Chris@4: # $Id: $ Chris@4: # Chris@4: # For a "How-To" please refer to the Portaudio documentation at: Chris@4: # http://www.portaudio.com/trac/wiki/TutorialDir/Compile/CMake Chris@4: # Chris@4: PROJECT( portaudio ) Chris@4: Chris@4: CMAKE_MINIMUM_REQUIRED(VERSION 2.8) Chris@4: Chris@4: IF(CMAKE_CL_64) Chris@4: SET(TARGET_POSTFIX x64) Chris@4: SET(LIBRARY_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/bin/x64) Chris@4: ELSE(CMAKE_CL_64) Chris@4: SET(TARGET_POSTFIX x86) Chris@4: SET(LIBRARY_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR}/bin/Win32) Chris@4: ENDIF(CMAKE_CL_64) Chris@4: Chris@4: IF(WIN32 AND MSVC) Chris@4: OPTION(PORTAUDIO_DLL_LINK_WITH_STATIC_RUNTIME "Link with static runtime libraries (minimizes runtime dependencies)" ON) Chris@4: IF(PORTAUDIO_DLL_LINK_WITH_STATIC_RUNTIME) Chris@4: FOREACH(flag_var Chris@4: CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE Chris@4: CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO Chris@4: CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE Chris@4: CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO) Chris@4: IF(${flag_var} MATCHES "/MD") Chris@4: STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}") Chris@4: ENDIF(${flag_var} MATCHES "/MD") Chris@4: ENDFOREACH(flag_var) Chris@4: ENDIF(PORTAUDIO_DLL_LINK_WITH_STATIC_RUNTIME) Chris@4: Chris@4: ENDIF(WIN32 AND MSVC) Chris@4: Chris@4: IF(WIN32) Chris@4: OPTION(PORTAUDIO_UNICODE_BUILD "Enable Portaudio Unicode build" ON) Chris@4: Chris@4: SET(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_support) Chris@4: # Try to find DirectX SDK Chris@4: FIND_PACKAGE(DXSDK) Chris@4: # Try to find ASIO SDK (assumes that portaudio and asiosdk folders are side-by-side, see Chris@4: # http://www.portaudio.com/trac/wiki/TutorialDir/Compile/WindowsASIOMSVC) Chris@4: FIND_PACKAGE(ASIOSDK) Chris@4: Chris@4: IF(ASIOSDK_FOUND) Chris@4: OPTION(PORTAUDIO_ENABLE_ASIO "Enable support for ASIO" ON) Chris@4: ELSE(ASIOSDK_FOUND) Chris@4: OPTION(PORTAUDIO_ENABLE_ASIO "Enable support for ASIO" OFF) Chris@4: ENDIF(ASIOSDK_FOUND) Chris@4: IF(DXSDK_FOUND) Chris@4: OPTION(PORTAUDIO_ENABLE_DSOUND "Enable support for DirectSound" ON) Chris@4: ELSE(DXSDK_FOUND) Chris@4: OPTION(PORTAUDIO_ENABLE_DSOUND "Enable support for DirectSound" OFF) Chris@4: ENDIF(DXSDK_FOUND) Chris@4: OPTION(PORTAUDIO_ENABLE_WMME "Enable support for MME" ON) Chris@4: OPTION(PORTAUDIO_ENABLE_WASAPI "Enable support for WASAPI" ON) Chris@4: OPTION(PORTAUDIO_ENABLE_WDMKS "Enable support for WDMKS" ON) Chris@4: OPTION(PORTAUDIO_USE_WDMKS_DEVICE_INFO "Use WDM/KS API for device info" ON) Chris@4: MARK_AS_ADVANCED(PORTAUDIO_USE_WDMKS_DEVICE_INFO) Chris@4: IF(PORTAUDIO_ENABLE_DSOUND) Chris@4: OPTION(PORTAUDIO_USE_DIRECTSOUNDFULLDUPLEXCREATE "Use DirectSound full duplex create" ON) Chris@4: MARK_AS_ADVANCED(PORTAUDIO_USE_DIRECTSOUNDFULLDUPLEXCREATE) Chris@4: ENDIF(PORTAUDIO_ENABLE_DSOUND) Chris@4: ENDIF(WIN32) Chris@4: Chris@4: MACRO(SET_HEADER_OPTION OPTION_NAME OPTION_VALUE) Chris@4: IF(${OPTION_NAME}) Chris@4: SET(${OPTION_VALUE} "1") Chris@4: ELSE(${OPTION_NAME}) Chris@4: SET(${OPTION_VALUE} "0") Chris@4: ENDIF(${OPTION_NAME}) Chris@4: ENDMACRO(SET_HEADER_OPTION) Chris@4: Chris@4: SET_HEADER_OPTION(PORTAUDIO_ENABLE_ASIO PA_ENABLE_ASIO) Chris@4: SET_HEADER_OPTION(PORTAUDIO_ENABLE_DSOUND PA_ENABLE_DSOUND) Chris@4: SET_HEADER_OPTION(PORTAUDIO_ENABLE_WMME PA_ENABLE_WMME) Chris@4: SET_HEADER_OPTION(PORTAUDIO_ENABLE_WASAPI PA_ENABLE_WASAPI) Chris@4: SET_HEADER_OPTION(PORTAUDIO_ENABLE_WDMKS PA_ENABLE_WDMKS) Chris@4: Chris@4: # Set variables for DEF file expansion Chris@4: IF(NOT PORTAUDIO_ENABLE_ASIO) Chris@4: SET(DEF_EXCLUDE_ASIO_SYMBOLS ";") Chris@4: ENDIF(NOT PORTAUDIO_ENABLE_ASIO) Chris@4: Chris@4: IF(NOT PORTAUDIO_ENABLE_WASAPI) Chris@4: SET(DEF_EXCLUDE_WASAPI_SYMBOLS ";") Chris@4: ENDIF(NOT PORTAUDIO_ENABLE_WASAPI) Chris@4: Chris@4: IF(PORTAUDIO_USE_WDMKS_DEVICE_INFO) Chris@4: ADD_DEFINITIONS(-DPAWIN_USE_WDMKS_DEVICE_INFO) Chris@4: ENDIF(PORTAUDIO_USE_WDMKS_DEVICE_INFO) Chris@4: Chris@4: IF(PORTAUDIO_USE_DIRECTSOUNDFULLDUPLEXCREATE) Chris@4: ADD_DEFINITIONS(-DPAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE) Chris@4: ENDIF(PORTAUDIO_USE_DIRECTSOUNDFULLDUPLEXCREATE) Chris@4: Chris@4: ####################################### Chris@4: IF(WIN32) Chris@4: INCLUDE_DIRECTORIES(src/os/win) Chris@4: ENDIF(WIN32) Chris@4: Chris@4: IF(PORTAUDIO_ENABLE_ASIO) Chris@4: INCLUDE_DIRECTORIES(${ASIOSDK_ROOT_DIR}/common) Chris@4: INCLUDE_DIRECTORIES(${ASIOSDK_ROOT_DIR}/host) Chris@4: INCLUDE_DIRECTORIES(${ASIOSDK_ROOT_DIR}/host/pc) Chris@4: Chris@4: SET(PA_ASIO_SOURCES Chris@4: src/hostapi/asio/pa_asio.cpp Chris@4: ) Chris@4: Chris@4: SET(PA_ASIOSDK_SOURCES Chris@4: ${ASIOSDK_ROOT_DIR}/common/asio.cpp Chris@4: ${ASIOSDK_ROOT_DIR}/host/pc/asiolist.cpp Chris@4: ${ASIOSDK_ROOT_DIR}/host/asiodrivers.cpp Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("hostapi\\ASIO" FILES Chris@4: ${PA_ASIO_SOURCES} Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("hostapi\\ASIO\\ASIOSDK" FILES Chris@4: ${PA_ASIOSDK_SOURCES} Chris@4: ) Chris@4: ENDIF(PORTAUDIO_ENABLE_ASIO) Chris@4: Chris@4: IF(PORTAUDIO_ENABLE_DSOUND) Chris@4: INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR}) Chris@4: INCLUDE_DIRECTORIES(src/os/win) Chris@4: Chris@4: SET(PA_DS_INCLUDES Chris@4: src/hostapi/dsound/pa_win_ds_dynlink.h Chris@4: ) Chris@4: Chris@4: SET(PA_DS_SOURCES Chris@4: src/hostapi/dsound/pa_win_ds.c Chris@4: src/hostapi/dsound/pa_win_ds_dynlink.c Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("hostapi\\dsound" FILES Chris@4: ${PA_DS_INCLUDES} Chris@4: ${PA_DS_SOURCES} Chris@4: ) Chris@4: ENDIF(PORTAUDIO_ENABLE_DSOUND) Chris@4: Chris@4: IF(PORTAUDIO_ENABLE_WMME) Chris@4: SET(PA_WMME_SOURCES Chris@4: src/hostapi/wmme/pa_win_wmme.c Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("hostapi\\wmme" FILES Chris@4: ${PA_WMME_SOURCES} Chris@4: ) Chris@4: ENDIF(PORTAUDIO_ENABLE_WMME) Chris@4: Chris@4: IF(PORTAUDIO_ENABLE_WASAPI) Chris@4: SET(PA_WASAPI_SOURCES Chris@4: src/hostapi/wasapi/pa_win_wasapi.c Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("hostapi\\wasapi" FILES Chris@4: ${PA_WASAPI_SOURCES} Chris@4: ) Chris@4: ENDIF(PORTAUDIO_ENABLE_WASAPI) Chris@4: Chris@4: IF(PORTAUDIO_ENABLE_WDMKS) Chris@4: SET(PA_WDMKS_SOURCES Chris@4: src/hostapi/wdmks/pa_win_wdmks.c Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("hostapi\\wdmks" FILES Chris@4: ${PA_WDMKS_SOURCES} Chris@4: ) Chris@4: ENDIF(PORTAUDIO_ENABLE_WDMKS) Chris@4: Chris@4: SET(PA_SKELETON_SOURCES Chris@4: src/hostapi/skeleton/pa_hostapi_skeleton.c Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("hostapi\\skeleton" Chris@4: ${PA_SKELETON_SOURCES}) Chris@4: Chris@4: ####################################### Chris@4: IF(WIN32) Chris@4: SET(PA_INCLUDES Chris@4: include/portaudio.h Chris@4: include/pa_asio.h Chris@4: include/pa_win_ds.h Chris@4: include/pa_win_wasapi.h Chris@4: include/pa_win_wmme.h Chris@4: ) Chris@4: ENDIF(WIN32) Chris@4: Chris@4: SOURCE_GROUP("include" FILES Chris@4: ${PA_INCLUDES} Chris@4: ) Chris@4: Chris@4: SET(PA_COMMON_INCLUDES Chris@4: src/common/pa_allocation.h Chris@4: src/common/pa_converters.h Chris@4: src/common/pa_cpuload.h Chris@4: src/common/pa_debugprint.h Chris@4: src/common/pa_dither.h Chris@4: src/common/pa_endianness.h Chris@4: src/common/pa_hostapi.h Chris@4: src/common/pa_memorybarrier.h Chris@4: src/common/pa_process.h Chris@4: src/common/pa_ringbuffer.h Chris@4: src/common/pa_stream.h Chris@4: src/common/pa_trace.h Chris@4: src/common/pa_types.h Chris@4: src/common/pa_util.h Chris@4: ) Chris@4: Chris@4: SET(PA_COMMON_SOURCES Chris@4: src/common/pa_allocation.c Chris@4: src/common/pa_converters.c Chris@4: src/common/pa_cpuload.c Chris@4: src/common/pa_debugprint.c Chris@4: src/common/pa_dither.c Chris@4: src/common/pa_front.c Chris@4: src/common/pa_process.c Chris@4: src/common/pa_ringbuffer.c Chris@4: src/common/pa_stream.c Chris@4: src/common/pa_trace.c Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("common" FILES Chris@4: ${PA_COMMON_INCLUDES} Chris@4: ${PA_COMMON_SOURCES} Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("cmake_generated" FILES Chris@4: ${CMAKE_CURRENT_BINARY_DIR}/portaudio_cmake.def Chris@4: ${CMAKE_CURRENT_BINARY_DIR}/options_cmake.h Chris@4: ) Chris@4: Chris@4: IF(WIN32) Chris@4: SET(PA_PLATFORM_SOURCES Chris@4: src/os/win/pa_win_hostapis.c Chris@4: src/os/win/pa_win_util.c Chris@4: src/os/win/pa_win_waveformat.c Chris@4: src/os/win/pa_win_wdmks_utils.c Chris@4: src/os/win/pa_win_coinitialize.c Chris@4: src/os/win/pa_x86_plain_converters.c Chris@4: ) Chris@4: Chris@4: SOURCE_GROUP("os\\win" FILES Chris@4: ${PA_PLATFORM_SOURCES} Chris@4: ) Chris@4: ENDIF(WIN32) Chris@4: Chris@4: INCLUDE_DIRECTORIES( include ) Chris@4: INCLUDE_DIRECTORIES( src/common ) Chris@4: Chris@4: IF(WIN32 AND MSVC) Chris@4: ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS) Chris@4: ENDIF(WIN32 AND MSVC) Chris@4: Chris@4: ADD_DEFINITIONS(-DPORTAUDIO_CMAKE_GENERATED) Chris@4: INCLUDE_DIRECTORIES( ${CMAKE_CURRENT_BINARY_DIR} ) Chris@4: Chris@4: SET(SOURCES_LESS_ASIO_SDK Chris@4: ${PA_COMMON_SOURCES} Chris@4: ${PA_ASIO_SOURCES} Chris@4: ${PA_DS_SOURCES} Chris@4: ${PA_WMME_SOURCES} Chris@4: ${PA_WASAPI_SOURCES} Chris@4: ${PA_WDMKS_SOURCES} Chris@4: ${PA_SKELETON_SOURCES} Chris@4: ${PA_PLATFORM_SOURCES} Chris@4: ) Chris@4: Chris@4: IF(PORTAUDIO_UNICODE_BUILD) Chris@4: SET_SOURCE_FILES_PROPERTIES( Chris@4: ${SOURCES_LESS_ASIO_SDK} Chris@4: PROPERTIES Chris@4: COMPILE_DEFINITIONS "UNICODE;_UNICODE" Chris@4: ) Chris@4: ENDIF(PORTAUDIO_UNICODE_BUILD) Chris@4: Chris@4: ADD_LIBRARY(portaudio SHARED Chris@4: ${PA_INCLUDES} Chris@4: ${PA_COMMON_INCLUDES} Chris@4: ${SOURCES_LESS_ASIO_SDK} Chris@4: ${PA_ASIOSDK_SOURCES} Chris@4: ${CMAKE_CURRENT_BINARY_DIR}/portaudio_cmake.def Chris@4: ${CMAKE_CURRENT_BINARY_DIR}/options_cmake.h Chris@4: ) Chris@4: Chris@4: ADD_LIBRARY(portaudio_static STATIC Chris@4: ${PA_INCLUDES} Chris@4: ${PA_COMMON_INCLUDES} Chris@4: ${SOURCES_LESS_ASIO_SDK} Chris@4: ${PA_ASIOSDK_SOURCES} Chris@4: ${CMAKE_CURRENT_BINARY_DIR}/options_cmake.h Chris@4: ) Chris@4: Chris@4: # Configure the exports file according to settings Chris@4: SET(GENERATED_MESSAGE "CMake generated file, do NOT edit! Use CMake-GUI to change configuration instead.") Chris@4: CONFIGURE_FILE( cmake_support/template_portaudio.def ${CMAKE_CURRENT_BINARY_DIR}/portaudio_cmake.def @ONLY ) Chris@4: # Configure header for options (PA_USE_xxx) Chris@4: CONFIGURE_FILE( cmake_support/options_cmake.h.in ${CMAKE_CURRENT_BINARY_DIR}/options_cmake.h @ONLY ) Chris@4: Chris@4: IF(WIN32) Chris@4: # If we use DirectSound, we need this for the library to be found (if not in VS project settings) Chris@4: IF(PORTAUDIO_ENABLE_DSOUND AND DXSDK_FOUND) Chris@4: TARGET_LINK_LIBRARIES(portaudio ${DXSDK_DSOUND_LIBRARY}) Chris@4: ENDIF(PORTAUDIO_ENABLE_DSOUND AND DXSDK_FOUND) Chris@4: Chris@4: # If we use WDM/KS we need setupapi.lib Chris@4: IF(PORTAUDIO_ENABLE_WDMKS) Chris@4: TARGET_LINK_LIBRARIES(portaudio setupapi) Chris@4: ENDIF(PORTAUDIO_ENABLE_WDMKS) Chris@4: Chris@4: SET_TARGET_PROPERTIES(portaudio PROPERTIES OUTPUT_NAME portaudio_${TARGET_POSTFIX}) Chris@4: SET_TARGET_PROPERTIES(portaudio_static PROPERTIES OUTPUT_NAME portaudio_static_${TARGET_POSTFIX}) Chris@4: ENDIF(WIN32) Chris@4: Chris@4: OPTION(PORTAUDIO_BUILD_TESTS "Include test projects" OFF) Chris@4: MARK_AS_ADVANCED(PORTAUDIO_BUILD_TESTS) Chris@4: Chris@4: # Prepared for inclusion of test files Chris@4: IF(PORTAUDIO_BUILD_TESTS) Chris@4: SUBDIRS(test) Chris@4: ENDIF(PORTAUDIO_BUILD_TESTS) Chris@4: Chris@4: ################################# Chris@4: