annotate src/fftw-3.3.3/kernel/cpy1d.c @ 23:619f715526df sv_v2.1

Update Vamp plugin SDK to 2.5
author Chris Cannam
date Thu, 09 May 2013 10:52:46 +0100
parents 37bf6b4a2645
children
rev   line source
Chris@10 1 /*
Chris@10 2 * Copyright (c) 2003, 2007-11 Matteo Frigo
Chris@10 3 * Copyright (c) 2003, 2007-11 Massachusetts Institute of Technology
Chris@10 4 *
Chris@10 5 * This program is free software; you can redistribute it and/or modify
Chris@10 6 * it under the terms of the GNU General Public License as published by
Chris@10 7 * the Free Software Foundation; either version 2 of the License, or
Chris@10 8 * (at your option) any later version.
Chris@10 9 *
Chris@10 10 * This program is distributed in the hope that it will be useful,
Chris@10 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
Chris@10 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Chris@10 13 * GNU General Public License for more details.
Chris@10 14 *
Chris@10 15 * You should have received a copy of the GNU General Public License
Chris@10 16 * along with this program; if not, write to the Free Software
Chris@10 17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Chris@10 18 *
Chris@10 19 */
Chris@10 20
Chris@10 21 /* out of place 1D copy routine */
Chris@10 22 #include "ifftw.h"
Chris@10 23
Chris@10 24 void X(cpy1d)(R *I, R *O, INT n0, INT is0, INT os0, INT vl)
Chris@10 25 {
Chris@10 26 INT i0, v;
Chris@10 27
Chris@10 28 A(I != O);
Chris@10 29 switch (vl) {
Chris@10 30 case 1:
Chris@10 31 if ((n0 & 1) || is0 != 1 || os0 != 1) {
Chris@10 32 for (; n0 > 0; --n0, I += is0, O += os0)
Chris@10 33 *O = *I;
Chris@10 34 break;
Chris@10 35 }
Chris@10 36 n0 /= 2; is0 = 2; os0 = 2;
Chris@10 37 /* fall through */
Chris@10 38 case 2:
Chris@10 39 if ((n0 & 1) || is0 != 2 || os0 != 2) {
Chris@10 40 for (; n0 > 0; --n0, I += is0, O += os0) {
Chris@10 41 R x0 = I[0];
Chris@10 42 R x1 = I[1];
Chris@10 43 O[0] = x0;
Chris@10 44 O[1] = x1;
Chris@10 45 }
Chris@10 46 break;
Chris@10 47 }
Chris@10 48 n0 /= 2; is0 = 4; os0 = 4;
Chris@10 49 /* fall through */
Chris@10 50 case 4:
Chris@10 51 for (; n0 > 0; --n0, I += is0, O += os0) {
Chris@10 52 R x0 = I[0];
Chris@10 53 R x1 = I[1];
Chris@10 54 R x2 = I[2];
Chris@10 55 R x3 = I[3];
Chris@10 56 O[0] = x0;
Chris@10 57 O[1] = x1;
Chris@10 58 O[2] = x2;
Chris@10 59 O[3] = x3;
Chris@10 60 }
Chris@10 61 break;
Chris@10 62 default:
Chris@10 63 for (i0 = 0; i0 < n0; ++i0)
Chris@10 64 for (v = 0; v < vl; ++v) {
Chris@10 65 R x0 = I[i0 * is0 + v];
Chris@10 66 O[i0 * os0 + v] = x0;
Chris@10 67 }
Chris@10 68 break;
Chris@10 69 }
Chris@10 70 }