annotate src/portaudio_20140130/include/pa_win_wasapi.h @ 81:7029a4916348

Merge build update
author Chris Cannam
date Thu, 31 Oct 2019 13:36:58 +0000
parents 7ddb4fc30dac
children
rev   line source
Chris@39 1 #ifndef PA_WIN_WASAPI_H
Chris@39 2 #define PA_WIN_WASAPI_H
Chris@39 3 /*
Chris@39 4 * $Id: $
Chris@39 5 * PortAudio Portable Real-Time Audio Library
Chris@39 6 * DirectSound specific extensions
Chris@39 7 *
Chris@39 8 * Copyright (c) 1999-2007 Ross Bencina and Phil Burk
Chris@39 9 *
Chris@39 10 * Permission is hereby granted, free of charge, to any person obtaining
Chris@39 11 * a copy of this software and associated documentation files
Chris@39 12 * (the "Software"), to deal in the Software without restriction,
Chris@39 13 * including without limitation the rights to use, copy, modify, merge,
Chris@39 14 * publish, distribute, sublicense, and/or sell copies of the Software,
Chris@39 15 * and to permit persons to whom the Software is furnished to do so,
Chris@39 16 * subject to the following conditions:
Chris@39 17 *
Chris@39 18 * The above copyright notice and this permission notice shall be
Chris@39 19 * included in all copies or substantial portions of the Software.
Chris@39 20 *
Chris@39 21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
Chris@39 22 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
Chris@39 23 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
Chris@39 24 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
Chris@39 25 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
Chris@39 26 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
Chris@39 27 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Chris@39 28 */
Chris@39 29
Chris@39 30 /*
Chris@39 31 * The text above constitutes the entire PortAudio license; however,
Chris@39 32 * the PortAudio community also makes the following non-binding requests:
Chris@39 33 *
Chris@39 34 * Any person wishing to distribute modifications to the Software is
Chris@39 35 * requested to send the modifications to the original developer so that
Chris@39 36 * they can be incorporated into the canonical version. It is also
Chris@39 37 * requested that these non-binding requests be included along with the
Chris@39 38 * license above.
Chris@39 39 */
Chris@39 40
Chris@39 41 /** @file
Chris@39 42 @ingroup public_header
Chris@39 43 @brief WASAPI-specific PortAudio API extension header file.
Chris@39 44 */
Chris@39 45
Chris@39 46 #include "portaudio.h"
Chris@39 47 #include "pa_win_waveformat.h"
Chris@39 48
Chris@39 49 #ifdef __cplusplus
Chris@39 50 extern "C"
Chris@39 51 {
Chris@39 52 #endif /* __cplusplus */
Chris@39 53
Chris@39 54
Chris@39 55 /* Setup flags */
Chris@39 56 typedef enum PaWasapiFlags
Chris@39 57 {
Chris@39 58 /* puts WASAPI into exclusive mode */
Chris@39 59 paWinWasapiExclusive = (1 << 0),
Chris@39 60
Chris@39 61 /* allows to skip internal PA processing completely */
Chris@39 62 paWinWasapiRedirectHostProcessor = (1 << 1),
Chris@39 63
Chris@39 64 /* assigns custom channel mask */
Chris@39 65 paWinWasapiUseChannelMask = (1 << 2),
Chris@39 66
Chris@39 67 /* selects non-Event driven method of data read/write
Chris@39 68 Note: WASAPI Event driven core is capable of 2ms latency!!!, but Polling
Chris@39 69 method can only provide 15-20ms latency. */
Chris@39 70 paWinWasapiPolling = (1 << 3),
Chris@39 71
Chris@39 72 /* forces custom thread priority setting. must be used if PaWasapiStreamInfo::threadPriority
Chris@39 73 is set to custom value. */
Chris@39 74 paWinWasapiThreadPriority = (1 << 4)
Chris@39 75 }
Chris@39 76 PaWasapiFlags;
Chris@39 77 #define paWinWasapiExclusive (paWinWasapiExclusive)
Chris@39 78 #define paWinWasapiRedirectHostProcessor (paWinWasapiRedirectHostProcessor)
Chris@39 79 #define paWinWasapiUseChannelMask (paWinWasapiUseChannelMask)
Chris@39 80 #define paWinWasapiPolling (paWinWasapiPolling)
Chris@39 81 #define paWinWasapiThreadPriority (paWinWasapiThreadPriority)
Chris@39 82
Chris@39 83
Chris@39 84 /* Host processor. Allows to skip internal PA processing completely.
Chris@39 85 You must set paWinWasapiRedirectHostProcessor flag to PaWasapiStreamInfo::flags member
Chris@39 86 in order to have host processor redirected to your callback.
Chris@39 87 Use with caution! inputFrames and outputFrames depend solely on final device setup.
Chris@39 88 To query maximal values of inputFrames/outputFrames use PaWasapi_GetFramesPerHostBuffer.
Chris@39 89 */
Chris@39 90 typedef void (*PaWasapiHostProcessorCallback) (void *inputBuffer, long inputFrames,
Chris@39 91 void *outputBuffer, long outputFrames,
Chris@39 92 void *userData);
Chris@39 93
Chris@39 94 /* Device role */
Chris@39 95 typedef enum PaWasapiDeviceRole
Chris@39 96 {
Chris@39 97 eRoleRemoteNetworkDevice = 0,
Chris@39 98 eRoleSpeakers,
Chris@39 99 eRoleLineLevel,
Chris@39 100 eRoleHeadphones,
Chris@39 101 eRoleMicrophone,
Chris@39 102 eRoleHeadset,
Chris@39 103 eRoleHandset,
Chris@39 104 eRoleUnknownDigitalPassthrough,
Chris@39 105 eRoleSPDIF,
Chris@39 106 eRoleHDMI,
Chris@39 107 eRoleUnknownFormFactor
Chris@39 108 }
Chris@39 109 PaWasapiDeviceRole;
Chris@39 110
Chris@39 111
Chris@39 112 /* Jack connection type */
Chris@39 113 typedef enum PaWasapiJackConnectionType
Chris@39 114 {
Chris@39 115 eJackConnTypeUnknown,
Chris@39 116 eJackConnType3Point5mm,
Chris@39 117 eJackConnTypeQuarter,
Chris@39 118 eJackConnTypeAtapiInternal,
Chris@39 119 eJackConnTypeRCA,
Chris@39 120 eJackConnTypeOptical,
Chris@39 121 eJackConnTypeOtherDigital,
Chris@39 122 eJackConnTypeOtherAnalog,
Chris@39 123 eJackConnTypeMultichannelAnalogDIN,
Chris@39 124 eJackConnTypeXlrProfessional,
Chris@39 125 eJackConnTypeRJ11Modem,
Chris@39 126 eJackConnTypeCombination
Chris@39 127 }
Chris@39 128 PaWasapiJackConnectionType;
Chris@39 129
Chris@39 130
Chris@39 131 /* Jack geometric location */
Chris@39 132 typedef enum PaWasapiJackGeoLocation
Chris@39 133 {
Chris@39 134 eJackGeoLocUnk = 0,
Chris@39 135 eJackGeoLocRear = 0x1, /* matches EPcxGeoLocation::eGeoLocRear */
Chris@39 136 eJackGeoLocFront,
Chris@39 137 eJackGeoLocLeft,
Chris@39 138 eJackGeoLocRight,
Chris@39 139 eJackGeoLocTop,
Chris@39 140 eJackGeoLocBottom,
Chris@39 141 eJackGeoLocRearPanel,
Chris@39 142 eJackGeoLocRiser,
Chris@39 143 eJackGeoLocInsideMobileLid,
Chris@39 144 eJackGeoLocDrivebay,
Chris@39 145 eJackGeoLocHDMI,
Chris@39 146 eJackGeoLocOutsideMobileLid,
Chris@39 147 eJackGeoLocATAPI,
Chris@39 148 eJackGeoLocReserved5,
Chris@39 149 eJackGeoLocReserved6,
Chris@39 150 }
Chris@39 151 PaWasapiJackGeoLocation;
Chris@39 152
Chris@39 153
Chris@39 154 /* Jack general location */
Chris@39 155 typedef enum PaWasapiJackGenLocation
Chris@39 156 {
Chris@39 157 eJackGenLocPrimaryBox = 0,
Chris@39 158 eJackGenLocInternal,
Chris@39 159 eJackGenLocSeparate,
Chris@39 160 eJackGenLocOther
Chris@39 161 }
Chris@39 162 PaWasapiJackGenLocation;
Chris@39 163
Chris@39 164
Chris@39 165 /* Jack's type of port */
Chris@39 166 typedef enum PaWasapiJackPortConnection
Chris@39 167 {
Chris@39 168 eJackPortConnJack = 0,
Chris@39 169 eJackPortConnIntegratedDevice,
Chris@39 170 eJackPortConnBothIntegratedAndJack,
Chris@39 171 eJackPortConnUnknown
Chris@39 172 }
Chris@39 173 PaWasapiJackPortConnection;
Chris@39 174
Chris@39 175
Chris@39 176 /* Thread priority */
Chris@39 177 typedef enum PaWasapiThreadPriority
Chris@39 178 {
Chris@39 179 eThreadPriorityNone = 0,
Chris@39 180 eThreadPriorityAudio, //!< Default for Shared mode.
Chris@39 181 eThreadPriorityCapture,
Chris@39 182 eThreadPriorityDistribution,
Chris@39 183 eThreadPriorityGames,
Chris@39 184 eThreadPriorityPlayback,
Chris@39 185 eThreadPriorityProAudio, //!< Default for Exclusive mode.
Chris@39 186 eThreadPriorityWindowManager
Chris@39 187 }
Chris@39 188 PaWasapiThreadPriority;
Chris@39 189
Chris@39 190
Chris@39 191 /* Stream descriptor. */
Chris@39 192 typedef struct PaWasapiJackDescription
Chris@39 193 {
Chris@39 194 unsigned long channelMapping;
Chris@39 195 unsigned long color; /* derived from macro: #define RGB(r,g,b) ((COLORREF)(((BYTE)(r)|((WORD)((BYTE)(g))<<8))|(((DWORD)(BYTE)(b))<<16))) */
Chris@39 196 PaWasapiJackConnectionType connectionType;
Chris@39 197 PaWasapiJackGeoLocation geoLocation;
Chris@39 198 PaWasapiJackGenLocation genLocation;
Chris@39 199 PaWasapiJackPortConnection portConnection;
Chris@39 200 unsigned int isConnected;
Chris@39 201 }
Chris@39 202 PaWasapiJackDescription;
Chris@39 203
Chris@39 204
Chris@39 205 /* Stream descriptor. */
Chris@39 206 typedef struct PaWasapiStreamInfo
Chris@39 207 {
Chris@39 208 unsigned long size; /**< sizeof(PaWasapiStreamInfo) */
Chris@39 209 PaHostApiTypeId hostApiType; /**< paWASAPI */
Chris@39 210 unsigned long version; /**< 1 */
Chris@39 211
Chris@39 212 unsigned long flags; /**< collection of PaWasapiFlags */
Chris@39 213
Chris@39 214 /* Support for WAVEFORMATEXTENSIBLE channel masks. If flags contains
Chris@39 215 paWinWasapiUseChannelMask this allows you to specify which speakers
Chris@39 216 to address in a multichannel stream. Constants for channelMask
Chris@39 217 are specified in pa_win_waveformat.h. Will be used only if
Chris@39 218 paWinWasapiUseChannelMask flag is specified.
Chris@39 219 */
Chris@39 220 PaWinWaveFormatChannelMask channelMask;
Chris@39 221
Chris@39 222 /* Delivers raw data to callback obtained from GetBuffer() methods skipping
Chris@39 223 internal PortAudio processing inventory completely. userData parameter will
Chris@39 224 be the same that was passed to Pa_OpenStream method. Will be used only if
Chris@39 225 paWinWasapiRedirectHostProcessor flag is specified.
Chris@39 226 */
Chris@39 227 PaWasapiHostProcessorCallback hostProcessorOutput;
Chris@39 228 PaWasapiHostProcessorCallback hostProcessorInput;
Chris@39 229
Chris@39 230 /* Specifies thread priority explicitly. Will be used only if paWinWasapiThreadPriority flag
Chris@39 231 is specified.
Chris@39 232
Chris@39 233 Please note, if Input/Output streams are opened simultaniously (Full-Duplex mode)
Chris@39 234 you shall specify same value for threadPriority or othervise one of the values will be used
Chris@39 235 to setup thread priority.
Chris@39 236 */
Chris@39 237 PaWasapiThreadPriority threadPriority;
Chris@39 238 }
Chris@39 239 PaWasapiStreamInfo;
Chris@39 240
Chris@39 241
Chris@39 242 /** Returns default sound format for device. Format is represented by PaWinWaveFormat or
Chris@39 243 WAVEFORMATEXTENSIBLE structure.
Chris@39 244
Chris@39 245 @param pFormat Pointer to PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure.
Chris@39 246 @param nFormatSize Size of PaWinWaveFormat or WAVEFORMATEXTENSIBLE structure in bytes.
Chris@39 247 @param nDevice Device index.
Chris@39 248
Chris@39 249 @return Non-negative value indicating the number of bytes copied into format decriptor
Chris@39 250 or, a PaErrorCode (which are always negative) if PortAudio is not initialized
Chris@39 251 or an error is encountered.
Chris@39 252 */
Chris@39 253 int PaWasapi_GetDeviceDefaultFormat( void *pFormat, unsigned int nFormatSize, PaDeviceIndex nDevice );
Chris@39 254
Chris@39 255
Chris@39 256 /** Returns device role (PaWasapiDeviceRole enum).
Chris@39 257
Chris@39 258 @param nDevice device index.
Chris@39 259
Chris@39 260 @return Non-negative value indicating device role or, a PaErrorCode (which are always negative)
Chris@39 261 if PortAudio is not initialized or an error is encountered.
Chris@39 262 */
Chris@39 263 int/*PaWasapiDeviceRole*/ PaWasapi_GetDeviceRole( PaDeviceIndex nDevice );
Chris@39 264
Chris@39 265
Chris@39 266 /** Boost thread priority of calling thread (MMCSS). Use it for Blocking Interface only for thread
Chris@39 267 which makes calls to Pa_WriteStream/Pa_ReadStream.
Chris@39 268
Chris@39 269 @param hTask Handle to pointer to priority task. Must be used with PaWasapi_RevertThreadPriority
Chris@39 270 method to revert thread priority to initial state.
Chris@39 271
Chris@39 272 @param nPriorityClass Id of thread priority of PaWasapiThreadPriority type. Specifying
Chris@39 273 eThreadPriorityNone does nothing.
Chris@39 274
Chris@39 275 @return Error code indicating success or failure.
Chris@39 276 @see PaWasapi_RevertThreadPriority
Chris@39 277 */
Chris@39 278 PaError PaWasapi_ThreadPriorityBoost( void **hTask, PaWasapiThreadPriority nPriorityClass );
Chris@39 279
Chris@39 280
Chris@39 281 /** Boost thread priority of calling thread (MMCSS). Use it for Blocking Interface only for thread
Chris@39 282 which makes calls to Pa_WriteStream/Pa_ReadStream.
Chris@39 283
Chris@39 284 @param hTask Task handle obtained by PaWasapi_BoostThreadPriority method.
Chris@39 285 @return Error code indicating success or failure.
Chris@39 286 @see PaWasapi_BoostThreadPriority
Chris@39 287 */
Chris@39 288 PaError PaWasapi_ThreadPriorityRevert( void *hTask );
Chris@39 289
Chris@39 290
Chris@39 291 /** Get number of frames per host buffer. This is maximal value of frames of WASAPI buffer which
Chris@39 292 can be locked for operations. Use this method as helper to findout maximal values of
Chris@39 293 inputFrames/outputFrames of PaWasapiHostProcessorCallback.
Chris@39 294
Chris@39 295 @param pStream Pointer to PaStream to query.
Chris@39 296 @param nInput Pointer to variable to receive number of input frames. Can be NULL.
Chris@39 297 @param nOutput Pointer to variable to receive number of output frames. Can be NULL.
Chris@39 298 @return Error code indicating success or failure.
Chris@39 299 @see PaWasapiHostProcessorCallback
Chris@39 300 */
Chris@39 301 PaError PaWasapi_GetFramesPerHostBuffer( PaStream *pStream, unsigned int *nInput, unsigned int *nOutput );
Chris@39 302
Chris@39 303
Chris@39 304 /** Get number of jacks associated with a WASAPI device. Use this method to determine if
Chris@39 305 there are any jacks associated with the provided WASAPI device. Not all audio devices
Chris@39 306 will support this capability. This is valid for both input and output devices.
Chris@39 307 @param nDevice device index.
Chris@39 308 @param jcount Number of jacks is returned in this variable
Chris@39 309 @return Error code indicating success or failure
Chris@39 310 @see PaWasapi_GetJackDescription
Chris@39 311 */
Chris@39 312 PaError PaWasapi_GetJackCount(PaDeviceIndex nDevice, int *jcount);
Chris@39 313
Chris@39 314
Chris@39 315 /** Get the jack description associated with a WASAPI device and jack number
Chris@39 316 Before this function is called, use PaWasapi_GetJackCount to determine the
Chris@39 317 number of jacks associated with device. If jcount is greater than zero, then
Chris@39 318 each jack from 0 to jcount can be queried with this function to get the jack
Chris@39 319 description.
Chris@39 320 @param nDevice device index.
Chris@39 321 @param jindex Which jack to return information
Chris@39 322 @param KSJACK_DESCRIPTION This structure filled in on success.
Chris@39 323 @return Error code indicating success or failure
Chris@39 324 @see PaWasapi_GetJackCount
Chris@39 325 */
Chris@39 326 PaError PaWasapi_GetJackDescription(PaDeviceIndex nDevice, int jindex, PaWasapiJackDescription *pJackDescription);
Chris@39 327
Chris@39 328
Chris@39 329 /*
Chris@39 330 IMPORTANT:
Chris@39 331
Chris@39 332 WASAPI is implemented for Callback and Blocking interfaces. It supports Shared and Exclusive
Chris@39 333 share modes.
Chris@39 334
Chris@39 335 Exclusive Mode:
Chris@39 336
Chris@39 337 Exclusive mode allows to deliver audio data directly to hardware bypassing
Chris@39 338 software mixing.
Chris@39 339 Exclusive mode is specified by 'paWinWasapiExclusive' flag.
Chris@39 340
Chris@39 341 Callback Interface:
Chris@39 342
Chris@39 343 Provides best audio quality with low latency. Callback interface is implemented in
Chris@39 344 two versions:
Chris@39 345
Chris@39 346 1) Event-Driven:
Chris@39 347 This is the most powerful WASAPI implementation which provides glitch-free
Chris@39 348 audio at around 3ms latency in Exclusive mode. Lowest possible latency for this mode is
Chris@39 349 3 ms for HD Audio class audio chips. For the Shared mode latency can not be
Chris@39 350 lower than 20 ms.
Chris@39 351
Chris@39 352 2) Poll-Driven:
Chris@39 353 Polling is another 2-nd method to operate with WASAPI. It is less efficient than Event-Driven
Chris@39 354 and provides latency at around 10-13ms. Polling must be used to overcome a system bug
Chris@39 355 under Windows Vista x64 when application is WOW64(32-bit) and Event-Driven method simply
Chris@39 356 times out (event handle is never signalled on buffer completion). Please note, such WOW64 bug
Chris@39 357 does not exist in Vista x86 or Windows 7.
Chris@39 358 Polling can be setup by speciying 'paWinWasapiPolling' flag. Our WASAPI implementation detects
Chris@39 359 WOW64 bug and sets 'paWinWasapiPolling' automatically.
Chris@39 360
Chris@39 361 Thread priority:
Chris@39 362
Chris@39 363 Normally thread priority is set automatically and does not require modification. Although
Chris@39 364 if user wants some tweaking thread priority can be modified by setting 'paWinWasapiThreadPriority'
Chris@39 365 flag and specifying 'PaWasapiStreamInfo::threadPriority' with value from PaWasapiThreadPriority
Chris@39 366 enum.
Chris@39 367
Chris@39 368 Blocking Interface:
Chris@39 369
Chris@39 370 Blocking interface is implemented but due to above described Poll-Driven method can not
Chris@39 371 deliver lowest possible latency. Specifying too low latency in Shared mode will result in
Chris@39 372 distorted audio although Exclusive mode adds stability.
Chris@39 373
Chris@39 374 Pa_IsFormatSupported:
Chris@39 375
Chris@39 376 To check format with correct Share Mode (Exclusive/Shared) you must supply
Chris@39 377 PaWasapiStreamInfo with flags paWinWasapiExclusive set through member of
Chris@39 378 PaStreamParameters::hostApiSpecificStreamInfo structure.
Chris@39 379
Chris@39 380 Pa_OpenStream:
Chris@39 381
Chris@39 382 To set desired Share Mode (Exclusive/Shared) you must supply
Chris@39 383 PaWasapiStreamInfo with flags paWinWasapiExclusive set through member of
Chris@39 384 PaStreamParameters::hostApiSpecificStreamInfo structure.
Chris@39 385 */
Chris@39 386
Chris@39 387 #ifdef __cplusplus
Chris@39 388 }
Chris@39 389 #endif /* __cplusplus */
Chris@39 390
Chris@39 391 #endif /* PA_WIN_WASAPI_H */