Mercurial > hg > sv-dependency-builds
view src/portaudio/qa/loopback/src/paqa_tools.c @ 116:e448888319fc
PortAudio on OS/X
author | Chris Cannam <cannam@all-day-breakfast.com> |
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date | Thu, 09 Jan 2014 21:33:28 +0000 |
parents | 8a15ff55d9af |
children |
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/* * PortAudio Portable Real-Time Audio Library * Latest Version at: http://www.portaudio.com * * Copyright (c) 1999-2010 Phil Burk and Ross Bencina * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * The text above constitutes the entire PortAudio license; however, * the PortAudio community also makes the following non-binding requests: * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. It is also * requested that these non-binding requests be included along with the * license above. */ #include "paqa_tools.h" /*******************************************************************/ void PaQa_ListAudioDevices(void) { int i, numDevices; const PaDeviceInfo *deviceInfo; numDevices = Pa_GetDeviceCount(); for( i=0; i<numDevices; i++ ) { deviceInfo = Pa_GetDeviceInfo( i ); printf( "#%d: ", i ); printf( "%2d in", deviceInfo->maxInputChannels ); printf( ", %2d out", deviceInfo->maxOutputChannels ); printf( ", %s", deviceInfo->name ); printf( ", on %s\n", Pa_GetHostApiInfo( deviceInfo->hostApi )->name ); } } /*******************************************************************/ void PaQa_ConvertToFloat( const void *input, int numSamples, PaSampleFormat inFormat, float *output ) { int i; switch( inFormat ) { case paUInt8: { unsigned char *data = (unsigned char *)input; for( i=0; i<numSamples; i++ ) { int value = *data++; value -= 128; *output++ = value / 128.0f; } } break; case paInt8: { char *data = (char *)input; for( i=0; i<numSamples; i++ ) { int value = *data++; *output++ = value / 128.0f; } } break; case paInt16: { short *data = (short *)input; for( i=0; i<numSamples; i++ ) { *output++ = *data++ / 32768.0f; } } break; case paInt32: { int *data = (int *)input; for( i=0; i<numSamples; i++ ) { int value = (*data++) >> 8; float fval = (float) (value / ((double) 0x00800000)); *output++ = fval; } } break; } } /*******************************************************************/ void PaQa_ConvertFromFloat( const float *input, int numSamples, PaSampleFormat outFormat, void *output ) { int i; switch( outFormat ) { case paUInt8: { unsigned char *data = (unsigned char *)output; for( i=0; i<numSamples; i++ ) { float value = *input++; int byte = ((int) (value * 127)) + 128; *data++ = (unsigned char) byte; } } break; case paInt8: { char *data = (char *)output; for( i=0; i<numSamples; i++ ) { float value = *input++; int byte = (int) (value * 127); *data++ = (char) byte; } } break; case paInt16: { short *data = (short *)output; for( i=0; i<numSamples; i++ ) { float value = *input++; // Use assymmetric conversion to avoid clipping. short sval = value * 32767.0; *data++ = sval; } } break; case paInt32: { int *data = (int *)output; for( i=0; i<numSamples; i++ ) { float value = *input++; // Use assymmetric conversion to avoid clipping. int ival = value * ((double) 0x007FFFF0); ival = ival << 8; *data++ = ival; } } break; } }