comparison win32-mingw/include/rubberband/RubberBandStretcher.h @ 13:e66e9011ec93

Add Rubber Band build
author Chris Cannam
date Wed, 20 Mar 2013 15:58:55 +0000
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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
2
3 /*
4 Rubber Band Library
5 An audio time-stretching and pitch-shifting library.
6 Copyright 2007-2012 Particular Programs Ltd.
7
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License as
10 published by the Free Software Foundation; either version 2 of the
11 License, or (at your option) any later version. See the file
12 COPYING included with this distribution for more information.
13
14 Alternatively, if you have a valid commercial licence for the
15 Rubber Band Library obtained by agreement with the copyright
16 holders, you may redistribute and/or modify it under the terms
17 described in that licence.
18
19 If you wish to distribute code using the Rubber Band Library
20 under terms other than those of the GNU General Public License,
21 you must obtain a valid commercial licence before doing so.
22 */
23
24 #ifndef _RUBBERBANDSTRETCHER_H_
25 #define _RUBBERBANDSTRETCHER_H_
26
27 #define RUBBERBAND_VERSION "1.8.1"
28 #define RUBBERBAND_API_MAJOR_VERSION 2
29 #define RUBBERBAND_API_MINOR_VERSION 5
30
31 #include <vector>
32 #include <map>
33 #include <cstddef>
34
35 /**
36 * @mainpage RubberBand
37 *
38 * The Rubber Band API is contained in the single class
39 * RubberBand::RubberBandStretcher.
40 *
41 * Threading notes for real-time applications:
42 *
43 * Multiple instances of RubberBandStretcher may be created and used
44 * in separate threads concurrently. However, for any single instance
45 * of RubberBandStretcher, you may not call process() more than once
46 * concurrently, and you may not change the time or pitch ratio while
47 * a process() call is being executed (if the stretcher was created in
48 * "real-time mode"; in "offline mode" you can't change the ratios
49 * during use anyway).
50 *
51 * So you can run process() in its own thread if you like, but if you
52 * want to change ratios dynamically from a different thread, you will
53 * need some form of mutex in your code. Changing the time or pitch
54 * ratio is real-time safe except in extreme circumstances, so for
55 * most applications that may change these dynamically it probably
56 * makes most sense to do so from the same thread as calls process(),
57 * even if that is a real-time thread.
58 */
59
60 namespace RubberBand
61 {
62
63 class RubberBandStretcher
64 {
65 public:
66 /**
67 * Processing options for the timestretcher. The preferred
68 * options should normally be set in the constructor, as a bitwise
69 * OR of the option flags. The default value (DefaultOptions) is
70 * intended to give good results in most situations.
71 *
72 * 1. Flags prefixed \c OptionProcess determine how the timestretcher
73 * will be invoked. These options may not be changed after
74 * construction.
75 *
76 * \li \c OptionProcessOffline - Run the stretcher in offline
77 * mode. In this mode the input data needs to be provided
78 * twice, once to study(), which calculates a stretch profile
79 * for the audio, and once to process(), which stretches it.
80 *
81 * \li \c OptionProcessRealTime - Run the stretcher in real-time
82 * mode. In this mode only process() should be called, and the
83 * stretcher adjusts dynamically in response to the input audio.
84 *
85 * The Process setting is likely to depend on your architecture:
86 * non-real-time operation on seekable files: Offline; real-time
87 * or streaming operation: RealTime.
88 *
89 * 2. Flags prefixed \c OptionStretch control the profile used for
90 * variable timestretching. Rubber Band always adjusts the
91 * stretch profile to minimise stretching of busy broadband
92 * transient sounds, but the degree to which it does so is
93 * adjustable. These options may not be changed after
94 * construction.
95 *
96 * \li \c OptionStretchElastic - Only meaningful in offline
97 * mode, and the default in that mode. The audio will be
98 * stretched at a variable rate, aimed at preserving the quality
99 * of transient sounds as much as possible. The timings of low
100 * activity regions between transients may be less exact than
101 * when the precise flag is set.
102 *
103 * \li \c OptionStretchPrecise - Although still using a variable
104 * stretch rate, the audio will be stretched so as to maintain
105 * as close as possible to a linear stretch ratio throughout.
106 * Timing may be better than when using \c OptionStretchElastic, at
107 * slight cost to the sound quality of transients. This setting
108 * is always used when running in real-time mode.
109 *
110 * 3. Flags prefixed \c OptionTransients control the component
111 * frequency phase-reset mechanism that may be used at transient
112 * points to provide clarity and realism to percussion and other
113 * significant transient sounds. These options may be changed
114 * after construction when running in real-time mode, but not when
115 * running in offline mode.
116 *
117 * \li \c OptionTransientsCrisp - Reset component phases at the
118 * peak of each transient (the start of a significant note or
119 * percussive event). This, the default setting, usually
120 * results in a clear-sounding output; but it is not always
121 * consistent, and may cause interruptions in stable sounds
122 * present at the same time as transient events. The
123 * OptionDetector flags (below) can be used to tune this to some
124 * extent.
125 *
126 * \li \c OptionTransientsMixed - Reset component phases at the
127 * peak of each transient, outside a frequency range typical of
128 * musical fundamental frequencies. The results may be more
129 * regular for mixed stable and percussive notes than
130 * \c OptionTransientsCrisp, but with a "phasier" sound. The
131 * balance may sound very good for certain types of music and
132 * fairly bad for others.
133 *
134 * \li \c OptionTransientsSmooth - Do not reset component phases
135 * at any point. The results will be smoother and more regular
136 * but may be less clear than with either of the other
137 * transients flags.
138 *
139 * 4. Flags prefixed \c OptionDetector control the type of
140 * transient detector used. These options may be changed
141 * after construction when running in real-time mode, but not when
142 * running in offline mode.
143 *
144 * \li \c OptionDetectorCompound - Use a general-purpose
145 * transient detector which is likely to be good for most
146 * situations. This is the default.
147 *
148 * \li \c OptionDetectorPercussive - Detect percussive
149 * transients. Note that this was the default and only option
150 * in Rubber Band versions prior to 1.5.
151 *
152 * \li \c OptionDetectorSoft - Use an onset detector with less
153 * of a bias toward percussive transients. This may give better
154 * results with certain material (e.g. relatively monophonic
155 * piano music).
156 *
157 * 5. Flags prefixed \c OptionPhase control the adjustment of
158 * component frequency phases from one analysis window to the next
159 * during non-transient segments. These options may be changed at
160 * any time.
161 *
162 * \li \c OptionPhaseLaminar - Adjust phases when stretching in
163 * such a way as to try to retain the continuity of phase
164 * relationships between adjacent frequency bins whose phases
165 * are behaving in similar ways. This, the default setting,
166 * should give good results in most situations.
167 *
168 * \li \c OptionPhaseIndependent - Adjust the phase in each
169 * frequency bin independently from its neighbours. This
170 * usually results in a slightly softer, phasier sound.
171 *
172 * 6. Flags prefixed \c OptionThreading control the threading
173 * model of the stretcher. These options may not be changed after
174 * construction.
175 *
176 * \li \c OptionThreadingAuto - Permit the stretcher to
177 * determine its own threading model. Usually this means using
178 * one processing thread per audio channel in offline mode if
179 * the stretcher is able to determine that more than one CPU is
180 * available, and one thread only in realtime mode. This is the
181 * defafult.
182 *
183 * \li \c OptionThreadingNever - Never use more than one thread.
184 *
185 * \li \c OptionThreadingAlways - Use multiple threads in any
186 * situation where \c OptionThreadingAuto would do so, except omit
187 * the check for multiple CPUs and instead assume it to be true.
188 *
189 * 7. Flags prefixed \c OptionWindow control the window size for
190 * FFT processing. The window size actually used will depend on
191 * many factors, but it can be influenced. These options may not
192 * be changed after construction.
193 *
194 * \li \c OptionWindowStandard - Use the default window size.
195 * The actual size will vary depending on other parameters.
196 * This option is expected to produce better results than the
197 * other window options in most situations.
198 *
199 * \li \c OptionWindowShort - Use a shorter window. This may
200 * result in crisper sound for audio that depends strongly on
201 * its timing qualities.
202 *
203 * \li \c OptionWindowLong - Use a longer window. This is
204 * likely to result in a smoother sound at the expense of
205 * clarity and timing.
206 *
207 * 8. Flags prefixed \c OptionSmoothing control the use of
208 * window-presum FFT and time-domain smoothing. These options may
209 * not be changed after construction.
210 *
211 * \li \c OptionSmoothingOff - Do not use time-domain smoothing.
212 * This is the default.
213 *
214 * \li \c OptionSmoothingOn - Use time-domain smoothing. This
215 * will result in a softer sound with some audible artifacts
216 * around sharp transients, but it may be appropriate for longer
217 * stretches of some instruments and can mix well with
218 * OptionWindowShort.
219 *
220 * 9. Flags prefixed \c OptionFormant control the handling of
221 * formant shape (spectral envelope) when pitch-shifting. These
222 * options may be changed at any time.
223 *
224 * \li \c OptionFormantShifted - Apply no special formant
225 * processing. The spectral envelope will be pitch shifted as
226 * normal. This is the default.
227 *
228 * \li \c OptionFormantPreserved - Preserve the spectral
229 * envelope of the unshifted signal. This permits shifting the
230 * note frequency without so substantially affecting the
231 * perceived pitch profile of the voice or instrument.
232 *
233 * 10. Flags prefixed \c OptionPitch control the method used for
234 * pitch shifting. These options may be changed at any time.
235 * They are only effective in realtime mode; in offline mode, the
236 * pitch-shift method is fixed.
237 *
238 * \li \c OptionPitchHighSpeed - Use a method with a CPU cost
239 * that is relatively moderate and predictable. This may
240 * sound less clear than OptionPitchHighQuality, especially
241 * for large pitch shifts. This is the default.
242
243 * \li \c OptionPitchHighQuality - Use the highest quality
244 * method for pitch shifting. This method has a CPU cost
245 * approximately proportional to the required frequency shift.
246
247 * \li \c OptionPitchHighConsistency - Use the method that gives
248 * greatest consistency when used to create small variations in
249 * pitch around the 1.0-ratio level. Unlike the previous two
250 * options, this avoids discontinuities when moving across the
251 * 1.0 pitch scale in real-time; it also consumes more CPU than
252 * the others in the case where the pitch scale is exactly 1.0.
253 *
254 * 11. Flags prefixed \c OptionChannels control the method used for
255 * processing two-channel audio. These options may not be changed
256 * after construction.
257 *
258 * \li \c OptionChannelsApart - Each channel is processed
259 * individually, though timing is synchronised and phases are
260 * synchronised at transients (depending on the OptionTransients
261 * setting). This gives the highest quality for the individual
262 * channels but a relative lack of stereo focus and unrealistic
263 * increase in "width". This is the default.
264 *
265 * \li \c OptionChannelsTogether - The first two channels (where
266 * two or more are present) are considered to be a stereo pair
267 * and are processed in mid-side format; mid and side are
268 * processed individually, with timing synchronised and phases
269 * synchronised at transients (depending on the OptionTransients
270 * setting). This usually leads to better focus in the centre
271 * but a loss of stereo space and width. Any channels beyond
272 * the first two are processed individually.
273 */
274
275 enum Option {
276
277 OptionProcessOffline = 0x00000000,
278 OptionProcessRealTime = 0x00000001,
279
280 OptionStretchElastic = 0x00000000,
281 OptionStretchPrecise = 0x00000010,
282
283 OptionTransientsCrisp = 0x00000000,
284 OptionTransientsMixed = 0x00000100,
285 OptionTransientsSmooth = 0x00000200,
286
287 OptionDetectorCompound = 0x00000000,
288 OptionDetectorPercussive = 0x00000400,
289 OptionDetectorSoft = 0x00000800,
290
291 OptionPhaseLaminar = 0x00000000,
292 OptionPhaseIndependent = 0x00002000,
293
294 OptionThreadingAuto = 0x00000000,
295 OptionThreadingNever = 0x00010000,
296 OptionThreadingAlways = 0x00020000,
297
298 OptionWindowStandard = 0x00000000,
299 OptionWindowShort = 0x00100000,
300 OptionWindowLong = 0x00200000,
301
302 OptionSmoothingOff = 0x00000000,
303 OptionSmoothingOn = 0x00800000,
304
305 OptionFormantShifted = 0x00000000,
306 OptionFormantPreserved = 0x01000000,
307
308 OptionPitchHighSpeed = 0x00000000,
309 OptionPitchHighQuality = 0x02000000,
310 OptionPitchHighConsistency = 0x04000000,
311
312 OptionChannelsApart = 0x00000000,
313 OptionChannelsTogether = 0x10000000,
314
315 // n.b. Options is int, so we must stop before 0x80000000
316 };
317
318 typedef int Options;
319
320 enum PresetOption {
321 DefaultOptions = 0x00000000,
322 PercussiveOptions = 0x00102000
323 };
324
325 /**
326 * Construct a time and pitch stretcher object to run at the given
327 * sample rate, with the given number of channels. Processing
328 * options and the time and pitch scaling ratios may be provided.
329 * The time and pitch ratios may be changed after construction,
330 * but most of the options may not. See the option documentation
331 * above for more details.
332 */
333 RubberBandStretcher(size_t sampleRate,
334 size_t channels,
335 Options options = DefaultOptions,
336 double initialTimeRatio = 1.0,
337 double initialPitchScale = 1.0);
338 ~RubberBandStretcher();
339
340 /**
341 * Reset the stretcher's internal buffers. The stretcher should
342 * subsequently behave as if it had just been constructed
343 * (although retaining the current time and pitch ratio).
344 */
345 void reset();
346
347 /**
348 * Set the time ratio for the stretcher. This is the ratio of
349 * stretched to unstretched duration -- not tempo. For example, a
350 * ratio of 2.0 would make the audio twice as long (i.e. halve the
351 * tempo); 0.5 would make it half as long (i.e. double the tempo);
352 * 1.0 would leave the duration unaffected.
353 *
354 * If the stretcher was constructed in Offline mode, the time
355 * ratio is fixed throughout operation; this function may be
356 * called any number of times between construction (or a call to
357 * reset()) and the first call to study() or process(), but may
358 * not be called after study() or process() has been called.
359 *
360 * If the stretcher was constructed in RealTime mode, the time
361 * ratio may be varied during operation; this function may be
362 * called at any time, so long as it is not called concurrently
363 * with process(). You should either call this function from the
364 * same thread as process(), or provide your own mutex or similar
365 * mechanism to ensure that setTimeRatio and process() cannot be
366 * run at once (there is no internal mutex for this purpose).
367 */
368 void setTimeRatio(double ratio);
369
370 /**
371 * Set the pitch scaling ratio for the stretcher. This is the
372 * ratio of target frequency to source frequency. For example, a
373 * ratio of 2.0 would shift up by one octave; 0.5 down by one
374 * octave; or 1.0 leave the pitch unaffected.
375 *
376 * To put this in musical terms, a pitch scaling ratio
377 * corresponding to a shift of S equal-tempered semitones (where S
378 * is positive for an upwards shift and negative for downwards) is
379 * pow(2.0, S / 12.0).
380 *
381 * If the stretcher was constructed in Offline mode, the pitch
382 * scaling ratio is fixed throughout operation; this function may
383 * be called any number of times between construction (or a call
384 * to reset()) and the first call to study() or process(), but may
385 * not be called after study() or process() has been called.
386 *
387 * If the stretcher was constructed in RealTime mode, the pitch
388 * scaling ratio may be varied during operation; this function may
389 * be called at any time, so long as it is not called concurrently
390 * with process(). You should either call this function from the
391 * same thread as process(), or provide your own mutex or similar
392 * mechanism to ensure that setPitchScale and process() cannot be
393 * run at once (there is no internal mutex for this purpose).
394 */
395 void setPitchScale(double scale);
396
397 /**
398 * Return the last time ratio value that was set (either on
399 * construction or with setTimeRatio()).
400 */
401 double getTimeRatio() const;
402
403 /**
404 * Return the last pitch scaling ratio value that was set (either
405 * on construction or with setPitchScale()).
406 */
407 double getPitchScale() const;
408
409 /**
410 * Return the processing latency of the stretcher. This is the
411 * number of audio samples that one would have to discard at the
412 * start of the output in order to ensure that the resulting audio
413 * aligned with the input audio at the start. In Offline mode,
414 * latency is automatically adjusted for and the result is zero.
415 * In RealTime mode, the latency may depend on the time and pitch
416 * ratio and other options.
417 */
418 size_t getLatency() const;
419
420 /**
421 * Change an OptionTransients configuration setting. This may be
422 * called at any time in RealTime mode. It may not be called in
423 * Offline mode (for which the transients option is fixed on
424 * construction).
425 */
426 void setTransientsOption(Options options);
427
428 /**
429 * Change an OptionDetector configuration setting. This may be
430 * called at any time in RealTime mode. It may not be called in
431 * Offline mode (for which the detector option is fixed on
432 * construction).
433 */
434 void setDetectorOption(Options options);
435
436 /**
437 * Change an OptionPhase configuration setting. This may be
438 * called at any time in any mode.
439 *
440 * Note that if running multi-threaded in Offline mode, the change
441 * may not take effect immediately if processing is already under
442 * way when this function is called.
443 */
444 void setPhaseOption(Options options);
445
446 /**
447 * Change an OptionFormant configuration setting. This may be
448 * called at any time in any mode.
449 *
450 * Note that if running multi-threaded in Offline mode, the change
451 * may not take effect immediately if processing is already under
452 * way when this function is called.
453 */
454 void setFormantOption(Options options);
455
456 /**
457 * Change an OptionPitch configuration setting. This may be
458 * called at any time in RealTime mode. It may not be called in
459 * Offline mode (for which the transients option is fixed on
460 * construction).
461 */
462 void setPitchOption(Options options);
463
464 /**
465 * Tell the stretcher exactly how many input samples it will
466 * receive. This is only useful in Offline mode, when it allows
467 * the stretcher to ensure that the number of output samples is
468 * exactly correct. In RealTime mode no such guarantee is
469 * possible and this value is ignored.
470 */
471 void setExpectedInputDuration(size_t samples);
472
473 /**
474 * Tell the stretcher the maximum number of sample frames that you
475 * will ever be passing in to a single process() call. If you
476 * don't call this, the stretcher will assume that you are calling
477 * getSamplesRequired() at each cycle and are never passing more
478 * samples than are suggested by that function.
479 *
480 * If your application has some external constraint that means you
481 * prefer a fixed block size, then your normal mode of operation
482 * would be to provide that block size to this function; to loop
483 * calling process() with that size of block; after each call to
484 * process(), test whether output has been generated by calling
485 * available(); and, if so, call retrieve() to obtain it. See
486 * getSamplesRequired() for a more suitable operating mode for
487 * applications without such external constraints.
488 *
489 * This function may not be called after the first call to study()
490 * or process().
491 *
492 * Note that this value is only relevant to process(), not to
493 * study() (to which you may pass any number of samples at a time,
494 * and from which there is no output).
495 */
496 void setMaxProcessSize(size_t samples);
497
498 /**
499 * Ask the stretcher how many audio sample frames should be
500 * provided as input in order to ensure that some more output
501 * becomes available.
502 *
503 * If your application has no particular constraint on processing
504 * block size and you are able to provide any block size as input
505 * for each cycle, then your normal mode of operation would be to
506 * loop querying this function; providing that number of samples
507 * to process(); and reading the output using available() and
508 * retrieve(). See setMaxProcessSize() for a more suitable
509 * operating mode for applications that do have external block
510 * size constraints.
511 *
512 * Note that this value is only relevant to process(), not to
513 * study() (to which you may pass any number of samples at a time,
514 * and from which there is no output).
515 */
516 size_t getSamplesRequired() const;
517
518 /**
519 * Provide a set of mappings from "before" to "after" sample
520 * numbers so as to enforce a particular stretch profile. The
521 * argument is a map from audio sample frame number in the source
522 * material, to the corresponding sample frame number in the
523 * stretched output. The mapping should be for key frames only,
524 * with a "reasonable" gap between mapped samples.
525 *
526 * This function cannot be used in RealTime mode.
527 *
528 * This function may not be called after the first call to
529 * process(). It should be called after the time and pitch ratios
530 * have been set; the results of changing the time and pitch
531 * ratios after calling this function are undefined. Calling
532 * reset() will clear this mapping.
533 *
534 * The key frame map only affects points within the material; it
535 * does not determine the overall stretch ratio (that is, the
536 * ratio between the output material's duration and the source
537 * material's duration). You need to provide this ratio
538 * separately to setTimeRatio(), otherwise the results may be
539 * truncated or extended in unexpected ways regardless of the
540 * extent of the frame numbers found in the key frame map.
541 */
542 void setKeyFrameMap(const std::map<size_t, size_t> &);
543
544 /**
545 * Provide a block of "samples" sample frames for the stretcher to
546 * study and calculate a stretch profile from.
547 *
548 * This is only meaningful in Offline mode, and is required if
549 * running in that mode. You should pass the entire input through
550 * study() before any process() calls are made, as a sequence of
551 * blocks in individual study() calls, or as a single large block.
552 *
553 * "input" should point to de-interleaved audio data with one
554 * float array per channel. "samples" supplies the number of
555 * audio sample frames available in "input". If "samples" is
556 * zero, "input" may be NULL.
557 *
558 * Set "final" to true if this is the last block of data that will
559 * be provided to study() before the first process() call.
560 */
561 void study(const float *const *input, size_t samples, bool final);
562
563 /**
564 * Provide a block of "samples" sample frames for processing.
565 * See also getSamplesRequired() and setMaxProcessSize().
566 *
567 * Set "final" to true if this is the last block of input data.
568 */
569 void process(const float *const *input, size_t samples, bool final);
570
571 /**
572 * Ask the stretcher how many audio sample frames of output data
573 * are available for reading (via retrieve()).
574 *
575 * This function returns 0 if no frames are available: this
576 * usually means more input data needs to be provided, but if the
577 * stretcher is running in threaded mode it may just mean that not
578 * enough data has yet been processed. Call getSamplesRequired()
579 * to discover whether more input is needed.
580 *
581 * This function returns -1 if all data has been fully processed
582 * and all output read, and the stretch process is now finished.
583 */
584 int available() const;
585
586 /**
587 * Obtain some processed output data from the stretcher. Up to
588 * "samples" samples will be stored in the output arrays (one per
589 * channel for de-interleaved audio data) pointed to by "output".
590 * The return value is the actual number of sample frames
591 * retrieved.
592 */
593 size_t retrieve(float *const *output, size_t samples) const;
594
595 /**
596 * Return the value of internal frequency cutoff value n.
597 *
598 * This function is not for general use.
599 */
600 float getFrequencyCutoff(int n) const;
601
602 /**
603 * Set the value of internal frequency cutoff n to f Hz.
604 *
605 * This function is not for general use.
606 */
607 void setFrequencyCutoff(int n, float f);
608
609 /**
610 * Retrieve the value of the internal input block increment value.
611 *
612 * This function is provided for diagnostic purposes only.
613 */
614 size_t getInputIncrement() const;
615
616 /**
617 * In offline mode, retrieve the sequence of internal block
618 * increments for output, for the entire audio data, provided the
619 * stretch profile has been calculated. In realtime mode,
620 * retrieve any output increments that have accumulated since the
621 * last call to getOutputIncrements, to a limit of 16.
622 *
623 * This function is provided for diagnostic purposes only.
624 */
625 std::vector<int> getOutputIncrements() const;
626
627 /**
628 * In offline mode, retrieve the sequence of internal phase reset
629 * detection function values, for the entire audio data, provided
630 * the stretch profile has been calculated. In realtime mode,
631 * retrieve any phase reset points that have accumulated since the
632 * last call to getPhaseResetCurve, to a limit of 16.
633 *
634 * This function is provided for diagnostic purposes only.
635 */
636 std::vector<float> getPhaseResetCurve() const;
637
638 /**
639 * In offline mode, retrieve the sequence of internal frames for
640 * which exact timing has been sought, for the entire audio data,
641 * provided the stretch profile has been calculated. In realtime
642 * mode, return an empty sequence.
643 *
644 * This function is provided for diagnostic purposes only.
645 */
646 std::vector<int> getExactTimePoints() const;
647
648 /**
649 * Return the number of channels this stretcher was constructed
650 * with.
651 */
652 size_t getChannelCount() const;
653
654 /**
655 * Force the stretcher to calculate a stretch profile. Normally
656 * this happens automatically for the first process() call in
657 * offline mode.
658 *
659 * This function is provided for diagnostic purposes only.
660 */
661 void calculateStretch();
662
663 /**
664 * Set the level of debug output. The value may be from 0 (errors
665 * only) to 3 (very verbose, with audible ticks in the output at
666 * phase reset points). The default is whatever has been set
667 * using setDefaultDebugLevel, or 0 if that function has not been
668 * called.
669 */
670 void setDebugLevel(int level);
671
672 /**
673 * Set the default level of debug output for subsequently
674 * constructed stretchers.
675 *
676 * @see setDebugLevel
677 */
678 static void setDefaultDebugLevel(int level);
679
680 protected:
681 class Impl;
682 Impl *m_d;
683 };
684
685 }
686
687 #endif