Mercurial > hg > sound_recording_production
diff Lectures/Lec9 - Sound Reproduction/Lec9 - Sound Reproduction.tex @ 15:d780cb4fa37f
Final commit
author | Michael T iMac <Michael.Terrell@eecs.qmul.ac.uk> |
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date | Thu, 15 May 2014 13:28:25 +0100 |
parents | 5c647910934a |
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--- a/Lectures/Lec9 - Sound Reproduction/Lec9 - Sound Reproduction.tex Mon Oct 07 09:14:16 2013 +0100 +++ b/Lectures/Lec9 - Sound Reproduction/Lec9 - Sound Reproduction.tex Thu May 15 13:28:25 2014 +0100 @@ -48,6 +48,16 @@ \end{itemize} \end{frame} +\begin{frame} + \frametitle{Diffraction} + \begin{itemize}\itemsep10pt + \item Diffraction describes how sound waves bend around obstacles, and spread out beyond openings. + \item How the wave behaves depends upon the relative size of its wavelength compared to the obstacle (or opening). + \item \href{http://hyperphysics.phy-astr.gsu.edu/hbase/sound/diffrac.html}{{\em Diffraction Diagram.}} + \item \href{http://www.falstad.com/ripple/}{{\em Ripple Tank Animation}} + \end{itemize} +\end{frame} + \separator{Loudspeakers} \begin{frame} @@ -73,16 +83,37 @@ \end{frame} \begin{frame} - \frametitle{Loudspeaker directivity} + \frametitle{Dipole Source} \begin{itemize}\itemsep10pt - \item The polar directivity pattern of a loudspeaker is analogous to the polar response pattern of a microphone. - \item It describes how the sound is radiated by the loudspeaker as a function of angle and frequency. - \item The angle of dispersion is often referred to as the Q-factor (like an EQ filter). A high Q means a narrow angle. - \item Loudspeakers are either variable Q, or constant Q (most studio speakers are variable Q). + \item A moving coil loudspeaker compresses the air on one side, and expands it the other. + \item This is referred to as a dipole source, and it has the same (ideal) polar directivity (response) as the figure of eight microphone. + \item A real loudspeaker has a finite width, so how does this affect directivity? \end{itemize} \end{frame} \begin{frame} +\frametitle{Idealised Directivity Pattern} +\begin{columns}[t] +\column{2.1in} +\begin{center} +\vspace{-0.6cm} + \includegraphics[height=.65\textheight]{Figures/infiniteBaffle.png} +\end{center} + +\column{2.5in} +{\small +\vspace{-0.5cm} +\begin{itemize}\itemsep8pt + \item A loudspeaker may be modelled as a circular piston in an infinite baffle. + \item The baffle is a box of infinite size that separates the backward reflections for the forward reflections. + \item The directivity is dependent on the relationship between the size of the piston, and the wavelength of the sound. +\end{itemize} +} +\end{columns} +\end{frame} + + +\begin{frame} \frametitle{Idealised directivity pattern (a single radiating piston mounted in an infinite baffle)} \begin{itemize} \item Directivity is dependent upon frequency; high frequency is more directional. @@ -92,6 +123,17 @@ \end{center} \end{frame} + +\begin{frame} + \frametitle{Loudspeaker directivity} + \begin{itemize}\itemsep10pt + \item The polar directivity pattern of a loudspeaker is analogous to the polar response pattern of a microphone. + \item It describes how the sound is radiated by the loudspeaker as a function of angle and frequency. + \item The angle of dispersion is often referred to as the Q-factor (like an EQ filter). A high Q means a narrow angle. + \item Loudspeakers are either variable Q, or constant Q (most studio speakers are variable Q). + \end{itemize} +\end{frame} + \begin{frame} \frametitle{Directivity Pattern of a real loudspeaker} \begin{center} @@ -107,19 +149,41 @@ \end{frame} \begin{frame} -\frametitle{Moving Coil Design Considerations 1} +\frametitle{Moving Coil Design Considerations} {\small \begin{itemize}\itemsep10pt - \item {\bf HF limit}: a small diaphragm radius increases the HF limit, but is inefficient and has poor sensitivity. - \item {\bf LF limit}: a heavy diaphragm and soft suspension decreases the LF limit, but a heavy diaphragm is inefficient with poor sensitivity, and soft suspension is mechanically fragile. - \item {\bf Efficiency}: a large and light diaphragm improves efficiency, but it is hard to have both large and light. + \item {\bf LF limit} + \begin{itemize}\itemsep8pt + \item The size of the diaphragm determines how well low frequency sounds can be generated. + \item Small diaphragms cannot generate low frequency sounds in the same way that small obstacles can't obstruct low frequency sounds. + \item Soft suspension (in spring) is preferable to control low frequency oscillations. + \end{itemize} \end{itemize} } \end{frame} \begin{frame} -\frametitle{Moving Coil Design Considerations 2} +\frametitle{Moving Coil Design Considerations} +{\small +\begin{itemize}\itemsep10pt + \item {\bf HF limit} + \begin{itemize}\itemsep8pt + \item A small diaphragm can generate high frequency sounds. + \item It is easier to generate high frequency oscillations in a lighter structure, i.e. smaller diaphragm. + \item Stiffer suspension is preferable to control high frequency oscillations. + \end{itemize} + \item {\bf Efficiency} + \begin{itemize} + \item Large and light diaphragm improves efficiency, but it is hard to have both large and light. + \end{itemize} + +\end{itemize} +} +\end{frame} + +\begin{frame} +\frametitle{Moving Coil Design Considerations} {\small \begin{itemize}\itemsep10pt \item {\bf Linearity}: we want the frequency response to be the same at any signal level. @@ -295,6 +359,23 @@ \includegraphics[width = \textwidth]{Figures/responseAlpha1.pdf} \end{frame} +\begin{frame} + \frametitle{Loudspeaker Arrays} + \begin{itemize}\itemsep10pt + \item In large concerts the sound system must be able to cover a large audience area with sound. + \item It is not practical to use one or two enormous loudspeakers, so multiple loudspeakers are used, and are typically arranged in line arrays. + \item Their interactions are controlled and optimised to provide the best possible coverage, and to satisfy other requirements, e.g. leakage onto stage. + \end{itemize} +\end{frame} + +\begin{frame} + \frametitle{Loudspeaker Arrays} + \begin{itemize}\itemsep10pt + \item Line array loudspeakers generally contain more than two individual transducers, e.g. 4-way is typical. + \item Each loudspeaker can be controlled by its position, and by individual processors to apply gain, delay, equalisation and delay. + \item All of these controls are used to manage and optimise the loudspeaker interactions. + \end{itemize} +\end{frame} \separator{Room Acoustics} @@ -376,6 +457,41 @@ \end{frame} \begin{frame} +\frametitle{Room Resonance: Source and Receiver Position} +\begin{columns}[c] +\column{1.8in} + \begin{center} + \includegraphics[width=\textwidth]{Figures/StandingWave.png} + \end{center} + +\column{2.6in} +{\footnotesize +\begin{itemize}\itemsep10pt + \item If a source is placed at the anti-node (A) the reflection will sum, and hence it will excite the standing wave. + \item If a source is placed at the node (N) the reflection will cancel, and hence sound energy at the frequency of the standing wave will be lost. + \item If a receiver is at a node (N) it will not detect sound energy at the the standing wave frequency. +\end{itemize}} +\end{columns} +\end{frame} + +\begin{frame} +\frametitle{Room Resonance: Source and Receiver Position} +\begin{columns}[c] +\column{1.8in} + \begin{center} + \includegraphics[width=\textwidth]{Figures/RoomLoading.png} + \end{center} + +\column{2.6in} +{\footnotesize +\begin{itemize}\itemsep10pt + \item If I place my source and receiver on an anti-node I can deliberately use the room resonance to boost certain frequencies. + \item This can be very useful for acoustic recordings of bass instruments, e.g. kick drum. +\end{itemize}} +\end{columns} +\end{frame} + +\begin{frame} \frametitle{Shroeder Frequency} \begin{itemize}\itemsep10pt \item What happens to the room modes as the frequency is increased? @@ -598,16 +714,6 @@ \end{itemize} \end{frame} - -\begin{frame} - \frametitle{Frequency Response} - \begin{itemize}\itemsep10pt - \item The room {\bf impulse response} tells us how reflections affect our source sound as a function of time. - \item The room {\bf frequency response} tells us how reflections affect our source sound as a function of frequency. - \item These terms are used for any system, not just for rooms. -\end{itemize} -\end{frame} - \begin{frame} \frametitle{(Loudspeaker Pair + Room) Response} \begin{center}