annotate src/flac-1.2.1/src/share/replaygain_synthesis/replaygain_synthesis_static.dsp @ 20:ab7c38c4c577

Ranlib
author Chris Cannam
date Mon, 25 Mar 2013 16:28:19 +0000
parents 05aa0afa9217
children
rev   line source
Chris@1 1 # Microsoft Developer Studio Project File - Name="replaygain_synthesis_static" - Package Owner=<4>
Chris@1 2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
Chris@1 3 # ** DO NOT EDIT **
Chris@1 4
Chris@1 5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
Chris@1 6
Chris@1 7 CFG=replaygain_synthesis_static - Win32 Debug
Chris@1 8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
Chris@1 9 !MESSAGE use the Export Makefile command and run
Chris@1 10 !MESSAGE
Chris@1 11 !MESSAGE NMAKE /f "replaygain_synthesis_static.mak".
Chris@1 12 !MESSAGE
Chris@1 13 !MESSAGE You can specify a configuration when running NMAKE
Chris@1 14 !MESSAGE by defining the macro CFG on the command line. For example:
Chris@1 15 !MESSAGE
Chris@1 16 !MESSAGE NMAKE /f "replaygain_synthesis_static.mak" CFG="replaygain_synthesis_static - Win32 Debug"
Chris@1 17 !MESSAGE
Chris@1 18 !MESSAGE Possible choices for configuration are:
Chris@1 19 !MESSAGE
Chris@1 20 !MESSAGE "replaygain_synthesis_static - Win32 Release" (based on "Win32 (x86) Static Library")
Chris@1 21 !MESSAGE "replaygain_synthesis_static - Win32 Debug" (based on "Win32 (x86) Static Library")
Chris@1 22 !MESSAGE
Chris@1 23
Chris@1 24 # Begin Project
Chris@1 25 # PROP AllowPerConfigDependencies 0
Chris@1 26 # PROP Scc_ProjName "replaygain_synthesis"
Chris@1 27 # PROP Scc_LocalPath "..\..\.."
Chris@1 28 CPP=cl.exe
Chris@1 29 RSC=rc.exe
Chris@1 30
Chris@1 31 !IF "$(CFG)" == "replaygain_synthesis_static - Win32 Release"
Chris@1 32
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Chris@1 40 # PROP Output_Dir "..\..\..\obj\release\lib"
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Chris@1 46 # ADD RSC /l 0x409 /d "NDEBUG"
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Chris@1 77 !ENDIF
Chris@1 78
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Chris@1 81 # Name "replaygain_synthesis_static - Win32 Release"
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Chris@1 96 SOURCE=.\include\private\fast_float_math_hack.h
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Chris@1 101 # PROP Default_Filter ""
Chris@1 102 # Begin Source File
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Chris@1 104 SOURCE=..\..\..\include\share\replaygain_synthesis.h
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