annotate src/portaudio_20140130/examples/paex_ocean_shore.c @ 53:e1712f7d74a4

Rebuild with DW2 exception handling to match Qt
author Chris Cannam
date Thu, 27 Oct 2016 10:26:57 +0100
parents 7ddb4fc30dac
children
rev   line source
Chris@39 1 /** @file paex_ocean_shore.c
Chris@39 2 @ingroup examples_src
Chris@39 3 @brief Generate Pink Noise using Gardner method, and make "waves". Provides an example of how to
Chris@39 4 post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer.
Chris@39 5
Chris@39 6 Optimization suggested by James McCartney uses a tree
Chris@39 7 to select which random value to replace.
Chris@39 8 <pre>
Chris@39 9 x x x x x x x x x x x x x x x x
Chris@39 10 x x x x x x x x
Chris@39 11 x x x x
Chris@39 12 x x
Chris@39 13 x
Chris@39 14 </pre>
Chris@39 15 Tree is generated by counting trailing zeros in an increasing index.
Chris@39 16 When the index is zero, no random number is selected.
Chris@39 17
Chris@39 18 @author Phil Burk http://www.softsynth.com
Chris@39 19 Robert Bielik
Chris@39 20 */
Chris@39 21 /*
Chris@39 22 * $Id: paex_ocean_shore.c 1816 2012-02-22 12:20:26Z robiwan $
Chris@39 23 *
Chris@39 24 * This program uses the PortAudio Portable Audio Library.
Chris@39 25 * For more information see: http://www.portaudio.com
Chris@39 26 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
Chris@39 27 *
Chris@39 28 * Permission is hereby granted, free of charge, to any person obtaining
Chris@39 29 * a copy of this software and associated documentation files
Chris@39 30 * (the "Software"), to deal in the Software without restriction,
Chris@39 31 * including without limitation the rights to use, copy, modify, merge,
Chris@39 32 * publish, distribute, sublicense, and/or sell copies of the Software,
Chris@39 33 * and to permit persons to whom the Software is furnished to do so,
Chris@39 34 * subject to the following conditions:
Chris@39 35 *
Chris@39 36 * The above copyright notice and this permission notice shall be
Chris@39 37 * included in all copies or substantial portions of the Software.
Chris@39 38 *
Chris@39 39 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
Chris@39 40 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
Chris@39 41 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
Chris@39 42 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
Chris@39 43 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
Chris@39 44 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
Chris@39 45 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Chris@39 46 */
Chris@39 47
Chris@39 48 /*
Chris@39 49 * The text above constitutes the entire PortAudio license; however,
Chris@39 50 * the PortAudio community also makes the following non-binding requests:
Chris@39 51 *
Chris@39 52 * Any person wishing to distribute modifications to the Software is
Chris@39 53 * requested to send the modifications to the original developer so that
Chris@39 54 * they can be incorporated into the canonical version. It is also
Chris@39 55 * requested that these non-binding requests be included along with the
Chris@39 56 * license above.
Chris@39 57 */
Chris@39 58
Chris@39 59 #include <stdio.h>
Chris@39 60 #include <stdlib.h>
Chris@39 61 #include <string.h>
Chris@39 62 #include <math.h>
Chris@39 63 #include <time.h>
Chris@39 64
Chris@39 65 #include "portaudio.h"
Chris@39 66 #include "pa_ringbuffer.h"
Chris@39 67 #include "pa_util.h"
Chris@39 68
Chris@39 69 #define PINK_MAX_RANDOM_ROWS (30)
Chris@39 70 #define PINK_RANDOM_BITS (24)
Chris@39 71 #define PINK_RANDOM_SHIFT ((sizeof(long)*8)-PINK_RANDOM_BITS)
Chris@39 72
Chris@39 73 typedef struct
Chris@39 74 {
Chris@39 75 long pink_Rows[PINK_MAX_RANDOM_ROWS];
Chris@39 76 long pink_RunningSum; /* Used to optimize summing of generators. */
Chris@39 77 int pink_Index; /* Incremented each sample. */
Chris@39 78 int pink_IndexMask; /* Index wrapped by ANDing with this mask. */
Chris@39 79 float pink_Scalar; /* Used to scale within range of -1.0 to +1.0 */
Chris@39 80 }
Chris@39 81 PinkNoise;
Chris@39 82
Chris@39 83 typedef struct
Chris@39 84 {
Chris@39 85 float bq_b0;
Chris@39 86 float bq_b1;
Chris@39 87 float bq_b2;
Chris@39 88 float bq_a1;
Chris@39 89 float bq_a2;
Chris@39 90 } BiQuad;
Chris@39 91
Chris@39 92 typedef enum
Chris@39 93 {
Chris@39 94 State_kAttack,
Chris@39 95 State_kPreDecay,
Chris@39 96 State_kDecay,
Chris@39 97 State_kCnt,
Chris@39 98 } EnvState;
Chris@39 99
Chris@39 100 typedef struct
Chris@39 101 {
Chris@39 102 PinkNoise wave_left;
Chris@39 103 PinkNoise wave_right;
Chris@39 104
Chris@39 105 BiQuad wave_bq_coeffs;
Chris@39 106 float wave_bq_left[2];
Chris@39 107 float wave_bq_right[2];
Chris@39 108
Chris@39 109 EnvState wave_envelope_state;
Chris@39 110 float wave_envelope_level;
Chris@39 111 float wave_envelope_max_level;
Chris@39 112 float wave_pan_left;
Chris@39 113 float wave_pan_right;
Chris@39 114 float wave_attack_incr;
Chris@39 115 float wave_decay_incr;
Chris@39 116
Chris@39 117 } OceanWave;
Chris@39 118
Chris@39 119 /* Prototypes */
Chris@39 120 static unsigned long GenerateRandomNumber( void );
Chris@39 121 void InitializePinkNoise( PinkNoise *pink, int numRows );
Chris@39 122 float GeneratePinkNoise( PinkNoise *pink );
Chris@39 123 unsigned GenerateWave( OceanWave* wave, float* output, unsigned noOfFrames);
Chris@39 124
Chris@39 125 /************************************************************/
Chris@39 126 /* Calculate pseudo-random 32 bit number based on linear congruential method. */
Chris@39 127 static unsigned long GenerateRandomNumber( void )
Chris@39 128 {
Chris@39 129 /* Change this seed for different random sequences. */
Chris@39 130 static unsigned long randSeed = 22222;
Chris@39 131 randSeed = (randSeed * 196314165) + 907633515;
Chris@39 132 return randSeed;
Chris@39 133 }
Chris@39 134
Chris@39 135 /************************************************************/
Chris@39 136 /* Setup PinkNoise structure for N rows of generators. */
Chris@39 137 void InitializePinkNoise( PinkNoise *pink, int numRows )
Chris@39 138 {
Chris@39 139 int i;
Chris@39 140 long pmax;
Chris@39 141 pink->pink_Index = 0;
Chris@39 142 pink->pink_IndexMask = (1<<numRows) - 1;
Chris@39 143 /* Calculate maximum possible signed random value. Extra 1 for white noise always added. */
Chris@39 144 pmax = (numRows + 1) * (1<<(PINK_RANDOM_BITS-1));
Chris@39 145 pink->pink_Scalar = 1.0f / pmax;
Chris@39 146 /* Initialize rows. */
Chris@39 147 for( i=0; i<numRows; i++ ) pink->pink_Rows[i] = 0;
Chris@39 148 pink->pink_RunningSum = 0;
Chris@39 149 }
Chris@39 150
Chris@39 151 /* Generate Pink noise values between -1.0 and +1.0 */
Chris@39 152 float GeneratePinkNoise( PinkNoise *pink )
Chris@39 153 {
Chris@39 154 long newRandom;
Chris@39 155 long sum;
Chris@39 156 float output;
Chris@39 157 /* Increment and mask index. */
Chris@39 158 pink->pink_Index = (pink->pink_Index + 1) & pink->pink_IndexMask;
Chris@39 159 /* If index is zero, don't update any random values. */
Chris@39 160 if( pink->pink_Index != 0 )
Chris@39 161 {
Chris@39 162 /* Determine how many trailing zeros in PinkIndex. */
Chris@39 163 /* This algorithm will hang if n==0 so test first. */
Chris@39 164 int numZeros = 0;
Chris@39 165 int n = pink->pink_Index;
Chris@39 166 while( (n & 1) == 0 )
Chris@39 167 {
Chris@39 168 n = n >> 1;
Chris@39 169 numZeros++;
Chris@39 170 }
Chris@39 171 /* Replace the indexed ROWS random value.
Chris@39 172 * Subtract and add back to RunningSum instead of adding all the random
Chris@39 173 * values together. Only one changes each time.
Chris@39 174 */
Chris@39 175 pink->pink_RunningSum -= pink->pink_Rows[numZeros];
Chris@39 176 newRandom = ((long)GenerateRandomNumber()) >> PINK_RANDOM_SHIFT;
Chris@39 177 pink->pink_RunningSum += newRandom;
Chris@39 178 pink->pink_Rows[numZeros] = newRandom;
Chris@39 179 }
Chris@39 180
Chris@39 181 /* Add extra white noise value. */
Chris@39 182 newRandom = ((long)GenerateRandomNumber()) >> PINK_RANDOM_SHIFT;
Chris@39 183 sum = pink->pink_RunningSum + newRandom;
Chris@39 184 /* Scale to range of -1.0 to 0.9999. */
Chris@39 185 output = pink->pink_Scalar * sum;
Chris@39 186 return output;
Chris@39 187 }
Chris@39 188
Chris@39 189 float ProcessBiquad(const BiQuad* coeffs, float* memory, float input)
Chris@39 190 {
Chris@39 191 float w = input - coeffs->bq_a1 * memory[0] - coeffs->bq_a2 * memory[1];
Chris@39 192 float out = coeffs->bq_b1 * memory[0] + coeffs->bq_b2 * memory[1] + coeffs->bq_b0 * w;
Chris@39 193 memory[1] = memory[0];
Chris@39 194 memory[0] = w;
Chris@39 195 return out;
Chris@39 196 }
Chris@39 197
Chris@39 198 static const float one_over_2Q_LP = 0.3f;
Chris@39 199 static const float one_over_2Q_HP = 1.0f;
Chris@39 200
Chris@39 201 unsigned GenerateWave( OceanWave* wave, float* output, unsigned noOfFrames )
Chris@39 202 {
Chris@39 203 unsigned retval=0,i;
Chris@39 204 float targetLevel, levelIncr, currentLevel;
Chris@39 205 switch (wave->wave_envelope_state)
Chris@39 206 {
Chris@39 207 case State_kAttack:
Chris@39 208 targetLevel = noOfFrames * wave->wave_attack_incr + wave->wave_envelope_level;
Chris@39 209 if (targetLevel >= wave->wave_envelope_max_level)
Chris@39 210 {
Chris@39 211 /* Go to decay state */
Chris@39 212 wave->wave_envelope_state = State_kPreDecay;
Chris@39 213 targetLevel = wave->wave_envelope_max_level;
Chris@39 214 }
Chris@39 215 /* Calculate lowpass biquad coeffs
Chris@39 216
Chris@39 217 alpha = sin(w0)/(2*Q)
Chris@39 218
Chris@39 219 b0 = (1 - cos(w0))/2
Chris@39 220 b1 = 1 - cos(w0)
Chris@39 221 b2 = (1 - cos(w0))/2
Chris@39 222 a0 = 1 + alpha
Chris@39 223 a1 = -2*cos(w0)
Chris@39 224 a2 = 1 - alpha
Chris@39 225
Chris@39 226 w0 = [0 - pi[
Chris@39 227 */
Chris@39 228 {
Chris@39 229 const float w0 = 3.141592654f * targetLevel / wave->wave_envelope_max_level;
Chris@39 230 const float alpha = sinf(w0) * one_over_2Q_LP;
Chris@39 231 const float cosw0 = cosf(w0);
Chris@39 232 const float a0_fact = 1.0f / (1.0f + alpha);
Chris@39 233 wave->wave_bq_coeffs.bq_b1 = (1.0f - cosw0) * a0_fact;
Chris@39 234 wave->wave_bq_coeffs.bq_b0 = wave->wave_bq_coeffs.bq_b1 * 0.5f;
Chris@39 235 wave->wave_bq_coeffs.bq_b2 = wave->wave_bq_coeffs.bq_b0;
Chris@39 236 wave->wave_bq_coeffs.bq_a2 = (1.0f - alpha) * a0_fact;
Chris@39 237 wave->wave_bq_coeffs.bq_a1 = -2.0f * cosw0 * a0_fact;
Chris@39 238 }
Chris@39 239 break;
Chris@39 240
Chris@39 241 case State_kPreDecay:
Chris@39 242 /* Reset biquad state */
Chris@39 243 memset(wave->wave_bq_left, 0, 2 * sizeof(float));
Chris@39 244 memset(wave->wave_bq_right, 0, 2 * sizeof(float));
Chris@39 245 wave->wave_envelope_state = State_kDecay;
Chris@39 246
Chris@39 247 /* Deliberate fall-through */
Chris@39 248
Chris@39 249 case State_kDecay:
Chris@39 250 targetLevel = noOfFrames * wave->wave_decay_incr + wave->wave_envelope_level;
Chris@39 251 if (targetLevel < 0.001f)
Chris@39 252 {
Chris@39 253 /* < -60 dB, we're done */
Chris@39 254 wave->wave_envelope_state = 3;
Chris@39 255 retval = 1;
Chris@39 256 }
Chris@39 257 /* Calculate highpass biquad coeffs
Chris@39 258
Chris@39 259 alpha = sin(w0)/(2*Q)
Chris@39 260
Chris@39 261 b0 = (1 + cos(w0))/2
Chris@39 262 b1 = -(1 + cos(w0))
Chris@39 263 b2 = (1 + cos(w0))/2
Chris@39 264 a0 = 1 + alpha
Chris@39 265 a1 = -2*cos(w0)
Chris@39 266 a2 = 1 - alpha
Chris@39 267
Chris@39 268 w0 = [0 - pi/2[
Chris@39 269 */
Chris@39 270 {
Chris@39 271 const float v = targetLevel / wave->wave_envelope_max_level;
Chris@39 272 const float w0 = 1.5707963f * (1.0f - (v*v));
Chris@39 273 const float alpha = sinf(w0) * one_over_2Q_HP;
Chris@39 274 const float cosw0 = cosf(w0);
Chris@39 275 const float a0_fact = 1.0f / (1.0f + alpha);
Chris@39 276 wave->wave_bq_coeffs.bq_b1 = (float)(- (1 + cosw0) * a0_fact);
Chris@39 277 wave->wave_bq_coeffs.bq_b0 = -wave->wave_bq_coeffs.bq_b1 * 0.5f;
Chris@39 278 wave->wave_bq_coeffs.bq_b2 = wave->wave_bq_coeffs.bq_b0;
Chris@39 279 wave->wave_bq_coeffs.bq_a2 = (float)((1.0 - alpha) * a0_fact);
Chris@39 280 wave->wave_bq_coeffs.bq_a1 = (float)(-2.0 * cosw0 * a0_fact);
Chris@39 281 }
Chris@39 282 break;
Chris@39 283
Chris@39 284 default:
Chris@39 285 break;
Chris@39 286 }
Chris@39 287
Chris@39 288 currentLevel = wave->wave_envelope_level;
Chris@39 289 wave->wave_envelope_level = targetLevel;
Chris@39 290 levelIncr = (targetLevel - currentLevel) / noOfFrames;
Chris@39 291
Chris@39 292 for (i = 0; i < noOfFrames; ++i, currentLevel += levelIncr)
Chris@39 293 {
Chris@39 294 (*output++) += ProcessBiquad(&wave->wave_bq_coeffs, wave->wave_bq_left, (GeneratePinkNoise(&wave->wave_left))) * currentLevel * wave->wave_pan_left;
Chris@39 295 (*output++) += ProcessBiquad(&wave->wave_bq_coeffs, wave->wave_bq_right, (GeneratePinkNoise(&wave->wave_right))) * currentLevel * wave->wave_pan_right;
Chris@39 296 }
Chris@39 297
Chris@39 298 return retval;
Chris@39 299 }
Chris@39 300
Chris@39 301
Chris@39 302 /*******************************************************************/
Chris@39 303
Chris@39 304 /* Context for callback routine. */
Chris@39 305 typedef struct
Chris@39 306 {
Chris@39 307 OceanWave* waves[16]; /* Maximum 16 waves */
Chris@39 308 unsigned noOfActiveWaves;
Chris@39 309
Chris@39 310 /* Ring buffer (FIFO) for "communicating" towards audio callback */
Chris@39 311 PaUtilRingBuffer rBufToRT;
Chris@39 312 void* rBufToRTData;
Chris@39 313
Chris@39 314 /* Ring buffer (FIFO) for "communicating" from audio callback */
Chris@39 315 PaUtilRingBuffer rBufFromRT;
Chris@39 316 void* rBufFromRTData;
Chris@39 317 }
Chris@39 318 paTestData;
Chris@39 319
Chris@39 320 /* This routine will be called by the PortAudio engine when audio is needed.
Chris@39 321 ** It may called at interrupt level on some machines so don't do anything
Chris@39 322 ** that could mess up the system like calling malloc() or free().
Chris@39 323 */
Chris@39 324 static int patestCallback(const void* inputBuffer,
Chris@39 325 void* outputBuffer,
Chris@39 326 unsigned long framesPerBuffer,
Chris@39 327 const PaStreamCallbackTimeInfo* timeInfo,
Chris@39 328 PaStreamCallbackFlags statusFlags,
Chris@39 329 void* userData)
Chris@39 330 {
Chris@39 331 int i;
Chris@39 332 paTestData *data = (paTestData*)userData;
Chris@39 333 float *out = (float*)outputBuffer;
Chris@39 334 (void) inputBuffer; /* Prevent "unused variable" warnings. */
Chris@39 335
Chris@39 336 /* Reset output data first */
Chris@39 337 memset(out, 0, framesPerBuffer * 2 * sizeof(float));
Chris@39 338
Chris@39 339 for (i = 0; i < 16; ++i)
Chris@39 340 {
Chris@39 341 /* Consume the input queue */
Chris@39 342 if (data->waves[i] == 0 && PaUtil_GetRingBufferReadAvailable(&data->rBufToRT))
Chris@39 343 {
Chris@39 344 OceanWave* ptr = 0;
Chris@39 345 PaUtil_ReadRingBuffer(&data->rBufToRT, &ptr, 1);
Chris@39 346 data->waves[i] = ptr;
Chris@39 347 }
Chris@39 348
Chris@39 349 if (data->waves[i] != 0)
Chris@39 350 {
Chris@39 351 if (GenerateWave(data->waves[i], out, framesPerBuffer))
Chris@39 352 {
Chris@39 353 /* If wave is "done", post it back to the main thread for deletion */
Chris@39 354 PaUtil_WriteRingBuffer(&data->rBufFromRT, &data->waves[i], 1);
Chris@39 355 data->waves[i] = 0;
Chris@39 356 }
Chris@39 357 }
Chris@39 358 }
Chris@39 359 return paContinue;
Chris@39 360 }
Chris@39 361
Chris@39 362 #define NEW_ROW_SIZE (12 + (8*rand())/RAND_MAX)
Chris@39 363
Chris@39 364 OceanWave* InitializeWave(double SR, float attackInSeconds, float maxLevel, float positionLeftRight)
Chris@39 365 {
Chris@39 366 OceanWave* wave = NULL;
Chris@39 367 static unsigned lastNoOfRows = 12;
Chris@39 368 unsigned newNoOfRows;
Chris@39 369
Chris@39 370 wave = (OceanWave*)PaUtil_AllocateMemory(sizeof(OceanWave));
Chris@39 371 if (wave != NULL)
Chris@39 372 {
Chris@39 373 InitializePinkNoise(&wave->wave_left, lastNoOfRows);
Chris@39 374 while ((newNoOfRows = NEW_ROW_SIZE) == lastNoOfRows);
Chris@39 375 InitializePinkNoise(&wave->wave_right, newNoOfRows);
Chris@39 376 lastNoOfRows = newNoOfRows;
Chris@39 377
Chris@39 378 wave->wave_envelope_state = State_kAttack;
Chris@39 379 wave->wave_envelope_level = 0.f;
Chris@39 380 wave->wave_envelope_max_level = maxLevel;
Chris@39 381 wave->wave_attack_incr = wave->wave_envelope_max_level / (attackInSeconds * (float)SR);
Chris@39 382 wave->wave_decay_incr = - wave->wave_envelope_max_level / (attackInSeconds * 4 * (float)SR);
Chris@39 383
Chris@39 384 wave->wave_pan_left = sqrtf(1.0 - positionLeftRight);
Chris@39 385 wave->wave_pan_right = sqrtf(positionLeftRight);
Chris@39 386 }
Chris@39 387 return wave;
Chris@39 388 }
Chris@39 389
Chris@39 390 static float GenerateFloatRandom(float minValue, float maxValue)
Chris@39 391 {
Chris@39 392 return minValue + ((maxValue - minValue) * rand()) / RAND_MAX;
Chris@39 393 }
Chris@39 394
Chris@39 395 /*******************************************************************/
Chris@39 396 int main(void);
Chris@39 397 int main(void)
Chris@39 398 {
Chris@39 399 PaStream* stream;
Chris@39 400 PaError err;
Chris@39 401 paTestData data = {0};
Chris@39 402 PaStreamParameters outputParameters;
Chris@39 403 double tstamp;
Chris@39 404 double tstart;
Chris@39 405 double tdelta = 0;
Chris@39 406 static const double SR = 44100.0;
Chris@39 407 static const int FPB = 128; /* Frames per buffer: 2.9 ms buffers. */
Chris@39 408
Chris@39 409 /* Initialize communication buffers (queues) */
Chris@39 410 data.rBufToRTData = PaUtil_AllocateMemory(sizeof(OceanWave*) * 256);
Chris@39 411 if (data.rBufToRTData == NULL)
Chris@39 412 {
Chris@39 413 return 1;
Chris@39 414 }
Chris@39 415 PaUtil_InitializeRingBuffer(&data.rBufToRT, sizeof(OceanWave*), 256, data.rBufToRTData);
Chris@39 416
Chris@39 417 data.rBufFromRTData = PaUtil_AllocateMemory(sizeof(OceanWave*) * 256);
Chris@39 418 if (data.rBufFromRTData == NULL)
Chris@39 419 {
Chris@39 420 return 1;
Chris@39 421 }
Chris@39 422 PaUtil_InitializeRingBuffer(&data.rBufFromRT, sizeof(OceanWave*), 256, data.rBufFromRTData);
Chris@39 423
Chris@39 424 err = Pa_Initialize();
Chris@39 425 if( err != paNoError ) goto error;
Chris@39 426
Chris@39 427 /* Open a stereo PortAudio stream so we can hear the result. */
Chris@39 428 outputParameters.device = Pa_GetDefaultOutputDevice(); /* Take the default output device. */
Chris@39 429 if (outputParameters.device == paNoDevice) {
Chris@39 430 fprintf(stderr,"Error: No default output device.\n");
Chris@39 431 goto error;
Chris@39 432 }
Chris@39 433 outputParameters.channelCount = 2; /* Stereo output, most likely supported. */
Chris@39 434 outputParameters.hostApiSpecificStreamInfo = NULL;
Chris@39 435 outputParameters.sampleFormat = paFloat32; /* 32 bit floating point output. */
Chris@39 436 outputParameters.suggestedLatency = Pa_GetDeviceInfo(outputParameters.device)->defaultLowOutputLatency;
Chris@39 437 err = Pa_OpenStream(&stream,
Chris@39 438 NULL, /* No input. */
Chris@39 439 &outputParameters,
Chris@39 440 SR, /* Sample rate. */
Chris@39 441 FPB, /* Frames per buffer. */
Chris@39 442 paDitherOff, /* Clip but don't dither */
Chris@39 443 patestCallback,
Chris@39 444 &data);
Chris@39 445 if( err != paNoError ) goto error;
Chris@39 446
Chris@39 447 err = Pa_StartStream( stream );
Chris@39 448 if( err != paNoError ) goto error;
Chris@39 449
Chris@39 450 printf("Stereo \"ocean waves\" for one minute...\n");
Chris@39 451
Chris@39 452 tstart = PaUtil_GetTime();
Chris@39 453 tstamp = tstart;
Chris@39 454 srand( (unsigned)time(NULL) );
Chris@39 455
Chris@39 456 while( ( err = Pa_IsStreamActive( stream ) ) == 1 )
Chris@39 457 {
Chris@39 458 const double tcurrent = PaUtil_GetTime();
Chris@39 459
Chris@39 460 /* Delete "waves" that the callback is finished with */
Chris@39 461 while (PaUtil_GetRingBufferReadAvailable(&data.rBufFromRT) > 0)
Chris@39 462 {
Chris@39 463 OceanWave* ptr = 0;
Chris@39 464 PaUtil_ReadRingBuffer(&data.rBufFromRT, &ptr, 1);
Chris@39 465 if (ptr != 0)
Chris@39 466 {
Chris@39 467 printf("Wave is deleted...\n");
Chris@39 468 PaUtil_FreeMemory(ptr);
Chris@39 469 --data.noOfActiveWaves;
Chris@39 470 }
Chris@39 471 }
Chris@39 472
Chris@39 473 if (tcurrent - tstart < 60.0) /* Only start new "waves" during one minute */
Chris@39 474 {
Chris@39 475 if (tcurrent >= tstamp)
Chris@39 476 {
Chris@39 477 double tdelta = GenerateFloatRandom(1.0f, 4.0f);
Chris@39 478 tstamp += tdelta;
Chris@39 479
Chris@39 480 if (data.noOfActiveWaves<16)
Chris@39 481 {
Chris@39 482 const float attackTime = GenerateFloatRandom(2.0f, 6.0f);
Chris@39 483 const float level = GenerateFloatRandom(0.1f, 1.0f);
Chris@39 484 const float pos = GenerateFloatRandom(0.0f, 1.0f);
Chris@39 485 OceanWave* p = InitializeWave(SR, attackTime, level, pos);
Chris@39 486 if (p != NULL)
Chris@39 487 {
Chris@39 488 /* Post wave to audio callback */
Chris@39 489 PaUtil_WriteRingBuffer(&data.rBufToRT, &p, 1);
Chris@39 490 ++data.noOfActiveWaves;
Chris@39 491
Chris@39 492 printf("Starting wave at level = %.2f, attack = %.2lf, pos = %.2lf\n", level, attackTime, pos);
Chris@39 493 }
Chris@39 494 }
Chris@39 495 }
Chris@39 496 }
Chris@39 497 else
Chris@39 498 {
Chris@39 499 if (data.noOfActiveWaves == 0)
Chris@39 500 {
Chris@39 501 printf("All waves finished!\n");
Chris@39 502 break;
Chris@39 503 }
Chris@39 504 }
Chris@39 505
Chris@39 506 Pa_Sleep(100);
Chris@39 507 }
Chris@39 508 if( err < 0 ) goto error;
Chris@39 509
Chris@39 510 err = Pa_CloseStream( stream );
Chris@39 511 if( err != paNoError ) goto error;
Chris@39 512
Chris@39 513 if (data.rBufToRTData)
Chris@39 514 {
Chris@39 515 PaUtil_FreeMemory(data.rBufToRTData);
Chris@39 516 }
Chris@39 517 if (data.rBufFromRTData)
Chris@39 518 {
Chris@39 519 PaUtil_FreeMemory(data.rBufFromRTData);
Chris@39 520 }
Chris@39 521
Chris@39 522 Pa_Sleep(1000);
Chris@39 523
Chris@39 524 Pa_Terminate();
Chris@39 525 return 0;
Chris@39 526
Chris@39 527 error:
Chris@39 528 Pa_Terminate();
Chris@39 529 fprintf( stderr, "An error occured while using the portaudio stream\n" );
Chris@39 530 fprintf( stderr, "Error number: %d\n", err );
Chris@39 531 fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
Chris@39 532 return 0;
Chris@39 533 }