Chris@1464: # Redmine - project management software Chris@1464: # Copyright (C) 2006-2013 Jean-Philippe Lang Chris@1464: # Chris@1464: # This program is free software; you can redistribute it and/or Chris@1464: # modify it under the terms of the GNU General Public License Chris@1464: # as published by the Free Software Foundation; either version 2 Chris@1464: # of the License, or (at your option) any later version. Chris@1464: # Chris@1464: # This program is distributed in the hope that it will be useful, Chris@1464: # but WITHOUT ANY WARRANTY; without even the implied warranty of Chris@1464: # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Chris@1464: # GNU General Public License for more details. Chris@1464: # Chris@1464: # You should have received a copy of the GNU General Public License Chris@1464: # along with this program; if not, write to the Free Software Chris@1464: # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Chris@1464: Chris@1464: module Redmine Chris@1464: module MenuManager Chris@1464: class MenuError < StandardError #:nodoc: Chris@1464: end Chris@1464: Chris@1464: module MenuController Chris@1464: def self.included(base) Chris@1464: base.extend(ClassMethods) Chris@1464: end Chris@1464: Chris@1464: module ClassMethods Chris@1464: @@menu_items = Hash.new {|hash, key| hash[key] = {:default => key, :actions => {}}} Chris@1464: mattr_accessor :menu_items Chris@1464: Chris@1464: # Set the menu item name for a controller or specific actions Chris@1464: # Examples: Chris@1464: # * menu_item :tickets # => sets the menu name to :tickets for the whole controller Chris@1464: # * menu_item :tickets, :only => :list # => sets the menu name to :tickets for the 'list' action only Chris@1464: # * menu_item :tickets, :only => [:list, :show] # => sets the menu name to :tickets for 2 actions only Chris@1464: # Chris@1464: # The default menu item name for a controller is controller_name by default Chris@1464: # Eg. the default menu item name for ProjectsController is :projects Chris@1464: def menu_item(id, options = {}) Chris@1464: if actions = options[:only] Chris@1464: actions = [] << actions unless actions.is_a?(Array) Chris@1464: actions.each {|a| menu_items[controller_name.to_sym][:actions][a.to_sym] = id} Chris@1464: else Chris@1464: menu_items[controller_name.to_sym][:default] = id Chris@1464: end Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: def menu_items Chris@1464: self.class.menu_items Chris@1464: end Chris@1464: Chris@1464: # Returns the menu item name according to the current action Chris@1464: def current_menu_item Chris@1464: @current_menu_item ||= menu_items[controller_name.to_sym][:actions][action_name.to_sym] || Chris@1464: menu_items[controller_name.to_sym][:default] Chris@1464: end Chris@1464: Chris@1464: # Redirects user to the menu item of the given project Chris@1464: # Returns false if user is not authorized Chris@1464: def redirect_to_project_menu_item(project, name) Chris@1464: item = Redmine::MenuManager.items(:project_menu).detect {|i| i.name.to_s == name.to_s} Chris@1464: if item && User.current.allowed_to?(item.url, project) && (item.condition.nil? || item.condition.call(project)) Chris@1464: redirect_to({item.param => project}.merge(item.url)) Chris@1464: return true Chris@1464: end Chris@1464: false Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: module MenuHelper Chris@1464: # Returns the current menu item name Chris@1464: def current_menu_item Chris@1464: controller.current_menu_item Chris@1464: end Chris@1464: Chris@1464: # Renders the application main menu Chris@1464: def render_main_menu(project) Chris@1464: render_menu((project && !project.new_record?) ? :project_menu : :application_menu, project) Chris@1464: end Chris@1464: Chris@1464: def display_main_menu?(project) Chris@1464: menu_name = project && !project.new_record? ? :project_menu : :application_menu Chris@1464: Redmine::MenuManager.items(menu_name).children.present? Chris@1464: end Chris@1464: Chris@1464: def render_menu(menu, project=nil) Chris@1464: links = [] Chris@1464: menu_items_for(menu, project) do |node| Chris@1464: links << render_menu_node(node, project) Chris@1464: end Chris@1464: links.empty? ? nil : content_tag('ul', links.join("\n").html_safe) Chris@1464: end Chris@1464: Chris@1464: def render_menu_node(node, project=nil) Chris@1464: if node.children.present? || !node.child_menus.nil? Chris@1464: return render_menu_node_with_children(node, project) Chris@1464: else Chris@1464: caption, url, selected = extract_node_details(node, project) Chris@1464: return content_tag('li', Chris@1464: render_single_menu_node(node, caption, url, selected)) Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: def render_menu_node_with_children(node, project=nil) Chris@1464: caption, url, selected = extract_node_details(node, project) Chris@1464: Chris@1464: html = [].tap do |html| Chris@1464: html << '
  • ' Chris@1464: # Parent Chris@1464: html << render_single_menu_node(node, caption, url, selected) Chris@1464: Chris@1464: # Standard children Chris@1464: standard_children_list = "".html_safe.tap do |child_html| Chris@1464: node.children.each do |child| Chris@1464: child_html << render_menu_node(child, project) Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: html << content_tag(:ul, standard_children_list, :class => 'menu-children') unless standard_children_list.empty? Chris@1464: Chris@1464: # Unattached children Chris@1464: unattached_children_list = render_unattached_children_menu(node, project) Chris@1464: html << content_tag(:ul, unattached_children_list, :class => 'menu-children unattached') unless unattached_children_list.blank? Chris@1464: Chris@1464: html << '
  • ' Chris@1464: end Chris@1464: return html.join("\n").html_safe Chris@1464: end Chris@1464: Chris@1464: # Returns a list of unattached children menu items Chris@1464: def render_unattached_children_menu(node, project) Chris@1464: return nil unless node.child_menus Chris@1464: Chris@1464: "".html_safe.tap do |child_html| Chris@1464: unattached_children = node.child_menus.call(project) Chris@1464: # Tree nodes support #each so we need to do object detection Chris@1464: if unattached_children.is_a? Array Chris@1464: unattached_children.each do |child| Chris@1464: child_html << content_tag(:li, render_unattached_menu_item(child, project)) Chris@1464: end Chris@1464: else Chris@1464: raise MenuError, ":child_menus must be an array of MenuItems" Chris@1464: end Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: def render_single_menu_node(item, caption, url, selected) Chris@1464: link_to(h(caption), url, item.html_options(:selected => selected)) Chris@1464: end Chris@1464: Chris@1464: def render_unattached_menu_item(menu_item, project) Chris@1464: raise MenuError, ":child_menus must be an array of MenuItems" unless menu_item.is_a? MenuItem Chris@1464: Chris@1464: if User.current.allowed_to?(menu_item.url, project) Chris@1464: link_to(h(menu_item.caption), Chris@1464: menu_item.url, Chris@1464: menu_item.html_options) Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: def menu_items_for(menu, project=nil) Chris@1464: items = [] Chris@1464: Redmine::MenuManager.items(menu).root.children.each do |node| Chris@1464: if allowed_node?(node, User.current, project) Chris@1464: if block_given? Chris@1464: yield node Chris@1464: else Chris@1464: items << node # TODO: not used? Chris@1464: end Chris@1464: end Chris@1464: end Chris@1464: return block_given? ? nil : items Chris@1464: end Chris@1464: Chris@1464: def extract_node_details(node, project=nil) Chris@1464: item = node Chris@1464: url = case item.url Chris@1464: when Hash Chris@1464: project.nil? ? item.url : {item.param => project}.merge(item.url) Chris@1464: when Symbol Chris@1464: send(item.url) Chris@1464: else Chris@1464: item.url Chris@1464: end Chris@1464: caption = item.caption(project) Chris@1464: return [caption, url, (current_menu_item == item.name)] Chris@1464: end Chris@1464: Chris@1464: # Checks if a user is allowed to access the menu item by: Chris@1464: # Chris@1464: # * Checking the url target (project only) Chris@1464: # * Checking the conditions of the item Chris@1464: def allowed_node?(node, user, project) Chris@1464: if project && user && !user.allowed_to?(node.url, project) Chris@1464: return false Chris@1464: end Chris@1464: if node.condition && !node.condition.call(project) Chris@1464: # Condition that doesn't pass Chris@1464: return false Chris@1464: end Chris@1464: return true Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: class << self Chris@1464: def map(menu_name) Chris@1464: @items ||= {} Chris@1464: mapper = Mapper.new(menu_name.to_sym, @items) Chris@1464: if block_given? Chris@1464: yield mapper Chris@1464: else Chris@1464: mapper Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: def items(menu_name) Chris@1464: @items[menu_name.to_sym] || MenuNode.new(:root, {}) Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: class Mapper Chris@1464: attr_reader :menu, :menu_items Chris@1464: Chris@1464: def initialize(menu, items) Chris@1464: items[menu] ||= MenuNode.new(:root, {}) Chris@1464: @menu = menu Chris@1464: @menu_items = items[menu] Chris@1464: end Chris@1464: Chris@1464: # Adds an item at the end of the menu. Available options: Chris@1464: # * param: the parameter name that is used for the project id (default is :id) Chris@1464: # * if: a Proc that is called before rendering the item, the item is displayed only if it returns true Chris@1464: # * caption that can be: Chris@1464: # * a localized string Symbol Chris@1464: # * a String Chris@1464: # * a Proc that can take the project as argument Chris@1464: # * before, after: specify where the menu item should be inserted (eg. :after => :activity) Chris@1464: # * parent: menu item will be added as a child of another named menu (eg. :parent => :issues) Chris@1464: # * children: a Proc that is called before rendering the item. The Proc should return an array of MenuItems, which will be added as children to this item. Chris@1464: # eg. :children => Proc.new {|project| [Redmine::MenuManager::MenuItem.new(...)] } Chris@1464: # * last: menu item will stay at the end (eg. :last => true) Chris@1464: # * html_options: a hash of html options that are passed to link_to Chris@1464: def push(name, url, options={}) Chris@1464: options = options.dup Chris@1464: Chris@1464: if options[:parent] Chris@1464: subtree = self.find(options[:parent]) Chris@1464: if subtree Chris@1464: target_root = subtree Chris@1464: else Chris@1464: target_root = @menu_items.root Chris@1464: end Chris@1464: Chris@1464: else Chris@1464: target_root = @menu_items.root Chris@1464: end Chris@1464: Chris@1464: # menu item position Chris@1464: if first = options.delete(:first) Chris@1464: target_root.prepend(MenuItem.new(name, url, options)) Chris@1464: elsif before = options.delete(:before) Chris@1464: Chris@1464: if exists?(before) Chris@1464: target_root.add_at(MenuItem.new(name, url, options), position_of(before)) Chris@1464: else Chris@1464: target_root.add(MenuItem.new(name, url, options)) Chris@1464: end Chris@1464: Chris@1464: elsif after = options.delete(:after) Chris@1464: Chris@1464: if exists?(after) Chris@1464: target_root.add_at(MenuItem.new(name, url, options), position_of(after) + 1) Chris@1464: else Chris@1464: target_root.add(MenuItem.new(name, url, options)) Chris@1464: end Chris@1464: Chris@1464: elsif options[:last] # don't delete, needs to be stored Chris@1464: target_root.add_last(MenuItem.new(name, url, options)) Chris@1464: else Chris@1464: target_root.add(MenuItem.new(name, url, options)) Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: # Removes a menu item Chris@1464: def delete(name) Chris@1464: if found = self.find(name) Chris@1464: @menu_items.remove!(found) Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: # Checks if a menu item exists Chris@1464: def exists?(name) Chris@1464: @menu_items.any? {|node| node.name == name} Chris@1464: end Chris@1464: Chris@1464: def find(name) Chris@1464: @menu_items.find {|node| node.name == name} Chris@1464: end Chris@1464: Chris@1464: def position_of(name) Chris@1464: @menu_items.each do |node| Chris@1464: if node.name == name Chris@1464: return node.position Chris@1464: end Chris@1464: end Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: class MenuNode Chris@1464: include Enumerable Chris@1464: attr_accessor :parent Chris@1464: attr_reader :last_items_count, :name Chris@1464: Chris@1464: def initialize(name, content = nil) Chris@1464: @name = name Chris@1464: @children = [] Chris@1464: @last_items_count = 0 Chris@1464: end Chris@1464: Chris@1464: def children Chris@1464: if block_given? Chris@1464: @children.each {|child| yield child} Chris@1464: else Chris@1464: @children Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: # Returns the number of descendants + 1 Chris@1464: def size Chris@1464: @children.inject(1) {|sum, node| sum + node.size} Chris@1464: end Chris@1464: Chris@1464: def each &block Chris@1464: yield self Chris@1464: children { |child| child.each(&block) } Chris@1464: end Chris@1464: Chris@1464: # Adds a child at first position Chris@1464: def prepend(child) Chris@1464: add_at(child, 0) Chris@1464: end Chris@1464: Chris@1464: # Adds a child at given position Chris@1464: def add_at(child, position) Chris@1464: raise "Child already added" if find {|node| node.name == child.name} Chris@1464: Chris@1464: @children = @children.insert(position, child) Chris@1464: child.parent = self Chris@1464: child Chris@1464: end Chris@1464: Chris@1464: # Adds a child as last child Chris@1464: def add_last(child) Chris@1464: add_at(child, -1) Chris@1464: @last_items_count += 1 Chris@1464: child Chris@1464: end Chris@1464: Chris@1464: # Adds a child Chris@1464: def add(child) Chris@1464: position = @children.size - @last_items_count Chris@1464: add_at(child, position) Chris@1464: end Chris@1464: alias :<< :add Chris@1464: Chris@1464: # Removes a child Chris@1464: def remove!(child) Chris@1464: @children.delete(child) Chris@1464: @last_items_count -= +1 if child && child.last Chris@1464: child.parent = nil Chris@1464: child Chris@1464: end Chris@1464: Chris@1464: # Returns the position for this node in it's parent Chris@1464: def position Chris@1464: self.parent.children.index(self) Chris@1464: end Chris@1464: Chris@1464: # Returns the root for this node Chris@1464: def root Chris@1464: root = self Chris@1464: root = root.parent while root.parent Chris@1464: root Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: class MenuItem < MenuNode Chris@1464: include Redmine::I18n Chris@1464: attr_reader :name, :url, :param, :condition, :parent, :child_menus, :last Chris@1464: Chris@1464: def initialize(name, url, options) Chris@1464: raise ArgumentError, "Invalid option :if for menu item '#{name}'" if options[:if] && !options[:if].respond_to?(:call) Chris@1464: raise ArgumentError, "Invalid option :html for menu item '#{name}'" if options[:html] && !options[:html].is_a?(Hash) Chris@1464: raise ArgumentError, "Cannot set the :parent to be the same as this item" if options[:parent] == name.to_sym Chris@1464: raise ArgumentError, "Invalid option :children for menu item '#{name}'" if options[:children] && !options[:children].respond_to?(:call) Chris@1464: @name = name Chris@1464: @url = url Chris@1464: @condition = options[:if] Chris@1464: @param = options[:param] || :id Chris@1464: @caption = options[:caption] Chris@1464: @html_options = options[:html] || {} Chris@1464: # Adds a unique class to each menu item based on its name Chris@1464: @html_options[:class] = [@html_options[:class], @name.to_s.dasherize].compact.join(' ') Chris@1464: @parent = options[:parent] Chris@1464: @child_menus = options[:children] Chris@1464: @last = options[:last] || false Chris@1464: super @name.to_sym Chris@1464: end Chris@1464: Chris@1464: def caption(project=nil) Chris@1464: if @caption.is_a?(Proc) Chris@1464: c = @caption.call(project).to_s Chris@1464: c = @name.to_s.humanize if c.blank? Chris@1464: c Chris@1464: else Chris@1464: if @caption.nil? Chris@1464: l_or_humanize(name, :prefix => 'label_') Chris@1464: else Chris@1464: @caption.is_a?(Symbol) ? l(@caption) : @caption Chris@1464: end Chris@1464: end Chris@1464: end Chris@1464: Chris@1464: def html_options(options={}) Chris@1464: if options[:selected] Chris@1464: o = @html_options.dup Chris@1464: o[:class] += ' selected' Chris@1464: o Chris@1464: else Chris@1464: @html_options Chris@1464: end Chris@1464: end Chris@1464: end Chris@1464: end Chris@1464: end