Mercurial > hg > soundsoftware-site
diff vendor/gems/coderay-1.0.0/lib/coderay.rb @ 909:cbb26bc654de redmine-1.3
Update to Redmine 1.3-stable branch (Redmine SVN rev 8964)
author | Chris Cannam |
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date | Fri, 24 Feb 2012 19:09:32 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/vendor/gems/coderay-1.0.0/lib/coderay.rb Fri Feb 24 19:09:32 2012 +0000 @@ -0,0 +1,278 @@ +# encoding: utf-8 +# Encoding.default_internal = 'UTF-8' + +# = CodeRay Library +# +# CodeRay is a Ruby library for syntax highlighting. +# +# I try to make CodeRay easy to use and intuitive, but at the same time fully +# featured, complete, fast and efficient. +# +# See README. +# +# It consists mainly of +# * the main engine: CodeRay (Scanners::Scanner, Tokens, Encoders::Encoder) +# * the plugin system: PluginHost, Plugin +# * the scanners in CodeRay::Scanners +# * the encoders in CodeRay::Encoders +# * the styles in CodeRay::Styles +# +# Here's a fancy graphic to light up this gray docu: +# +# http://cycnus.de/raindark/coderay/scheme.png +# +# == Documentation +# +# See CodeRay, Encoders, Scanners, Tokens. +# +# == Usage +# +# Remember you need RubyGems to use CodeRay, unless you have it in your load +# path. Run Ruby with -rubygems option if required. +# +# === Highlight Ruby code in a string as html +# +# require 'coderay' +# print CodeRay.scan('puts "Hello, world!"', :ruby).html +# +# # prints something like this: +# puts <span class="s">"Hello, world!"</span> +# +# +# === Highlight C code from a file in a html div +# +# require 'coderay' +# print CodeRay.scan(File.read('ruby.h'), :c).div +# print CodeRay.scan_file('ruby.h').html.div +# +# You can include this div in your page. The used CSS styles can be printed with +# +# % coderay_stylesheet +# +# === Highlight without typing too much +# +# If you are one of the hasty (or lazy, or extremely curious) people, just run this file: +# +# % ruby -rubygems /path/to/coderay/coderay.rb > example.html +# +# and look at the file it created in your browser. +# +# = CodeRay Module +# +# The CodeRay module provides convenience methods for the engine. +# +# * The +lang+ and +format+ arguments select Scanner and Encoder to use. These are +# simply lower-case symbols, like <tt>:python</tt> or <tt>:html</tt>. +# * All methods take an optional hash as last parameter, +options+, that is send to +# the Encoder / Scanner. +# * Input and language are always sorted in this order: +code+, +lang+. +# (This is in alphabetical order, if you need a mnemonic ;) +# +# You should be able to highlight everything you want just using these methods; +# so there is no need to dive into CodeRay's deep class hierarchy. +# +# The examples in the demo directory demonstrate common cases using this interface. +# +# = Basic Access Ways +# +# Read this to get a general view what CodeRay provides. +# +# == Scanning +# +# Scanning means analysing an input string, splitting it up into Tokens. +# Each Token knows about what type it is: string, comment, class name, etc. +# +# Each +lang+ (language) has its own Scanner; for example, <tt>:ruby</tt> code is +# handled by CodeRay::Scanners::Ruby. +# +# CodeRay.scan:: Scan a string in a given language into Tokens. +# This is the most common method to use. +# CodeRay.scan_file:: Scan a file and guess the language using FileType. +# +# The Tokens object you get from these methods can encode itself; see Tokens. +# +# == Encoding +# +# Encoding means compiling Tokens into an output. This can be colored HTML or +# LaTeX, a textual statistic or just the number of non-whitespace tokens. +# +# Each Encoder provides output in a specific +format+, so you select Encoders via +# formats like <tt>:html</tt> or <tt>:statistic</tt>. +# +# CodeRay.encode:: Scan and encode a string in a given language. +# CodeRay.encode_tokens:: Encode the given tokens. +# CodeRay.encode_file:: Scan a file, guess the language using FileType and encode it. +# +# == All-in-One Encoding +# +# CodeRay.encode:: Highlight a string with a given input and output format. +# +# == Instanciating +# +# You can use an Encoder instance to highlight multiple inputs. This way, the setup +# for this Encoder must only be done once. +# +# CodeRay.encoder:: Create an Encoder instance with format and options. +# CodeRay.scanner:: Create an Scanner instance for lang, with '' as default code. +# +# To make use of CodeRay.scanner, use CodeRay::Scanner::code=. +# +# The scanning methods provide more flexibility; we recommend to use these. +# +# == Reusing Scanners and Encoders +# +# If you want to re-use scanners and encoders (because that is faster), see +# CodeRay::Duo for the most convenient (and recommended) interface. +module CodeRay + + $CODERAY_DEBUG ||= false + + require 'coderay/version' + + # helpers + autoload :FileType, 'coderay/helpers/file_type' + + # Tokens + autoload :Tokens, 'coderay/tokens' + autoload :TokensProxy, 'coderay/tokens_proxy' + autoload :TokenKinds, 'coderay/token_kinds' + + # Plugin system + autoload :PluginHost, 'coderay/helpers/plugin' + autoload :Plugin, 'coderay/helpers/plugin' + + # Plugins + autoload :Scanners, 'coderay/scanner' + autoload :Encoders, 'coderay/encoder' + autoload :Styles, 'coderay/style' + + # Convenience access and reusable Encoder/Scanner pair + autoload :Duo, 'coderay/duo' + + class << self + + # Scans the given +code+ (a String) with the Scanner for +lang+. + # + # This is a simple way to use CodeRay. Example: + # require 'coderay' + # page = CodeRay.scan("puts 'Hello, world!'", :ruby).html + # + # See also demo/demo_simple. + def scan code, lang, options = {}, &block + # FIXME: return a proxy for direct-stream encoding + TokensProxy.new code, lang, options, block + end + + # Scans +filename+ (a path to a code file) with the Scanner for +lang+. + # + # If +lang+ is :auto or omitted, the CodeRay::FileType module is used to + # determine it. If it cannot find out what type it is, it uses + # CodeRay::Scanners::Text. + # + # Calls CodeRay.scan. + # + # Example: + # require 'coderay' + # page = CodeRay.scan_file('some_c_code.c').html + def scan_file filename, lang = :auto, options = {}, &block + lang = FileType.fetch filename, :text, true if lang == :auto + code = File.read filename + scan code, lang, options, &block + end + + # Encode a string. + # + # This scans +code+ with the the Scanner for +lang+ and then + # encodes it with the Encoder for +format+. + # +options+ will be passed to the Encoder. + # + # See CodeRay::Encoder.encode. + def encode code, lang, format, options = {} + encoder(format, options).encode code, lang, options + end + + # Encode pre-scanned Tokens. + # Use this together with CodeRay.scan: + # + # require 'coderay' + # + # # Highlight a short Ruby code example in a HTML span + # tokens = CodeRay.scan '1 + 2', :ruby + # puts CodeRay.encode_tokens(tokens, :span) + # + def encode_tokens tokens, format, options = {} + encoder(format, options).encode_tokens tokens, options + end + + # Encodes +filename+ (a path to a code file) with the Scanner for +lang+. + # + # See CodeRay.scan_file. + # Notice that the second argument is the output +format+, not the input language. + # + # Example: + # require 'coderay' + # page = CodeRay.encode_file 'some_c_code.c', :html + def encode_file filename, format, options = {} + tokens = scan_file filename, :auto, get_scanner_options(options) + encode_tokens tokens, format, options + end + + # Highlight a string into a HTML <div>. + # + # CSS styles use classes, so you have to include a stylesheet + # in your output. + # + # See encode. + def highlight code, lang, options = { :css => :class }, format = :div + encode code, lang, format, options + end + + # Highlight a file into a HTML <div>. + # + # CSS styles use classes, so you have to include a stylesheet + # in your output. + # + # See encode. + def highlight_file filename, options = { :css => :class }, format = :div + encode_file filename, format, options + end + + # Finds the Encoder class for +format+ and creates an instance, passing + # +options+ to it. + # + # Example: + # require 'coderay' + # + # stats = CodeRay.encoder(:statistic) + # stats.encode("puts 17 + 4\n", :ruby) + # + # puts '%d out of %d tokens have the kind :integer.' % [ + # stats.type_stats[:integer].count, + # stats.real_token_count + # ] + # #-> 2 out of 4 tokens have the kind :integer. + def encoder format, options = {} + Encoders[format].new options + end + + # Finds the Scanner class for +lang+ and creates an instance, passing + # +options+ to it. + # + # See Scanner.new. + def scanner lang, options = {}, &block + Scanners[lang].new '', options, &block + end + + # Extract the options for the scanner from the +options+ hash. + # + # Returns an empty Hash if <tt>:scanner_options</tt> is not set. + # + # This is used if a method like CodeRay.encode has to provide options + # for Encoder _and_ scanner. + def get_scanner_options options + options.fetch :scanner_options, {} + end + + end + +end