Mercurial > hg > sv-dependency-builds
diff src/capnproto-git-20161025/doc/otherlang.md @ 133:1ac99bfc383d
Add Cap'n Proto source
author | Chris Cannam <cannam@all-day-breakfast.com> |
---|---|
date | Tue, 25 Oct 2016 11:17:01 +0100 |
parents | |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/capnproto-git-20161025/doc/otherlang.md Tue Oct 25 11:17:01 2016 +0100 @@ -0,0 +1,123 @@ +--- +layout: page +title: Other Languages +--- + +# Other Languages + +Cap'n Proto's reference implementation is in C++. Implementations in other languages are +maintained by respective authors and have not been reviewed by me +([@kentonv](https://github.com/kentonv)). Below are the implementations I'm aware +of. Some of these projects are more "ready" than others; please consult each +project's documentation for details. + +##### Serialization + RPC + +* [C++](cxx.html) by [@kentonv](https://github.com/kentonv) +* [Erlang](http://ecapnp.astekk.se/) by [@kaos](https://github.com/kaos) +* [Go](https://github.com/zombiezen/go-capnproto2) by [@zombiezen](https://github.com/zombiezen) (forked from [@glycerine](https://github.com/glycerine)'s serialization-only version, below) +* [Javascript (Node.js only)](https://github.com/kentonv/node-capnp) by [@kentonv](https://github.com/kentonv) +* [Python](http://jparyani.github.io/pycapnp/) by [@jparyani](https://github.com/jparyani) +* [Rust](https://github.com/dwrensha/capnproto-rust) by [@dwrensha](https://github.com/dwrensha) + +##### Serialization only + +* [C](https://github.com/opensourcerouting/c-capnproto) by [OpenSourceRouting](https://www.opensourcerouting.org/) / [@eqvinox](https://github.com/eqvinox) (originally by [@jmckaskill](https://github.com/jmckaskill)) +* [C#](https://github.com/mgravell/capnproto-net) by [@mgravell](https://github.com/mgravell) +* [Go](https://github.com/glycerine/go-capnproto) by [@glycerine](https://github.com/glycerine) (originally by [@jmckaskill](https://github.com/jmckaskill)) +* [Java](https://github.com/dwrensha/capnproto-java/) by [@dwrensha](https://github.com/dwrensha) +* [Javascript](https://github.com/popham/capnp-js-base) by [@popham](https://github.com/popham) +* [Javascript](https://github.com/jscheid/capnproto-js) (older, abandoned) by [@jscheid](https://github.com/jscheid) +* [Lua](https://github.com/cloudflare/lua-capnproto) by [CloudFlare](http://www.cloudflare.com/) / [@calio](https://github.com/calio) +* [Nim](https://github.com/zielmicha/capnp.nim) by [@zielmicha](https://github.com/zielmicha) +* [OCaml](https://github.com/pelzlpj/capnp-ocaml) by [@pelzlpj](https://github.com/pelzlpj) +* [Ruby](https://github.com/cstrahan/capnp-ruby) by [@cstrahan](https://github.com/cstrahan) + +##### Tools + +These are other misc projects related to Cap'n Proto that are not actually implementations in +new languages. + +* [Common Test Framework](https://github.com/kaos/capnp_test) by [@kaos](https://github.com/kaos) +* [Sublime Syntax Highlighting](https://github.com/joshuawarner32/capnproto-sublime) by + [@joshuawarner32](https://github.com/joshuawarner32) +* [Vim Syntax Highlighting](https://github.com/peter-edge/vim-capnp) by [@peter-edge](https://github.com/peter-edge) + (originally by [@cstrahan](https://github.com/cstrahan)) +* [Wireshark Dissector Plugin](https://github.com/kaos/wireshark-plugins) by [@kaos](https://github.com/kaos) + +## Contribute Your Own! + +We'd like to support many more languages in the future! + +If you'd like to own the implementation of Cap'n Proto in some particular language, +[let us know](https://groups.google.com/group/capnproto)! + +**You should e-mail the list _before_ you start hacking.** We don't bite, and we'll probably have +useful tips that will save you time. :) + +**Do not implement your own schema parser.** The schema language is more complicated than it +looks, and the algorithm to determine offsets of fields is subtle. If you reuse the official +parser, you won't risk getting these wrong, and you won't have to spend time keeping your parser +up-to-date. In fact, you can still write your code generator in any language you want, using +compiler plugins! + +### How to Write Compiler Plugins + +The Cap'n Proto tool, `capnp`, does not actually know how to generate code. It only parses schemas, +then hands the parse tree off to another binary -- known as a "plugin" -- which generates the code. +Plugins are independent executables (written in any language) which read a description of the +schema from standard input and then generate the necessary code. The description is itself a +Cap'n Proto message, defined by +[schema.capnp](https://github.com/sandstorm-io/capnproto/blob/master/c%2B%2B/src/capnp/schema.capnp). +Specifically, the plugin receives a `CodeGeneratorRequest`, using +[standard serialization](encoding.html#serialization-over-a-stream) +(not packed). (Note that installing the C++ runtime causes schema.capnp to be placed in +`$PREFIX/include/capnp` -- `/usr/local/include/capnp` by default). + +Of course, because the input to a plugin is itself in Cap'n Proto format, if you write your +plugin directly in the language you wish to support, you may have a bootstrapping problem: you +somehow need to generate code for `schema.capnp` before you write your code generator. Luckily, +because of the simplicity of the Cap'n Proto format, it is generally not too hard to do this by +hand. Remember that you can use `capnp compile -ocapnp schema.capnp` to get a dump of the sizes +and offsets of all structs and fields defined in the file. + +`capnp compile` normally looks for plugins in `$PATH` with the name `capnpc-[language]`, e.g. +`capnpc-c++` or `capnpc-capnp`. However, if the language name given on the command line contains +a slash character, `capnp` assumes that it is an exact path to the plugin executable, and does not +search `$PATH`. Examples: + + # Searches $PATH for executable "capnpc-mylang". + capnp compile -o mylang addressbook.capnp + + # Uses plugin executable "myplugin" from the current directory. + capnp compile -o ./myplugin addressbook.capnp + +If the user specifies an output directory, the compiler will run the plugin with that directory +as the working directory, so you do not need to worry about this. + +For examples of plugins, take a look at +[capnpc-capnp](https://github.com/sandstorm-io/capnproto/blob/master/c%2B%2B/src/capnp/compiler/capnpc-capnp.c%2B%2B) +or [capnpc-c++](https://github.com/sandstorm-io/capnproto/blob/master/c%2B%2B/src/capnp/compiler/capnpc-c%2B%2B.c%2B%2B). + +### Supporting Dynamic Languages + +Dynamic languages have no compile step. This makes it difficult to work `capnp compile` into the +workflow for such languages. Additionally, dynamic languages are often scripting languages that do +not support pointer arithmetic or any reasonably-performant alternative. + +Fortunately, dynamic languages usually have facilities for calling native code. The best way to +support Cap'n Proto in a dynamic language, then, is to wrap the C++ library, in particular the +[C++ dynamic API](cxx.html#dynamic-reflection). This way you get reasonable performance while +still avoiding the need to generate any code specific to each schema. + +To parse the schema files, use the `capnp::SchemaParser` class (defined in `capnp/schema-parser.h`). +This way, schemas are loaded at the same time as all the rest of the program's code -- at startup. +An advanced implementation might consider caching the compiled schemas in binary format, then +loading the cached version using `capnp::SchemaLoader`, similar to the way e.g. Python caches +compiled source files as `.pyc` bytecode, but that's up to you. + +### Testing Your Implementation + +The easiest way to test that you've implemented the spec correctly is to use the `capnp` tool +to [encode](capnp-tool.html#encoding-messages) test inputs and +[decode](capnp-tool.html#decoding-messages) outputs.