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comparison src/capnproto-0.6.0/doc/cxxrpc.md @ 147:45360b968bf4
Cap'n Proto v0.6 + build for OSX
author | Chris Cannam <cannam@all-day-breakfast.com> |
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date | Mon, 22 May 2017 10:01:37 +0100 |
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1 --- | |
2 layout: page | |
3 title: C++ RPC | |
4 --- | |
5 | |
6 # C++ RPC | |
7 | |
8 The Cap'n Proto C++ RPC layer sits on top of the [serialization layer](cxx.html) and implements | |
9 the [RPC protocol](rpc.html). | |
10 | |
11 ## Current Status | |
12 | |
13 As of version 0.4, Cap'n Proto's C++ RPC implementation is a [Level 1](rpc.html#protocol-features) | |
14 implementation. Persistent capabilities, three-way introductions, and distributed equality are | |
15 not yet implemented. | |
16 | |
17 ## Sample Code | |
18 | |
19 The [Calculator example](https://github.com/sandstorm-io/capnproto/tree/master/c++/samples) implements | |
20 a fully-functional Cap'n Proto client and server. | |
21 | |
22 ## KJ Concurrency Framework | |
23 | |
24 RPC naturally requires a notion of concurrency. Unfortunately, | |
25 [all concurrency models suck](https://plus.google.com/u/0/+KentonVarda/posts/D95XKtB5DhK). | |
26 | |
27 Cap'n Proto's RPC is based on the [KJ library](cxx.html#kj-library)'s event-driven concurrency | |
28 framework. The core of the KJ asynchronous framework (events, promises, callbacks) is defined in | |
29 `kj/async.h`, with I/O interfaces (streams, sockets, networks) defined in `kj/async-io.h`. | |
30 | |
31 ### Event Loop Concurrency | |
32 | |
33 KJ's concurrency model is based on event loops. While multiple threads are allowed, each thread | |
34 must have its own event loop. KJ discourages fine-grained interaction between threads as | |
35 synchronization is expensive and error-prone. Instead, threads are encouraged to communicate | |
36 through Cap'n Proto RPC. | |
37 | |
38 KJ's event loop model bears a lot of similarity to the Javascript concurrency model. Experienced | |
39 Javascript hackers -- especially node.js hackers -- will feel right at home. | |
40 | |
41 _As of version 0.4, the only supported way to communicate between threads is over pipes or | |
42 socketpairs. This will be improved in future versions. For now, just set up an RPC connection | |
43 over that socketpair. :)_ | |
44 | |
45 ### Promises | |
46 | |
47 Function calls that do I/O must do so asynchronously, and must return a "promise" for the | |
48 result. Promises -- also known as "futures" in some systems -- are placeholders for the results | |
49 of operations that have not yet completed. When the operation completes, we say that the promise | |
50 "resolves" to a value, or is "fulfilled". A promise can also be "rejected", which means an | |
51 exception occurred. | |
52 | |
53 {% highlight c++ %} | |
54 // Example promise-based interfaces. | |
55 | |
56 kj::Promise<kj::String> fetchHttp(kj::StringPtr url); | |
57 // Asynchronously fetches an HTTP document and returns | |
58 // the content as a string. | |
59 | |
60 kj::Promise<void> sendEmail(kj::StringPtr address, | |
61 kj::StringPtr title, kj::StringPtr body); | |
62 // Sends an e-mail to the given address with the given title | |
63 // and body. The returned promise resolves (to nothing) when | |
64 // the message has been successfully sent. | |
65 {% endhighlight %} | |
66 | |
67 As you will see, KJ promises are very similar to the evolving Javascript promise standard, and | |
68 much of the [wisdom around it](https://www.google.com/search?q=javascript+promises) can be directly | |
69 applied to KJ promises. | |
70 | |
71 ### Callbacks | |
72 | |
73 If you want to do something with the result of a promise, you must first wait for it to complete. | |
74 This is normally done by registering a callback to execute on completion. Luckily, C++11 just | |
75 introduced lambdas, which makes this far more pleasant than it would have been a few years ago! | |
76 | |
77 {% highlight c++ %} | |
78 kj::Promise<kj::String> contentPromise = | |
79 fetchHttp("http://example.com"); | |
80 | |
81 kj::Promise<int> lineCountPromise = | |
82 contentPromise.then([](kj::String&& content) { | |
83 return countChars(content, '\n'); | |
84 }); | |
85 {% endhighlight %} | |
86 | |
87 The callback passed to `then()` takes the promised result as its parameter and returns a new value. | |
88 `then()` itself returns a new promise for that value which the callback will eventually return. | |
89 If the callback itself returns a promise, then `then()` actually returns a promise for the | |
90 resolution of the latter promise -- that is, `Promise<Promise<T>>` is automatically reduced to | |
91 `Promise<T>`. | |
92 | |
93 Note that `then()` consumes the original promise: you can only call `then()` once. This is true | |
94 of all of the methods of `Promise`. The only way to consume a promise in multiple places is to | |
95 first "fork" it with the `fork()` method, which we don't get into here. Relatedly, promises | |
96 are linear types, which means they have move constructors but not copy constructors. | |
97 | |
98 ### Error Propagation | |
99 | |
100 `then()` takes an optional second parameter for handling errors. Think of this like a `catch` | |
101 block. | |
102 | |
103 {% highlight c++ %} | |
104 kj::Promise<int> lineCountPromise = | |
105 promise.then([](kj::String&& content) { | |
106 return countChars(content, '\n'); | |
107 }, [](kj::Exception&& exception) { | |
108 // Error! Pretend the document was empty. | |
109 return 0; | |
110 }); | |
111 {% endhighlight %} | |
112 | |
113 Note that the KJ framework coerces all exceptions to `kj::Exception` -- the exception's description | |
114 (as returned by `what()`) will be retained, but any type-specific information is lost. Under KJ | |
115 exception philosophy, exceptions always represent an error that should not occur under normal | |
116 operation, and the only purpose of exceptions is to make software fault-tolerant. In particular, | |
117 the only reasonable ways to handle an exception are to try again, tell a human, and/or propagate | |
118 to the caller. To that end, `kj::Exception` contains information useful for reporting purposes | |
119 and to help decide if trying again is reasonable, but typed exception hierarchies are not useful | |
120 and not supported. | |
121 | |
122 It is recommended that Cap'n Proto code use the assertion macros in `kj/debug.h` to throw | |
123 exceptions rather than use the C++ `throw` keyword. These macros make it easy to add useful | |
124 debug information to an exception and generally play nicely with the KJ framework. In fact, you | |
125 can even use these macros -- and propagate exceptions through promises -- if you compile your code | |
126 with exceptions disabled. See the headers for more information. | |
127 | |
128 ### Waiting | |
129 | |
130 It is illegal for code running in an event callback to wait, since this would stall the event loop. | |
131 However, if you are the one responsible for starting the event loop in the first place, then KJ | |
132 makes it easy to say "run the event loop until this promise resolves, then return the result". | |
133 | |
134 {% highlight c++ %} | |
135 kj::EventLoop loop; | |
136 kj::WaitScope waitScope(loop); | |
137 | |
138 kj::Promise<kj::String> contentPromise = | |
139 fetchHttp("http://example.com"); | |
140 | |
141 kj::String content = contentPromise.wait(waitScope); | |
142 | |
143 int lineCount = countChars(content, '\n'); | |
144 {% endhighlight %} | |
145 | |
146 Using `wait()` is common in high-level client-side code. On the other hand, it is almost never | |
147 used in servers. | |
148 | |
149 ### Cancellation | |
150 | |
151 If you discard a `Promise` without calling any of its methods, the operation it was waiting for | |
152 is canceled, because the `Promise` itself owns that operation. This means than any pending | |
153 callbacks simply won't be executed. If you need explicit notification when a promise is canceled, | |
154 you can use its `attach()` method to attach an object with a destructor -- the destructor will be | |
155 called when the promise either completes or is canceled. | |
156 | |
157 ### Lazy Execution | |
158 | |
159 Callbacks registered with `.then()` which aren't themselves asynchronous (i.e. they return a value, | |
160 not a promise) by default won't execute unless the result is actually used -- they are executed | |
161 "lazily". This allows the runtime to optimize by combining a series of .then() callbacks into one. | |
162 | |
163 To force a `.then()` callback to execute as soon as its input is available, do one of the | |
164 following: | |
165 | |
166 * Add it to a `kj::TaskSet` -- this is usually the best choice. You can cancel all tasks in the set | |
167 by destroying the `TaskSet`. | |
168 * `.wait()` on it -- but this only works in a top-level wait scope, typically your program's main | |
169 function. | |
170 * Call `.eagerlyEvaluate()` on it. This returns a new `Promise`. You can cancel the task by | |
171 destroying this `Promise` (without otherwise consuming it). | |
172 * `.detach()` it. **WARNING:** `.detach()` is dangerous because there is no way to cancel a promise | |
173 once it has been detached. This can make it impossible to safely tear down the execution | |
174 environment, e.g. if the callback has captured references to other objects. It is therefore | |
175 recommended to avoid `.detach()` except in carefully-controlled circumstances. | |
176 | |
177 ### Other Features | |
178 | |
179 KJ supports a number of primitive operations that can be performed on promises. The complete API | |
180 is documented directly in the `kj/async.h` header. Additionally, see the `kj/async-io.h` header | |
181 for APIs for performing basic network I/O -- although Cap'n Proto RPC users typically won't need | |
182 to use these APIs directly. | |
183 | |
184 ## Generated Code | |
185 | |
186 Imagine the following interface: | |
187 | |
188 {% highlight capnp %} | |
189 interface Directory { | |
190 create @0 (name :Text) -> (file :File); | |
191 open @1 (name :Text) -> (file :File); | |
192 remove @2 (name :Text); | |
193 } | |
194 {% endhighlight %} | |
195 | |
196 `capnp compile` will generate code that looks like this (edited for readability): | |
197 | |
198 {% highlight c++ %} | |
199 struct Directory { | |
200 Directory() = delete; | |
201 | |
202 class Client; | |
203 class Server; | |
204 | |
205 struct CreateParams; | |
206 struct CreateResults; | |
207 struct OpenParams; | |
208 struct OpenResults; | |
209 struct RemoveParams; | |
210 struct RemoveResults; | |
211 // Each of these is equivalent to what would be generated for | |
212 // a Cap'n Proto struct with one field for each parameter / | |
213 // result. | |
214 }; | |
215 | |
216 class Directory::Client | |
217 : public virtual capnp::Capability::Client { | |
218 public: | |
219 Client(std::nullptr_t); | |
220 Client(kj::Own<Directory::Server> server); | |
221 Client(kj::Promise<Client> promise); | |
222 Client(kj::Exception exception); | |
223 | |
224 capnp::Request<CreateParams, CreateResults> createRequest(); | |
225 capnp::Request<OpenParams, OpenResults> openRequest(); | |
226 capnp::Request<RemoveParams, RemoveResults> removeRequest(); | |
227 }; | |
228 | |
229 class Directory::Server | |
230 : public virtual capnp::Capability::Server { | |
231 protected: | |
232 typedef capnp::CallContext<CreateParams, CreateResults> CreateContext; | |
233 typedef capnp::CallContext<OpenParams, OpenResults> OpenContext; | |
234 typedef capnp::CallContext<RemoveParams, RemoveResults> RemoveContext; | |
235 // Convenience typedefs. | |
236 | |
237 virtual kj::Promise<void> create(CreateContext context); | |
238 virtual kj::Promise<void> open(OpenContext context); | |
239 virtual kj::Promise<void> remove(RemoveContext context); | |
240 // Methods for you to implement. | |
241 }; | |
242 {% endhighlight %} | |
243 | |
244 ### Clients | |
245 | |
246 The generated `Client` type represents a reference to a remote `Server`. `Client`s are | |
247 pass-by-value types that use reference counting under the hood. (Warning: For performance | |
248 reasons, the reference counting used by `Client`s is not thread-safe, so you must not copy a | |
249 `Client` to another thread, unless you do it by means of an inter-thread RPC.) | |
250 | |
251 A `Client` can be implicitly constructed from any of: | |
252 | |
253 * A `kj::Own<Server>`, which takes ownership of the server object and creates a client that | |
254 calls it. (You can get a `kj::Own<T>` to a newly-allocated heap object using | |
255 `kj::heap<T>(constructorParams)`; see `kj/memory.h`.) | |
256 * A `kj::Promise<Client>`, which creates a client whose methods first wait for the promise to | |
257 resolve, then forward the call to the resulting client. | |
258 * A `kj::Exception`, which creates a client whose methods always throw that exception. | |
259 * `nullptr`, which creates a client whose methods always throw. This is meant to be used to | |
260 initialize variables that will be initialized to a real value later on. | |
261 | |
262 For each interface method `foo()`, the `Client` has a method `fooRequest()` which creates a new | |
263 request to call `foo()`. The returned `capnp::Request` object has methods equivalent to a | |
264 `Builder` for the parameter struct (`FooParams`), with the addition of a method `send()`. | |
265 `send()` sends the RPC and returns a `capnp::RemotePromise<FooResults>`. | |
266 | |
267 This `RemotePromise` is equivalent to `kj::Promise<capnp::Response<FooResults>>`, but also has | |
268 methods that allow pipelining. Namely: | |
269 | |
270 * For each interface-typed result, it has a getter method which returns a `Client` of that type. | |
271 Calling this client will send a pipelined call to the server. | |
272 * For each struct-typed result, it has a getter method which returns an object containing pipeline | |
273 getters for that struct's fields. | |
274 | |
275 In other words, the `RemotePromise` effectively implements a subset of the eventual results' | |
276 `Reader` interface -- one that only allows access to interfaces and sub-structs. | |
277 | |
278 The `RemotePromise` eventually resolves to `capnp::Response<FooResults>`, which behaves like a | |
279 `Reader` for the result struct except that it also owns the result message. | |
280 | |
281 {% highlight c++ %} | |
282 Directory::Client dir = ...; | |
283 | |
284 // Create a new request for the `open()` method. | |
285 auto request = dir.openRequest(); | |
286 request.setName("foo"); | |
287 | |
288 // Send the request. | |
289 auto promise = request.send(); | |
290 | |
291 // Make a pipelined request. | |
292 auto promise2 = promise.getFile().getSizeRequest().send(); | |
293 | |
294 // Wait for the full results. | |
295 auto promise3 = promise2.then( | |
296 [](capnp::Response<File::GetSizeResults>&& response) { | |
297 cout << "File size is: " << response.getSize() << endl; | |
298 }); | |
299 {% endhighlight %} | |
300 | |
301 For [generic methods](language.html#generic-methods), the `fooRequest()` method will be a template; | |
302 you must explicitly specify type parameters. | |
303 | |
304 ### Servers | |
305 | |
306 The generated `Server` type is an abstract interface which may be subclassed to implement a | |
307 capability. Each method takes a `context` argument and returns a `kj::Promise<void>` which | |
308 resolves when the call is finished. The parameter and result structures are accessed through the | |
309 context -- `context.getParams()` returns a `Reader` for the parameters, and `context.getResults()` | |
310 returns a `Builder` for the results. The context also has methods for controlling RPC logistics, | |
311 such as cancellation -- see `capnp::CallContext` in `capnp/capability.h` for details. | |
312 | |
313 Accessing the results through the context (rather than by returning them) is unintuitive, but | |
314 necessary because the underlying RPC transport needs to have control over where the results are | |
315 allocated. For example, a zero-copy shared memory transport would need to allocate the results in | |
316 the shared memory segment. Hence, the method implementation cannot just create its own | |
317 `MessageBuilder`. | |
318 | |
319 {% highlight c++ %} | |
320 class DirectoryImpl final: public Directory::Server { | |
321 public: | |
322 kj::Promise<void> open(OpenContext context) override { | |
323 auto iter = files.find(context.getParams().getName()); | |
324 | |
325 // Throw an exception if not found. | |
326 KJ_REQUIRE(iter != files.end(), "File not found."); | |
327 | |
328 context.getResults().setFile(iter->second); | |
329 | |
330 return kj::READY_NOW; | |
331 } | |
332 | |
333 // Any method which we don't implement will simply throw | |
334 // an exception by default. | |
335 | |
336 private: | |
337 std::map<kj::StringPtr, File::Client> files; | |
338 }; | |
339 {% endhighlight %} | |
340 | |
341 On the server side, [generic methods](language.html#generic-methods) are NOT templates. Instead, | |
342 the generated code is exactly as if all of the generic parameters were bound to `AnyPointer`. The | |
343 server generally does not get to know exactly what type the client requested; it must be designed | |
344 to be correct for any parameterization. | |
345 | |
346 ## Initializing RPC | |
347 | |
348 Cap'n Proto makes it easy to start up an RPC client or server using the "EZ RPC" classes, | |
349 defined in `capnp/ez-rpc.h`. These classes get you up and running quickly, but they hide a lot | |
350 of details that power users will likely want to manipulate. Check out the comments in `ez-rpc.h` | |
351 to understand exactly what you get and what you miss. For the purpose of this overview, we'll | |
352 show you how to use EZ RPC to get started. | |
353 | |
354 ### Starting a client | |
355 | |
356 A client should typically look like this: | |
357 | |
358 {% highlight c++ %} | |
359 #include <capnp/ez-rpc.h> | |
360 #include "my-interface.capnp.h" | |
361 #include <iostream> | |
362 | |
363 int main(int argc, const char* argv[]) { | |
364 // We expect one argument specifying the server address. | |
365 if (argc != 2) { | |
366 std::cerr << "usage: " << argv[0] << " HOST[:PORT]" << std::endl; | |
367 return 1; | |
368 } | |
369 | |
370 // Set up the EzRpcClient, connecting to the server on port | |
371 // 5923 unless a different port was specified by the user. | |
372 capnp::EzRpcClient client(argv[1], 5923); | |
373 auto& waitScope = client.getWaitScope(); | |
374 | |
375 // Request the bootstrap capability from the server. | |
376 MyInterface::Client cap = client.getMain<MyInterface>(); | |
377 | |
378 // Make a call to the capability. | |
379 auto request = cap.fooRequest(); | |
380 request.setParam(123); | |
381 auto promise = request.send(); | |
382 | |
383 // Wait for the result. This is the only line that blocks. | |
384 auto response = promise.wait(waitScope); | |
385 | |
386 // All done. | |
387 std::cout << response.getResult() << std::endl; | |
388 return 0; | |
389 } | |
390 {% endhighlight %} | |
391 | |
392 Note that for the connect address, Cap'n Proto supports DNS host names as well as IPv4 and IPv6 | |
393 addresses. Additionally, a Unix domain socket can be specified as `unix:` followed by a path name. | |
394 | |
395 For a more complete example, see the | |
396 [calculator client sample](https://github.com/sandstorm-io/capnproto/tree/master/c++/samples/calculator-client.c++). | |
397 | |
398 ### Starting a server | |
399 | |
400 A server might look something like this: | |
401 | |
402 {% highlight c++ %} | |
403 #include <capnp/ez-rpc.h> | |
404 #include "my-interface-impl.h" | |
405 #include <iostream> | |
406 | |
407 int main(int argc, const char* argv[]) { | |
408 // We expect one argument specifying the address to which | |
409 // to bind and accept connections. | |
410 if (argc != 2) { | |
411 std::cerr << "usage: " << argv[0] << " ADDRESS[:PORT]" | |
412 << std::endl; | |
413 return 1; | |
414 } | |
415 | |
416 // Set up the EzRpcServer, binding to port 5923 unless a | |
417 // different port was specified by the user. Note that the | |
418 // first parameter here can be any "Client" object or anything | |
419 // that can implicitly cast to a "Client" object. You can even | |
420 // re-export a capability imported from another server. | |
421 capnp::EzRpcServer server(kj::heap<MyInterfaceImpl>(), argv[1], 5923); | |
422 auto& waitScope = server.getWaitScope(); | |
423 | |
424 // Run forever, accepting connections and handling requests. | |
425 kj::NEVER_DONE.wait(waitScope); | |
426 } | |
427 {% endhighlight %} | |
428 | |
429 Note that for the bind address, Cap'n Proto supports DNS host names as well as IPv4 and IPv6 | |
430 addresses. The special address `*` can be used to bind to the same port on all local IPv4 and | |
431 IPv6 interfaces. Additionally, a Unix domain socket can be specified as `unix:` followed by a | |
432 path name. | |
433 | |
434 For a more complete example, see the | |
435 [calculator server sample](https://github.com/sandstorm-io/capnproto/tree/master/c++/samples/calculator-server.c++). | |
436 | |
437 ## Debugging | |
438 | |
439 If you've written a server and you want to connect to it to issue some calls for debugging, perhaps | |
440 interactively, the easiest way to do it is to use [pycapnp](http://jparyani.github.io/pycapnp/). | |
441 We have decided not to add RPC functionality to the `capnp` command-line tool because pycapnp is | |
442 better than anything we might provide. |