diff src/fftw-3.3.3/doc/html/Installation-and-Supported-Hardware_002fSoftware.html @ 10:37bf6b4a2645

Add FFTW3
author Chris Cannam
date Wed, 20 Mar 2013 15:35:50 +0000
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+<title>Installation and Supported Hardware/Software - FFTW 3.3.3</title>
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+Copyright (C) 2003 Matteo Frigo.
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+<p>
+Next:&nbsp;<a rel="next" accesskey="n" href="Usage-of-Multi_002dthreaded-FFTW.html#Usage-of-Multi_002dthreaded-FFTW">Usage of Multi-threaded FFTW</a>,
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+
+<h3 class="section">5.1 Installation and Supported Hardware/Software</h3>
+
+<p>All of the FFTW threads code is located in the <code>threads</code>
+subdirectory of the FFTW package.  On Unix systems, the FFTW threads
+libraries and header files can be automatically configured, compiled,
+and installed along with the uniprocessor FFTW libraries simply by
+including <code>--enable-threads</code> in the flags to the <code>configure</code>
+script (see <a href="Installation-on-Unix.html#Installation-on-Unix">Installation on Unix</a>), or <code>--enable-openmp</code> to use
+<a href="http://www.openmp.org">OpenMP</a> threads. 
+<a name="index-configure-329"></a>
+
+   <p><a name="index-portability-330"></a><a name="index-OpenMP-331"></a>The threads routines require your operating system to have some sort
+of shared-memory threads support.  Specifically, the FFTW threads
+package works with POSIX threads (available on most Unix variants,
+from GNU/Linux to MacOS X) and Win32 threads.  OpenMP threads, which
+are supported in many common compilers (e.g. gcc) are also supported,
+and may give better performance on some systems.  (OpenMP threads are
+also useful if you are employing OpenMP in your own code, in order to
+minimize conflicts between threading models.)  If you have a
+shared-memory machine that uses a different threads API, it should be
+a simple matter of programming to include support for it; see the file
+<code>threads/threads.c</code> for more detail.
+
+   <p>You can compile FFTW with <em>both</em> <code>--enable-threads</code> and
+<code>--enable-openmp</code> at the same time, since they install libraries
+with different names (&lsquo;<samp><span class="samp">fftw3_threads</span></samp>&rsquo; and &lsquo;<samp><span class="samp">fftw3_omp</span></samp>&rsquo;, as
+described below).  However, your programs may only link to <em>one</em>
+of these two libraries at a time.
+
+   <p>Ideally, of course, you should also have multiple processors in order to
+get any benefit from the threaded transforms.
+
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