Chris@1: # Microsoft Developer Studio Project File - Name="example_cpp_decode_file" - Package Owner=<4> Chris@1: # Microsoft Developer Studio Generated Build File, Format Version 6.00 Chris@1: # ** DO NOT EDIT ** Chris@1: Chris@1: # TARGTYPE "Win32 (x86) Console Application" 0x0103 Chris@1: Chris@1: CFG=example_cpp_decode_file - Win32 Debug Chris@1: !MESSAGE This is not a valid makefile. To build this project using NMAKE, Chris@1: !MESSAGE use the Export Makefile command and run Chris@1: !MESSAGE Chris@1: !MESSAGE NMAKE /f "example_cpp_decode_file.mak". Chris@1: !MESSAGE Chris@1: !MESSAGE You can specify a configuration when running NMAKE Chris@1: !MESSAGE by defining the macro CFG on the command line. For example: Chris@1: !MESSAGE Chris@1: !MESSAGE NMAKE /f "example_cpp_decode_file.mak" CFG="example_cpp_decode_file - Win32 Debug" Chris@1: !MESSAGE Chris@1: !MESSAGE Possible choices for configuration are: Chris@1: !MESSAGE Chris@1: !MESSAGE "example_cpp_decode_file - Win32 Release" (based on "Win32 (x86) Console Application") Chris@1: !MESSAGE "example_cpp_decode_file - Win32 Debug" (based on "Win32 (x86) Console Application") Chris@1: !MESSAGE Chris@1: Chris@1: # Begin Project Chris@1: # PROP AllowPerConfigDependencies 0 Chris@1: # PROP Scc_ProjName "" Chris@1: # PROP Scc_LocalPath "" Chris@1: CPP=cl.exe Chris@1: RSC=rc.exe Chris@1: Chris@1: !IF "$(CFG)" == "example_cpp_decode_file - Win32 Release" Chris@1: Chris@1: # PROP BASE Use_MFC 0 Chris@1: # PROP BASE Use_Debug_Libraries 0 Chris@1: # PROP BASE Output_Dir "Release" Chris@1: # PROP BASE Intermediate_Dir "Release" Chris@1: # PROP BASE Target_Dir "" Chris@1: # PROP Use_MFC 0 Chris@1: # PROP Use_Debug_Libraries 0 Chris@1: # PROP Output_Dir "..\..\..\..\obj\release\bin" Chris@1: # PROP Intermediate_Dir "Release" Chris@1: # PROP Ignore_Export_Lib 0 Chris@1: # PROP Target_Dir "" Chris@1: # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c Chris@1: # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\..\include" /D "NDEBUG" /D "FLAC__NO_DLL" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c Chris@1: # SUBTRACT CPP /YX /Yc /Yu Chris@1: # ADD BASE RSC /l 0x409 /d "NDEBUG" Chris@1: # ADD RSC /l 0x409 /d "NDEBUG" Chris@1: BSC32=bscmake.exe Chris@1: # ADD BASE BSC32 /nologo Chris@1: # ADD BSC32 /nologo Chris@1: LINK32=link.exe Chris@1: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 Chris@1: # ADD LINK32 ..\..\..\..\obj\release\lib\libFLAC++_static.lib ..\..\..\..\obj\release\lib\libFLAC_static.lib ..\..\..\..\obj\release\lib\ogg_static.lib /nologo /subsystem:console /machine:I386 Chris@1: Chris@1: !ELSEIF "$(CFG)" == "example_cpp_decode_file - Win32 Debug" Chris@1: Chris@1: # PROP BASE Use_MFC 0 Chris@1: # PROP BASE Use_Debug_Libraries 1 Chris@1: # PROP BASE Output_Dir "Debug" Chris@1: # PROP BASE Intermediate_Dir "Debug" Chris@1: # PROP BASE Target_Dir "" Chris@1: # PROP Use_MFC 0 Chris@1: # PROP Use_Debug_Libraries 1 Chris@1: # PROP Output_Dir "..\..\..\..\obj\debug\bin" Chris@1: # PROP Intermediate_Dir "Debug" Chris@1: # PROP Ignore_Export_Lib 0 Chris@1: # PROP Target_Dir "" Chris@1: # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c Chris@1: # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\include" /D "_DEBUG" /D "DEBUG" /D "FLAC__NO_DLL" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c Chris@1: # SUBTRACT CPP /YX /Yc /Yu Chris@1: # ADD BASE RSC /l 0x409 /d "_DEBUG" Chris@1: # ADD RSC /l 0x409 /d "_DEBUG" Chris@1: BSC32=bscmake.exe Chris@1: # ADD BASE BSC32 /nologo Chris@1: # ADD BSC32 /nologo Chris@1: LINK32=link.exe Chris@1: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept Chris@1: # ADD LINK32 ..\..\..\..\obj\debug\lib\libFLAC++_static.lib ..\..\..\..\obj\debug\lib\libFLAC_static.lib ..\..\..\..\obj\release\lib\ogg_static.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept Chris@1: Chris@1: !ENDIF Chris@1: Chris@1: # Begin Target Chris@1: Chris@1: # Name "example_cpp_decode_file - Win32 Release" Chris@1: # Name "example_cpp_decode_file - Win32 Debug" Chris@1: # Begin Group "Source Files" Chris@1: Chris@1: # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" Chris@1: # Begin Source File Chris@1: Chris@1: SOURCE=.\main.cpp Chris@1: # End Source File Chris@1: # End Group Chris@1: # Begin Group "Header Files" Chris@1: Chris@1: # PROP Default_Filter "h;hpp;hxx;hm;inl" Chris@1: # End Group Chris@1: # End Target Chris@1: # End Project