cannam@62: // Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors cannam@62: // Licensed under the MIT License: cannam@62: // cannam@62: // Permission is hereby granted, free of charge, to any person obtaining a copy cannam@62: // of this software and associated documentation files (the "Software"), to deal cannam@62: // in the Software without restriction, including without limitation the rights cannam@62: // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell cannam@62: // copies of the Software, and to permit persons to whom the Software is cannam@62: // furnished to do so, subject to the following conditions: cannam@62: // cannam@62: // The above copyright notice and this permission notice shall be included in cannam@62: // all copies or substantial portions of the Software. cannam@62: // cannam@62: // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR cannam@62: // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, cannam@62: // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE cannam@62: // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER cannam@62: // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, cannam@62: // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN cannam@62: // THE SOFTWARE. cannam@62: cannam@62: #include "memory.h" cannam@62: cannam@62: #ifndef KJ_REFCOUNT_H_ cannam@62: #define KJ_REFCOUNT_H_ cannam@62: cannam@62: #if defined(__GNUC__) && !KJ_HEADER_WARNINGS cannam@62: #pragma GCC system_header cannam@62: #endif cannam@62: cannam@62: namespace kj { cannam@62: cannam@62: class Refcounted: private Disposer { cannam@62: // Subclass this to create a class that contains a reference count. Then, use cannam@62: // `kj::refcounted()` to allocate a new refcounted pointer. cannam@62: // cannam@62: // Do NOT use this lightly. Refcounting is a crutch. Good designs should strive to make object cannam@62: // ownership clear, so that refcounting is not necessary. All that said, reference counting can cannam@62: // sometimes simplify code that would otherwise become convoluted with explicit ownership, even cannam@62: // when ownership relationships are clear at an abstract level. cannam@62: // cannam@62: // NOT THREADSAFE: This refcounting implementation assumes that an object's references are cannam@62: // manipulated only in one thread, because atomic (thread-safe) refcounting is surprisingly slow. cannam@62: // cannam@62: // In general, abstract classes should _not_ subclass this. The concrete class at the bottom cannam@62: // of the hierarchy should be the one to decide how it implements refcounting. Interfaces should cannam@62: // expose only an `addRef()` method that returns `Own`. There are two reasons for cannam@62: // this rule: cannam@62: // 1. Interfaces would need to virtually inherit Refcounted, otherwise two refcounted interfaces cannam@62: // could not be inherited by the same subclass. Virtual inheritance is awkward and cannam@62: // inefficient. cannam@62: // 2. An implementation may decide that it would rather return a copy than a refcount, or use cannam@62: // some other strategy. cannam@62: // cannam@62: // TODO(cleanup): Rethink above. Virtual inheritance is not necessarily that bad. OTOH, a cannam@62: // virtual function call for every refcount is sad in its own way. A Ref type to replace cannam@62: // Own could also be nice. cannam@62: cannam@62: public: cannam@62: virtual ~Refcounted() noexcept(false); cannam@62: cannam@62: inline bool isShared() const { return refcount > 1; } cannam@62: // Check if there are multiple references to this object. This is sometimes useful for deciding cannam@62: // whether it's safe to modify the object vs. make a copy. cannam@62: cannam@62: private: cannam@62: mutable uint refcount = 0; cannam@62: // "mutable" because disposeImpl() is const. Bleh. cannam@62: cannam@62: void disposeImpl(void* pointer) const override; cannam@62: template cannam@62: static Own addRefInternal(T* object); cannam@62: cannam@62: template cannam@62: friend Own addRef(T& object); cannam@62: template cannam@62: friend Own refcounted(Params&&... params); cannam@62: }; cannam@62: cannam@62: template cannam@62: inline Own refcounted(Params&&... params) { cannam@62: // Allocate a new refcounted instance of T, passing `params` to its constructor. Returns an cannam@62: // initial reference to the object. More references can be created with `kj::addRef()`. cannam@62: cannam@62: return Refcounted::addRefInternal(new T(kj::fwd(params)...)); cannam@62: } cannam@62: cannam@62: template cannam@62: Own addRef(T& object) { cannam@62: // Return a new reference to `object`, which must subclass Refcounted and have been allocated cannam@62: // using `kj::refcounted<>()`. It is suggested that subclasses implement a non-static addRef() cannam@62: // method which wraps this and returns the appropriate type. cannam@62: cannam@62: KJ_IREQUIRE(object.Refcounted::refcount > 0, "Object not allocated with kj::refcounted()."); cannam@62: return Refcounted::addRefInternal(&object); cannam@62: } cannam@62: cannam@62: template cannam@62: Own Refcounted::addRefInternal(T* object) { cannam@62: Refcounted* refcounted = object; cannam@62: ++refcounted->refcount; cannam@62: return Own(object, *refcounted); cannam@62: } cannam@62: cannam@62: } // namespace kj cannam@62: cannam@62: #endif // KJ_REFCOUNT_H_