view src/zlib-1.2.7/contrib/dotzlib/DotZLib/Deflater.cs @ 83:ae30d91d2ffe

Replace these with versions built using an older toolset (so as to avoid ABI compatibilities when linking on Ubuntu 14.04 for packaging purposes)
author Chris Cannam
date Fri, 07 Feb 2020 11:51:13 +0000
parents e13257ea84a4
children
line wrap: on
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//
// © Copyright Henrik Ravn 2004
//
// Use, modification and distribution are subject to the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

using System;
using System.Diagnostics;
using System.Runtime.InteropServices;

namespace DotZLib
{

    /// <summary>
    /// Implements a data compressor, using the deflate algorithm in the ZLib dll
    /// </summary>
	public sealed class Deflater : CodecBase
	{
        #region Dll imports
        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
        private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size);

        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
        private static extern int deflate(ref ZStream sz, int flush);

        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
        private static extern int deflateReset(ref ZStream sz);

        [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
        private static extern int deflateEnd(ref ZStream sz);
        #endregion

        /// <summary>
        /// Constructs an new instance of the <c>Deflater</c>
        /// </summary>
        /// <param name="level">The compression level to use for this <c>Deflater</c></param>
		public Deflater(CompressLevel level) : base()
		{
            int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream));
            if (retval != 0)
                throw new ZLibException(retval, "Could not initialize deflater");

            resetOutput();
		}

        /// <summary>
        /// Adds more data to the codec to be processed.
        /// </summary>
        /// <param name="data">Byte array containing the data to be added to the codec</param>
        /// <param name="offset">The index of the first byte to add from <c>data</c></param>
        /// <param name="count">The number of bytes to add</param>
        /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks>
        public override void Add(byte[] data, int offset, int count)
        {
            if (data == null) throw new ArgumentNullException();
            if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
            if ((offset+count) > data.Length) throw new ArgumentException();

            int total = count;
            int inputIndex = offset;
            int err = 0;

            while (err >= 0 && inputIndex < total)
            {
                copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
                while (err >= 0 && _ztream.avail_in > 0)
                {
                    err = deflate(ref _ztream, (int)FlushTypes.None);
                    if (err == 0)
                        while (_ztream.avail_out == 0)
                        {
                            OnDataAvailable();
                            err = deflate(ref _ztream, (int)FlushTypes.None);
                        }
                    inputIndex += (int)_ztream.total_in;
                }
            }
            setChecksum( _ztream.adler );
        }


        /// <summary>
        /// Finishes up any pending data that needs to be processed and handled.
        /// </summary>
        public override void Finish()
        {
            int err;
            do
            {
                err = deflate(ref _ztream, (int)FlushTypes.Finish);
                OnDataAvailable();
            }
            while (err == 0);
            setChecksum( _ztream.adler );
            deflateReset(ref _ztream);
            resetOutput();
        }

        /// <summary>
        /// Closes the internal zlib deflate stream
        /// </summary>
        protected override void CleanUp() { deflateEnd(ref _ztream); }

    }
}