view src/portaudio_20161030_catalina_patch/test/patest_stop_playout.c @ 83:ae30d91d2ffe

Replace these with versions built using an older toolset (so as to avoid ABI compatibilities when linking on Ubuntu 14.04 for packaging purposes)
author Chris Cannam
date Fri, 07 Feb 2020 11:51:13 +0000
parents 4edcd14160a5
children
line wrap: on
line source
/** @file patest_stop_playout.c
	@ingroup test_src
	@brief Test whether all queued samples are played when Pa_StopStream()
            is used with a callback or read/write stream, or when the callback
            returns paComplete.
	@author Ross Bencina <rossb@audiomulch.com>
*/
/*
 * $Id$
 *
 * This program uses the PortAudio Portable Audio Library.
 * For more information see: http://www.portaudio.com/
 * Copyright (c) 1999-2004 Ross Bencina and Phil Burk
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files
 * (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Software,
 * and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/*
 * The text above constitutes the entire PortAudio license; however, 
 * the PortAudio community also makes the following non-binding requests:
 *
 * Any person wishing to distribute modifications to the Software is
 * requested to send the modifications to the original developer so that
 * they can be incorporated into the canonical version. It is also 
 * requested that these non-binding requests be included along with the 
 * license above.
 */
#include <stdio.h>
#include <math.h>
#include "portaudio.h"

#define SAMPLE_RATE         (44100)
#define FRAMES_PER_BUFFER   (1024)

#define TONE_SECONDS        (1)      /* long tone */
#define TONE_FADE_SECONDS   (.04)    /* fades at start and end of long tone */
#define GAP_SECONDS         (.25)     /* gap between long tone and blip */
#define BLIP_SECONDS        (.035)   /* short blip */

#define NUM_REPEATS         (3)

#ifndef M_PI
#define M_PI (3.14159265)
#endif

#define TABLE_SIZE          (2048)
typedef struct
{
    float sine[TABLE_SIZE+1];

    int repeatCount;
    
    double phase;
    double lowIncrement, highIncrement;
    
    int gap1Length, toneLength, toneFadesLength, gap2Length, blipLength;
    int gap1Countdown, toneCountdown, gap2Countdown, blipCountdown;
}
TestData;


static void RetriggerTestSignalGenerator( TestData *data )
{
    data->phase = 0.;
    data->gap1Countdown = data->gap1Length;
    data->toneCountdown = data->toneLength;
    data->gap2Countdown = data->gap2Length;
    data->blipCountdown = data->blipLength;
}


static void ResetTestSignalGenerator( TestData *data )
{
    data->repeatCount = 0;
    RetriggerTestSignalGenerator( data );
}


static void InitTestSignalGenerator( TestData *data )
{
    int signalLengthModBufferLength, i;

    /* initialise sinusoidal wavetable */
    for( i=0; i<TABLE_SIZE; i++ )
    {
        data->sine[i] = (float) sin( ((double)i/(double)TABLE_SIZE) * M_PI * 2. );
    }
    data->sine[TABLE_SIZE] = data->sine[0]; /* guard point for linear interpolation */


    
    data->lowIncrement = (330. / SAMPLE_RATE) * TABLE_SIZE;
    data->highIncrement = (1760. / SAMPLE_RATE) * TABLE_SIZE;

    data->gap1Length = GAP_SECONDS * SAMPLE_RATE;
    data->toneLength = TONE_SECONDS * SAMPLE_RATE;
    data->toneFadesLength = TONE_FADE_SECONDS * SAMPLE_RATE;
    data->gap2Length = GAP_SECONDS * SAMPLE_RATE;
    data->blipLength = BLIP_SECONDS * SAMPLE_RATE;

    /* adjust signal length to be a multiple of the buffer length */
    signalLengthModBufferLength = (data->gap1Length + data->toneLength + data->gap2Length + data->blipLength) % FRAMES_PER_BUFFER;
    if( signalLengthModBufferLength > 0 )
        data->toneLength += signalLengthModBufferLength;

    ResetTestSignalGenerator( data );
}


#define MIN( a, b ) (((a)<(b))?(a):(b))

static void GenerateTestSignal( TestData *data, float *stereo, int frameCount )
{
    int framesGenerated = 0;
    float output;
    long index;
    float fraction;
    int count, i;

    while( framesGenerated < frameCount && data->repeatCount < NUM_REPEATS )
    {
        if( framesGenerated < frameCount && data->gap1Countdown > 0 ){
            count = MIN( frameCount - framesGenerated, data->gap1Countdown );
            for( i=0; i < count; ++i )
            {
                *stereo++ = 0.f;
                *stereo++ = 0.f;
            }

            data->gap1Countdown -= count;
            framesGenerated += count;
        }
    
        if( framesGenerated < frameCount && data->toneCountdown > 0 ){
            count = MIN( frameCount - framesGenerated, data->toneCountdown );
            for( i=0; i < count; ++i )
            {
                /* tone with data->lowIncrement phase increment */
                index = (long)data->phase;
                fraction = data->phase - index;
                output = data->sine[ index ] + (data->sine[ index + 1 ] - data->sine[ index ]) * fraction;

                data->phase += data->lowIncrement;
                while( data->phase >= TABLE_SIZE )
                    data->phase -= TABLE_SIZE;

                /* apply fade to ends */

                if( data->toneCountdown < data->toneFadesLength )
                {
                    /* cosine-bell fade out at end */
                    output *= (-cos(((float)data->toneCountdown / (float)data->toneFadesLength) * M_PI) + 1.) * .5;
                }
                else if( data->toneCountdown > data->toneLength - data->toneFadesLength ) 
                {
                    /* cosine-bell fade in at start */
                    output *= (cos(((float)(data->toneCountdown - (data->toneLength - data->toneFadesLength)) / (float)data->toneFadesLength) * M_PI) + 1.) * .5;
                }

                output *= .5; /* play tone half as loud as blip */
            
                *stereo++ = output;
                *stereo++ = output;

                data->toneCountdown--;
            }                         

            framesGenerated += count;
        }

        if( framesGenerated < frameCount && data->gap2Countdown > 0 ){
            count = MIN( frameCount - framesGenerated, data->gap2Countdown );
            for( i=0; i < count; ++i )
            {
                *stereo++ = 0.f;
                *stereo++ = 0.f;
            }

            data->gap2Countdown -= count;
            framesGenerated += count;
        }

        if( framesGenerated < frameCount && data->blipCountdown > 0 ){
            count = MIN( frameCount - framesGenerated, data->blipCountdown );
            for( i=0; i < count; ++i )
            {
                /* tone with data->highIncrement phase increment */
                index = (long)data->phase;
                fraction = data->phase - index;
                output = data->sine[ index ] + (data->sine[ index + 1 ] - data->sine[ index ]) * fraction;

                data->phase += data->highIncrement;
                while( data->phase >= TABLE_SIZE )
                    data->phase -= TABLE_SIZE;

                /* cosine-bell envelope over whole blip */
                output *= (-cos( ((float)data->blipCountdown / (float)data->blipLength) * 2. * M_PI) + 1.) * .5;
                
                *stereo++ = output;
                *stereo++ = output;

                data->blipCountdown--;
            }

            framesGenerated += count;
        }


        if( data->blipCountdown == 0 )
        {
            RetriggerTestSignalGenerator( data );
            data->repeatCount++;
        }        
    }

    if( framesGenerated < frameCount )
    {
        count = frameCount - framesGenerated;
        for( i=0; i < count; ++i )
        {
            *stereo++ = 0.f;
            *stereo++ = 0.f;
        }
    }
}


static int IsTestSignalFinished( TestData *data )
{
    if( data->repeatCount >= NUM_REPEATS )
        return 1;
    else
        return 0;
}


static int TestCallback1( const void *inputBuffer, void *outputBuffer,
                            unsigned long frameCount,
                            const PaStreamCallbackTimeInfo* timeInfo,
                            PaStreamCallbackFlags statusFlags,
                            void *userData )
{
    (void) inputBuffer; /* Prevent unused variable warnings. */
    (void) timeInfo;
    (void) statusFlags;

    GenerateTestSignal( (TestData*)userData, (float*)outputBuffer, frameCount );

    if( IsTestSignalFinished( (TestData*)userData ) )
        return paComplete;
    else
        return paContinue;
}


volatile int testCallback2Finished = 0;

static int TestCallback2( const void *inputBuffer, void *outputBuffer,
                            unsigned long frameCount,
                            const PaStreamCallbackTimeInfo* timeInfo,
                            PaStreamCallbackFlags statusFlags,
                            void *userData )
{
    (void) inputBuffer; /* Prevent unused variable warnings. */
    (void) timeInfo;
    (void) statusFlags;

    GenerateTestSignal( (TestData*)userData, (float*)outputBuffer, frameCount );

    if( IsTestSignalFinished( (TestData*)userData ) )
        testCallback2Finished = 1;
   
    return paContinue;
}

/*******************************************************************/
int main(void);
int main(void)
{
    PaStreamParameters outputParameters;
    PaStream *stream;
    PaError err;
    TestData data;
    float writeBuffer[ FRAMES_PER_BUFFER * 2 ];
    
    printf("PortAudio Test: check that stopping stream plays out all queued samples. SR = %d, BufSize = %d\n", SAMPLE_RATE, FRAMES_PER_BUFFER);

    InitTestSignalGenerator( &data );
    
    err = Pa_Initialize();
    if( err != paNoError ) goto error;

    outputParameters.device = Pa_GetDefaultOutputDevice(); /* default output device */
    outputParameters.channelCount = 2;       /* stereo output */
    outputParameters.sampleFormat = paFloat32; /* 32 bit floating point output */
    outputParameters.suggestedLatency = Pa_GetDeviceInfo( outputParameters.device )->defaultHighOutputLatency;
    outputParameters.hostApiSpecificStreamInfo = NULL;

/* test paComplete ---------------------------------------------------------- */

    ResetTestSignalGenerator( &data );

    err = Pa_OpenStream(
              &stream,
              NULL, /* no input */
              &outputParameters,
              SAMPLE_RATE,
              FRAMES_PER_BUFFER,
              paClipOff,      /* we won't output out of range samples so don't bother clipping them */
              TestCallback1,
              &data );
    if( err != paNoError ) goto error;

    err = Pa_StartStream( stream );
    if( err != paNoError ) goto error;

    printf("\nPlaying 'tone-blip' %d times using callback, stops by returning paComplete from callback.\n", NUM_REPEATS );
    printf("If final blip is not intact, callback+paComplete implementation may be faulty.\n\n" );

    while( (err = Pa_IsStreamActive( stream )) == 1 )
        Pa_Sleep( 2 );

    if( err != 0 ) goto error;

    err = Pa_StopStream( stream );
    if( err != paNoError ) goto error;

    err = Pa_CloseStream( stream );
    if( err != paNoError ) goto error;

    Pa_Sleep( 500 );


/* test paComplete ---------------------------------------------------------- */

    ResetTestSignalGenerator( &data );

    err = Pa_OpenStream(
              &stream,
              NULL, /* no input */
              &outputParameters,
              SAMPLE_RATE,
              FRAMES_PER_BUFFER,
              paClipOff,      /* we won't output out of range samples so don't bother clipping them */
              TestCallback1,
              &data );
    if( err != paNoError ) goto error;

    err = Pa_StartStream( stream );
    if( err != paNoError ) goto error;

    printf("\nPlaying 'tone-blip' %d times using callback, stops by returning paComplete from callback.\n", NUM_REPEATS );
    printf("If final blip is not intact or is followed by garbage, callback+paComplete implementation may be faulty.\n\n" );

    while( (err = Pa_IsStreamActive( stream )) == 1 )
        Pa_Sleep( 5 );

    printf("Waiting 5 seconds after paComplete before stopping the stream. Tests that buffers are flushed correctly.\n");
    Pa_Sleep( 5000 );

    if( err != 0 ) goto error;

    err = Pa_StopStream( stream );
    if( err != paNoError ) goto error;

    err = Pa_CloseStream( stream );
    if( err != paNoError ) goto error;

    Pa_Sleep( 500 );


/* test Pa_StopStream() with callback --------------------------------------- */

    ResetTestSignalGenerator( &data );

    testCallback2Finished = 0;
    
    err = Pa_OpenStream(
              &stream,
              NULL, /* no input */
              &outputParameters,
              SAMPLE_RATE,
              FRAMES_PER_BUFFER,
              paClipOff,      /* we won't output out of range samples so don't bother clipping them */
              TestCallback2,
              &data );
    if( err != paNoError ) goto error;

    err = Pa_StartStream( stream );
    if( err != paNoError ) goto error;


    printf("\nPlaying 'tone-blip' %d times using callback, stops by calling Pa_StopStream.\n", NUM_REPEATS );
    printf("If final blip is not intact, callback+Pa_StopStream implementation may be faulty.\n\n" );

    /* note that polling a volatile flag is not a good way to synchronise with
        the callback, but it's the best we can do portably. */
    while( !testCallback2Finished )
        Pa_Sleep( 2 );

    Pa_Sleep( 500 );

    err = Pa_StopStream( stream );
    if( err != paNoError ) goto error;
    

    err = Pa_CloseStream( stream );
    if( err != paNoError ) goto error;

    Pa_Sleep( 500 );

/* test Pa_StopStream() with Pa_WriteStream --------------------------------- */

    ResetTestSignalGenerator( &data );

    err = Pa_OpenStream(
              &stream,
              NULL, /* no input */
              &outputParameters,
              SAMPLE_RATE,
              FRAMES_PER_BUFFER,
              paClipOff,      /* we won't output out of range samples so don't bother clipping them */
              NULL, /* no callback, use blocking API */
              NULL ); /* no callback, so no callback userData */
    if( err != paNoError ) goto error;

    err = Pa_StartStream( stream );
    if( err != paNoError ) goto error;


    printf("\nPlaying 'tone-blip' %d times using Pa_WriteStream, stops by calling Pa_StopStream.\n", NUM_REPEATS );
    printf("If final blip is not intact, Pa_WriteStream+Pa_StopStream implementation may be faulty.\n\n" );

    do{
        GenerateTestSignal( &data, writeBuffer, FRAMES_PER_BUFFER );
        err = Pa_WriteStream( stream, writeBuffer, FRAMES_PER_BUFFER );
        if( err != paNoError ) goto error;
        
    }while( !IsTestSignalFinished( &data ) );

    err = Pa_StopStream( stream );
    if( err != paNoError ) goto error;
    

    err = Pa_CloseStream( stream );
    if( err != paNoError ) goto error;

/* -------------------------------------------------------------------------- */
    
    Pa_Terminate();
    printf("Test finished.\n");
    
    return err;
    
error:
    Pa_Terminate();
    fprintf( stderr, "An error occured while using the portaudio stream\n" );
    fprintf( stderr, "Error number: %d\n", err );
    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
    return err;
}