Chris@1: % -*- mode: latex; TeX-master: "Vorbis_I_spec"; -*- Chris@1: %!TEX root = Vorbis_I_spec.tex Chris@1: % $Id$ Chris@1: \section{Bitpacking Convention} \label{vorbis:spec:bitpacking} Chris@1: Chris@1: \subsection{Overview} Chris@1: Chris@1: The Vorbis codec uses relatively unstructured raw packets containing Chris@1: arbitrary-width binary integer fields. Logically, these packets are a Chris@1: bitstream in which bits are coded one-by-one by the encoder and then Chris@1: read one-by-one in the same monotonically increasing order by the Chris@1: decoder. Most current binary storage arrangements group bits into a Chris@1: native word size of eight bits (octets), sixteen bits, thirty-two bits Chris@1: or, less commonly other fixed word sizes. The Vorbis bitpacking Chris@1: convention specifies the correct mapping of the logical packet Chris@1: bitstream into an actual representation in fixed-width words. Chris@1: Chris@1: Chris@1: \subsubsection{octets, bytes and words} Chris@1: Chris@1: In most contemporary architectures, a 'byte' is synonymous with an Chris@1: 'octet', that is, eight bits. This has not always been the case; Chris@1: seven, ten, eleven and sixteen bit 'bytes' have been used. For Chris@1: purposes of the bitpacking convention, a byte implies the native, Chris@1: smallest integer storage representation offered by a platform. On Chris@1: modern platforms, this is generally assumed to be eight bits (not Chris@1: necessarily because of the processor but because of the Chris@1: filesystem/memory architecture. Modern filesystems invariably offer Chris@1: bytes as the fundamental atom of storage). A 'word' is an integer Chris@1: size that is a grouped multiple of this smallest size. Chris@1: Chris@1: The most ubiquitous architectures today consider a 'byte' to be an Chris@1: octet (eight bits) and a word to be a group of two, four or eight Chris@1: bytes (16, 32 or 64 bits). Note however that the Vorbis bitpacking Chris@1: convention is still well defined for any native byte size; Vorbis uses Chris@1: the native bit-width of a given storage system. This document assumes Chris@1: that a byte is one octet for purposes of example. Chris@1: Chris@1: \subsubsection{bit order} Chris@1: Chris@1: A byte has a well-defined 'least significant' bit (LSb), which is the Chris@1: only bit set when the byte is storing the two's complement integer Chris@1: value +1. A byte's 'most significant' bit (MSb) is at the opposite Chris@1: end of the byte. Bits in a byte are numbered from zero at the LSb to Chris@1: $n$ ($n=7$ in an octet) for the Chris@1: MSb. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{byte order} Chris@1: Chris@1: Words are native groupings of multiple bytes. Several byte orderings Chris@1: are possible in a word; the common ones are 3-2-1-0 ('big endian' or Chris@1: 'most significant byte first' in which the highest-valued byte comes Chris@1: first), 0-1-2-3 ('little endian' or 'least significant byte first' in Chris@1: which the lowest value byte comes first) and less commonly 3-1-2-0 and Chris@1: 0-2-1-3 ('mixed endian'). Chris@1: Chris@1: The Vorbis bitpacking convention specifies storage and bitstream Chris@1: manipulation at the byte, not word, level, thus host word ordering is Chris@1: of a concern only during optimization when writing high performance Chris@1: code that operates on a word of storage at a time rather than by byte. Chris@1: Logically, bytes are always coded and decoded in order from byte zero Chris@1: through byte $n$. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{coding bits into byte sequences} Chris@1: Chris@1: The Vorbis codec has need to code arbitrary bit-width integers, from Chris@1: zero to 32 bits wide, into packets. These integer fields are not Chris@1: aligned to the boundaries of the byte representation; the next field Chris@1: is written at the bit position at which the previous field ends. Chris@1: Chris@1: The encoder logically packs integers by writing the LSb of a binary Chris@1: integer to the logical bitstream first, followed by next least Chris@1: significant bit, etc, until the requested number of bits have been Chris@1: coded. When packing the bits into bytes, the encoder begins by Chris@1: placing the LSb of the integer to be written into the least Chris@1: significant unused bit position of the destination byte, followed by Chris@1: the next-least significant bit of the source integer and so on up to Chris@1: the requested number of bits. When all bits of the destination byte Chris@1: have been filled, encoding continues by zeroing all bits of the next Chris@1: byte and writing the next bit into the bit position 0 of that byte. Chris@1: Decoding follows the same process as encoding, but by reading bits Chris@1: from the byte stream and reassembling them into integers. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{signedness} Chris@1: Chris@1: The signedness of a specific number resulting from decode is to be Chris@1: interpreted by the decoder given decode context. That is, the three Chris@1: bit binary pattern 'b111' can be taken to represent either 'seven' as Chris@1: an unsigned integer, or '-1' as a signed, two's complement integer. Chris@1: The encoder and decoder are responsible for knowing if fields are to Chris@1: be treated as signed or unsigned. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{coding example} Chris@1: Chris@1: Code the 4 bit integer value '12' [b1100] into an empty bytestream. Chris@1: Bytestream result: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: | Chris@1: V Chris@1: Chris@1: 7 6 5 4 3 2 1 0 Chris@1: byte 0 [0 0 0 0 1 1 0 0] <- Chris@1: byte 1 [ ] Chris@1: byte 2 [ ] Chris@1: byte 3 [ ] Chris@1: ... Chris@1: byte n [ ] bytestream length == 1 byte Chris@1: Chris@1: \end{Verbatim} Chris@1: Chris@1: Chris@1: Continue by coding the 3 bit integer value '-1' [b111]: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: | Chris@1: V Chris@1: Chris@1: 7 6 5 4 3 2 1 0 Chris@1: byte 0 [0 1 1 1 1 1 0 0] <- Chris@1: byte 1 [ ] Chris@1: byte 2 [ ] Chris@1: byte 3 [ ] Chris@1: ... Chris@1: byte n [ ] bytestream length == 1 byte Chris@1: \end{Verbatim} Chris@1: Chris@1: Chris@1: Continue by coding the 7 bit integer value '17' [b0010001]: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: | Chris@1: V Chris@1: Chris@1: 7 6 5 4 3 2 1 0 Chris@1: byte 0 [1 1 1 1 1 1 0 0] Chris@1: byte 1 [0 0 0 0 1 0 0 0] <- Chris@1: byte 2 [ ] Chris@1: byte 3 [ ] Chris@1: ... Chris@1: byte n [ ] bytestream length == 2 bytes Chris@1: bit cursor == 6 Chris@1: \end{Verbatim} Chris@1: Chris@1: Chris@1: Continue by coding the 13 bit integer value '6969' [b110 11001110 01]: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: | Chris@1: V Chris@1: Chris@1: 7 6 5 4 3 2 1 0 Chris@1: byte 0 [1 1 1 1 1 1 0 0] Chris@1: byte 1 [0 1 0 0 1 0 0 0] Chris@1: byte 2 [1 1 0 0 1 1 1 0] Chris@1: byte 3 [0 0 0 0 0 1 1 0] <- Chris@1: ... Chris@1: byte n [ ] bytestream length == 4 bytes Chris@1: Chris@1: \end{Verbatim} Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{decoding example} Chris@1: Chris@1: Reading from the beginning of the bytestream encoded in the above example: Chris@1: Chris@1: \begin{Verbatim}[commandchars=\\\{\}] Chris@1: | Chris@1: V Chris@1: Chris@1: 7 6 5 4 3 2 1 0 Chris@1: byte 0 [1 1 1 1 1 1 0 0] <- Chris@1: byte 1 [0 1 0 0 1 0 0 0] Chris@1: byte 2 [1 1 0 0 1 1 1 0] Chris@1: byte 3 [0 0 0 0 0 1 1 0] bytestream length == 4 bytes Chris@1: Chris@1: \end{Verbatim} Chris@1: Chris@1: Chris@1: We read two, two-bit integer fields, resulting in the returned numbers Chris@1: 'b00' and 'b11'. Two things are worth noting here: Chris@1: Chris@1: \begin{itemize} Chris@1: \item Although these four bits were originally written as a single Chris@1: four-bit integer, reading some other combination of bit-widths from the Chris@1: bitstream is well defined. There are no artificial alignment Chris@1: boundaries maintained in the bitstream. Chris@1: Chris@1: \item The second value is the Chris@1: two-bit-wide integer 'b11'. This value may be interpreted either as Chris@1: the unsigned value '3', or the signed value '-1'. Signedness is Chris@1: dependent on decode context. Chris@1: \end{itemize} Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{end-of-packet alignment} Chris@1: Chris@1: The typical use of bitpacking is to produce many independent Chris@1: byte-aligned packets which are embedded into a larger byte-aligned Chris@1: container structure, such as an Ogg transport bitstream. Externally, Chris@1: each bytestream (encoded bitstream) must begin and end on a byte Chris@1: boundary. Often, the encoded bitstream is not an integer number of Chris@1: bytes, and so there is unused (uncoded) space in the last byte of a Chris@1: packet. Chris@1: Chris@1: Unused space in the last byte of a bytestream is always zeroed during Chris@1: the coding process. Thus, should this unused space be read, it will Chris@1: return binary zeroes. Chris@1: Chris@1: Attempting to read past the end of an encoded packet results in an Chris@1: 'end-of-packet' condition. End-of-packet is not to be considered an Chris@1: error; it is merely a state indicating that there is insufficient Chris@1: remaining data to fulfill the desired read size. Vorbis uses truncated Chris@1: packets as a normal mode of operation, and as such, decoders must Chris@1: handle reading past the end of a packet as a typical mode of Chris@1: operation. Any further read operations after an 'end-of-packet' Chris@1: condition shall also return 'end-of-packet'. Chris@1: Chris@1: Chris@1: Chris@1: \subsubsection{reading zero bits} Chris@1: Chris@1: Reading a zero-bit-wide integer returns the value '0' and does not Chris@1: increment the stream cursor. Reading to the end of the packet (but Chris@1: not past, such that an 'end-of-packet' condition has not triggered) Chris@1: and then reading a zero bit integer shall succeed, returning 0, and Chris@1: not trigger an end-of-packet condition. Reading a zero-bit-wide Chris@1: integer after a previous read sets 'end-of-packet' shall also fail Chris@1: with 'end-of-packet'. Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: Chris@1: