view win32-mingw/include/kj/thread.h @ 83:ae30d91d2ffe

Replace these with versions built using an older toolset (so as to avoid ABI compatibilities when linking on Ubuntu 14.04 for packaging purposes)
author Chris Cannam
date Fri, 07 Feb 2020 11:51:13 +0000
parents eccd51b72864
children
line wrap: on
line source
// Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
// Licensed under the MIT License:
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

#ifndef KJ_THREAD_H_
#define KJ_THREAD_H_

#if defined(__GNUC__) && !KJ_HEADER_WARNINGS
#pragma GCC system_header
#endif

#include "common.h"
#include "function.h"
#include "exception.h"

namespace kj {

class Thread {
  // A thread!  Pass a lambda to the constructor, and it runs in the thread.  The destructor joins
  // the thread.  If the function throws an exception, it is rethrown from the thread's destructor
  // (if not unwinding from another exception).

public:
  explicit Thread(Function<void()> func);
  KJ_DISALLOW_COPY(Thread);

  ~Thread() noexcept(false);

#if !_WIN32
  void sendSignal(int signo);
  // Send a Unix signal to the given thread, using pthread_kill or an equivalent.
#endif

  void detach();
  // Don't join the thread in ~Thread().

private:
  struct ThreadState {
    Function<void()> func;
    kj::Maybe<kj::Exception> exception;

    unsigned int refcount;
    // Owned by the parent thread and the child thread.

    void unref();
  };
  ThreadState* state;

#if _WIN32
  void* threadHandle;
#else
  unsigned long long threadId;  // actually pthread_t
#endif
  bool detached = false;

#if _WIN32
  static unsigned long __stdcall runThread(void* ptr);
#else
  static void* runThread(void* ptr);
#endif
};

}  // namespace kj

#endif  // KJ_THREAD_H_