annotate src/zlib-1.2.7/deflate.h @ 23:619f715526df sv_v2.1

Update Vamp plugin SDK to 2.5
author Chris Cannam
date Thu, 09 May 2013 10:52:46 +0100
parents e13257ea84a4
children
rev   line source
Chris@4 1 /* deflate.h -- internal compression state
Chris@4 2 * Copyright (C) 1995-2012 Jean-loup Gailly
Chris@4 3 * For conditions of distribution and use, see copyright notice in zlib.h
Chris@4 4 */
Chris@4 5
Chris@4 6 /* WARNING: this file should *not* be used by applications. It is
Chris@4 7 part of the implementation of the compression library and is
Chris@4 8 subject to change. Applications should only use zlib.h.
Chris@4 9 */
Chris@4 10
Chris@4 11 /* @(#) $Id$ */
Chris@4 12
Chris@4 13 #ifndef DEFLATE_H
Chris@4 14 #define DEFLATE_H
Chris@4 15
Chris@4 16 #include "zutil.h"
Chris@4 17
Chris@4 18 /* define NO_GZIP when compiling if you want to disable gzip header and
Chris@4 19 trailer creation by deflate(). NO_GZIP would be used to avoid linking in
Chris@4 20 the crc code when it is not needed. For shared libraries, gzip encoding
Chris@4 21 should be left enabled. */
Chris@4 22 #ifndef NO_GZIP
Chris@4 23 # define GZIP
Chris@4 24 #endif
Chris@4 25
Chris@4 26 /* ===========================================================================
Chris@4 27 * Internal compression state.
Chris@4 28 */
Chris@4 29
Chris@4 30 #define LENGTH_CODES 29
Chris@4 31 /* number of length codes, not counting the special END_BLOCK code */
Chris@4 32
Chris@4 33 #define LITERALS 256
Chris@4 34 /* number of literal bytes 0..255 */
Chris@4 35
Chris@4 36 #define L_CODES (LITERALS+1+LENGTH_CODES)
Chris@4 37 /* number of Literal or Length codes, including the END_BLOCK code */
Chris@4 38
Chris@4 39 #define D_CODES 30
Chris@4 40 /* number of distance codes */
Chris@4 41
Chris@4 42 #define BL_CODES 19
Chris@4 43 /* number of codes used to transfer the bit lengths */
Chris@4 44
Chris@4 45 #define HEAP_SIZE (2*L_CODES+1)
Chris@4 46 /* maximum heap size */
Chris@4 47
Chris@4 48 #define MAX_BITS 15
Chris@4 49 /* All codes must not exceed MAX_BITS bits */
Chris@4 50
Chris@4 51 #define Buf_size 16
Chris@4 52 /* size of bit buffer in bi_buf */
Chris@4 53
Chris@4 54 #define INIT_STATE 42
Chris@4 55 #define EXTRA_STATE 69
Chris@4 56 #define NAME_STATE 73
Chris@4 57 #define COMMENT_STATE 91
Chris@4 58 #define HCRC_STATE 103
Chris@4 59 #define BUSY_STATE 113
Chris@4 60 #define FINISH_STATE 666
Chris@4 61 /* Stream status */
Chris@4 62
Chris@4 63
Chris@4 64 /* Data structure describing a single value and its code string. */
Chris@4 65 typedef struct ct_data_s {
Chris@4 66 union {
Chris@4 67 ush freq; /* frequency count */
Chris@4 68 ush code; /* bit string */
Chris@4 69 } fc;
Chris@4 70 union {
Chris@4 71 ush dad; /* father node in Huffman tree */
Chris@4 72 ush len; /* length of bit string */
Chris@4 73 } dl;
Chris@4 74 } FAR ct_data;
Chris@4 75
Chris@4 76 #define Freq fc.freq
Chris@4 77 #define Code fc.code
Chris@4 78 #define Dad dl.dad
Chris@4 79 #define Len dl.len
Chris@4 80
Chris@4 81 typedef struct static_tree_desc_s static_tree_desc;
Chris@4 82
Chris@4 83 typedef struct tree_desc_s {
Chris@4 84 ct_data *dyn_tree; /* the dynamic tree */
Chris@4 85 int max_code; /* largest code with non zero frequency */
Chris@4 86 static_tree_desc *stat_desc; /* the corresponding static tree */
Chris@4 87 } FAR tree_desc;
Chris@4 88
Chris@4 89 typedef ush Pos;
Chris@4 90 typedef Pos FAR Posf;
Chris@4 91 typedef unsigned IPos;
Chris@4 92
Chris@4 93 /* A Pos is an index in the character window. We use short instead of int to
Chris@4 94 * save space in the various tables. IPos is used only for parameter passing.
Chris@4 95 */
Chris@4 96
Chris@4 97 typedef struct internal_state {
Chris@4 98 z_streamp strm; /* pointer back to this zlib stream */
Chris@4 99 int status; /* as the name implies */
Chris@4 100 Bytef *pending_buf; /* output still pending */
Chris@4 101 ulg pending_buf_size; /* size of pending_buf */
Chris@4 102 Bytef *pending_out; /* next pending byte to output to the stream */
Chris@4 103 uInt pending; /* nb of bytes in the pending buffer */
Chris@4 104 int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
Chris@4 105 gz_headerp gzhead; /* gzip header information to write */
Chris@4 106 uInt gzindex; /* where in extra, name, or comment */
Chris@4 107 Byte method; /* STORED (for zip only) or DEFLATED */
Chris@4 108 int last_flush; /* value of flush param for previous deflate call */
Chris@4 109
Chris@4 110 /* used by deflate.c: */
Chris@4 111
Chris@4 112 uInt w_size; /* LZ77 window size (32K by default) */
Chris@4 113 uInt w_bits; /* log2(w_size) (8..16) */
Chris@4 114 uInt w_mask; /* w_size - 1 */
Chris@4 115
Chris@4 116 Bytef *window;
Chris@4 117 /* Sliding window. Input bytes are read into the second half of the window,
Chris@4 118 * and move to the first half later to keep a dictionary of at least wSize
Chris@4 119 * bytes. With this organization, matches are limited to a distance of
Chris@4 120 * wSize-MAX_MATCH bytes, but this ensures that IO is always
Chris@4 121 * performed with a length multiple of the block size. Also, it limits
Chris@4 122 * the window size to 64K, which is quite useful on MSDOS.
Chris@4 123 * To do: use the user input buffer as sliding window.
Chris@4 124 */
Chris@4 125
Chris@4 126 ulg window_size;
Chris@4 127 /* Actual size of window: 2*wSize, except when the user input buffer
Chris@4 128 * is directly used as sliding window.
Chris@4 129 */
Chris@4 130
Chris@4 131 Posf *prev;
Chris@4 132 /* Link to older string with same hash index. To limit the size of this
Chris@4 133 * array to 64K, this link is maintained only for the last 32K strings.
Chris@4 134 * An index in this array is thus a window index modulo 32K.
Chris@4 135 */
Chris@4 136
Chris@4 137 Posf *head; /* Heads of the hash chains or NIL. */
Chris@4 138
Chris@4 139 uInt ins_h; /* hash index of string to be inserted */
Chris@4 140 uInt hash_size; /* number of elements in hash table */
Chris@4 141 uInt hash_bits; /* log2(hash_size) */
Chris@4 142 uInt hash_mask; /* hash_size-1 */
Chris@4 143
Chris@4 144 uInt hash_shift;
Chris@4 145 /* Number of bits by which ins_h must be shifted at each input
Chris@4 146 * step. It must be such that after MIN_MATCH steps, the oldest
Chris@4 147 * byte no longer takes part in the hash key, that is:
Chris@4 148 * hash_shift * MIN_MATCH >= hash_bits
Chris@4 149 */
Chris@4 150
Chris@4 151 long block_start;
Chris@4 152 /* Window position at the beginning of the current output block. Gets
Chris@4 153 * negative when the window is moved backwards.
Chris@4 154 */
Chris@4 155
Chris@4 156 uInt match_length; /* length of best match */
Chris@4 157 IPos prev_match; /* previous match */
Chris@4 158 int match_available; /* set if previous match exists */
Chris@4 159 uInt strstart; /* start of string to insert */
Chris@4 160 uInt match_start; /* start of matching string */
Chris@4 161 uInt lookahead; /* number of valid bytes ahead in window */
Chris@4 162
Chris@4 163 uInt prev_length;
Chris@4 164 /* Length of the best match at previous step. Matches not greater than this
Chris@4 165 * are discarded. This is used in the lazy match evaluation.
Chris@4 166 */
Chris@4 167
Chris@4 168 uInt max_chain_length;
Chris@4 169 /* To speed up deflation, hash chains are never searched beyond this
Chris@4 170 * length. A higher limit improves compression ratio but degrades the
Chris@4 171 * speed.
Chris@4 172 */
Chris@4 173
Chris@4 174 uInt max_lazy_match;
Chris@4 175 /* Attempt to find a better match only when the current match is strictly
Chris@4 176 * smaller than this value. This mechanism is used only for compression
Chris@4 177 * levels >= 4.
Chris@4 178 */
Chris@4 179 # define max_insert_length max_lazy_match
Chris@4 180 /* Insert new strings in the hash table only if the match length is not
Chris@4 181 * greater than this length. This saves time but degrades compression.
Chris@4 182 * max_insert_length is used only for compression levels <= 3.
Chris@4 183 */
Chris@4 184
Chris@4 185 int level; /* compression level (1..9) */
Chris@4 186 int strategy; /* favor or force Huffman coding*/
Chris@4 187
Chris@4 188 uInt good_match;
Chris@4 189 /* Use a faster search when the previous match is longer than this */
Chris@4 190
Chris@4 191 int nice_match; /* Stop searching when current match exceeds this */
Chris@4 192
Chris@4 193 /* used by trees.c: */
Chris@4 194 /* Didn't use ct_data typedef below to suppress compiler warning */
Chris@4 195 struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
Chris@4 196 struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
Chris@4 197 struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
Chris@4 198
Chris@4 199 struct tree_desc_s l_desc; /* desc. for literal tree */
Chris@4 200 struct tree_desc_s d_desc; /* desc. for distance tree */
Chris@4 201 struct tree_desc_s bl_desc; /* desc. for bit length tree */
Chris@4 202
Chris@4 203 ush bl_count[MAX_BITS+1];
Chris@4 204 /* number of codes at each bit length for an optimal tree */
Chris@4 205
Chris@4 206 int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
Chris@4 207 int heap_len; /* number of elements in the heap */
Chris@4 208 int heap_max; /* element of largest frequency */
Chris@4 209 /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
Chris@4 210 * The same heap array is used to build all trees.
Chris@4 211 */
Chris@4 212
Chris@4 213 uch depth[2*L_CODES+1];
Chris@4 214 /* Depth of each subtree used as tie breaker for trees of equal frequency
Chris@4 215 */
Chris@4 216
Chris@4 217 uchf *l_buf; /* buffer for literals or lengths */
Chris@4 218
Chris@4 219 uInt lit_bufsize;
Chris@4 220 /* Size of match buffer for literals/lengths. There are 4 reasons for
Chris@4 221 * limiting lit_bufsize to 64K:
Chris@4 222 * - frequencies can be kept in 16 bit counters
Chris@4 223 * - if compression is not successful for the first block, all input
Chris@4 224 * data is still in the window so we can still emit a stored block even
Chris@4 225 * when input comes from standard input. (This can also be done for
Chris@4 226 * all blocks if lit_bufsize is not greater than 32K.)
Chris@4 227 * - if compression is not successful for a file smaller than 64K, we can
Chris@4 228 * even emit a stored file instead of a stored block (saving 5 bytes).
Chris@4 229 * This is applicable only for zip (not gzip or zlib).
Chris@4 230 * - creating new Huffman trees less frequently may not provide fast
Chris@4 231 * adaptation to changes in the input data statistics. (Take for
Chris@4 232 * example a binary file with poorly compressible code followed by
Chris@4 233 * a highly compressible string table.) Smaller buffer sizes give
Chris@4 234 * fast adaptation but have of course the overhead of transmitting
Chris@4 235 * trees more frequently.
Chris@4 236 * - I can't count above 4
Chris@4 237 */
Chris@4 238
Chris@4 239 uInt last_lit; /* running index in l_buf */
Chris@4 240
Chris@4 241 ushf *d_buf;
Chris@4 242 /* Buffer for distances. To simplify the code, d_buf and l_buf have
Chris@4 243 * the same number of elements. To use different lengths, an extra flag
Chris@4 244 * array would be necessary.
Chris@4 245 */
Chris@4 246
Chris@4 247 ulg opt_len; /* bit length of current block with optimal trees */
Chris@4 248 ulg static_len; /* bit length of current block with static trees */
Chris@4 249 uInt matches; /* number of string matches in current block */
Chris@4 250 uInt insert; /* bytes at end of window left to insert */
Chris@4 251
Chris@4 252 #ifdef DEBUG
Chris@4 253 ulg compressed_len; /* total bit length of compressed file mod 2^32 */
Chris@4 254 ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
Chris@4 255 #endif
Chris@4 256
Chris@4 257 ush bi_buf;
Chris@4 258 /* Output buffer. bits are inserted starting at the bottom (least
Chris@4 259 * significant bits).
Chris@4 260 */
Chris@4 261 int bi_valid;
Chris@4 262 /* Number of valid bits in bi_buf. All bits above the last valid bit
Chris@4 263 * are always zero.
Chris@4 264 */
Chris@4 265
Chris@4 266 ulg high_water;
Chris@4 267 /* High water mark offset in window for initialized bytes -- bytes above
Chris@4 268 * this are set to zero in order to avoid memory check warnings when
Chris@4 269 * longest match routines access bytes past the input. This is then
Chris@4 270 * updated to the new high water mark.
Chris@4 271 */
Chris@4 272
Chris@4 273 } FAR deflate_state;
Chris@4 274
Chris@4 275 /* Output a byte on the stream.
Chris@4 276 * IN assertion: there is enough room in pending_buf.
Chris@4 277 */
Chris@4 278 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
Chris@4 279
Chris@4 280
Chris@4 281 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
Chris@4 282 /* Minimum amount of lookahead, except at the end of the input file.
Chris@4 283 * See deflate.c for comments about the MIN_MATCH+1.
Chris@4 284 */
Chris@4 285
Chris@4 286 #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
Chris@4 287 /* In order to simplify the code, particularly on 16 bit machines, match
Chris@4 288 * distances are limited to MAX_DIST instead of WSIZE.
Chris@4 289 */
Chris@4 290
Chris@4 291 #define WIN_INIT MAX_MATCH
Chris@4 292 /* Number of bytes after end of data in window to initialize in order to avoid
Chris@4 293 memory checker errors from longest match routines */
Chris@4 294
Chris@4 295 /* in trees.c */
Chris@4 296 void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
Chris@4 297 int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
Chris@4 298 void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
Chris@4 299 ulg stored_len, int last));
Chris@4 300 void ZLIB_INTERNAL _tr_flush_bits OF((deflate_state *s));
Chris@4 301 void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
Chris@4 302 void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
Chris@4 303 ulg stored_len, int last));
Chris@4 304
Chris@4 305 #define d_code(dist) \
Chris@4 306 ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
Chris@4 307 /* Mapping from a distance to a distance code. dist is the distance - 1 and
Chris@4 308 * must not have side effects. _dist_code[256] and _dist_code[257] are never
Chris@4 309 * used.
Chris@4 310 */
Chris@4 311
Chris@4 312 #ifndef DEBUG
Chris@4 313 /* Inline versions of _tr_tally for speed: */
Chris@4 314
Chris@4 315 #if defined(GEN_TREES_H) || !defined(STDC)
Chris@4 316 extern uch ZLIB_INTERNAL _length_code[];
Chris@4 317 extern uch ZLIB_INTERNAL _dist_code[];
Chris@4 318 #else
Chris@4 319 extern const uch ZLIB_INTERNAL _length_code[];
Chris@4 320 extern const uch ZLIB_INTERNAL _dist_code[];
Chris@4 321 #endif
Chris@4 322
Chris@4 323 # define _tr_tally_lit(s, c, flush) \
Chris@4 324 { uch cc = (c); \
Chris@4 325 s->d_buf[s->last_lit] = 0; \
Chris@4 326 s->l_buf[s->last_lit++] = cc; \
Chris@4 327 s->dyn_ltree[cc].Freq++; \
Chris@4 328 flush = (s->last_lit == s->lit_bufsize-1); \
Chris@4 329 }
Chris@4 330 # define _tr_tally_dist(s, distance, length, flush) \
Chris@4 331 { uch len = (length); \
Chris@4 332 ush dist = (distance); \
Chris@4 333 s->d_buf[s->last_lit] = dist; \
Chris@4 334 s->l_buf[s->last_lit++] = len; \
Chris@4 335 dist--; \
Chris@4 336 s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
Chris@4 337 s->dyn_dtree[d_code(dist)].Freq++; \
Chris@4 338 flush = (s->last_lit == s->lit_bufsize-1); \
Chris@4 339 }
Chris@4 340 #else
Chris@4 341 # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
Chris@4 342 # define _tr_tally_dist(s, distance, length, flush) \
Chris@4 343 flush = _tr_tally(s, distance, length)
Chris@4 344 #endif
Chris@4 345
Chris@4 346 #endif /* DEFLATE_H */