Chris@1: % -*- mode: latex; TeX-master: "Vorbis_I_spec"; -*- Chris@1: %!TEX root = Vorbis_I_spec.tex Chris@1: % $Id$ Chris@1: \section{Probability Model and Codebooks} \label{vorbis:spec:codebook} Chris@1: Chris@1: \subsection{Overview} Chris@1: Chris@1: Unlike practically every other mainstream audio codec, Vorbis has no Chris@1: statically configured probability model, instead packing all entropy Chris@1: decoding configuration, VQ and Huffman, into the bitstream itself in Chris@1: the third header, the codec setup header. This packed configuration Chris@1: consists of multiple 'codebooks', each containing a specific Chris@1: Huffman-equivalent representation for decoding compressed codewords as Chris@1: well as an optional lookup table of output vector values to which a Chris@1: decoded Huffman value is applied as an offset, generating the final Chris@1: decoded output corresponding to a given compressed codeword. Chris@1: Chris@1: \subsubsection{Bitwise operation} Chris@1: The codebook mechanism is built on top of the vorbis bitpacker. Both Chris@1: the codebooks themselves and the codewords they decode are unrolled Chris@1: from a packet as a series of arbitrary-width values read from the Chris@1: stream according to \xref{vorbis:spec:bitpacking}. Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: \subsection{Packed codebook format} Chris@1: Chris@1: For purposes of the examples below, we assume that the storage Chris@1: system's native byte width is eight bits. This is not universally Chris@1: true; see \xref{vorbis:spec:bitpacking} for discussion Chris@1: relating to non-eight-bit bytes. Chris@1: Chris@1: \subsubsection{codebook decode} Chris@1: Chris@1: A codebook begins with a 24 bit sync pattern, 0x564342: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: byte 0: [ 0 1 0 0 0 0 1 0 ] (0x42) Chris@1: byte 1: [ 0 1 0 0 0 0 1 1 ] (0x43) Chris@1: byte 2: [ 0 1 0 1 0 1 1 0 ] (0x56) Chris@1: \end{Verbatim} Chris@1: Chris@1: 16 bit \varname{[codebook\_dimensions]} and 24 bit \varname{[codebook\_entries]} fields: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: Chris@1: byte 3: [ X X X X X X X X ] Chris@1: byte 4: [ X X X X X X X X ] [codebook\_dimensions] (16 bit unsigned) Chris@1: Chris@1: byte 5: [ X X X X X X X X ] Chris@1: byte 6: [ X X X X X X X X ] Chris@1: byte 7: [ X X X X X X X X ] [codebook\_entries] (24 bit unsigned) Chris@1: Chris@1: \end{Verbatim} Chris@1: Chris@1: Next is the \varname{[ordered]} bit flag: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: Chris@1: byte 8: [ X ] [ordered] (1 bit) Chris@1: Chris@1: \end{Verbatim} Chris@1: Chris@1: Each entry, numbering a Chris@1: total of \varname{[codebook\_entries]}, is assigned a codeword length. Chris@1: We now read the list of codeword lengths and store these lengths in Chris@1: the array \varname{[codebook\_codeword\_lengths]}. Decode of lengths is Chris@1: according to whether the \varname{[ordered]} flag is set or unset. Chris@1: Chris@1: \begin{itemize} Chris@1: \item Chris@1: If the \varname{[ordered]} flag is unset, the codeword list is not Chris@1: length ordered and the decoder needs to read each codeword length Chris@1: one-by-one. Chris@1: Chris@1: The decoder first reads one additional bit flag, the Chris@1: \varname{[sparse]} flag. This flag determines whether or not the Chris@1: codebook contains unused entries that are not to be included in the Chris@1: codeword decode tree: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: byte 8: [ X 1 ] [sparse] flag (1 bit) Chris@1: \end{Verbatim} Chris@1: Chris@1: The decoder now performs for each of the \varname{[codebook\_entries]} Chris@1: codebook entries: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: Chris@1: 1) if([sparse] is set) \{ Chris@1: Chris@1: 2) [flag] = read one bit; Chris@1: 3) if([flag] is set) \{ Chris@1: Chris@1: 4) [length] = read a five bit unsigned integer; Chris@1: 5) codeword length for this entry is [length]+1; Chris@1: Chris@1: \} else \{ Chris@1: Chris@1: 6) this entry is unused. mark it as such. Chris@1: Chris@1: \} Chris@1: Chris@1: \} else the sparse flag is not set \{ Chris@1: Chris@1: 7) [length] = read a five bit unsigned integer; Chris@1: 8) the codeword length for this entry is [length]+1; Chris@1: Chris@1: \} Chris@1: Chris@1: \end{Verbatim} Chris@1: Chris@1: \item Chris@1: If the \varname{[ordered]} flag is set, the codeword list for this Chris@1: codebook is encoded in ascending length order. Rather than reading Chris@1: a length for every codeword, the encoder reads the number of Chris@1: codewords per length. That is, beginning at entry zero: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: 1) [current\_entry] = 0; Chris@1: 2) [current\_length] = read a five bit unsigned integer and add 1; Chris@1: 3) [number] = read \link{vorbis:spec:ilog}{ilog}([codebook\_entries] - [current\_entry]) bits as an unsigned integer Chris@1: 4) set the entries [current\_entry] through [current\_entry]+[number]-1, inclusive, Chris@1: of the [codebook\_codeword\_lengths] array to [current\_length] Chris@1: 5) set [current\_entry] to [number] + [current\_entry] Chris@1: 6) increment [current\_length] by 1 Chris@1: 7) if [current\_entry] is greater than [codebook\_entries] ERROR CONDITION; Chris@1: the decoder will not be able to read this stream. Chris@1: 8) if [current\_entry] is less than [codebook\_entries], repeat process starting at 3) Chris@1: 9) done. Chris@1: \end{Verbatim} Chris@1: Chris@1: \end{itemize} Chris@1: Chris@1: After all codeword lengths have been decoded, the decoder reads the Chris@1: vector lookup table. Vorbis I supports three lookup types: Chris@1: \begin{enumerate} Chris@1: \item Chris@1: No lookup Chris@1: \item Chris@1: Implicitly populated value mapping (lattice VQ) Chris@1: \item Chris@1: Explicitly populated value mapping (tessellated or 'foam' Chris@1: VQ) Chris@1: \end{enumerate} Chris@1: Chris@1: Chris@1: The lookup table type is read as a four bit unsigned integer: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: 1) [codebook\_lookup\_type] = read four bits as an unsigned integer Chris@1: \end{Verbatim} Chris@1: Chris@1: Codebook decode precedes according to \varname{[codebook\_lookup\_type]}: Chris@1: \begin{itemize} Chris@1: \item Chris@1: Lookup type zero indicates no lookup to be read. Proceed past Chris@1: lookup decode. Chris@1: \item Chris@1: Lookup types one and two are similar, differing only in the Chris@1: number of lookup values to be read. Lookup type one reads a list of Chris@1: values that are permuted in a set pattern to build a list of vectors, Chris@1: each vector of order \varname{[codebook\_dimensions]} scalars. Lookup Chris@1: type two builds the same vector list, but reads each scalar for each Chris@1: vector explicitly, rather than building vectors from a smaller list of Chris@1: possible scalar values. Lookup decode proceeds as follows: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: 1) [codebook\_minimum\_value] = \link{vorbis:spec:float32:unpack}{float32\_unpack}( read 32 bits as an unsigned integer) Chris@1: 2) [codebook\_delta\_value] = \link{vorbis:spec:float32:unpack}{float32\_unpack}( read 32 bits as an unsigned integer) Chris@1: 3) [codebook\_value\_bits] = read 4 bits as an unsigned integer and add 1 Chris@1: 4) [codebook\_sequence\_p] = read 1 bit as a boolean flag Chris@1: Chris@1: if ( [codebook\_lookup\_type] is 1 ) \{ Chris@1: Chris@1: 5) [codebook\_lookup\_values] = \link{vorbis:spec:lookup1:values}{lookup1\_values}(\varname{[codebook\_entries]}, \varname{[codebook\_dimensions]} ) Chris@1: Chris@1: \} else \{ Chris@1: Chris@1: 6) [codebook\_lookup\_values] = \varname{[codebook\_entries]} * \varname{[codebook\_dimensions]} Chris@1: Chris@1: \} Chris@1: Chris@1: 7) read a total of [codebook\_lookup\_values] unsigned integers of [codebook\_value\_bits] each; Chris@1: store these in order in the array [codebook\_multiplicands] Chris@1: \end{Verbatim} Chris@1: \item Chris@1: A \varname{[codebook\_lookup\_type]} of greater than two is reserved Chris@1: and indicates a stream that is not decodable by the specification in this Chris@1: document. Chris@1: Chris@1: \end{itemize} Chris@1: Chris@1: Chris@1: An 'end of packet' during any read operation in the above steps is Chris@1: considered an error condition rendering the stream undecodable. Chris@1: Chris@1: \paragraph{Huffman decision tree representation} Chris@1: Chris@1: The \varname{[codebook\_codeword\_lengths]} array and Chris@1: \varname{[codebook\_entries]} value uniquely define the Huffman decision Chris@1: tree used for entropy decoding. Chris@1: Chris@1: Briefly, each used codebook entry (recall that length-unordered Chris@1: codebooks support unused codeword entries) is assigned, in order, the Chris@1: lowest valued unused binary Huffman codeword possible. Assume the Chris@1: following codeword length list: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: entry 0: length 2 Chris@1: entry 1: length 4 Chris@1: entry 2: length 4 Chris@1: entry 3: length 4 Chris@1: entry 4: length 4 Chris@1: entry 5: length 2 Chris@1: entry 6: length 3 Chris@1: entry 7: length 3 Chris@1: \end{Verbatim} Chris@1: Chris@1: Assigning codewords in order (lowest possible value of the appropriate Chris@1: length to highest) results in the following codeword list: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: entry 0: length 2 codeword 00 Chris@1: entry 1: length 4 codeword 0100 Chris@1: entry 2: length 4 codeword 0101 Chris@1: entry 3: length 4 codeword 0110 Chris@1: entry 4: length 4 codeword 0111 Chris@1: entry 5: length 2 codeword 10 Chris@1: entry 6: length 3 codeword 110 Chris@1: entry 7: length 3 codeword 111 Chris@1: \end{Verbatim} Chris@1: Chris@1: Chris@1: \begin{note} Chris@1: Unlike most binary numerical values in this document, we Chris@1: intend the above codewords to be read and used bit by bit from left to Chris@1: right, thus the codeword '001' is the bit string 'zero, zero, one'. Chris@1: When determining 'lowest possible value' in the assignment definition Chris@1: above, the leftmost bit is the MSb. Chris@1: \end{note} Chris@1: Chris@1: It is clear that the codeword length list represents a Huffman Chris@1: decision tree with the entry numbers equivalent to the leaves numbered Chris@1: left-to-right: Chris@1: Chris@1: \begin{center} Chris@1: \includegraphics[width=10cm]{hufftree} Chris@1: \captionof{figure}{huffman tree illustration} Chris@1: \end{center} Chris@1: Chris@1: Chris@1: As we assign codewords in order, we see that each choice constructs a Chris@1: new leaf in the leftmost possible position. Chris@1: Chris@1: Note that it's possible to underspecify or overspecify a Huffman tree Chris@1: via the length list. In the above example, if codeword seven were Chris@1: eliminated, it's clear that the tree is unfinished: Chris@1: Chris@1: \begin{center} Chris@1: \includegraphics[width=10cm]{hufftree-under} Chris@1: \captionof{figure}{underspecified huffman tree illustration} Chris@1: \end{center} Chris@1: Chris@1: Chris@1: Similarly, in the original codebook, it's clear that the tree is fully Chris@1: populated and a ninth codeword is impossible. Both underspecified and Chris@1: overspecified trees are an error condition rendering the stream Chris@1: undecodable. Take special care that a codebook with a single used Chris@1: entry is handled properly; it consists of a single codework of zero Chris@1: bits and 'reading' a value out of such a codebook always returns the Chris@1: single used value and sinks zero bits. Chris@1: Chris@1: Codebook entries marked 'unused' are simply skipped in the assigning Chris@1: process. They have no codeword and do not appear in the decision Chris@1: tree, thus it's impossible for any bit pattern read from the stream to Chris@1: decode to that entry number. Chris@1: Chris@1: Chris@1: Chris@1: \paragraph{VQ lookup table vector representation} Chris@1: Chris@1: Unpacking the VQ lookup table vectors relies on the following values: Chris@1: \begin{programlisting} Chris@1: the [codebook\_multiplicands] array Chris@1: [codebook\_minimum\_value] Chris@1: [codebook\_delta\_value] Chris@1: [codebook\_sequence\_p] Chris@1: [codebook\_lookup\_type] Chris@1: [codebook\_entries] Chris@1: [codebook\_dimensions] Chris@1: [codebook\_lookup\_values] Chris@1: \end{programlisting} Chris@1: Chris@1: \bigskip Chris@1: Chris@1: Decoding (unpacking) a specific vector in the vector lookup table Chris@1: proceeds according to \varname{[codebook\_lookup\_type]}. The unpacked Chris@1: vector values are what a codebook would return during audio packet Chris@1: decode in a VQ context. Chris@1: Chris@1: \paragraph{Vector value decode: Lookup type 1} Chris@1: Chris@1: Lookup type one specifies a lattice VQ lookup table built Chris@1: algorithmically from a list of scalar values. Calculate (unpack) the Chris@1: final values of a codebook entry vector from the entries in Chris@1: \varname{[codebook\_multiplicands]} as follows (\varname{[value\_vector]} Chris@1: is the output vector representing the vector of values for entry number Chris@1: \varname{[lookup\_offset]} in this codebook): Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: 1) [last] = 0; Chris@1: 2) [index\_divisor] = 1; Chris@1: 3) iterate [i] over the range 0 ... [codebook\_dimensions]-1 (once for each scalar value in the value vector) \{ Chris@1: Chris@1: 4) [multiplicand\_offset] = ( [lookup\_offset] divided by [index\_divisor] using integer Chris@1: division ) integer modulo [codebook\_lookup\_values] Chris@1: Chris@1: 5) vector [value\_vector] element [i] = Chris@1: ( [codebook\_multiplicands] array element number [multiplicand\_offset] ) * Chris@1: [codebook\_delta\_value] + [codebook\_minimum\_value] + [last]; Chris@1: Chris@1: 6) if ( [codebook\_sequence\_p] is set ) then set [last] = vector [value\_vector] element [i] Chris@1: Chris@1: 7) [index\_divisor] = [index\_divisor] * [codebook\_lookup\_values] Chris@1: Chris@1: \} Chris@1: Chris@1: 8) vector calculation completed. Chris@1: \end{Verbatim} Chris@1: Chris@1: Chris@1: Chris@1: \paragraph{Vector value decode: Lookup type 2} Chris@1: Chris@1: Lookup type two specifies a VQ lookup table in which each scalar in Chris@1: each vector is explicitly set by the \varname{[codebook\_multiplicands]} Chris@1: array in a one-to-one mapping. Calculate [unpack] the Chris@1: final values of a codebook entry vector from the entries in Chris@1: \varname{[codebook\_multiplicands]} as follows (\varname{[value\_vector]} Chris@1: is the output vector representing the vector of values for entry number Chris@1: \varname{[lookup\_offset]} in this codebook): Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: 1) [last] = 0; Chris@1: 2) [multiplicand\_offset] = [lookup\_offset] * [codebook\_dimensions] Chris@1: 3) iterate [i] over the range 0 ... [codebook\_dimensions]-1 (once for each scalar value in the value vector) \{ Chris@1: Chris@1: 4) vector [value\_vector] element [i] = Chris@1: ( [codebook\_multiplicands] array element number [multiplicand\_offset] ) * Chris@1: [codebook\_delta\_value] + [codebook\_minimum\_value] + [last]; Chris@1: Chris@1: 5) if ( [codebook\_sequence\_p] is set ) then set [last] = vector [value\_vector] element [i] Chris@1: Chris@1: 6) increment [multiplicand\_offset] Chris@1: Chris@1: \} Chris@1: Chris@1: 7) vector calculation completed. Chris@1: \end{Verbatim} Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: \subsection{Use of the codebook abstraction} Chris@1: Chris@1: The decoder uses the codebook abstraction much as it does the Chris@1: bit-unpacking convention; a specific codebook reads a Chris@1: codeword from the bitstream, decoding it into an entry number, and then Chris@1: returns that entry number to the decoder (when used in a scalar Chris@1: entropy coding context), or uses that entry number as an offset into Chris@1: the VQ lookup table, returning a vector of values (when used in a context Chris@1: desiring a VQ value). Scalar or VQ context is always explicit; any call Chris@1: to the codebook mechanism requests either a scalar entry number or a Chris@1: lookup vector. Chris@1: Chris@1: Note that VQ lookup type zero indicates that there is no lookup table; Chris@1: requesting decode using a codebook of lookup type 0 in any context Chris@1: expecting a vector return value (even in a case where a vector of Chris@1: dimension one) is forbidden. If decoder setup or decode requests such Chris@1: an action, that is an error condition rendering the packet Chris@1: undecodable. Chris@1: Chris@1: Using a codebook to read from the packet bitstream consists first of Chris@1: reading and decoding the next codeword in the bitstream. The decoder Chris@1: reads bits until the accumulated bits match a codeword in the Chris@1: codebook. This process can be though of as logically walking the Chris@1: Huffman decode tree by reading one bit at a time from the bitstream, Chris@1: and using the bit as a decision boolean to take the 0 branch (left in Chris@1: the above examples) or the 1 branch (right in the above examples). Chris@1: Walking the tree finishes when the decode process hits a leaf in the Chris@1: decision tree; the result is the entry number corresponding to that Chris@1: leaf. Reading past the end of a packet propagates the 'end-of-stream' Chris@1: condition to the decoder. Chris@1: Chris@1: When used in a scalar context, the resulting codeword entry is the Chris@1: desired return value. Chris@1: Chris@1: When used in a VQ context, the codeword entry number is used as an Chris@1: offset into the VQ lookup table. The value returned to the decoder is Chris@1: the vector of scalars corresponding to this offset.