Mercurial > hg > sv-dependency-builds
diff any/include/boost/math/distributions/triangular.hpp @ 160:cff480c41f97
Add some cross-platform Boost headers
author | Chris Cannam <cannam@all-day-breakfast.com> |
---|---|
date | Sat, 16 Feb 2019 16:31:25 +0000 |
parents | |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/any/include/boost/math/distributions/triangular.hpp Sat Feb 16 16:31:25 2019 +0000 @@ -0,0 +1,531 @@ +// Copyright John Maddock 2006, 2007. +// Copyright Paul A. Bristow 2006, 2007. +// Use, modification and distribution are subject to the +// Boost Software License, Version 1.0. (See accompanying file +// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) + +#ifndef BOOST_STATS_TRIANGULAR_HPP +#define BOOST_STATS_TRIANGULAR_HPP + +// http://mathworld.wolfram.com/TriangularDistribution.html +// Note that the 'constructors' defined by Wolfram are difference from those here, +// for example +// N[variance[triangulardistribution{1, +2}, 1.5], 50] computes +// 0.041666666666666666666666666666666666666666666666667 +// TriangularDistribution{1, +2}, 1.5 is the analog of triangular_distribution(1, 1.5, 2) + +// http://en.wikipedia.org/wiki/Triangular_distribution + +#include <boost/math/distributions/fwd.hpp> +#include <boost/math/special_functions/expm1.hpp> +#include <boost/math/distributions/detail/common_error_handling.hpp> +#include <boost/math/distributions/complement.hpp> +#include <boost/math/constants/constants.hpp> + +#include <utility> + +namespace boost{ namespace math +{ + namespace detail + { + template <class RealType, class Policy> + inline bool check_triangular_lower( + const char* function, + RealType lower, + RealType* result, const Policy& pol) + { + if((boost::math::isfinite)(lower)) + { // Any finite value is OK. + return true; + } + else + { // Not finite: infinity or NaN. + *result = policies::raise_domain_error<RealType>( + function, + "Lower parameter is %1%, but must be finite!", lower, pol); + return false; + } + } // bool check_triangular_lower( + + template <class RealType, class Policy> + inline bool check_triangular_mode( + const char* function, + RealType mode, + RealType* result, const Policy& pol) + { + if((boost::math::isfinite)(mode)) + { // any finite value is OK. + return true; + } + else + { // Not finite: infinity or NaN. + *result = policies::raise_domain_error<RealType>( + function, + "Mode parameter is %1%, but must be finite!", mode, pol); + return false; + } + } // bool check_triangular_mode( + + template <class RealType, class Policy> + inline bool check_triangular_upper( + const char* function, + RealType upper, + RealType* result, const Policy& pol) + { + if((boost::math::isfinite)(upper)) + { // any finite value is OK. + return true; + } + else + { // Not finite: infinity or NaN. + *result = policies::raise_domain_error<RealType>( + function, + "Upper parameter is %1%, but must be finite!", upper, pol); + return false; + } + } // bool check_triangular_upper( + + template <class RealType, class Policy> + inline bool check_triangular_x( + const char* function, + RealType const& x, + RealType* result, const Policy& pol) + { + if((boost::math::isfinite)(x)) + { // Any finite value is OK + return true; + } + else + { // Not finite: infinity or NaN. + *result = policies::raise_domain_error<RealType>( + function, + "x parameter is %1%, but must be finite!", x, pol); + return false; + } + } // bool check_triangular_x + + template <class RealType, class Policy> + inline bool check_triangular( + const char* function, + RealType lower, + RealType mode, + RealType upper, + RealType* result, const Policy& pol) + { + if ((check_triangular_lower(function, lower, result, pol) == false) + || (check_triangular_mode(function, mode, result, pol) == false) + || (check_triangular_upper(function, upper, result, pol) == false)) + { // Some parameter not finite. + return false; + } + else if (lower >= upper) // lower == upper NOT useful. + { // lower >= upper. + *result = policies::raise_domain_error<RealType>( + function, + "lower parameter is %1%, but must be less than upper!", lower, pol); + return false; + } + else + { // Check lower <= mode <= upper. + if (mode < lower) + { + *result = policies::raise_domain_error<RealType>( + function, + "mode parameter is %1%, but must be >= than lower!", lower, pol); + return false; + } + if (mode > upper) + { + *result = policies::raise_domain_error<RealType>( + function, + "mode parameter is %1%, but must be <= than upper!", upper, pol); + return false; + } + return true; // All OK. + } + } // bool check_triangular + } // namespace detail + + template <class RealType = double, class Policy = policies::policy<> > + class triangular_distribution + { + public: + typedef RealType value_type; + typedef Policy policy_type; + + triangular_distribution(RealType l_lower = -1, RealType l_mode = 0, RealType l_upper = 1) + : m_lower(l_lower), m_mode(l_mode), m_upper(l_upper) // Constructor. + { // Evans says 'standard triangular' is lower 0, mode 1/2, upper 1, + // has median sqrt(c/2) for c <=1/2 and 1 - sqrt(1-c)/2 for c >= 1/2 + // But this -1, 0, 1 is more useful in most applications to approximate normal distribution, + // where the central value is the most likely and deviations either side equally likely. + RealType result; + detail::check_triangular("boost::math::triangular_distribution<%1%>::triangular_distribution",l_lower, l_mode, l_upper, &result, Policy()); + } + // Accessor functions. + RealType lower()const + { + return m_lower; + } + RealType mode()const + { + return m_mode; + } + RealType upper()const + { + return m_upper; + } + private: + // Data members: + RealType m_lower; // distribution lower aka a + RealType m_mode; // distribution mode aka c + RealType m_upper; // distribution upper aka b + }; // class triangular_distribution + + typedef triangular_distribution<double> triangular; + + template <class RealType, class Policy> + inline const std::pair<RealType, RealType> range(const triangular_distribution<RealType, Policy>& /* dist */) + { // Range of permissible values for random variable x. + using boost::math::tools::max_value; + return std::pair<RealType, RealType>(-max_value<RealType>(), max_value<RealType>()); + } + + template <class RealType, class Policy> + inline const std::pair<RealType, RealType> support(const triangular_distribution<RealType, Policy>& dist) + { // Range of supported values for random variable x. + // This is range where cdf rises from 0 to 1, and outside it, the pdf is zero. + return std::pair<RealType, RealType>(dist.lower(), dist.upper()); + } + + template <class RealType, class Policy> + RealType pdf(const triangular_distribution<RealType, Policy>& dist, const RealType& x) + { + static const char* function = "boost::math::pdf(const triangular_distribution<%1%>&, %1%)"; + RealType lower = dist.lower(); + RealType mode = dist.mode(); + RealType upper = dist.upper(); + RealType result = 0; // of checks. + if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) + { + return result; + } + if(false == detail::check_triangular_x(function, x, &result, Policy())) + { + return result; + } + if((x < lower) || (x > upper)) + { + return 0; + } + if (x == lower) + { // (mode - lower) == 0 which would lead to divide by zero! + return (mode == lower) ? 2 / (upper - lower) : RealType(0); + } + else if (x == upper) + { + return (mode == upper) ? 2 / (upper - lower) : RealType(0); + } + else if (x <= mode) + { + return 2 * (x - lower) / ((upper - lower) * (mode - lower)); + } + else + { // (x > mode) + return 2 * (upper - x) / ((upper - lower) * (upper - mode)); + } + } // RealType pdf(const triangular_distribution<RealType, Policy>& dist, const RealType& x) + + template <class RealType, class Policy> + inline RealType cdf(const triangular_distribution<RealType, Policy>& dist, const RealType& x) + { + static const char* function = "boost::math::cdf(const triangular_distribution<%1%>&, %1%)"; + RealType lower = dist.lower(); + RealType mode = dist.mode(); + RealType upper = dist.upper(); + RealType result = 0; // of checks. + if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) + { + return result; + } + if(false == detail::check_triangular_x(function, x, &result, Policy())) + { + return result; + } + if((x <= lower)) + { + return 0; + } + if (x >= upper) + { + return 1; + } + // else lower < x < upper + if (x <= mode) + { + return ((x - lower) * (x - lower)) / ((upper - lower) * (mode - lower)); + } + else + { + return 1 - (upper - x) * (upper - x) / ((upper - lower) * (upper - mode)); + } + } // RealType cdf(const triangular_distribution<RealType, Policy>& dist, const RealType& x) + + template <class RealType, class Policy> + RealType quantile(const triangular_distribution<RealType, Policy>& dist, const RealType& p) + { + BOOST_MATH_STD_USING // for ADL of std functions (sqrt). + static const char* function = "boost::math::quantile(const triangular_distribution<%1%>&, %1%)"; + RealType lower = dist.lower(); + RealType mode = dist.mode(); + RealType upper = dist.upper(); + RealType result = 0; // of checks + if(false == detail::check_triangular(function,lower, mode, upper, &result, Policy())) + { + return result; + } + if(false == detail::check_probability(function, p, &result, Policy())) + { + return result; + } + if(p == 0) + { + return lower; + } + if(p == 1) + { + return upper; + } + RealType p0 = (mode - lower) / (upper - lower); + RealType q = 1 - p; + if (p < p0) + { + result = sqrt((upper - lower) * (mode - lower) * p) + lower; + } + else if (p == p0) + { + result = mode; + } + else // p > p0 + { + result = upper - sqrt((upper - lower) * (upper - mode) * q); + } + return result; + + } // RealType quantile(const triangular_distribution<RealType, Policy>& dist, const RealType& q) + + template <class RealType, class Policy> + RealType cdf(const complemented2_type<triangular_distribution<RealType, Policy>, RealType>& c) + { + static const char* function = "boost::math::cdf(const triangular_distribution<%1%>&, %1%)"; + RealType lower = c.dist.lower(); + RealType mode = c.dist.mode(); + RealType upper = c.dist.upper(); + RealType x = c.param; + RealType result = 0; // of checks. + if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) + { + return result; + } + if(false == detail::check_triangular_x(function, x, &result, Policy())) + { + return result; + } + if (x <= lower) + { + return 1; + } + if (x >= upper) + { + return 0; + } + if (x <= mode) + { + return 1 - ((x - lower) * (x - lower)) / ((upper - lower) * (mode - lower)); + } + else + { + return (upper - x) * (upper - x) / ((upper - lower) * (upper - mode)); + } + } // RealType cdf(const complemented2_type<triangular_distribution<RealType, Policy>, RealType>& c) + + template <class RealType, class Policy> + RealType quantile(const complemented2_type<triangular_distribution<RealType, Policy>, RealType>& c) + { + BOOST_MATH_STD_USING // Aid ADL for sqrt. + static const char* function = "boost::math::quantile(const triangular_distribution<%1%>&, %1%)"; + RealType l = c.dist.lower(); + RealType m = c.dist.mode(); + RealType u = c.dist.upper(); + RealType q = c.param; // probability 0 to 1. + RealType result = 0; // of checks. + if(false == detail::check_triangular(function, l, m, u, &result, Policy())) + { + return result; + } + if(false == detail::check_probability(function, q, &result, Policy())) + { + return result; + } + if(q == 0) + { + return u; + } + if(q == 1) + { + return l; + } + RealType lower = c.dist.lower(); + RealType mode = c.dist.mode(); + RealType upper = c.dist.upper(); + + RealType p = 1 - q; + RealType p0 = (mode - lower) / (upper - lower); + if(p < p0) + { + RealType s = (upper - lower) * (mode - lower); + s *= p; + result = sqrt((upper - lower) * (mode - lower) * p) + lower; + } + else if (p == p0) + { + result = mode; + } + else // p > p0 + { + result = upper - sqrt((upper - lower) * (upper - mode) * q); + } + return result; + } // RealType quantile(const complemented2_type<triangular_distribution<RealType, Policy>, RealType>& c) + + template <class RealType, class Policy> + inline RealType mean(const triangular_distribution<RealType, Policy>& dist) + { + static const char* function = "boost::math::mean(const triangular_distribution<%1%>&)"; + RealType lower = dist.lower(); + RealType mode = dist.mode(); + RealType upper = dist.upper(); + RealType result = 0; // of checks. + if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) + { + return result; + } + return (lower + upper + mode) / 3; + } // RealType mean(const triangular_distribution<RealType, Policy>& dist) + + + template <class RealType, class Policy> + inline RealType variance(const triangular_distribution<RealType, Policy>& dist) + { + static const char* function = "boost::math::mean(const triangular_distribution<%1%>&)"; + RealType lower = dist.lower(); + RealType mode = dist.mode(); + RealType upper = dist.upper(); + RealType result = 0; // of checks. + if(false == detail::check_triangular(function, lower, mode, upper, &result, Policy())) + { + return result; + } + return (lower * lower + upper * upper + mode * mode - lower * upper - lower * mode - upper * mode) / 18; + } // RealType variance(const triangular_distribution<RealType, Policy>& dist) + + template <class RealType, class Policy> + inline RealType mode(const triangular_distribution<RealType, Policy>& dist) + { + static const char* function = "boost::math::mode(const triangular_distribution<%1%>&)"; + RealType mode = dist.mode(); + RealType result = 0; // of checks. + if(false == detail::check_triangular_mode(function, mode, &result, Policy())) + { // This should never happen! + return result; + } + return mode; + } // RealType mode + + template <class RealType, class Policy> + inline RealType median(const triangular_distribution<RealType, Policy>& dist) + { + BOOST_MATH_STD_USING // ADL of std functions. + static const char* function = "boost::math::median(const triangular_distribution<%1%>&)"; + RealType mode = dist.mode(); + RealType result = 0; // of checks. + if(false == detail::check_triangular_mode(function, mode, &result, Policy())) + { // This should never happen! + return result; + } + RealType lower = dist.lower(); + RealType upper = dist.upper(); + if (mode >= (upper + lower) / 2) + { + return lower + sqrt((upper - lower) * (mode - lower)) / constants::root_two<RealType>(); + } + else + { + return upper - sqrt((upper - lower) * (upper - mode)) / constants::root_two<RealType>(); + } + } // RealType mode + + template <class RealType, class Policy> + inline RealType skewness(const triangular_distribution<RealType, Policy>& dist) + { + BOOST_MATH_STD_USING // for ADL of std functions + using namespace boost::math::constants; // for root_two + static const char* function = "boost::math::skewness(const triangular_distribution<%1%>&)"; + + RealType lower = dist.lower(); + RealType mode = dist.mode(); + RealType upper = dist.upper(); + RealType result = 0; // of checks. + if(false == boost::math::detail::check_triangular(function,lower, mode, upper, &result, Policy())) + { + return result; + } + return root_two<RealType>() * (lower + upper - 2 * mode) * (2 * lower - upper - mode) * (lower - 2 * upper + mode) / + (5 * pow((lower * lower + upper * upper + mode * mode + - lower * upper - lower * mode - upper * mode), RealType(3)/RealType(2))); + // #11768: Skewness formula for triangular distribution is incorrect - corrected 29 Oct 2015 for release 1.61. + } // RealType skewness(const triangular_distribution<RealType, Policy>& dist) + + template <class RealType, class Policy> + inline RealType kurtosis(const triangular_distribution<RealType, Policy>& dist) + { // These checks may be belt and braces as should have been checked on construction? + static const char* function = "boost::math::kurtosis(const triangular_distribution<%1%>&)"; + RealType lower = dist.lower(); + RealType upper = dist.upper(); + RealType mode = dist.mode(); + RealType result = 0; // of checks. + if(false == detail::check_triangular(function,lower, mode, upper, &result, Policy())) + { + return result; + } + return static_cast<RealType>(12)/5; // 12/5 = 2.4; + } // RealType kurtosis_excess(const triangular_distribution<RealType, Policy>& dist) + + template <class RealType, class Policy> + inline RealType kurtosis_excess(const triangular_distribution<RealType, Policy>& dist) + { // These checks may be belt and braces as should have been checked on construction? + static const char* function = "boost::math::kurtosis_excess(const triangular_distribution<%1%>&)"; + RealType lower = dist.lower(); + RealType upper = dist.upper(); + RealType mode = dist.mode(); + RealType result = 0; // of checks. + if(false == detail::check_triangular(function,lower, mode, upper, &result, Policy())) + { + return result; + } + return static_cast<RealType>(-3)/5; // - 3/5 = -0.6 + // Assuming mathworld really means kurtosis excess? Wikipedia now corrected to match this. + } + +} // namespace math +} // namespace boost + +// This include must be at the end, *after* the accessors +// for this distribution have been defined, in order to +// keep compilers that support two-phase lookup happy. +#include <boost/math/distributions/detail/derived_accessors.hpp> + +#endif // BOOST_STATS_TRIANGULAR_HPP + + +