annotate src/capnproto-0.6.0/doc/faq.md @ 169:223a55898ab9 tip default

Add null config files
author Chris Cannam <cannam@all-day-breakfast.com>
date Mon, 02 Mar 2020 14:03:47 +0000
parents 45360b968bf4
children
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cannam@147 1 ---
cannam@147 2 layout: page
cannam@147 3 title: FAQ
cannam@147 4 ---
cannam@147 5
cannam@147 6 # FAQ
cannam@147 7
cannam@147 8 ## Design
cannam@147 9
cannam@147 10 ### Isn't I/O bandwidth more important than CPU usage? Is Cap'n Proto barking up the wrong tree?
cannam@147 11
cannam@147 12 It depends. What is your use case?
cannam@147 13
cannam@147 14 Are you communicating between two processes on the same machine? If so, you have unlimited
cannam@147 15 bandwidth, and you should be entirely concerned with CPU.
cannam@147 16
cannam@147 17 Are you communicating between two machines within the same datacenter? If so, it's unlikely that
cannam@147 18 you will saturate your network connection before your CPU. Possible, but unlikely.
cannam@147 19
cannam@147 20 Are you communicating across the general internet? In that case, bandwidth is probably your main
cannam@147 21 concern. Luckily, Cap'n Proto lets you choose to enable "packing" in this case, achieving similar
cannam@147 22 encoding size to Protocol Buffers while still being faster. And you can always add extra
cannam@147 23 compression on top of that.
cannam@147 24
cannam@147 25 ### Have you considered building the RPC system on ZeroMQ?
cannam@147 26
cannam@147 27 ZeroMQ (and its successor, Nanomsg) is a powerful technology for distributed computing. Its
cannam@147 28 design focuses on scenarios involving lots of stateless, fault-tolerant worker processes
cannam@147 29 communicating via various patterns, such as request/response, produce/consume, and
cannam@147 30 publish/subscribe. For big data processing where armies of stateless nodes make sense, pairing
cannam@147 31 Cap'n Proto with ZeroMQ would be an excellent choice -- and this is easy to do today, as ZeroMQ
cannam@147 32 is entirely serialization-agnostic.
cannam@147 33
cannam@147 34 That said, Cap'n Proto RPC takes a very different approach. Cap'n Proto's model focuses on
cannam@147 35 stateful servers interacting in complex, object-oriented ways. The model is better suited to
cannam@147 36 tasks involving applications with many heterogeneous components and interactions between
cannam@147 37 mutually-distrusting parties. Requests and responses can go in any direction. Objects have
cannam@147 38 state and so two calls to the same object had best go to the same machine. Load balancing and
cannam@147 39 fault tolerance is pushed up the stack, because without a large pool of homogeneous work there's
cannam@147 40 just no way to make them transparent at a low level.
cannam@147 41
cannam@147 42 Put concretely, you might build a search engine indexing pipeline on ZeroMQ, but an online
cannam@147 43 interactive spreadsheet editor would be better built on Cap'n Proto RPC.
cannam@147 44
cannam@147 45 (Actually, a distributed programming framework providing similar features to ZeroMQ could itself be
cannam@147 46 built on top of Cap'n Proto RPC.)
cannam@147 47
cannam@147 48 ### Aren't messages that contain pointers a huge security problem?
cannam@147 49
cannam@147 50 Not at all. Cap'n Proto bounds-checks each pointer when it is read and throws an exception or
cannam@147 51 returns a safe dummy value (your choice) if the pointer is out-of-bounds.
cannam@147 52
cannam@147 53 ### So it's not that you've eliminated parsing, you've just moved it to happen lazily?
cannam@147 54
cannam@147 55 No. Compared to Protobuf decoding, the time spent validating pointers while traversing a Cap'n
cannam@147 56 Proto message is negligible.
cannam@147 57
cannam@147 58 ### I think I heard somewhere that capability-based security doesn't work?
cannam@147 59
cannam@147 60 This was a popular myth in security circles way back in the 80's and 90's, based on an incomplete
cannam@147 61 understanding of what capabilities are and how to use them effectively. Read
cannam@147 62 [Capability Myths Demolished](http://zesty.ca/capmyths/usenix.pdf). (No really, read it;
cannam@147 63 it's awesome.)
cannam@147 64
cannam@147 65 ## Usage
cannam@147 66
cannam@147 67 ### How do I make a field "required", like in Protocol Buffers?
cannam@147 68
cannam@147 69 You don't. You may find this surprising, but the "required" keyword in Protocol Buffers turned
cannam@147 70 out to be a horrible mistake.
cannam@147 71
cannam@147 72 For background, in protocol buffers, a field could be marked "required" to indicate that parsing
cannam@147 73 should fail if the sender forgot to set the field before sending the message. Required fields were
cannam@147 74 encoded exactly the same as optional ones; the only difference was the extra validation.
cannam@147 75
cannam@147 76 The problem with this is, validation is sometimes more subtle than that. Sometimes, different
cannam@147 77 applications -- or different parts of the same application, or different versions of the same
cannam@147 78 application -- place different requirements on the same protocol. An application may want to
cannam@147 79 pass around partially-complete messages internally. A particular field that used to be required
cannam@147 80 might become optional. A new use case might call for almost exactly the same message type, minus
cannam@147 81 one field, at which point it may make more sense to reuse the type than to define a new one.
cannam@147 82
cannam@147 83 A field declared required, unfortunately, is required everywhere. The validation is baked into
cannam@147 84 the parser, and there's nothing you can do about it. Nothing, that is, except change the field
cannam@147 85 from "required" to "optional". But that's where the _real_ problems start.
cannam@147 86
cannam@147 87 Imagine a production environment in which two servers, Alice and Bob, exchange messages through a
cannam@147 88 message bus infrastructure running on a big corporate network. The message bus parses each message
cannam@147 89 just to examine the envelope and decide how to route it, without paying attention to any other
cannam@147 90 content. Often, messages from various applications are batched together and then split up again
cannam@147 91 downstream.
cannam@147 92
cannam@147 93 Now, at some point, Alice's developers decide that one of the fields in a deeply-nested message
cannam@147 94 commonly sent to Bob has become obsolete. To clean things up, they decide to remove it, so they
cannam@147 95 change the field from "required" to "optional". The developers aren't idiots, so they realize that
cannam@147 96 Bob needs to be updated as well. They make the changes to Bob, and just to be thorough they
cannam@147 97 run an integration test with Alice and Bob running in a test environment. The test environment
cannam@147 98 is always running the latest build of the message bus, but that's irrelevant anyway because the
cannam@147 99 message bus doesn't actually care about message contents; it only does routing. Protocols are
cannam@147 100 modified all the time without updating the message bus.
cannam@147 101
cannam@147 102 Satisfied with their testing, the devs push a new version of Alice to prod. Immediately,
cannam@147 103 everything breaks. And by "everything" I don't just mean Alice and Bob. Completely unrelated
cannam@147 104 servers are getting strange errors or failing to receive messages. The whole data center has
cannam@147 105 ground to a halt and the sysadmins are running around with their hair on fire.
cannam@147 106
cannam@147 107 What happened? Well, the message bus running in prod was still an older build from before the
cannam@147 108 protocol change. And even though the message bus doesn't care about message content, it _does_
cannam@147 109 need to parse every message just to read the envelope. And the protobuf parser checks the _entire_
cannam@147 110 message for missing required fields. So when Alice stopped sending that newly-optional field, the
cannam@147 111 whole message failed to parse, envelope and all. And to make matters worse, any other messages
cannam@147 112 that happened to be in the same batch _also_ failed to parse, causing errors in seemingly-unrelated
cannam@147 113 systems that share the bus.
cannam@147 114
cannam@147 115 Things like this have actually happened. At Google. Many times.
cannam@147 116
cannam@147 117 The right answer is for applications to do validation as-needed in application-level code. If you
cannam@147 118 want to detect when a client fails to set a particular field, give the field an invalid default
cannam@147 119 value and then check for that value on the server. Low-level infrastructure that doesn't care
cannam@147 120 about message content should not validate it at all.
cannam@147 121
cannam@147 122 Oh, and also, Cap'n Proto doesn't have any parsing step during which to check for required
cannam@147 123 fields. :)
cannam@147 124
cannam@147 125 ### How do I make a field optional?
cannam@147 126
cannam@147 127 Cap'n Proto has no notion of "optional" fields.
cannam@147 128
cannam@147 129 A primitive field always takes space on the wire whether you set it or not (although default-valued
cannam@147 130 fields will be compressed away if you enable packing). Such a field can be made semantically
cannam@147 131 optional by placing it in a union with a `Void` field:
cannam@147 132
cannam@147 133 {% highlight capnp %}
cannam@147 134 union {
cannam@147 135 age @0 :Int32;
cannam@147 136 ageUnknown @1 :Void;
cannam@147 137 }
cannam@147 138 {% endhighlight %}
cannam@147 139
cannam@147 140 However, this field still takes space on the wire, and in fact takes an extra 16 bits of space
cannam@147 141 for the union tag. A better approach may be to give the field a bogus default value and interpret
cannam@147 142 that value to mean "not present".
cannam@147 143
cannam@147 144 Pointer fields are a bit different. They start out "null", and you can check for nullness using
cannam@147 145 the `hasFoo()` accessor. You could use a null pointer to mean "not present". Note, though, that
cannam@147 146 calling `getFoo()` on a null pointer returns the default value, which is indistinguishable from a
cannam@147 147 legitimate value, so checking `hasFoo()` is in fact the _only_ way to detect nullness.
cannam@147 148
cannam@147 149 ### How do I resize a list?
cannam@147 150
cannam@147 151 Unfortunately, you can't. You have to know the size of your list upfront, before you initialize
cannam@147 152 any of the elements. This is an annoying side effect of arena allocation, which is a fundamental
cannam@147 153 part of Cap'n Proto's design: in order to avoid making a copy later, all of the pieces of the
cannam@147 154 message must be allocated in a tightly-packed segment of memory, with each new piece being added
cannam@147 155 to the end. If a previously-allocated piece is discarded, it leaves a hole, which wastes space.
cannam@147 156 Since Cap'n Proto lists are flat arrays, the only way to resize a list would be to discard the
cannam@147 157 existing list and allocate a new one, which would thus necessarily waste space.
cannam@147 158
cannam@147 159 In theory, a more complicated memory allocation algorithm could attempt to reuse the "holes" left
cannam@147 160 behind by discarded message pieces. However, it would be hard to make sure any new data inserted
cannam@147 161 into the space is exactly the right size. Fragmentation would result. And the allocator would
cannam@147 162 have to do a lot of extra bookkeeping that could be expensive. This would be sad, as arena
cannam@147 163 allocation is supposed to be cheap!
cannam@147 164
cannam@147 165 The only solution is to temporarily place your data into some other data structure (an
cannam@147 166 `std::vector`, perhaps) until you know how many elements you have, then allocate the list and copy.
cannam@147 167 On the bright side, you probably aren't losing much performance this way -- using vectors already
cannam@147 168 involves making copies every time the backing array grows. It's just annoying to code.
cannam@147 169
cannam@147 170 Keep in mind that you can use [orphans](cxx.html#orphans) to allocate sub-objects before you have
cannam@147 171 a place to put them. But, also note that you cannot allocate elements of a struct list as orphans
cannam@147 172 and then put them together as a list later, because struct lists are encoded as a flat array of
cannam@147 173 struct values, not an array of pointers to struct values. You can, however, allocate any inner
cannam@147 174 objects embedded within those structs as orphans.
cannam@147 175
cannam@147 176 ## Security
cannam@147 177
cannam@147 178 ### Is Cap'n Proto secure?
cannam@147 179
cannam@147 180 What is your threat model?
cannam@147 181
cannam@147 182 ### Sorry. Can Cap'n Proto be used to deserialize malicious messages?
cannam@147 183
cannam@147 184 Cap'n Proto's serialization layer is designed to be safe against malicious input. The Cap'n Proto implementation should never segfault, corrupt memory, leak secrets, execute attacker-specified code, consume excessive resources, etc. as a result of any sequence of input bytes. Moreover, the API is carefully designed to avoid putting app developers into situations where it is easy to write insecure code -- we consider it a bug in Cap'n Proto if apps commonly misuse it in a way that is a security problem.
cannam@147 185
cannam@147 186 With all that said, Cap'n Proto's C++ reference implementation has not yet undergone a formal security review. It may have bugs.
cannam@147 187
cannam@147 188 ### Is it safe to use Cap'n Proto RPC with a malicious peer?
cannam@147 189
cannam@147 190 Cap'n Proto's RPC layer is explicitly designed to be useful for interactions between mutually-distrusting parties. Its capability-based security model makes it easy to express complex interactions securely.
cannam@147 191
cannam@147 192 At this time, the RPC layer is not robust against resource exhaustion attacks, possibly allowing denials of service.
cannam@147 193
cannam@147 194 ### Is Cap'n Proto encrypted?
cannam@147 195
cannam@147 196 Cap'n Proto may be layered on top of an existing encrypted transport, such as TLS, but at this time it is the application's responsibility to add this layer. We plan to integrate this into the Cap'n Proto library proper in the future.
cannam@147 197
cannam@147 198 ### How do I report security bugs?
cannam@147 199
cannam@147 200 Please email [security@sandstorm.io](mailto:security@sandstorm.io).
cannam@147 201
cannam@147 202 ## Sandstorm
cannam@147 203
cannam@147 204 ### How does Cap'n Proto relate to Sandstorm.io?
cannam@147 205
cannam@147 206 [Sandstorm.io](https://sandstorm.io) is an Open Source project and startup founded by Kenton, the author of Cap'n Proto. Cap'n Proto is owned and developed by Sandstorm the company and heavily used in Sandstorm the project.
cannam@147 207
cannam@147 208 ### How does Sandstorm use Cap'n Proto?
cannam@147 209
cannam@147 210 See [this Sandstorm blog post](https://blog.sandstorm.io/news/2014-12-15-capnproto-0.5.html).
cannam@147 211