annotate src/zlib-1.2.7/win32/DLL_FAQ.txt @ 56:af97cad61ff0

Add updated build of PortAudio for OSX
author Chris Cannam <cannam@all-day-breakfast.com>
date Tue, 03 Jan 2017 15:10:52 +0000
parents e13257ea84a4
children
rev   line source
Chris@4 1
Chris@4 2 Frequently Asked Questions about ZLIB1.DLL
Chris@4 3
Chris@4 4
Chris@4 5 This document describes the design, the rationale, and the usage
Chris@4 6 of the official DLL build of zlib, named ZLIB1.DLL. If you have
Chris@4 7 general questions about zlib, you should see the file "FAQ" found
Chris@4 8 in the zlib distribution, or at the following location:
Chris@4 9 http://www.gzip.org/zlib/zlib_faq.html
Chris@4 10
Chris@4 11
Chris@4 12 1. What is ZLIB1.DLL, and how can I get it?
Chris@4 13
Chris@4 14 - ZLIB1.DLL is the official build of zlib as a DLL.
Chris@4 15 (Please remark the character '1' in the name.)
Chris@4 16
Chris@4 17 Pointers to a precompiled ZLIB1.DLL can be found in the zlib
Chris@4 18 web site at:
Chris@4 19 http://www.zlib.net/
Chris@4 20
Chris@4 21 Applications that link to ZLIB1.DLL can rely on the following
Chris@4 22 specification:
Chris@4 23
Chris@4 24 * The exported symbols are exclusively defined in the source
Chris@4 25 files "zlib.h" and "zlib.def", found in an official zlib
Chris@4 26 source distribution.
Chris@4 27 * The symbols are exported by name, not by ordinal.
Chris@4 28 * The exported names are undecorated.
Chris@4 29 * The calling convention of functions is "C" (CDECL).
Chris@4 30 * The ZLIB1.DLL binary is linked to MSVCRT.DLL.
Chris@4 31
Chris@4 32 The archive in which ZLIB1.DLL is bundled contains compiled
Chris@4 33 test programs that must run with a valid build of ZLIB1.DLL.
Chris@4 34 It is recommended to download the prebuilt DLL from the zlib
Chris@4 35 web site, instead of building it yourself, to avoid potential
Chris@4 36 incompatibilities that could be introduced by your compiler
Chris@4 37 and build settings. If you do build the DLL yourself, please
Chris@4 38 make sure that it complies with all the above requirements,
Chris@4 39 and it runs with the precompiled test programs, bundled with
Chris@4 40 the original ZLIB1.DLL distribution.
Chris@4 41
Chris@4 42 If, for any reason, you need to build an incompatible DLL,
Chris@4 43 please use a different file name.
Chris@4 44
Chris@4 45
Chris@4 46 2. Why did you change the name of the DLL to ZLIB1.DLL?
Chris@4 47 What happened to the old ZLIB.DLL?
Chris@4 48
Chris@4 49 - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required
Chris@4 50 compilation settings that were incompatible to those used by
Chris@4 51 a static build. The DLL settings were supposed to be enabled
Chris@4 52 by defining the macro ZLIB_DLL, before including "zlib.h".
Chris@4 53 Incorrect handling of this macro was silently accepted at
Chris@4 54 build time, resulting in two major problems:
Chris@4 55
Chris@4 56 * ZLIB_DLL was missing from the old makefile. When building
Chris@4 57 the DLL, not all people added it to the build options. In
Chris@4 58 consequence, incompatible incarnations of ZLIB.DLL started
Chris@4 59 to circulate around the net.
Chris@4 60
Chris@4 61 * When switching from using the static library to using the
Chris@4 62 DLL, applications had to define the ZLIB_DLL macro and
Chris@4 63 to recompile all the sources that contained calls to zlib
Chris@4 64 functions. Failure to do so resulted in creating binaries
Chris@4 65 that were unable to run with the official ZLIB.DLL build.
Chris@4 66
Chris@4 67 The only possible solution that we could foresee was to make
Chris@4 68 a binary-incompatible change in the DLL interface, in order to
Chris@4 69 remove the dependency on the ZLIB_DLL macro, and to release
Chris@4 70 the new DLL under a different name.
Chris@4 71
Chris@4 72 We chose the name ZLIB1.DLL, where '1' indicates the major
Chris@4 73 zlib version number. We hope that we will not have to break
Chris@4 74 the binary compatibility again, at least not as long as the
Chris@4 75 zlib-1.x series will last.
Chris@4 76
Chris@4 77 There is still a ZLIB_DLL macro, that can trigger a more
Chris@4 78 efficient build and use of the DLL, but compatibility no
Chris@4 79 longer dependents on it.
Chris@4 80
Chris@4 81
Chris@4 82 3. Can I build ZLIB.DLL from the new zlib sources, and replace
Chris@4 83 an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier?
Chris@4 84
Chris@4 85 - In principle, you can do it by assigning calling convention
Chris@4 86 keywords to the macros ZEXPORT and ZEXPORTVA. In practice,
Chris@4 87 it depends on what you mean by "an old ZLIB.DLL", because the
Chris@4 88 old DLL exists in several mutually-incompatible versions.
Chris@4 89 You have to find out first what kind of calling convention is
Chris@4 90 being used in your particular ZLIB.DLL build, and to use the
Chris@4 91 same one in the new build. If you don't know what this is all
Chris@4 92 about, you might be better off if you would just leave the old
Chris@4 93 DLL intact.
Chris@4 94
Chris@4 95
Chris@4 96 4. Can I compile my application using the new zlib interface, and
Chris@4 97 link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or
Chris@4 98 earlier?
Chris@4 99
Chris@4 100 - The official answer is "no"; the real answer depends again on
Chris@4 101 what kind of ZLIB.DLL you have. Even if you are lucky, this
Chris@4 102 course of action is unreliable.
Chris@4 103
Chris@4 104 If you rebuild your application and you intend to use a newer
Chris@4 105 version of zlib (post- 1.1.4), it is strongly recommended to
Chris@4 106 link it to the new ZLIB1.DLL.
Chris@4 107
Chris@4 108
Chris@4 109 5. Why are the zlib symbols exported by name, and not by ordinal?
Chris@4 110
Chris@4 111 - Although exporting symbols by ordinal is a little faster, it
Chris@4 112 is risky. Any single glitch in the maintenance or use of the
Chris@4 113 DEF file that contains the ordinals can result in incompatible
Chris@4 114 builds and frustrating crashes. Simply put, the benefits of
Chris@4 115 exporting symbols by ordinal do not justify the risks.
Chris@4 116
Chris@4 117 Technically, it should be possible to maintain ordinals in
Chris@4 118 the DEF file, and still export the symbols by name. Ordinals
Chris@4 119 exist in every DLL, and even if the dynamic linking performed
Chris@4 120 at the DLL startup is searching for names, ordinals serve as
Chris@4 121 hints, for a faster name lookup. However, if the DEF file
Chris@4 122 contains ordinals, the Microsoft linker automatically builds
Chris@4 123 an implib that will cause the executables linked to it to use
Chris@4 124 those ordinals, and not the names. It is interesting to
Chris@4 125 notice that the GNU linker for Win32 does not suffer from this
Chris@4 126 problem.
Chris@4 127
Chris@4 128 It is possible to avoid the DEF file if the exported symbols
Chris@4 129 are accompanied by a "__declspec(dllexport)" attribute in the
Chris@4 130 source files. You can do this in zlib by predefining the
Chris@4 131 ZLIB_DLL macro.
Chris@4 132
Chris@4 133
Chris@4 134 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
Chris@4 135 convention. Why not use the STDCALL convention?
Chris@4 136 STDCALL is the standard convention in Win32, and I need it in
Chris@4 137 my Visual Basic project!
Chris@4 138
Chris@4 139 (For readability, we use CDECL to refer to the convention
Chris@4 140 triggered by the "__cdecl" keyword, STDCALL to refer to
Chris@4 141 the convention triggered by "__stdcall", and FASTCALL to
Chris@4 142 refer to the convention triggered by "__fastcall".)
Chris@4 143
Chris@4 144 - Most of the native Windows API functions (without varargs) use
Chris@4 145 indeed the WINAPI convention (which translates to STDCALL in
Chris@4 146 Win32), but the standard C functions use CDECL. If a user
Chris@4 147 application is intrinsically tied to the Windows API (e.g.
Chris@4 148 it calls native Windows API functions such as CreateFile()),
Chris@4 149 sometimes it makes sense to decorate its own functions with
Chris@4 150 WINAPI. But if ANSI C or POSIX portability is a goal (e.g.
Chris@4 151 it calls standard C functions such as fopen()), it is not a
Chris@4 152 sound decision to request the inclusion of <windows.h>, or to
Chris@4 153 use non-ANSI constructs, for the sole purpose to make the user
Chris@4 154 functions STDCALL-able.
Chris@4 155
Chris@4 156 The functionality offered by zlib is not in the category of
Chris@4 157 "Windows functionality", but is more like "C functionality".
Chris@4 158
Chris@4 159 Technically, STDCALL is not bad; in fact, it is slightly
Chris@4 160 faster than CDECL, and it works with variable-argument
Chris@4 161 functions, just like CDECL. It is unfortunate that, in spite
Chris@4 162 of using STDCALL in the Windows API, it is not the default
Chris@4 163 convention used by the C compilers that run under Windows.
Chris@4 164 The roots of the problem reside deep inside the unsafety of
Chris@4 165 the K&R-style function prototypes, where the argument types
Chris@4 166 are not specified; but that is another story for another day.
Chris@4 167
Chris@4 168 The remaining fact is that CDECL is the default convention.
Chris@4 169 Even if an explicit convention is hard-coded into the function
Chris@4 170 prototypes inside C headers, problems may appear. The
Chris@4 171 necessity to expose the convention in users' callbacks is one
Chris@4 172 of these problems.
Chris@4 173
Chris@4 174 The calling convention issues are also important when using
Chris@4 175 zlib in other programming languages. Some of them, like Ada
Chris@4 176 (GNAT) and Fortran (GNU G77), have C bindings implemented
Chris@4 177 initially on Unix, and relying on the C calling convention.
Chris@4 178 On the other hand, the pre- .NET versions of Microsoft Visual
Chris@4 179 Basic require STDCALL, while Borland Delphi prefers, although
Chris@4 180 it does not require, FASTCALL.
Chris@4 181
Chris@4 182 In fairness to all possible uses of zlib outside the C
Chris@4 183 programming language, we choose the default "C" convention.
Chris@4 184 Anyone interested in different bindings or conventions is
Chris@4 185 encouraged to maintain specialized projects. The "contrib/"
Chris@4 186 directory from the zlib distribution already holds a couple
Chris@4 187 of foreign bindings, such as Ada, C++, and Delphi.
Chris@4 188
Chris@4 189
Chris@4 190 7. I need a DLL for my Visual Basic project. What can I do?
Chris@4 191
Chris@4 192 - Define the ZLIB_WINAPI macro before including "zlib.h", when
Chris@4 193 building both the DLL and the user application (except that
Chris@4 194 you don't need to define anything when using the DLL in Visual
Chris@4 195 Basic). The ZLIB_WINAPI macro will switch on the WINAPI
Chris@4 196 (STDCALL) convention. The name of this DLL must be different
Chris@4 197 than the official ZLIB1.DLL.
Chris@4 198
Chris@4 199 Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
Chris@4 200 with the ZLIB_WINAPI macro turned on, and with the minizip
Chris@4 201 functionality built in. For more information, please read
Chris@4 202 the notes inside "contrib/vstudio/readme.txt", found in the
Chris@4 203 zlib distribution.
Chris@4 204
Chris@4 205
Chris@4 206 8. I need to use zlib in my Microsoft .NET project. What can I
Chris@4 207 do?
Chris@4 208
Chris@4 209 - Henrik Ravn has contributed a .NET wrapper around zlib. Look
Chris@4 210 into contrib/dotzlib/, inside the zlib distribution.
Chris@4 211
Chris@4 212
Chris@4 213 9. If my application uses ZLIB1.DLL, should I link it to
Chris@4 214 MSVCRT.DLL? Why?
Chris@4 215
Chris@4 216 - It is not required, but it is recommended to link your
Chris@4 217 application to MSVCRT.DLL, if it uses ZLIB1.DLL.
Chris@4 218
Chris@4 219 The executables (.EXE, .DLL, etc.) that are involved in the
Chris@4 220 same process and are using the C run-time library (i.e. they
Chris@4 221 are calling standard C functions), must link to the same
Chris@4 222 library. There are several libraries in the Win32 system:
Chris@4 223 CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
Chris@4 224 Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
Chris@4 225 depend on it should also be linked to MSVCRT.DLL.
Chris@4 226
Chris@4 227
Chris@4 228 10. Why are you saying that ZLIB1.DLL and my application should
Chris@4 229 be linked to the same C run-time (CRT) library? I linked my
Chris@4 230 application and my DLLs to different C libraries (e.g. my
Chris@4 231 application to a static library, and my DLLs to MSVCRT.DLL),
Chris@4 232 and everything works fine.
Chris@4 233
Chris@4 234 - If a user library invokes only pure Win32 API (accessible via
Chris@4 235 <windows.h> and the related headers), its DLL build will work
Chris@4 236 in any context. But if this library invokes standard C API,
Chris@4 237 things get more complicated.
Chris@4 238
Chris@4 239 There is a single Win32 library in a Win32 system. Every
Chris@4 240 function in this library resides in a single DLL module, that
Chris@4 241 is safe to call from anywhere. On the other hand, there are
Chris@4 242 multiple versions of the C library, and each of them has its
Chris@4 243 own separate internal state. Standalone executables and user
Chris@4 244 DLLs that call standard C functions must link to a C run-time
Chris@4 245 (CRT) library, be it static or shared (DLL). Intermixing
Chris@4 246 occurs when an executable (not necessarily standalone) and a
Chris@4 247 DLL are linked to different CRTs, and both are running in the
Chris@4 248 same process.
Chris@4 249
Chris@4 250 Intermixing multiple CRTs is possible, as long as their
Chris@4 251 internal states are kept intact. The Microsoft Knowledge Base
Chris@4 252 articles KB94248 "HOWTO: Use the C Run-Time" and KB140584
Chris@4 253 "HOWTO: Link with the Correct C Run-Time (CRT) Library"
Chris@4 254 mention the potential problems raised by intermixing.
Chris@4 255
Chris@4 256 If intermixing works for you, it's because your application
Chris@4 257 and DLLs are avoiding the corruption of each of the CRTs'
Chris@4 258 internal states, maybe by careful design, or maybe by fortune.
Chris@4 259
Chris@4 260 Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such
Chris@4 261 as those provided by Borland, raises similar problems.
Chris@4 262
Chris@4 263
Chris@4 264 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL?
Chris@4 265
Chris@4 266 - MSVCRT.DLL exists on every Windows 95 with a new service pack
Chris@4 267 installed, or with Microsoft Internet Explorer 4 or later, and
Chris@4 268 on all other Windows 4.x or later (Windows 98, Windows NT 4,
Chris@4 269 or later). It is freely distributable; if not present in the
Chris@4 270 system, it can be downloaded from Microsoft or from other
Chris@4 271 software provider for free.
Chris@4 272
Chris@4 273 The fact that MSVCRT.DLL does not exist on a virgin Windows 95
Chris@4 274 is not so problematic. Windows 95 is scarcely found nowadays,
Chris@4 275 Microsoft ended its support a long time ago, and many recent
Chris@4 276 applications from various vendors, including Microsoft, do not
Chris@4 277 even run on it. Furthermore, no serious user should run
Chris@4 278 Windows 95 without a proper update installed.
Chris@4 279
Chris@4 280
Chris@4 281 12. Why are you not linking ZLIB1.DLL to
Chris@4 282 <<my favorite C run-time library>> ?
Chris@4 283
Chris@4 284 - We considered and abandoned the following alternatives:
Chris@4 285
Chris@4 286 * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or
Chris@4 287 LIBCMT.LIB) is not a good option. People are using the DLL
Chris@4 288 mainly to save disk space. If you are linking your program
Chris@4 289 to a static C library, you may as well consider linking zlib
Chris@4 290 in statically, too.
Chris@4 291
Chris@4 292 * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because
Chris@4 293 CRTDLL.DLL is present on every Win32 installation.
Chris@4 294 Unfortunately, it has a series of problems: it does not
Chris@4 295 work properly with Microsoft's C++ libraries, it does not
Chris@4 296 provide support for 64-bit file offsets, (and so on...),
Chris@4 297 and Microsoft discontinued its support a long time ago.
Chris@4 298
Chris@4 299 * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied
Chris@4 300 with the Microsoft .NET platform, and Visual C++ 7.0/7.1,
Chris@4 301 raises problems related to the status of ZLIB1.DLL as a
Chris@4 302 system component. According to the Microsoft Knowledge Base
Chris@4 303 article KB326922 "INFO: Redistribution of the Shared C
Chris@4 304 Runtime Component in Visual C++ .NET", MSVCR70.DLL and
Chris@4 305 MSVCR71.DLL are not supposed to function as system DLLs,
Chris@4 306 because they may clash with MSVCRT.DLL. Instead, the
Chris@4 307 application's installer is supposed to put these DLLs
Chris@4 308 (if needed) in the application's private directory.
Chris@4 309 If ZLIB1.DLL depends on a non-system runtime, it cannot
Chris@4 310 function as a redistributable system component.
Chris@4 311
Chris@4 312 * Linking ZLIB1.DLL to non-Microsoft runtimes, such as
Chris@4 313 Borland's, or Cygwin's, raises problems related to the
Chris@4 314 reliable presence of these runtimes on Win32 systems.
Chris@4 315 It's easier to let the DLL build of zlib up to the people
Chris@4 316 who distribute these runtimes, and who may proceed as
Chris@4 317 explained in the answer to Question 14.
Chris@4 318
Chris@4 319
Chris@4 320 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL,
Chris@4 321 how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0
Chris@4 322 (Visual Studio .NET) or newer?
Chris@4 323
Chris@4 324 - Due to the problems explained in the Microsoft Knowledge Base
Chris@4 325 article KB326922 (see the previous answer), the C runtime that
Chris@4 326 comes with the VC7 environment is no longer considered a
Chris@4 327 system component. That is, it should not be assumed that this
Chris@4 328 runtime exists, or may be installed in a system directory.
Chris@4 329 Since ZLIB1.DLL is supposed to be a system component, it may
Chris@4 330 not depend on a non-system component.
Chris@4 331
Chris@4 332 In order to link ZLIB1.DLL and your application to MSVCRT.DLL
Chris@4 333 in VC7, you need the library of Visual C++ 6.0 or older. If
Chris@4 334 you don't have this library at hand, it's probably best not to
Chris@4 335 use ZLIB1.DLL.
Chris@4 336
Chris@4 337 We are hoping that, in the future, Microsoft will provide a
Chris@4 338 way to build applications linked to a proper system runtime,
Chris@4 339 from the Visual C++ environment. Until then, you have a
Chris@4 340 couple of alternatives, such as linking zlib in statically.
Chris@4 341 If your application requires dynamic linking, you may proceed
Chris@4 342 as explained in the answer to Question 14.
Chris@4 343
Chris@4 344
Chris@4 345 14. I need to link my own DLL build to a CRT different than
Chris@4 346 MSVCRT.DLL. What can I do?
Chris@4 347
Chris@4 348 - Feel free to rebuild the DLL from the zlib sources, and link
Chris@4 349 it the way you want. You should, however, clearly state that
Chris@4 350 your build is unofficial. You should give it a different file
Chris@4 351 name, and/or install it in a private directory that can be
Chris@4 352 accessed by your application only, and is not visible to the
Chris@4 353 others (i.e. it's neither in the PATH, nor in the SYSTEM or
Chris@4 354 SYSTEM32 directories). Otherwise, your build may clash with
Chris@4 355 applications that link to the official build.
Chris@4 356
Chris@4 357 For example, in Cygwin, zlib is linked to the Cygwin runtime
Chris@4 358 CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL.
Chris@4 359
Chris@4 360
Chris@4 361 15. May I include additional pieces of code that I find useful,
Chris@4 362 link them in ZLIB1.DLL, and export them?
Chris@4 363
Chris@4 364 - No. A legitimate build of ZLIB1.DLL must not include code
Chris@4 365 that does not originate from the official zlib source code.
Chris@4 366 But you can make your own private DLL build, under a different
Chris@4 367 file name, as suggested in the previous answer.
Chris@4 368
Chris@4 369 For example, zlib is a part of the VCL library, distributed
Chris@4 370 with Borland Delphi and C++ Builder. The DLL build of VCL
Chris@4 371 is a redistributable file, named VCLxx.DLL.
Chris@4 372
Chris@4 373
Chris@4 374 16. May I remove some functionality out of ZLIB1.DLL, by enabling
Chris@4 375 macros like NO_GZCOMPRESS or NO_GZIP at compile time?
Chris@4 376
Chris@4 377 - No. A legitimate build of ZLIB1.DLL must provide the complete
Chris@4 378 zlib functionality, as implemented in the official zlib source
Chris@4 379 code. But you can make your own private DLL build, under a
Chris@4 380 different file name, as suggested in the previous answer.
Chris@4 381
Chris@4 382
Chris@4 383 17. I made my own ZLIB1.DLL build. Can I test it for compliance?
Chris@4 384
Chris@4 385 - We prefer that you download the official DLL from the zlib
Chris@4 386 web site. If you need something peculiar from this DLL, you
Chris@4 387 can send your suggestion to the zlib mailing list.
Chris@4 388
Chris@4 389 However, in case you do rebuild the DLL yourself, you can run
Chris@4 390 it with the test programs found in the DLL distribution.
Chris@4 391 Running these test programs is not a guarantee of compliance,
Chris@4 392 but a failure can imply a detected problem.
Chris@4 393
Chris@4 394 **
Chris@4 395
Chris@4 396 This document is written and maintained by
Chris@4 397 Cosmin Truta <cosmint@cs.ubbcluj.ro>