Mercurial > hg > sv-dependency-builds
comparison src/flac-1.2.1/README @ 1:05aa0afa9217
Bring in flac, ogg, vorbis
author | Chris Cannam |
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date | Tue, 19 Mar 2013 17:37:49 +0000 |
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1 /* FLAC - Free Lossless Audio Codec | |
2 * Copyright (C) 2001,2002,2003,2004,2005,2006,2007 Josh Coalson | |
3 * | |
4 * This file is part the FLAC project. FLAC is comprised of several | |
5 * components distributed under difference licenses. The codec libraries | |
6 * are distributed under Xiph.Org's BSD-like license (see the file | |
7 * COPYING.Xiph in this distribution). All other programs, libraries, and | |
8 * plugins are distributed under the LGPL or GPL (see COPYING.LGPL and | |
9 * COPYING.GPL). The documentation is distributed under the Gnu FDL (see | |
10 * COPYING.FDL). Each file in the FLAC distribution contains at the top the | |
11 * terms under which it may be distributed. | |
12 * | |
13 * Since this particular file is relevant to all components of FLAC, | |
14 * it may be distributed under the Xiph.Org license, which is the least | |
15 * restrictive of those mentioned above. See the file COPYING.Xiph in this | |
16 * distribution. | |
17 */ | |
18 | |
19 | |
20 FLAC (http://flac.sourceforge.net/) is an Open Source lossless audio | |
21 codec developed by Josh Coalson. | |
22 | |
23 FLAC is comprised of | |
24 * `libFLAC', a library which implements reference encoders and | |
25 decoders for native FLAC and Ogg FLAC, and a metadata interface | |
26 * `libFLAC++', a C++ object wrapper library around libFLAC | |
27 * `flac', a command-line program for encoding and decoding files | |
28 * `metaflac', a command-line program for viewing and editing FLAC | |
29 metadata | |
30 * player plugins for XMMS and Winamp | |
31 * user and API documentation | |
32 | |
33 The libraries (libFLAC, libFLAC++) are | |
34 licensed under Xiph.org's BSD-like license (see COPYING.Xiph). All other | |
35 programs and plugins are licensed under the GNU General Public License | |
36 (see COPYING.GPL). The documentation is licensed under the GNU Free | |
37 Documentation License (see COPYING.FDL). | |
38 | |
39 | |
40 =============================================================================== | |
41 FLAC - 1.2.1 - Contents | |
42 =============================================================================== | |
43 | |
44 - Introduction | |
45 - Prerequisites | |
46 - Note to embedded developers | |
47 - Building in a GNU environment | |
48 - Building with Makefile.lite | |
49 - Building with MSVC | |
50 - Building on Mac OS X | |
51 | |
52 | |
53 =============================================================================== | |
54 Introduction | |
55 =============================================================================== | |
56 | |
57 This is the source release for the FLAC project. See | |
58 | |
59 doc/html/index.html | |
60 | |
61 for full documentation. | |
62 | |
63 A brief description of the directory tree: | |
64 | |
65 doc/ the HTML documentation | |
66 include/ public include files for libFLAC and libFLAC++ | |
67 man/ the man page for `flac' | |
68 src/ the source code and private headers | |
69 test/ the test scripts | |
70 | |
71 | |
72 =============================================================================== | |
73 Prerequisites | |
74 =============================================================================== | |
75 | |
76 To build FLAC with support for Ogg FLAC you must have built and installed | |
77 libogg according to the specific instructions below. You must have | |
78 libogg 1.1.2 or greater, or there will be seeking problems with Ogg FLAC. | |
79 | |
80 If you are building on x86 and want the assembly optimizations, you will | |
81 need to have NASM >= 0.98.30 installed according to the specific instructions | |
82 below. | |
83 | |
84 | |
85 =============================================================================== | |
86 Note to embedded developers | |
87 =============================================================================== | |
88 | |
89 libFLAC has grown larger over time as more functionality has been | |
90 included, but much of it may be unnecessary for a particular embedded | |
91 implementation. Unused parts may be pruned by some simple editing of | |
92 configure.in and src/libFLAC/Makefile.am; the following dependency | |
93 graph shows which modules may be pruned without breaking things | |
94 further down: | |
95 | |
96 metadata.h | |
97 stream_decoder.h | |
98 format.h | |
99 | |
100 stream_encoder.h | |
101 stream_decoder.h | |
102 format.h | |
103 | |
104 stream_decoder.h | |
105 format.h | |
106 | |
107 In other words, for pure decoding applications, both the stream encoder | |
108 and metadata editing interfaces can be safely removed. | |
109 | |
110 There is a section dedicated to embedded use in the libFLAC API | |
111 HTML documentation (see doc/html/api/index.html). | |
112 | |
113 Also, there are several places in the libFLAC code with comments marked | |
114 with "OPT:" where a #define can be changed to enable code that might be | |
115 faster on a specific platform. Experimenting with these can yield faster | |
116 binaries. | |
117 | |
118 | |
119 =============================================================================== | |
120 Building in a GNU environment | |
121 =============================================================================== | |
122 | |
123 FLAC uses autoconf and libtool for configuring and building. | |
124 Better documentation for these will be forthcoming, but in | |
125 general, this should work: | |
126 | |
127 ./configure && make && make check && make install | |
128 | |
129 The 'make check' step is optional; omit it to skip all the tests, | |
130 which can take several hours and use around 70-80 megs of disk space. | |
131 Even though it will stop with an explicit message on any failure, it | |
132 does print out a lot of stuff so you might want to capture the output | |
133 to a file if you're having a problem. Also, don't run 'make check' | |
134 as root because it confuses some of the tests. | |
135 | |
136 NOTE: Despite our best efforts it's entirely possible to have | |
137 problems when using older versions of autoconf, automake, or | |
138 libtool. If you have the latest versions and still can't get it | |
139 to work, see the next section on Makefile.lite. | |
140 | |
141 There are a few FLAC-specific arguments you can give to | |
142 `configure': | |
143 | |
144 --enable-debug : Builds everything with debug symbols and some | |
145 extra (and more verbose) error checking. | |
146 | |
147 --disable-asm-optimizations : Disables the compilation of the | |
148 assembly routines. Many routines have assembly versions for | |
149 speed and `configure' is pretty good about knowing what is | |
150 supported, but you can use this option to build only from the | |
151 C sources. May be necessary for building on OS X (Intel) | |
152 | |
153 --enable-sse : If you are building for an x86 CPU that supports | |
154 SSE instructions, you can enable some of the faster routines | |
155 if your operating system also supports SSE instructions. flac | |
156 can tell if the CPU supports the instructions but currently has | |
157 no way to test if the OS does, so if it does, you must pass | |
158 this argument to configure to use the SSE routines. If flac | |
159 crashes when built with this option you will have to go back and | |
160 configure without --enable-sse. Note that | |
161 --disable-asm-optimizations implies --disable-sse. | |
162 | |
163 --enable-local-xmms-plugin : Installs the FLAC XMMS plugin in | |
164 $HOME/.xmms/Plugins, instead of the global XMMS plugin area | |
165 (usually /usr/lib/xmms/Input). | |
166 | |
167 --with-ogg= | |
168 --with-xmms-prefix= | |
169 --with-libiconv-prefix= | |
170 Use these if you have these packages but configure can't find them. | |
171 | |
172 If you want to build completely from scratch (i.e. starting with just | |
173 configure.in and Makefile.am) you should be able to just run 'autogen.sh' | |
174 but make sure and read the comments in that file first. | |
175 | |
176 | |
177 =============================================================================== | |
178 Building with Makefile.lite | |
179 =============================================================================== | |
180 | |
181 There is a more lightweight build system for do-it-yourself-ers. | |
182 It is also useful if configure isn't working, which may be the | |
183 case since lately we've had some problems with different versions | |
184 of automake and libtool. The Makefile.lite system should work | |
185 on GNU systems with few or no adjustments. | |
186 | |
187 From the top level just 'make -f Makefile.lite'. You can | |
188 specify zero or one optional target from 'release', 'debug', | |
189 'test', or 'clean'. The default is 'release'. There is no | |
190 'install' target but everything you need will end up in the | |
191 obj/ directory. | |
192 | |
193 If you are not on an x86 system or you don't have nasm, you | |
194 may have to change the DEFINES in src/libFLAC/Makefile.lite. If | |
195 you don't have nasm, remove -DFLAC__HAS_NASM. If your target is | |
196 not an x86, change -DFLAC__CPU_IA32 to -DFLAC__CPU_UNKNOWN. | |
197 | |
198 | |
199 =============================================================================== | |
200 Building with MSVC | |
201 =============================================================================== | |
202 | |
203 There are .dsp projects and a master FLAC.dsw workspace to build all | |
204 the libraries and executables with MSVC6. There are also .vcproj | |
205 projects and a master FLAC.sln solution to build all the libraries and | |
206 executables with VC++ 2005. | |
207 | |
208 Prerequisite: you must have the Ogg libraries installed as described | |
209 later. | |
210 | |
211 Prerequisite: you must have nasm installed, and nasmw.exe must be in | |
212 your PATH, or the path to nasmw.exe must be added to the list of | |
213 directories for executable files in the MSVC global options. | |
214 | |
215 MSVC6: | |
216 To build everything, run Developer Studio, do File|Open Workspace, | |
217 and open FLAC.dsw. Select "Build | Set active configuration..." | |
218 from the menu, then in the dialog, select "All - Win32 Release" (or | |
219 Debug if you prefer). Click "Ok" then hit F7 to build. | |
220 | |
221 VC++ 2005: | |
222 To build everything, run Visual Studio, do File|Open and open FLAC.sln. | |
223 From the dropdown in the toolbar, select "Release" instead of "Debug", | |
224 then hit F7 to build. | |
225 | |
226 Either way, this will build all libraries both statically (e.g. | |
227 obj\release\lib\libFLAC_static.lib) and as DLLs (e.g. | |
228 obj\release\lib\libFLAC.dll), and it will build all binaries, statically | |
229 linked (e.g. obj\release\bin\flac.exe). | |
230 | |
231 Everything will end up in the "obj" directory. DLLs and .exe files | |
232 are all that are needed and can be copied to an installation area and | |
233 added to the PATH. The plugins have to be copied to their appropriate | |
234 place in the player area. For Winamp2 this is <winamp2-dir>\Plugins. | |
235 | |
236 By default the code is configured with Ogg support. Before building FLAC | |
237 you will need to get the Ogg source distribution | |
238 (see http://xiph.org/ogg/vorbis/download/), build ogg_static.lib (load and | |
239 build win32\ogg_static.dsp), copy ogg_static.lib into FLAC's | |
240 'obj\release\lib' directory, and copy the entire include\ogg tree into | |
241 FLAC's 'include' directory (so that there is an 'ogg' directory in FLAC's | |
242 'include' directory with the files ogg.h, os_types.h and config_types.h). | |
243 | |
244 If you want to build without Ogg support, instead edit all .dsp or | |
245 .vcproj files and remove any occurrences of "/D FLAC__HAS_OGG". | |
246 | |
247 | |
248 =============================================================================== | |
249 Building on Mac OS X | |
250 =============================================================================== | |
251 | |
252 If you have Fink or a recent version of OS X with the proper autotooles, | |
253 the GNU flow above should work. The Project Builder project has been | |
254 deprecated but we are working on replacing it with an Xcode equivalent. |