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1 // Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
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2 // Licensed under the MIT License:
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3 //
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4 // Permission is hereby granted, free of charge, to any person obtaining a copy
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5 // of this software and associated documentation files (the "Software"), to deal
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6 // in the Software without restriction, including without limitation the rights
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7 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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8 // copies of the Software, and to permit persons to whom the Software is
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9 // furnished to do so, subject to the following conditions:
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10 //
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11 // The above copyright notice and this permission notice shall be included in
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12 // all copies or substantial portions of the Software.
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13 //
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14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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19 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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20 // THE SOFTWARE.
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21
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22 #ifndef KJ_MAIN_H_
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23 #define KJ_MAIN_H_
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24
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25 #if defined(__GNUC__) && !KJ_HEADER_WARNINGS
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26 #pragma GCC system_header
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27 #endif
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28
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29 #include "array.h"
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30 #include "string.h"
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31 #include "vector.h"
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32 #include "function.h"
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33
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34 namespace kj {
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35
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36 class ProcessContext {
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37 // Context for command-line programs.
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38
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39 public:
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40 virtual StringPtr getProgramName() = 0;
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41 // Get argv[0] as passed to main().
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42
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43 KJ_NORETURN(virtual void exit()) = 0;
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44 // Indicates program completion. The program is considered successful unless `error()` was
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45 // called. Typically this exits with _Exit(), meaning that the stack is not unwound, buffers
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46 // are not flushed, etc. -- it is the responsibility of the caller to flush any buffers that
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47 // matter. However, an alternate context implementation e.g. for unit testing purposes could
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48 // choose to throw an exception instead.
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49 //
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50 // At first this approach may sound crazy. Isn't it much better to shut down cleanly? What if
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51 // you lose data? However, it turns out that if you look at each common class of program, _Exit()
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52 // is almost always preferable. Let's break it down:
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53 //
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54 // * Commands: A typical program you might run from the command line is single-threaded and
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55 // exits quickly and deterministically. Commands often use buffered I/O and need to flush
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56 // those buffers before exit. However, most of the work performed by destructors is not
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57 // flushing buffers, but rather freeing up memory, placing objects into freelists, and closing
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58 // file descriptors. All of this is irrelevant if the process is about to exit anyway, and
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59 // for a command that runs quickly, time wasted freeing heap space may make a real difference
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60 // in the overall runtime of a script. Meanwhile, it is usually easy to determine exactly what
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61 // resources need to be flushed before exit, and easy to tell if they are not being flushed
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62 // (because the command fails to produce the expected output). Therefore, it is reasonably
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63 // easy for commands to explicitly ensure all output is flushed before exiting, and it is
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64 // probably a good idea for them to do so anyway, because write failures should be detected
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65 // and handled. For commands, a good strategy is to allocate any objects that require clean
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66 // destruction on the stack, and allow them to go out of scope before the command exits.
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67 // Meanwhile, any resources which do not need to be cleaned up should be allocated as members
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68 // of the command's main class, whose destructor normally will not be called.
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69 //
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70 // * Interactive apps: Programs that interact with the user (whether they be graphical apps
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71 // with windows or console-based apps like emacs) generally exit only when the user asks them
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72 // to. Such applications may store large data structures in memory which need to be synced
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73 // to disk, such as documents or user preferences. However, relying on stack unwind or global
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74 // destructors as the mechanism for ensuring such syncing occurs is probably wrong. First of
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75 // all, it's 2013, and applications ought to be actively syncing changes to non-volatile
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76 // storage the moment those changes are made. Applications can crash at any time and a crash
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77 // should never lose data that is more than half a second old. Meanwhile, if a user actually
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78 // does try to close an application while unsaved changes exist, the application UI should
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79 // prompt the user to decide what to do. Such a UI mechanism is obviously too high level to
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80 // be implemented via destructors, so KJ's use of _Exit() shouldn't make a difference here.
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81 //
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82 // * Servers: A good server is fault-tolerant, prepared for the possibility that at any time
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83 // it could crash, the OS could decide to kill it off, or the machine it is running on could
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84 // just die. So, using _Exit() should be no problem. In fact, servers generally never even
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85 // call exit anyway; they are killed externally.
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86 //
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87 // * Batch jobs: A long-running batch job is something between a command and a server. It
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88 // probably knows exactly what needs to be flushed before exiting, and it probably should be
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89 // fault-tolerant.
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90 //
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91 // Meanwhile, regardless of program type, if you are adhering to KJ style, then the use of
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92 // _Exit() shouldn't be a problem anyway:
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93 //
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94 // * KJ style forbids global mutable state (singletons) in general and global constructors and
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95 // destructors in particular. Therefore, everything that could possibly need cleanup either
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96 // lives on the stack or is transitively owned by something living on the stack.
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97 //
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98 // * Calling exit() simply means "Don't clean up anything older than this stack frame.". If you
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99 // have resources that require cleanup before exit, make sure they are owned by stack frames
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100 // beyond the one that eventually calls exit(). To be as safe as possible, don't place any
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101 // state in your program's main class, and don't call exit() yourself. Then, runMainAndExit()
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102 // will do it, and the only thing on the stack at that time will be your main class, which
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103 // has no state anyway.
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104 //
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105 // TODO(someday): Perhaps we should use the new std::quick_exit(), so that at_quick_exit() is
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106 // available for those who really think they need it. Unfortunately, it is not yet available
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107 // on many platforms.
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108
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109 virtual void warning(StringPtr message) = 0;
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110 // Print the given message to standard error. A newline is printed after the message if it
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111 // doesn't already have one.
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112
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113 virtual void error(StringPtr message) = 0;
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114 // Like `warning()`, but also sets a flag indicating that the process has failed, and that when
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115 // it eventually exits it should indicate an error status.
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116
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117 KJ_NORETURN(virtual void exitError(StringPtr message)) = 0;
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118 // Equivalent to `error(message)` followed by `exit()`.
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119
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120 KJ_NORETURN(virtual void exitInfo(StringPtr message)) = 0;
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121 // Displays the given non-error message to the user and then calls `exit()`. This is used to
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122 // implement things like --help.
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123
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124 virtual void increaseLoggingVerbosity() = 0;
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125 // Increase the level of detail produced by the debug logging system. `MainBuilder` invokes
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126 // this if the caller uses the -v flag.
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127
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128 // TODO(someday): Add interfaces representing standard OS resources like the filesystem, so that
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129 // these things can be mocked out.
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130 };
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131
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132 class TopLevelProcessContext final: public ProcessContext {
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133 // A ProcessContext implementation appropriate for use at the actual entry point of a process
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134 // (as opposed to when you are trying to call a program's main function from within some other
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135 // program). This implementation writes errors to stderr, and its `exit()` method actually
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136 // calls the C `quick_exit()` function.
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137
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138 public:
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139 explicit TopLevelProcessContext(StringPtr programName);
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140
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141 struct CleanShutdownException { int exitCode; };
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142 // If the environment variable KJ_CLEAN_SHUTDOWN is set, then exit() will actually throw this
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143 // exception rather than exiting. `kj::runMain()` catches this exception and returns normally.
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144 // This is useful primarily for testing purposes, to assist tools like memory leak checkers that
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145 // are easily confused by quick_exit().
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146
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147 StringPtr getProgramName() override;
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148 KJ_NORETURN(void exit() override);
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149 void warning(StringPtr message) override;
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150 void error(StringPtr message) override;
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151 KJ_NORETURN(void exitError(StringPtr message) override);
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152 KJ_NORETURN(void exitInfo(StringPtr message) override);
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153 void increaseLoggingVerbosity() override;
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154
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155 private:
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156 StringPtr programName;
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157 bool cleanShutdown;
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158 bool hadErrors = false;
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159 };
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160
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161 typedef Function<void(StringPtr programName, ArrayPtr<const StringPtr> params)> MainFunc;
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162
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163 int runMainAndExit(ProcessContext& context, MainFunc&& func, int argc, char* argv[]);
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164 // Runs the given main function and then exits using the given context. If an exception is thrown,
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165 // this will catch it, report it via the context and exit with an error code.
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166 //
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167 // Normally this function does not return, because returning would probably lead to wasting time
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168 // on cleanup when the process is just going to exit anyway. However, to facilitate memory leak
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169 // checkers and other tools that require a clean shutdown to do their job, if the environment
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170 // variable KJ_CLEAN_SHUTDOWN is set, the function will in fact return an exit code, which should
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171 // then be returned from main().
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172 //
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173 // Most users will use the KJ_MAIN() macro rather than call this function directly.
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174
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175 #define KJ_MAIN(MainClass) \
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176 int main(int argc, char* argv[]) { \
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177 ::kj::TopLevelProcessContext context(argv[0]); \
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178 MainClass mainObject(context); \
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179 return ::kj::runMainAndExit(context, mainObject.getMain(), argc, argv); \
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180 }
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181 // Convenience macro for declaring a main function based on the given class. The class must have
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182 // a constructor that accepts a ProcessContext& and a method getMain() which returns
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183 // kj::MainFunc (probably building it using a MainBuilder).
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184
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185 class MainBuilder {
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186 // Builds a main() function with nice argument parsing. As options and arguments are parsed,
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187 // corresponding callbacks are called, so that you never have to write a massive switch()
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188 // statement to interpret arguments. Additionally, this approach encourages you to write
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189 // main classes that have a reasonable API that can be used as an alternative to their
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190 // command-line interface.
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191 //
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192 // All StringPtrs passed to MainBuilder must remain valid until option parsing completes. The
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193 // assumption is that these strings will all be literals, making this an easy requirement. If
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194 // not, consider allocating them in an Arena.
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195 //
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196 // Some flags are automatically recognized by the main functions built by this class:
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197 // --help: Prints help text and exits. The help text is constructed based on the
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198 // information you provide to the builder as you define each flag.
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199 // --verbose: Increase logging verbosity.
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200 // --version: Print version information and exit.
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201 //
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202 // Example usage:
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203 //
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204 // class FooMain {
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205 // public:
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206 // FooMain(kj::ProcessContext& context): context(context) {}
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207 //
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208 // bool setAll() { all = true; return true; }
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209 // // Enable the --all flag.
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210 //
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211 // kj::MainBuilder::Validity setOutput(kj::StringPtr name) {
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212 // // Set the output file.
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213 //
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214 // if (name.endsWith(".foo")) {
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215 // outputFile = name;
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216 // return true;
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217 // } else {
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218 // return "Output file must have extension .foo.";
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219 // }
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220 // }
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221 //
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222 // kj::MainBuilder::Validity processInput(kj::StringPtr name) {
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223 // // Process an input file.
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224 //
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225 // if (!exists(name)) {
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226 // return kj::str(name, ": file not found");
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227 // }
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228 // // ... process the input file ...
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229 // return true;
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230 // }
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231 //
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232 // kj::MainFunc getMain() {
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233 // return MainBuilder(context, "Foo Builder v1.5", "Reads <source>s and builds a Foo.")
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234 // .addOption({'a', "all"}, KJ_BIND_METHOD(*this, setAll),
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235 // "Frob all the widgets. Otherwise, only some widgets are frobbed.")
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236 // .addOptionWithArg({'o', "output"}, KJ_BIND_METHOD(*this, setOutput),
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237 // "<filename>", "Output to <filename>. Must be a .foo file.")
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238 // .expectOneOrMoreArgs("<source>", KJ_BIND_METHOD(*this, processInput))
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239 // .build();
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240 // }
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241 //
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242 // private:
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243 // bool all = false;
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244 // kj::StringPtr outputFile;
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245 // kj::ProcessContext& context;
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246 // };
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247
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248 public:
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249 MainBuilder(ProcessContext& context, StringPtr version,
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250 StringPtr briefDescription, StringPtr extendedDescription = nullptr);
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251 ~MainBuilder() noexcept(false);
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252
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253 class OptionName {
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254 public:
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255 OptionName() = default;
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256 inline OptionName(char shortName): isLong(false), shortName(shortName) {}
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257 inline OptionName(const char* longName): isLong(true), longName(longName) {}
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258
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259 private:
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260 bool isLong;
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261 union {
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262 char shortName;
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263 const char* longName;
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264 };
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265 friend class MainBuilder;
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266 };
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267
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268 class Validity {
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269 public:
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270 inline Validity(bool valid) {
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271 if (!valid) errorMessage = heapString("invalid argument");
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272 }
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273 inline Validity(const char* errorMessage)
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274 : errorMessage(heapString(errorMessage)) {}
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275 inline Validity(String&& errorMessage)
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276 : errorMessage(kj::mv(errorMessage)) {}
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277
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278 inline const Maybe<String>& getError() const { return errorMessage; }
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279 inline Maybe<String> releaseError() { return kj::mv(errorMessage); }
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280
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281 private:
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282 Maybe<String> errorMessage;
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283 friend class MainBuilder;
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284 };
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285
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286 MainBuilder& addOption(std::initializer_list<OptionName> names, Function<Validity()> callback,
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287 StringPtr helpText);
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288 // Defines a new option (flag). `names` is a list of characters and strings that can be used to
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289 // specify the option on the command line. Single-character names are used with "-" while string
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290 // names are used with "--". `helpText` is a natural-language description of the flag.
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291 //
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292 // `callback` is called when the option is seen. Its return value indicates whether the option
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293 // was accepted. If not, further option processing stops, and error is written, and the process
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294 // exits.
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295 //
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296 // Example:
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297 //
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298 // builder.addOption({'a', "all"}, KJ_BIND_METHOD(*this, showAll), "Show all files.");
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299 //
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300 // This option could be specified in the following ways:
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301 //
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302 // -a
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303 // --all
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304 //
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305 // Note that single-character option names can be combined into a single argument. For example,
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306 // `-abcd` is equivalent to `-a -b -c -d`.
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307 //
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308 // The help text for this option would look like:
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309 //
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310 // -a, --all
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311 // Show all files.
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312 //
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313 // Note that help text is automatically word-wrapped.
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314
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315 MainBuilder& addOptionWithArg(std::initializer_list<OptionName> names,
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316 Function<Validity(StringPtr)> callback,
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317 StringPtr argumentTitle, StringPtr helpText);
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318 // Like `addOption()`, but adds an option which accepts an argument. `argumentTitle` is used in
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319 // the help text. The argument text is passed to the callback.
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320 //
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321 // Example:
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322 //
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323 // builder.addOptionWithArg({'o', "output"}, KJ_BIND_METHOD(*this, setOutput),
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324 // "<filename>", "Output to <filename>.");
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325 //
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326 // This option could be specified with an argument of "foo" in the following ways:
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327 //
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328 // -ofoo
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329 // -o foo
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330 // --output=foo
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331 // --output foo
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332 //
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333 // Note that single-character option names can be combined, but only the last option can have an
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334 // argument, since the characters after the option letter are interpreted as the argument. E.g.
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335 // `-abofoo` would be equivalent to `-a -b -o foo`.
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336 //
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337 // The help text for this option would look like:
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338 //
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339 // -o FILENAME, --output=FILENAME
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340 // Output to FILENAME.
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341
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342 MainBuilder& addSubCommand(StringPtr name, Function<MainFunc()> getSubParser,
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343 StringPtr briefHelpText);
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344 // If exactly the given name is seen as an argument, invoke getSubParser() and then pass all
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345 // remaining arguments to the parser it returns. This is useful for implementing commands which
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346 // have lots of sub-commands, like "git" (which has sub-commands "checkout", "branch", "pull",
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347 // etc.).
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348 //
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349 // `getSubParser` is only called if the command is seen. This avoids building main functions
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350 // for commands that aren't used.
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351 //
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352 // `briefHelpText` should be brief enough to show immediately after the command name on a single
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353 // line. It will not be wrapped. Users can use the built-in "help" command to get extended
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354 // help on a particular command.
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355
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356 MainBuilder& expectArg(StringPtr title, Function<Validity(StringPtr)> callback);
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357 MainBuilder& expectOptionalArg(StringPtr title, Function<Validity(StringPtr)> callback);
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358 MainBuilder& expectZeroOrMoreArgs(StringPtr title, Function<Validity(StringPtr)> callback);
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359 MainBuilder& expectOneOrMoreArgs(StringPtr title, Function<Validity(StringPtr)> callback);
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360 // Set callbacks to handle arguments. `expectArg()` and `expectOptionalArg()` specify positional
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361 // arguments with special handling, while `expect{Zero,One}OrMoreArgs()` specifies a handler for
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362 // an argument list (the handler is called once for each argument in the list). `title`
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363 // specifies how the argument should be represented in the usage text.
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364 //
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365 // All options callbacks are called before argument callbacks, regardless of their ordering on
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366 // the command line. This matches GNU getopt's behavior of permuting non-flag arguments to the
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367 // end of the argument list. Also matching getopt, the special option "--" indicates that the
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368 // rest of the command line is all arguments, not options, even if they start with '-'.
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369 //
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370 // The interpretation of positional arguments is fairly flexible. The non-optional arguments can
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371 // be expected at the beginning, end, or in the middle. If more arguments are specified than
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372 // the number of non-optional args, they are assigned to the optional argument handlers in the
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373 // order of registration.
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374 //
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375 // For example, say you called:
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376 // builder.expectArg("<foo>", ...);
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377 // builder.expectOptionalArg("<bar>", ...);
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378 // builder.expectArg("<baz>", ...);
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379 // builder.expectZeroOrMoreArgs("<qux>", ...);
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380 // builder.expectArg("<corge>", ...);
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381 //
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382 // This command requires at least three arguments: foo, baz, and corge. If four arguments are
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383 // given, the second is assigned to bar. If five or more arguments are specified, then the
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384 // arguments between the third and last are assigned to qux. Note that it never makes sense
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385 // to call `expect*OrMoreArgs()` more than once since only the first call would ever be used.
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386 //
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387 // In practice, you probably shouldn't create such complicated commands as in the above example.
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388 // But, this flexibility seems necessary to support commands where the first argument is special
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389 // as well as commands (like `cp`) where the last argument is special.
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390
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391 MainBuilder& callAfterParsing(Function<Validity()> callback);
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392 // Call the given function after all arguments have been parsed.
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393
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394 MainFunc build();
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395 // Build the "main" function, which simply parses the arguments. Once this returns, the
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396 // `MainBuilder` is no longer valid.
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397
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398 private:
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399 struct Impl;
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400 Own<Impl> impl;
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401
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402 class MainImpl;
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403 };
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404
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405 } // namespace kj
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406
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407 #endif // KJ_MAIN_H_
|