Mercurial > hg > sonic-visualiser
changeset 1429:3e2dee09c10c levelpanwidget
Merge from branch 3.0-integration
author | Chris Cannam |
---|---|
date | Wed, 14 Dec 2016 14:28:41 +0000 |
parents | db151fd29091 (diff) 4c8402e902d7 (current diff) |
children | f013210eeceb |
files | .hgsubstate main/MainWindow.cpp |
diffstat | 5 files changed, 53 insertions(+), 32 deletions(-) [+] |
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--- a/.hgsubstate Wed Dec 14 11:56:58 2016 +0000 +++ b/.hgsubstate Wed Dec 14 14:28:41 2016 +0000 @@ -7,7 +7,7 @@ 9b913ebff56264e6a10bef85a3f36a271ccab40a icons/scalable 3257ddb6fff110cc88f3ffeaeefa0f29d5eb3b6f piper-cpp 5f67a29f0fc7f1b908f7cde4866173a7af337862 sv-dependency-builds -ce3818cd16c578fb40dd2d30f2c94090026582aa svapp -7d24f92158a79d9995d1d1d89e13ae963b6a04c2 svcore -f32828ea63d9d7fa18ccdd44822960735b2adc9b svgui +07e111dd590227a6fc27ead995859a7770acc2e3 svapp +ccc8658914efbad80831fb518b72bdcd46571841 svcore +8665e0ffa0d8fac26fa49b7b31dd8032d9d3ea56 svgui 0eebd22a081a824067bf3d5de65326696feab653 vamp-plugin-sdk
--- a/main/MainWindow.cpp Wed Dec 14 11:56:58 2016 +0000 +++ b/main/MainWindow.cpp Wed Dec 14 14:28:41 2016 +0000 @@ -47,6 +47,7 @@ #include "widgets/PropertyBox.h" #include "widgets/PropertyStack.h" #include "widgets/AudioDial.h" +#include "widgets/LevelPanWidget.h" #include "widgets/IconLoader.h" #include "widgets/LayerTreeDialog.h" #include "widgets/ListInputDialog.h" @@ -210,7 +211,7 @@ m_overview = new Overview(frame); m_overview->setViewManager(m_viewManager); - m_overview->setFixedHeight(40); + m_overview->setFixedHeight(m_viewManager->scalePixelSize(40)); #ifndef _WIN32 // For some reason, the contents of the overview never appear if we // make this setting on Windows. I have no inclination at the moment @@ -233,16 +234,12 @@ (ColourDatabase::getInstance()->getColourIndex(tr("Green"))); } - m_fader = new Fader(frame, false); - connect(m_fader, SIGNAL(mouseEntered()), this, SLOT(mouseEnteredWidget())); - connect(m_fader, SIGNAL(mouseLeft()), this, SLOT(mouseLeftWidget())); - m_playSpeed = new AudioDial(frame); m_playSpeed->setMinimum(0); m_playSpeed->setMaximum(120); m_playSpeed->setValue(60); - m_playSpeed->setFixedWidth(32); - m_playSpeed->setFixedHeight(32); + m_playSpeed->setFixedWidth(m_viewManager->scalePixelSize(32)); + m_playSpeed->setFixedHeight(m_viewManager->scalePixelSize(32)); m_playSpeed->setNotchesVisible(true); m_playSpeed->setPageStep(10); m_playSpeed->setObjectName(tr("Playback Speed")); @@ -254,28 +251,34 @@ connect(m_playSpeed, SIGNAL(mouseEntered()), this, SLOT(mouseEnteredWidget())); connect(m_playSpeed, SIGNAL(mouseLeft()), this, SLOT(mouseLeftWidget())); - IconLoader il; + m_mainLevelPan = new LevelPanWidget(frame); + connect(m_mainLevelPan, SIGNAL(mouseEntered()), this, SLOT(mouseEnteredWidget())); + connect(m_mainLevelPan, SIGNAL(mouseLeft()), this, SLOT(mouseLeftWidget())); + +/*!!! + m_fader = new Fader(frame, false); + connect(m_fader, SIGNAL(mouseEntered()), this, SLOT(mouseEnteredWidget())); + connect(m_fader, SIGNAL(mouseLeft()), this, SLOT(mouseLeftWidget())); +*/ m_playControlsSpacer = new QFrame; - layout->setSpacing(4); - layout->addWidget(m_mainScroll, 0, 0, 1, 5); - layout->addWidget(m_overview, 1, 1); - layout->addWidget(m_playControlsSpacer, 1, 2); - layout->addWidget(m_playSpeed, 1, 3); - layout->addWidget(m_fader, 1, 4); + layout->setSpacing(m_viewManager->scalePixelSize(4)); + layout->addWidget(m_mainScroll, 0, 0, 1, 4); + layout->addWidget(m_overview, 1, 0); + layout->addWidget(m_playControlsSpacer, 1, 1); + layout->addWidget(m_playSpeed, 1, 2); +// layout->addWidget(m_fader, 1, 3); + layout->addWidget(m_mainLevelPan, 1, 3); m_playControlsWidth = - m_fader->width() + m_playSpeed->width() + layout->spacing() * 2; - - layout->setColumnMinimumWidth(0, 14); - layout->setColumnStretch(0, 0); + m_mainLevelPan->width() + m_playSpeed->width() + layout->spacing() * 2; m_paneStack->setPropertyStackMinWidth(m_playControlsWidth + 2 + layout->spacing()); m_playControlsSpacer->setFixedSize(QSize(2, 2)); - layout->setColumnStretch(1, 10); + layout->setColumnStretch(0, 10); connect(m_paneStack, SIGNAL(propertyStacksResized(int)), this, SLOT(propertyStacksResized(int))); @@ -4140,8 +4143,7 @@ void MainWindow::outputLevelsChanged(float left, float right) { - m_fader->setPeakLeft(left); - m_fader->setPeakRight(right); + m_mainLevelPan->setMonitoringLevels(left, right); } void @@ -4337,8 +4339,10 @@ MainWindowBase::mainModelChanged(model); if (m_playTarget || m_audioIO) { - connect(m_fader, SIGNAL(valueChanged(float)), + connect(m_mainLevelPan, SIGNAL(levelChanged(float)), this, SLOT(mainModelGainChanged(float))); + connect(m_mainLevelPan, SIGNAL(panChanged(float)), + this, SLOT(mainModelPanChanged(float))); } } @@ -4353,6 +4357,17 @@ } void +MainWindow::mainModelPanChanged(float balance) +{ + // this is indeed stereo balance rather than pan + if (m_playTarget) { + m_playTarget->setOutputBalance(balance); + } else if (m_audioIO) { + m_audioIO->setOutputBalance(balance); + } +} + +void MainWindow::modelAboutToBeDeleted(Model *model) { if (model == m_panLayer->getModel()) { @@ -4616,8 +4631,8 @@ QWidget *w = dynamic_cast<QWidget *>(sender()); if (!w) return; - if (w == m_fader) { - contextHelpChanged(tr("Adjust the master playback level")); + if (w == m_mainLevelPan) { + contextHelpChanged(tr("Adjust the master playback level and pan")); } else if (w == m_playSpeed) { contextHelpChanged(tr("Adjust the master playback speed")); }
--- a/main/MainWindow.h Wed Dec 14 11:56:58 2016 +0000 +++ b/main/MainWindow.h Wed Dec 14 14:28:41 2016 +0000 @@ -137,6 +137,7 @@ virtual void mainModelChanged(WaveFileModel *); virtual void mainModelGainChanged(float); + virtual void mainModelPanChanged(float); virtual void modelAdded(Model *); virtual void modelAboutToBeDeleted(Model *); @@ -164,7 +165,8 @@ protected: Overview *m_overview; - Fader *m_fader; +//!!! Fader *m_fader; + LevelPanWidget *m_mainLevelPan; AudioDial *m_playSpeed; WaveformLayer *m_panLayer;
--- a/main/OSCHandler.cpp Wed Dec 14 11:56:58 2016 +0000 +++ b/main/OSCHandler.cpp Wed Dec 14 14:28:41 2016 +0000 @@ -26,7 +26,7 @@ #include "framework/Document.h" #include "data/fileio/WavFileWriter.h" #include "transform/TransformFactory.h" -#include "widgets/Fader.h" +#include "widgets/LevelPanWidget.h" #include "widgets/AudioDial.h" #include <bqaudioio/SystemPlaybackTarget.h> @@ -342,7 +342,7 @@ if (property == "gain") { if (value < 0.0) value = 0.0; - m_fader->setValue(value); + m_mainLevelPan->setLevel(value); if (m_playTarget) m_playTarget->setOutputGain(value); } else if (property == "speedup") { m_playSpeed->setMappedValue(value);
--- a/sonic-visualiser.qrc Wed Dec 14 11:56:58 2016 +0000 +++ b/sonic-visualiser.qrc Wed Dec 14 14:28:41 2016 +0000 @@ -4,6 +4,7 @@ <file>icons/scalable/colour3d.svg</file> <file>icons/scalable/cross.svg</file> <file>icons/scalable/dataedit.svg</file> + <file>icons/scalable/datadelete.svg</file> <file>icons/scalable/draw.svg</file> <file>icons/scalable/erase.svg</file> <file>icons/scalable/editcopy.svg</file> @@ -20,10 +21,13 @@ <file>icons/scalable/ffwd.svg</file> <file>icons/scalable/navigate.svg</file> <file>icons/scalable/move.svg</file> + <file>icons/scalable/normalise.svg</file> + <file>icons/scalable/normalise-columns.svg</file> <file>icons/scalable/pause.svg</file> <file>icons/scalable/playloop.svg</file> <file>icons/scalable/playpause.svg</file> <file>icons/scalable/playselection.svg</file> + <file>icons/scalable/playfollow.svg</file> <file>icons/scalable/solo.svg</file> <file>icons/scalable/play.svg</file> <file>icons/scalable/record.svg</file> @@ -40,6 +44,7 @@ <file>icons/scalable/regions.svg</file> <file>icons/scalable/spectrogram.svg</file> <file>icons/scalable/spectrum.svg</file> + <file>icons/scalable/pane.svg</file> <file>icons/scalable/text.svg</file> <file>icons/scalable/timeruler.svg</file> <file>icons/scalable/zoom.svg</file> @@ -52,6 +57,7 @@ <file>icons/scalable/sv-splash.png</file> <file>icons/scalable/sv-splash@2x.png</file> <file>icons/scalable/waveform.svg</file> + <file>icons/scalable/faders.svg</file> <file>icons/waveform.png</file> <file>icons/spectrum.png</file> <file>icons/spectrogram.png</file> @@ -71,9 +77,7 @@ <file>icons/playselection.png</file> <file>icons/playselection-on.png</file> <file>icons/playloop.png</file> - <file>icons/playloop-on.png</file> <file>icons/playfollow.png</file> - <file>icons/playfollow-on.png</file> <file>icons/solo.png</file> <file>icons/solo-on.png</file> <file>icons/align.png</file>