Chris@1: \item \varname{[vorbis\_mapping\_count]} = read 6 bits as unsigned integer and add one Chris@1: \item For each \varname{[i]} of \varname{[vorbis\_mapping\_count]} mapping numbers: Chris@1: \begin{enumerate} Chris@1: \item read the mapping type: 16 bits as unsigned integer. There's no reason to save the mapping type in Vorbis I. Chris@1: \item If the mapping type is nonzero, the stream is undecodable Chris@1: \item If the mapping type is zero: Chris@1: \begin{enumerate} Chris@1: \item read 1 bit as a boolean flag Chris@1: \begin{enumerate} Chris@1: \item if set, \varname{[vorbis\_mapping\_submaps]} = read 4 bits as unsigned integer and add one Chris@1: \item if unset, \varname{[vorbis\_mapping\_submaps]} = 1 Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: \item read 1 bit as a boolean flag Chris@1: \begin{enumerate} Chris@1: \item if set, square polar channel mapping is in use: Chris@1: \begin{itemize} Chris@1: \item \varname{[vorbis\_mapping\_coupling\_steps]} = read 8 bits as unsigned integer and add one Chris@1: \item for \varname{[j]} each of \varname{[vorbis\_mapping\_coupling\_steps]} steps: Chris@1: \begin{itemize} Chris@1: \item vector \varname{[vorbis\_mapping\_magnitude]} element \varname{[j]}= read \link{vorbis:spec:ilog}{ilog}(\varname{[audio\_channels]} - 1) bits as unsigned integer Chris@1: \item vector \varname{[vorbis\_mapping\_angle]} element \varname{[j]}= read \link{vorbis:spec:ilog}{ilog}(\varname{[audio\_channels]} - 1) bits as unsigned integer Chris@1: \item the numbers read in the above two steps are channel numbers representing the channel to treat as magnitude and the channel to treat as angle, respectively. If for any coupling step the angle channel number equals the magnitude channel number, the magnitude channel number is greater than \varname{[audio\_channels]}-1, or the angle channel is greater than \varname{[audio\_channels]}-1, the stream is undecodable. Chris@1: \end{itemize} Chris@1: Chris@1: Chris@1: \end{itemize} Chris@1: Chris@1: Chris@1: \item if unset, \varname{[vorbis\_mapping\_coupling\_steps]} = 0 Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: \item read 2 bits (reserved field); if the value is nonzero, the stream is undecodable Chris@1: \item if \varname{[vorbis\_mapping\_submaps]} is greater than one, we read channel multiplex settings. For each \varname{[j]} of \varname{[audio\_channels]} channels: Chris@1: \begin{enumerate} Chris@1: \item vector \varname{[vorbis\_mapping\_mux]} element \varname{[j]} = read 4 bits as unsigned integer Chris@1: \item if the value is greater than the highest numbered submap (\varname{[vorbis\_mapping\_submaps]} - 1), this in an error condition rendering the stream undecodable Chris@1: \end{enumerate} Chris@1: Chris@1: \item for each submap \varname{[j]} of \varname{[vorbis\_mapping\_submaps]} submaps, read the floor and residue numbers for use in decoding that submap: Chris@1: \begin{enumerate} Chris@1: \item read and discard 8 bits (the unused time configuration placeholder) Chris@1: \item read 8 bits as unsigned integer for the floor number; save in vector \varname{[vorbis\_mapping\_submap\_floor]} element \varname{[j]} Chris@1: \item verify the floor number is not greater than the highest number floor configured for the bitstream. If it is, the bitstream is undecodable Chris@1: \item read 8 bits as unsigned integer for the residue number; save in vector \varname{[vorbis\_mapping\_submap\_residue]} element \varname{[j]} Chris@1: \item verify the residue number is not greater than the highest number residue configured for the bitstream. If it is, the bitstream is undecodable Chris@1: \end{enumerate} Chris@1: Chris@1: \item save this mapping configuration in slot \varname{[i]} of the mapping configuration array \varname{[vorbis\_mapping\_configurations]}. Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: Chris@1: \paragraph{Modes} Chris@1: Chris@1: \begin{enumerate} Chris@1: \item \varname{[vorbis\_mode\_count]} = read 6 bits as unsigned integer and add one Chris@1: \item For each of \varname{[vorbis\_mode\_count]} mode numbers: Chris@1: \begin{enumerate} Chris@1: \item \varname{[vorbis\_mode\_blockflag]} = read 1 bit Chris@1: \item \varname{[vorbis\_mode\_windowtype]} = read 16 bits as unsigned integer Chris@1: \item \varname{[vorbis\_mode\_transformtype]} = read 16 bits as unsigned integer Chris@1: \item \varname{[vorbis\_mode\_mapping]} = read 8 bits as unsigned integer Chris@1: \item verify ranges; zero is the only legal value in Vorbis I for Chris@1: \varname{[vorbis\_mode\_windowtype]} Chris@1: and \varname{[vorbis\_mode\_transformtype]}. \varname{[vorbis\_mode\_mapping]} must not be greater than the highest number mapping in use. Any illegal values render the stream undecodable. Chris@1: \item save this mode configuration in slot \varname{[i]} of the mode configuration array Chris@1: \varname{[vorbis\_mode\_configurations]}. Chris@1: \end{enumerate} Chris@1: Chris@1: \item read 1 bit as a framing flag. If unset, a framing error occurred and the stream is not Chris@1: decodable. Chris@1: \end{enumerate} Chris@1: Chris@1: After reading mode descriptions, setup header decode is complete. Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: \subsection{Audio packet decode and synthesis} Chris@1: Chris@1: Following the three header packets, all packets in a Vorbis I stream Chris@1: are audio. The first step of audio packet decode is to read and Chris@1: verify the packet type. \emph{A non-audio packet when audio is expected Chris@1: indicates stream corruption or a non-compliant stream. The decoder Chris@1: must ignore the packet and not attempt decoding it to audio}. Chris@1: Chris@1: Chris@1: \subsubsection{packet type, mode and window decode} Chris@1: Chris@1: \begin{enumerate} Chris@1: \item read 1 bit \varname{[packet\_type]}; check that packet type is 0 (audio) Chris@1: \item read \link{vorbis:spec:ilog}{ilog}([vorbis\_mode\_count]-1) bits Chris@1: \varname{[mode\_number]} Chris@1: \item decode blocksize \varname{[n]} is equal to \varname{[blocksize\_0]} if Chris@1: \varname{[vorbis\_mode\_blockflag]} is 0, else \varname{[n]} is equal to \varname{[blocksize\_1]}. Chris@1: \item perform window selection and setup; this window is used later by the inverse MDCT: Chris@1: \begin{enumerate} Chris@1: \item if this is a long window (the \varname{[vorbis\_mode\_blockflag]} flag of this mode is Chris@1: set): Chris@1: \begin{enumerate} Chris@1: \item read 1 bit for \varname{[previous\_window\_flag]} Chris@1: \item read 1 bit for \varname{[next\_window\_flag]} Chris@1: \item if \varname{[previous\_window\_flag]} is not set, the left half Chris@1: of the window will be a hybrid window for lapping with a Chris@1: short block. See \xref{vorbis:spec:window} for an illustration of overlapping Chris@1: dissimilar Chris@1: windows. Else, the left half window will have normal long Chris@1: shape. Chris@1: \item if \varname{[next\_window\_flag]} is not set, the right half of Chris@1: the window will be a hybrid window for lapping with a short Chris@1: block. See \xref{vorbis:spec:window} for an Chris@1: illustration of overlapping dissimilar Chris@1: windows. Else, the left right window will have normal long Chris@1: shape. Chris@1: \end{enumerate} Chris@1: Chris@1: \item if this is a short window, the window is always the same Chris@1: short-window shape. Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: Chris@1: Vorbis windows all use the slope function $y=\sin(\frac{\pi}{2} * \sin^2((x+0.5)/n * \pi))$, Chris@1: where $n$ is window size and $x$ ranges $0 \ldots n-1$, but dissimilar Chris@1: lapping requirements can affect overall shape. Window generation Chris@1: proceeds as follows: Chris@1: Chris@1: \begin{enumerate} Chris@1: \item \varname{[window\_center]} = \varname{[n]} / 2 Chris@1: \item if (\varname{[vorbis\_mode\_blockflag]} is set and \varname{[previous\_window\_flag]} is Chris@1: not set) then Chris@1: \begin{enumerate} Chris@1: \item \varname{[left\_window\_start]} = \varname{[n]}/4 - Chris@1: \varname{[blocksize\_0]}/4 Chris@1: \item \varname{[left\_window\_end]} = \varname{[n]}/4 + \varname{[blocksize\_0]}/4 Chris@1: \item \varname{[left\_n]} = \varname{[blocksize\_0]}/2 Chris@1: \end{enumerate} Chris@1: else Chris@1: \begin{enumerate} Chris@1: \item \varname{[left\_window\_start]} = 0 Chris@1: \item \varname{[left\_window\_end]} = \varname{[window\_center]} Chris@1: \item \varname{[left\_n]} = \varname{[n]}/2 Chris@1: \end{enumerate} Chris@1: Chris@1: \item if (\varname{[vorbis\_mode\_blockflag]} is set and \varname{[next\_window\_flag]} is not Chris@1: set) then Chris@1: \begin{enumerate} Chris@1: \item \varname{[right\_window\_start]} = \varname{[n]*3}/4 - Chris@1: \varname{[blocksize\_0]}/4 Chris@1: \item \varname{[right\_window\_end]} = \varname{[n]*3}/4 + Chris@1: \varname{[blocksize\_0]}/4 Chris@1: \item \varname{[right\_n]} = \varname{[blocksize\_0]}/2 Chris@1: \end{enumerate} Chris@1: else Chris@1: \begin{enumerate} Chris@1: \item \varname{[right\_window\_start]} = \varname{[window\_center]} Chris@1: \item \varname{[right\_window\_end]} = \varname{[n]} Chris@1: \item \varname{[right\_n]} = \varname{[n]}/2 Chris@1: \end{enumerate} Chris@1: Chris@1: \item window from range 0 ... \varname{[left\_window\_start]}-1 inclusive is zero Chris@1: \item for \varname{[i]} in range \varname{[left\_window\_start]} ... Chris@1: \varname{[left\_window\_end]}-1, window(\varname{[i]}) = $\sin(\frac{\pi}{2} * \sin^2($ (\varname{[i]}-\varname{[left\_window\_start]}+0.5) / \varname{[left\_n]} $* \frac{\pi}{2})$ ) Chris@1: \item window from range \varname{[left\_window\_end]} ... \varname{[right\_window\_start]}-1 Chris@1: inclusive is one\item for \varname{[i]} in range \varname{[right\_window\_start]} ... \varname{[right\_window\_end]}-1, window(\varname{[i]}) = $\sin(\frac{\pi}{2} * \sin^2($ (\varname{[i]}-\varname{[right\_window\_start]}+0.5) / \varname{[right\_n]} $ * \frac{\pi}{2} + \frac{\pi}{2})$ ) Chris@1: \item window from range \varname{[right\_window\_start]} ... \varname{[n]}-1 is Chris@1: zero Chris@1: \end{enumerate} Chris@1: Chris@1: An end-of-packet condition up to this point should be considered an Chris@1: error that discards this packet from the stream. An end of packet Chris@1: condition past this point is to be considered a possible nominal Chris@1: occurrence. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{floor curve decode} Chris@1: Chris@1: From this point on, we assume out decode context is using mode number Chris@1: \varname{[mode\_number]} from configuration array Chris@1: \varname{[vorbis\_mode\_configurations]} and the map number Chris@1: \varname{[vorbis\_mode\_mapping]} (specified by the current mode) taken Chris@1: from the mapping configuration array Chris@1: \varname{[vorbis\_mapping\_configurations]}. Chris@1: Chris@1: Floor curves are decoded one-by-one in channel order. Chris@1: Chris@1: For each floor \varname{[i]} of \varname{[audio\_channels]} Chris@1: \begin{enumerate} Chris@1: \item \varname{[submap\_number]} = element \varname{[i]} of vector [vorbis\_mapping\_mux] Chris@1: \item \varname{[floor\_number]} = element \varname{[submap\_number]} of vector Chris@1: [vorbis\_submap\_floor] Chris@1: \item if the floor type of this Chris@1: floor (vector \varname{[vorbis\_floor\_types]} element Chris@1: \varname{[floor\_number]}) is zero then decode the floor for Chris@1: channel \varname{[i]} according to the Chris@1: \xref{vorbis:spec:floor0-decode} Chris@1: \item if the type of this floor Chris@1: is one then decode the floor for channel \varname{[i]} according Chris@1: to the \xref{vorbis:spec:floor1-decode} Chris@1: \item save the needed decoded floor information for channel for later synthesis Chris@1: \item if the decoded floor returned 'unused', set vector \varname{[no\_residue]} element Chris@1: \varname{[i]} to true, else set vector \varname{[no\_residue]} element \varname{[i]} to Chris@1: false Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: An end-of-packet condition during floor decode shall result in packet Chris@1: decode zeroing all channel output vectors and skipping to the Chris@1: add/overlap output stage. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{nonzero vector propagate} Chris@1: Chris@1: A possible result of floor decode is that a specific vector is marked Chris@1: 'unused' which indicates that that final output vector is all-zero Chris@1: values (and the floor is zero). The residue for that vector is not Chris@1: coded in the stream, save for one complication. If some vectors are Chris@1: used and some are not, channel coupling could result in mixing a Chris@1: zeroed and nonzeroed vector to produce two nonzeroed vectors. Chris@1: Chris@1: for each \varname{[i]} from 0 ... \varname{[vorbis\_mapping\_coupling\_steps]}-1 Chris@1: Chris@1: \begin{enumerate} Chris@1: \item if either \varname{[no\_residue]} entry for channel Chris@1: (\varname{[vorbis\_mapping\_magnitude]} element \varname{[i]}) Chris@1: or channel Chris@1: (\varname{[vorbis\_mapping\_angle]} element \varname{[i]}) Chris@1: are set to false, then both must be set to false. Note that an 'unused' Chris@1: floor has no decoded floor information; it is important that this is Chris@1: remembered at floor curve synthesis time. Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{residue decode} Chris@1: Chris@1: Unlike floors, which are decoded in channel order, the residue vectors Chris@1: are decoded in submap order. Chris@1: Chris@1: for each submap \varname{[i]} in order from 0 ... \varname{[vorbis\_mapping\_submaps]}-1 Chris@1: Chris@1: \begin{enumerate} Chris@1: \item \varname{[ch]} = 0 Chris@1: \item for each channel \varname{[j]} in order from 0 ... \varname{[audio\_channels]} - 1 Chris@1: \begin{enumerate} Chris@1: \item if channel \varname{[j]} in submap \varname{[i]} (vector \varname{[vorbis\_mapping\_mux]} element \varname{[j]} is equal to \varname{[i]}) Chris@1: \begin{enumerate} Chris@1: \item if vector \varname{[no\_residue]} element \varname{[j]} is true Chris@1: \begin{enumerate} Chris@1: \item vector \varname{[do\_not\_decode\_flag]} element \varname{[ch]} is set Chris@1: \end{enumerate} Chris@1: else Chris@1: \begin{enumerate} Chris@1: \item vector \varname{[do\_not\_decode\_flag]} element \varname{[ch]} is unset Chris@1: \end{enumerate} Chris@1: Chris@1: \item increment \varname{[ch]} Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: \item \varname{[residue\_number]} = vector \varname{[vorbis\_mapping\_submap\_residue]} element \varname{[i]} Chris@1: \item \varname{[residue\_type]} = vector \varname{[vorbis\_residue\_types]} element \varname{[residue\_number]} Chris@1: \item decode \varname{[ch]} vectors using residue \varname{[residue\_number]}, according to type \varname{[residue\_type]}, also passing vector \varname{[do\_not\_decode\_flag]} to indicate which vectors in the bundle should not be decoded. Correct per-vector decode length is \varname{[n]}/2. Chris@1: \item \varname{[ch]} = 0 Chris@1: \item for each channel \varname{[j]} in order from 0 ... \varname{[audio\_channels]} Chris@1: \begin{enumerate} Chris@1: \item if channel \varname{[j]} is in submap \varname{[i]} (vector \varname{[vorbis\_mapping\_mux]} element \varname{[j]} is equal to \varname{[i]}) Chris@1: \begin{enumerate} Chris@1: \item residue vector for channel \varname{[j]} is set to decoded residue vector \varname{[ch]} Chris@1: \item increment \varname{[ch]} Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{inverse coupling} Chris@1: Chris@1: for each \varname{[i]} from \varname{[vorbis\_mapping\_coupling\_steps]}-1 descending to 0 Chris@1: Chris@1: \begin{enumerate} Chris@1: \item \varname{[magnitude\_vector]} = the residue vector for channel Chris@1: (vector \varname{[vorbis\_mapping\_magnitude]} element \varname{[i]}) Chris@1: \item \varname{[angle\_vector]} = the residue vector for channel (vector Chris@1: \varname{[vorbis\_mapping\_angle]} element \varname{[i]}) Chris@1: \item for each scalar value \varname{[M]} in vector \varname{[magnitude\_vector]} and the corresponding scalar value \varname{[A]} in vector \varname{[angle\_vector]}: Chris@1: \begin{enumerate} Chris@1: \item if (\varname{[M]} is greater than zero) Chris@1: \begin{enumerate} Chris@1: \item if (\varname{[A]} is greater than zero) Chris@1: \begin{enumerate} Chris@1: \item \varname{[new\_M]} = \varname{[M]} Chris@1: \item \varname{[new\_A]} = \varname{[M]}-\varname{[A]} Chris@1: \end{enumerate} Chris@1: else Chris@1: \begin{enumerate} Chris@1: \item \varname{[new\_A]} = \varname{[M]} Chris@1: \item \varname{[new\_M]} = \varname{[M]}+\varname{[A]} Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: else Chris@1: \begin{enumerate} Chris@1: \item if (\varname{[A]} is greater than zero) Chris@1: \begin{enumerate} Chris@1: \item \varname{[new\_M]} = \varname{[M]} Chris@1: \item \varname{[new\_A]} = \varname{[M]}+\varname{[A]} Chris@1: \end{enumerate} Chris@1: else Chris@1: \begin{enumerate} Chris@1: \item \varname{[new\_A]} = \varname{[M]} Chris@1: \item \varname{[new\_M]} = \varname{[M]}-\varname{[A]} Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: Chris@1: \item set scalar value \varname{[M]} in vector \varname{[magnitude\_vector]} to \varname{[new\_M]} Chris@1: \item set scalar value \varname{[A]} in vector \varname{[angle\_vector]} to \varname{[new\_A]} Chris@1: \end{enumerate} Chris@1: Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{dot product} Chris@1: Chris@1: For each channel, synthesize the floor curve from the decoded floor Chris@1: information, according to packet type. Note that the vector synthesis Chris@1: length for floor computation is \varname{[n]}/2. Chris@1: Chris@1: For each channel, multiply each element of the floor curve by each Chris@1: element of that channel's residue vector. The result is the dot Chris@1: product of the floor and residue vectors for each channel; the produced Chris@1: vectors are the length \varname{[n]}/2 audio spectrum for each Chris@1: channel. Chris@1: Chris@1: % TODO/FIXME: The following two paragraphs have identical twins Chris@1: % in section 1 (under "compute floor/residue dot product") Chris@1: One point is worth mentioning about this dot product; a common mistake Chris@1: in a fixed point implementation might be to assume that a 32 bit Chris@1: fixed-point representation for floor and residue and direct Chris@1: multiplication of the vectors is sufficient for acceptable spectral Chris@1: depth in all cases because it happens to mostly work with the current Chris@1: Xiph.Org reference encoder. Chris@1: Chris@1: However, floor vector values can span \~140dB (\~24 bits unsigned), and Chris@1: the audio spectrum vector should represent a minimum of 120dB (\~21 Chris@1: bits with sign), even when output is to a 16 bit PCM device. For the Chris@1: residue vector to represent full scale if the floor is nailed to Chris@1: $-140$dB, it must be able to span 0 to $+140$dB. For the residue vector Chris@1: to reach full scale if the floor is nailed at 0dB, it must be able to Chris@1: represent $-140$dB to $+0$dB. Thus, in order to handle full range Chris@1: dynamics, a residue vector may span $-140$dB to $+140$dB entirely within Chris@1: spec. A 280dB range is approximately 48 bits with sign; thus the Chris@1: residue vector must be able to represent a 48 bit range and the dot Chris@1: product must be able to handle an effective 48 bit times 24 bit Chris@1: multiplication. This range may be achieved using large (64 bit or Chris@1: larger) integers, or implementing a movable binary point Chris@1: representation. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{inverse MDCT} Chris@1: Chris@1: Convert the audio spectrum vector of each channel back into time Chris@1: domain PCM audio via an inverse Modified Discrete Cosine Transform Chris@1: (MDCT). A detailed description of the MDCT is available in \cite{Sporer/Brandenburg/Edler}. The window Chris@1: function used for the MDCT is the function described earlier. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{overlap\_add} Chris@1: Chris@1: Windowed MDCT output is overlapped and added with the right hand data Chris@1: of the previous window such that the 3/4 point of the previous window Chris@1: is aligned with the 1/4 point of the current window (as illustrated in Chris@1: \xref{vorbis:spec:window}). The overlapped portion Chris@1: produced from overlapping the previous and current frame data is Chris@1: finished data to be returned by the decoder. This data spans from the Chris@1: center of the previous window to the center of the current window. In Chris@1: the case of same-sized windows, the amount of data to return is Chris@1: one-half block consisting of and only of the overlapped portions. When Chris@1: overlapping a short and long window, much of the returned range does not Chris@1: actually overlap. This does not damage transform orthogonality. Pay Chris@1: attention however to returning the correct data range; the amount of Chris@1: data to be returned is: Chris@1: Chris@1: \begin{programlisting} Chris@1: window\_blocksize(previous\_window)/4+window\_blocksize(current\_window)/4 Chris@1: \end{programlisting} Chris@1: Chris@1: from the center (element windowsize/2) of the previous window to the Chris@1: center (element windowsize/2-1, inclusive) of the current window. Chris@1: Chris@1: Data is not returned from the first frame; it must be used to 'prime' Chris@1: the decode engine. The encoder accounts for this priming when Chris@1: calculating PCM offsets; after the first frame, the proper PCM output Chris@1: offset is '0' (as no data has been returned yet). Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{output channel order} Chris@1: Chris@1: Vorbis I specifies only a channel mapping type 0. In mapping type 0, Chris@1: channel mapping is implicitly defined as follows for standard audio Chris@1: applications. As of revision 16781 (20100113), the specification adds Chris@1: defined channel locations for 6.1 and 7.1 surround. Ordering/location Chris@1: for greater-than-eight channels remains 'left to the implementation'. Chris@1: Chris@1: These channel orderings refer to order within the encoded stream. It Chris@1: is naturally possible for a decoder to produce output with channels in Chris@1: any order. Any such decoder should explicitly document channel Chris@1: reordering behavior. Chris@1: Chris@1: \begin{description} %[style=nextline] Chris@1: \item[one channel] Chris@1: the stream is monophonic Chris@1: Chris@1: \item[two channels] Chris@1: the stream is stereo. channel order: left, right Chris@1: Chris@1: \item[three channels] Chris@1: the stream is a 1d-surround encoding. channel order: left, Chris@1: center, right Chris@1: Chris@1: \item[four channels] Chris@1: the stream is quadraphonic surround. channel order: front left, Chris@1: front right, rear left, rear right Chris@1: Chris@1: \item[five channels] Chris@1: the stream is five-channel surround. channel order: front left, Chris@1: center, front right, rear left, rear right Chris@1: Chris@1: \item[six channels] Chris@1: the stream is 5.1 surround. channel order: front left, center, Chris@1: front right, rear left, rear right, LFE Chris@1: Chris@1: \item[seven channels] Chris@1: the stream is 6.1 surround. channel order: front left, center, Chris@1: front right, side left, side right, rear center, LFE Chris@1: Chris@1: \item[eight channels] Chris@1: the stream is 7.1 surround. channel order: front left, center, Chris@1: front right, side left, side right, rear left, rear right, Chris@1: LFE Chris@1: Chris@1: \item[greater than eight channels] Chris@1: channel use and order is defined by the application Chris@1: Chris@1: \end{description} Chris@1: Chris@1: Applications using Vorbis for dedicated purposes may define channel Chris@1: mapping as seen fit. Future channel mappings (such as three and four Chris@1: channel \href{http://www.ambisonic.net/}{Ambisonics}) will Chris@1: make use of channel mappings other than mapping 0. Chris@1: Chris@1: