# HG changeset patch # User Chris Cannam # Date 1368711331 -3600 # Node ID 31940304272f83c3749fcb6656f8e79986ba3b1c # Parent 96a0e169b70f634809a86ef0e01e356b27263bb3# Parent deabb09d994be070f7cccdd52c23351746427f92 Merge from default branch diff -r deabb09d994b -r 31940304272f .hgsub --- a/.hgsub Thu May 16 14:16:56 2013 +0100 +++ b/.hgsub Thu May 16 14:35:31 2013 +0100 @@ -2,3 +2,4 @@ svgui = https://code.soundsoftware.ac.uk/hg/svgui svapp = https://code.soundsoftware.ac.uk/hg/svapp dataquay = https://bitbucket.org/breakfastquay/dataquay +sv-dependency-builds = https://code.soundsoftware.ac.uk/hg/sv-dependency-builds diff -r deabb09d994b -r 31940304272f .hgsubstate --- a/.hgsubstate Thu May 16 14:16:56 2013 +0100 +++ b/.hgsubstate Thu May 16 14:35:31 2013 +0100 @@ -1,4 +1,5 @@ 7096c7de2d4c327de5e028c33036f146a1884706 dataquay +619f715526df43e23b2b9b50715e825941572352 sv-dependency-builds 8cb01cd2441d1009fce5c1234ecbe033ce45484a svapp f85050b6f5229c083f639811aa39a87c8afa7820 svcore 77fa3fdbfc7e2b9f96eac6524d48294fb47760c3 svgui diff -r deabb09d994b -r 31940304272f main/main.cpp --- a/main/main.cpp Thu May 16 14:16:56 2013 +0100 +++ b/main/main.cpp Thu May 16 14:35:31 2013 +0100 @@ -1,516 +1,516 @@ -/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ - -/* - Sonic Visualiser - An audio file viewer and annotation editor. - Centre for Digital Music, Queen Mary, University of London. - This file copyright 2006 Chris Cannam and QMUL. - - This program is free software; you can redistribute it and/or - modify it under the terms of the GNU General Public License as - published by the Free Software Foundation; either version 2 of the - License, or (at your option) any later version. See the file - COPYING included with this distribution for more information. -*/ - -#include "MainWindow.h" - -#include "system/System.h" -#include "system/Init.h" -#include "base/TempDirectory.h" -#include "base/PropertyContainer.h" -#include "base/Preferences.h" -#include "widgets/TipDialog.h" -#include "transform/TransformFactory.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "../version.h" - -#include -#include - -#ifdef HAVE_FFTW3F -#include -#endif - -/*! \mainpage Sonic Visualiser - -\section interesting Summary of interesting classes - - - Data models: Model and subclasses, e.g. WaveFileModel - - - Graphical layers: Layer and subclasses, displayed on View and its - subclass widgets. - - - Main window class, document class, and file parser: MainWindow, - Document, SVFileReader - - - Turning one model (e.g. audio) into another (e.g. more audio, or a - curve extracted from it): Transform, encapsulating the data that need - to be stored to be able to reproduce a given transformation; - TransformFactory, for discovering the available types of transform; - ModelTransformerFactory, ModelTransformer and subclasses, providing - the mechanisms for applying transforms to data models - - - Creating the plugins used by transforms: RealTimePluginFactory, - FeatureExtractionPluginFactory. See also the API documentation for - Vamp feature extraction plugins at - http://www.vamp-plugins.org/code-doc/. - - - File reading and writing code: AudioFileReader and subclasses, - WavFileWriter, DataFileReader, SVFileReader - - - FFT calculation and cacheing: FFTModel, FFTDataServer - - - Widgets that show groups of editable properties: PropertyBox for - layer properties (contained in a PropertyStack), PluginParameterBox - for plugins (contained in a PluginParameterDialog) - - - Audio playback: AudioCallbackPlaySource and subclasses, - AudioCallbackPlayTarget and subclasses, AudioGenerator - -\section model Data sources: the Model hierarchy - - A Model is something containing, or knowing how to obtain, data. - - For example, WaveFileModel is a model that knows how to get data - from an audio file; SparseTimeValueModel is a model containing - editable "curve" data. - - Models typically subclass one of a number of abstract subclasses of - Model. For example, WaveFileModel subclasses DenseTimeValueModel, - which describes an interface for models that have a value at each - time point for a given sampling resolution. (Note that - WaveFileModel does not actually read the files itself: it uses - AudioFileReader classes for that. It just makes data from the - files available in a Model.) SparseTimeValueModel uses the - SparseModel template class, which provides most of the - implementation for models that contain a series of points of some - sort -- also used by NoteModel, TextModel, and - SparseOneDimensionalModel. - - Everything that goes on the screen originates from a model, via a - layer (see below). The models are contained in a Document object. - There is no containment hierarchy or ordering of models in the - document. One model is the main model, which defines the sample - rate for playback. - - A model may also be marked as a "derived" model, which means it was - generated from another model using some transform (feature - extraction or effect plugin, etc) -- the idea being that they can - be re-generated using the same transform if a new source model is - loaded. - -\section layer Things that can display data: the Layer hierarchy - - A Layer is something that knows how to draw parts of a model onto a - timeline. - - For example, WaveformLayer is a layer which draws waveforms, based - on WaveFileModel; TimeValueLayer draws curves, based on - SparseTimeValueModel; SpectrogramLayer draws spectrograms, based on - WaveFileModel (via FFTModel). - - The most basic functions of a layer are: to draw itself onto a - Pane, against a timeline on the x axis; and to permit user - interaction. If you were thinking of adding the capability to - display a new sort of something, then you would want to add a new - layer type. (You may also need a new model type, depending on - whether any existing model can capture the data you need.) - Depending on the sort of data in question, there are various - existing layers that might be appropriate to start from -- for - example, a layer that displays images that the user has imported - and associated with particular times might have something in common - with the existing TextLayer which displays pieces of text that are - associated with particular times. - - Although layers are visual objects, they are contained in the - Document in Sonic Visualiser rather than being managed together - with display widgets. The Sonic Visualiser file format has - separate data and layout sections, and the layers are defined in - the data section and then referred to in the layout section which - determines which layers may go on which panes (see Pane below). - - Once a layer class is defined, some basic data about it needs to be - set up in the LayerFactory class, and then it will appear in the - menus and so on on the main window. - -\section view Widgets that are used to show layers: The View hierarchy - - A View is a widget that displays a stack of layers. The most - important subclass is Pane, the widget that is used to show most of - the data in the main window of Sonic Visualiser. - - All a pane really does is contain a set of layers and get them to - render themselves (one on top of the other, with the topmost layer - being the one that is currently interacted with), cache the - results, negotiate user interaction with them, and so on. This is - generally fiddly, if not especially interesting. Panes are - strictly layout objects and are not stored in the Document class; - instead the MainWindow contains a PaneStack widget (the widget that - takes up most of Sonic Visualiser's main window) which contains a - set of panes stacked vertically. - - Another View subclass is Overview, which is the widget that - contains that green waveform showing the entire file at the bottom - of the window. - -*/ - -static QMutex cleanupMutex; - -static void -signalHandler(int /* signal */) -{ - // Avoid this happening more than once across threads - - cleanupMutex.lock(); - std::cerr << "signalHandler: cleaning up and exiting" << std::endl; - TempDirectory::getInstance()->cleanup(); - exit(0); // without releasing mutex -} - -class SVApplication : public QApplication -{ -public: - SVApplication(int &argc, char **argv) : - QApplication(argc, argv), - m_readyForFiles(false), - m_filepathQueue(QStringList()), - m_mainWindow(0) - { -#ifdef Q_OS_MAC - // Override the Qt plugin load path. The default contains the - // Qt installation location as well as the application - // directory, but we don't ever want to load plugins from - // outside the app bundle because we don't know for sure what - // (potentially different) versions of the Qt framework - // libraries they may have dyld dependencies on. - QString apploc(applicationFilePath()); - apploc.truncate(apploc.lastIndexOf(QLatin1Char('/'))); - apploc = QDir(apploc).canonicalPath(); - if (QFile::exists(apploc)) { - setLibraryPaths(QStringList() << apploc); - } else { - setLibraryPaths(QStringList()); - } -#endif - } - virtual ~SVApplication() { } - - void setMainWindow(MainWindow *mw) { m_mainWindow = mw; } - void releaseMainWindow() { m_mainWindow = 0; } - - virtual void commitData(QSessionManager &manager) { - if (!m_mainWindow) return; - bool mayAskUser = manager.allowsInteraction(); - bool success = m_mainWindow->commitData(mayAskUser); - manager.release(); - if (!success) manager.cancel(); - } - - void handleFilepathArgument(QString path, QSplashScreen *splash); - - bool m_readyForFiles; - QStringList m_filepathQueue; - -protected: - MainWindow *m_mainWindow; - bool event(QEvent *); - -}; - -int -main(int argc, char **argv) -{ - svSystemSpecificInitialisation(); - -#ifdef Q_WS_X11 -#if QT_VERSION >= 0x040500 -// QApplication::setGraphicsSystem("raster"); -#endif -#endif - - SVApplication application(argc, argv); - - QStringList args = application.arguments(); - - signal(SIGINT, signalHandler); - signal(SIGTERM, signalHandler); - -#ifndef Q_WS_WIN32 - signal(SIGHUP, signalHandler); - signal(SIGQUIT, signalHandler); -#endif - - bool audioOutput = true; - bool oscSupport = true; - - if (args.contains("--help") || args.contains("-h") || args.contains("-?")) { - std::cerr << QApplication::tr( - "\nSonic Visualiser is a program for viewing and exploring audio data\nfor semantic music analysis and annotation.\n\nUsage:\n\n %1 [--no-audio] [--no-osc] [ ...]\n\n --no-audio: Do not attempt to open an audio output device\n --no-osc: Do not provide an Open Sound Control port for remote control\n : One or more Sonic Visualiser (.sv) and audio files may be provided.\n").arg(argv[0]) << std::endl; - exit(2); - } - - if (args.contains("--no-audio")) audioOutput = false; - if (args.contains("--no-osc")) oscSupport = false; - - QApplication::setOrganizationName("sonic-visualiser"); - QApplication::setOrganizationDomain("sonicvisualiser.org"); - QApplication::setApplicationName(QApplication::tr("Sonic Visualiser")); - - QSplashScreen *splash = 0; - - QSettings settings; - - settings.beginGroup("Preferences"); - if (settings.value("show-splash", true).toBool()) { - QPixmap pixmap(":/icons/sv-splash.png"); - QPainter painter; - painter.begin(&pixmap); - QString text = QString("v%1").arg(SV_VERSION); - painter.drawText - (pixmap.width() - painter.fontMetrics().width(text) - 10, - 10 + painter.fontMetrics().ascent(), - text); - painter.end(); - splash = new QSplashScreen(pixmap); - splash->show(); - QTimer::singleShot(5000, splash, SLOT(hide())); - application.processEvents(); - } - settings.endGroup(); - - settings.beginGroup("RDF"); - if (!settings.contains("rdf-indices")) { - QStringList list; - list << "http://www.vamp-plugins.org/rdf/plugins/index.txt"; - settings.setValue("rdf-indices", list); - } - settings.endGroup(); - - QIcon icon; - int sizes[] = { 16, 22, 24, 32, 48, 64, 128 }; - for (int i = 0; i < sizeof(sizes)/sizeof(sizes[0]); ++i) { - icon.addFile(QString(":icons/sv-%1x%2.png").arg(sizes[i]).arg(sizes[i])); - } - QApplication::setWindowIcon(icon); - - QString language = QLocale::system().name(); - - QTranslator qtTranslator; - QString qtTrName = QString("qt_%1").arg(language); - SVDEBUG << "Loading " << qtTrName << "... "; - bool success = false; - if (!(success = qtTranslator.load(qtTrName))) { - QString qtDir = getenv("QTDIR"); - if (qtDir != "") { - success = qtTranslator.load - (qtTrName, QDir(qtDir).filePath("translations")); - } - } - if (!success) { - SVDEBUG << "Failed\nFailed to load Qt translation for locale" << endl; - } else { - std::cerr << "Done" << std::endl; - } - application.installTranslator(&qtTranslator); - - QTranslator svTranslator; - QString svTrName = QString("sonic-visualiser_%1").arg(language); - SVDEBUG << "Loading " << svTrName << "... "; - svTranslator.load(svTrName, ":i18n"); - SVDEBUG << "Done" << endl; - application.installTranslator(&svTranslator); - - StoreStartupLocale(); - - // Permit size_t and PropertyName to be used as args in queued signal calls - qRegisterMetaType("size_t"); - qRegisterMetaType("PropertyContainer::PropertyName"); - - MainWindow *gui = new MainWindow(audioOutput, oscSupport); - application.setMainWindow(gui); - if (splash) { - QObject::connect(gui, SIGNAL(hideSplash()), splash, SLOT(hide())); - } - - QDesktopWidget *desktop = QApplication::desktop(); - QRect available = desktop->availableGeometry(); - - int width = (available.width() * 2) / 3; - int height = available.height() / 2; - if (height < 450) height = (available.height() * 2) / 3; - if (width > height * 2) width = height * 2; - - settings.beginGroup("MainWindow"); - QSize size = settings.value("size", QSize(width, height)).toSize(); - gui->resizeConstrained(size); - if (settings.contains("position")) { - QRect prevrect(settings.value("position").toPoint(), size); - if (!(available & prevrect).isEmpty()) { - gui->move(prevrect.topLeft()); - } - } - settings.endGroup(); - - gui->show(); - - // The MainWindow class seems to have trouble dealing with this if - // it tries to adapt to this preference before the constructor is - // complete. As a lazy hack, apply it explicitly from here - gui->preferenceChanged("Property Box Layout"); - - application.m_readyForFiles = true; // Ready to receive files from e.g. Apple Events - - for (QStringList::iterator i = args.begin(); i != args.end(); ++i) { - - if (i == args.begin()) continue; - if (i->startsWith('-')) continue; - - QString path = *i; - - application.handleFilepathArgument(path, splash); - } - - for (QStringList::iterator i = application.m_filepathQueue.begin(); i != application.m_filepathQueue.end(); ++i) { - QString path = *i; - application.handleFilepathArgument(path, splash); - } - -#ifdef HAVE_FFTW3F - settings.beginGroup("FFTWisdom"); - QString wisdom = settings.value("wisdom").toString(); - if (wisdom != "") { - fftwf_import_wisdom_from_string(wisdom.toLocal8Bit().data()); - } -#ifdef HAVE_FFTW3 - wisdom = settings.value("wisdom_d").toString(); - if (wisdom != "") { - fftw_import_wisdom_from_string(wisdom.toLocal8Bit().data()); - } -#endif - settings.endGroup(); -#endif - - if (splash) splash->finish(gui); - delete splash; - -/* - TipDialog tipDialog; - if (tipDialog.isOK()) { - tipDialog.exec(); - } -*/ - int rv = application.exec(); - - gui->hide(); - - cleanupMutex.lock(); - - TransformFactory::deleteInstance(); - TempDirectory::getInstance()->cleanup(); - application.releaseMainWindow(); - -#ifdef HAVE_FFTW3F - settings.beginGroup("FFTWisdom"); - char *cwisdom = fftwf_export_wisdom_to_string(); - if (cwisdom) { - settings.setValue("wisdom", cwisdom); - free(cwisdom); - } -#ifdef HAVE_FFTW3 - cwisdom = fftw_export_wisdom_to_string(); - if (cwisdom) { - settings.setValue("wisdom_d", cwisdom); - free(cwisdom); - } -#endif - settings.endGroup(); -#endif - - delete gui; - - cleanupMutex.unlock(); - - return rv; -} - -bool SVApplication::event(QEvent *event){ - QString thePath; - switch (event->type()) { - case QEvent::FileOpen: - thePath = static_cast(event)->file(); - if(m_readyForFiles) - handleFilepathArgument(thePath, NULL); - else - m_filepathQueue.append(thePath); - return true; - default: - return QApplication::event(event); - } -} - -/** Application-global handler for filepaths passed in, e.g. as command-line arguments or apple events */ -void SVApplication::handleFilepathArgument(QString path, QSplashScreen *splash){ - static bool haveSession = false; - static bool haveMainModel = false; - static bool havePriorCommandLineModel = false; - - MainWindow::FileOpenStatus status = MainWindow::FileOpenFailed; - - if (path.endsWith("sv")) { - if (!haveSession) { - status = m_mainWindow->openSessionFile(path); - if (status == MainWindow::FileOpenSucceeded) { - haveSession = true; - haveMainModel = true; - } - } else { - std::cerr << "WARNING: Ignoring additional session file argument \"" << path << "\"" << std::endl; - status = MainWindow::FileOpenSucceeded; - } - } - if (status != MainWindow::FileOpenSucceeded) { - if (!haveMainModel) { - status = m_mainWindow->open(path, MainWindow::ReplaceSession); - if (status == MainWindow::FileOpenSucceeded) { - haveMainModel = true; - } - } else { - if (haveSession && !havePriorCommandLineModel) { - status = m_mainWindow->open(path, MainWindow::AskUser); - if (status == MainWindow::FileOpenSucceeded) { - havePriorCommandLineModel = true; - } - } else { - status = m_mainWindow->open(path, MainWindow::CreateAdditionalModel); - } - } - } - if (status == MainWindow::FileOpenFailed) { - if (splash) splash->hide(); - QMessageBox::critical - (m_mainWindow, QMessageBox::tr("Failed to open file"), - QMessageBox::tr("File or URL \"%1\" could not be opened").arg(path)); - } else if (status == MainWindow::FileOpenWrongMode) { - if (splash) splash->hide(); - QMessageBox::critical - (m_mainWindow, QMessageBox::tr("Failed to open file"), - QMessageBox::tr("Audio required

Please load at least one audio file before importing annotation data")); - } -} +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Sonic Visualiser + An audio file viewer and annotation editor. + Centre for Digital Music, Queen Mary, University of London. + This file copyright 2006 Chris Cannam and QMUL. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#include "MainWindow.h" + +#include "system/System.h" +#include "system/Init.h" +#include "base/TempDirectory.h" +#include "base/PropertyContainer.h" +#include "base/Preferences.h" +#include "widgets/TipDialog.h" +#include "transform/TransformFactory.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "../version.h" + +#include +#include + +#ifdef HAVE_FFTW3F +#include +#endif + +/*! \mainpage Sonic Visualiser + +\section interesting Summary of interesting classes + + - Data models: Model and subclasses, e.g. WaveFileModel + + - Graphical layers: Layer and subclasses, displayed on View and its + subclass widgets. + + - Main window class, document class, and file parser: MainWindow, + Document, SVFileReader + + - Turning one model (e.g. audio) into another (e.g. more audio, or a + curve extracted from it): Transform, encapsulating the data that need + to be stored to be able to reproduce a given transformation; + TransformFactory, for discovering the available types of transform; + ModelTransformerFactory, ModelTransformer and subclasses, providing + the mechanisms for applying transforms to data models + + - Creating the plugins used by transforms: RealTimePluginFactory, + FeatureExtractionPluginFactory. See also the API documentation for + Vamp feature extraction plugins at + http://www.vamp-plugins.org/code-doc/. + + - File reading and writing code: AudioFileReader and subclasses, + WavFileWriter, DataFileReader, SVFileReader + + - FFT calculation and cacheing: FFTModel, FFTDataServer + + - Widgets that show groups of editable properties: PropertyBox for + layer properties (contained in a PropertyStack), PluginParameterBox + for plugins (contained in a PluginParameterDialog) + + - Audio playback: AudioCallbackPlaySource and subclasses, + AudioCallbackPlayTarget and subclasses, AudioGenerator + +\section model Data sources: the Model hierarchy + + A Model is something containing, or knowing how to obtain, data. + + For example, WaveFileModel is a model that knows how to get data + from an audio file; SparseTimeValueModel is a model containing + editable "curve" data. + + Models typically subclass one of a number of abstract subclasses of + Model. For example, WaveFileModel subclasses DenseTimeValueModel, + which describes an interface for models that have a value at each + time point for a given sampling resolution. (Note that + WaveFileModel does not actually read the files itself: it uses + AudioFileReader classes for that. It just makes data from the + files available in a Model.) SparseTimeValueModel uses the + SparseModel template class, which provides most of the + implementation for models that contain a series of points of some + sort -- also used by NoteModel, TextModel, and + SparseOneDimensionalModel. + + Everything that goes on the screen originates from a model, via a + layer (see below). The models are contained in a Document object. + There is no containment hierarchy or ordering of models in the + document. One model is the main model, which defines the sample + rate for playback. + + A model may also be marked as a "derived" model, which means it was + generated from another model using some transform (feature + extraction or effect plugin, etc) -- the idea being that they can + be re-generated using the same transform if a new source model is + loaded. + +\section layer Things that can display data: the Layer hierarchy + + A Layer is something that knows how to draw parts of a model onto a + timeline. + + For example, WaveformLayer is a layer which draws waveforms, based + on WaveFileModel; TimeValueLayer draws curves, based on + SparseTimeValueModel; SpectrogramLayer draws spectrograms, based on + WaveFileModel (via FFTModel). + + The most basic functions of a layer are: to draw itself onto a + Pane, against a timeline on the x axis; and to permit user + interaction. If you were thinking of adding the capability to + display a new sort of something, then you would want to add a new + layer type. (You may also need a new model type, depending on + whether any existing model can capture the data you need.) + Depending on the sort of data in question, there are various + existing layers that might be appropriate to start from -- for + example, a layer that displays images that the user has imported + and associated with particular times might have something in common + with the existing TextLayer which displays pieces of text that are + associated with particular times. + + Although layers are visual objects, they are contained in the + Document in Sonic Visualiser rather than being managed together + with display widgets. The Sonic Visualiser file format has + separate data and layout sections, and the layers are defined in + the data section and then referred to in the layout section which + determines which layers may go on which panes (see Pane below). + + Once a layer class is defined, some basic data about it needs to be + set up in the LayerFactory class, and then it will appear in the + menus and so on on the main window. + +\section view Widgets that are used to show layers: The View hierarchy + + A View is a widget that displays a stack of layers. The most + important subclass is Pane, the widget that is used to show most of + the data in the main window of Sonic Visualiser. + + All a pane really does is contain a set of layers and get them to + render themselves (one on top of the other, with the topmost layer + being the one that is currently interacted with), cache the + results, negotiate user interaction with them, and so on. This is + generally fiddly, if not especially interesting. Panes are + strictly layout objects and are not stored in the Document class; + instead the MainWindow contains a PaneStack widget (the widget that + takes up most of Sonic Visualiser's main window) which contains a + set of panes stacked vertically. + + Another View subclass is Overview, which is the widget that + contains that green waveform showing the entire file at the bottom + of the window. + +*/ + +static QMutex cleanupMutex; + +static void +signalHandler(int /* signal */) +{ + // Avoid this happening more than once across threads + + cleanupMutex.lock(); + std::cerr << "signalHandler: cleaning up and exiting" << std::endl; + TempDirectory::getInstance()->cleanup(); + exit(0); // without releasing mutex +} + +class SVApplication : public QApplication +{ +public: + SVApplication(int &argc, char **argv) : + QApplication(argc, argv), + m_readyForFiles(false), + m_filepathQueue(QStringList()), + m_mainWindow(0) + { +#ifdef Q_OS_MAC + // Override the Qt plugin load path. The default contains the + // Qt installation location as well as the application + // directory, but we don't ever want to load plugins from + // outside the app bundle because we don't know for sure what + // (potentially different) versions of the Qt framework + // libraries they may have dyld dependencies on. + QString apploc(applicationFilePath()); + apploc.truncate(apploc.lastIndexOf(QLatin1Char('/'))); + apploc = QDir(apploc).canonicalPath(); + if (QFile::exists(apploc)) { + setLibraryPaths(QStringList() << apploc); + } else { + setLibraryPaths(QStringList()); + } +#endif + } + virtual ~SVApplication() { } + + void setMainWindow(MainWindow *mw) { m_mainWindow = mw; } + void releaseMainWindow() { m_mainWindow = 0; } + + virtual void commitData(QSessionManager &manager) { + if (!m_mainWindow) return; + bool mayAskUser = manager.allowsInteraction(); + bool success = m_mainWindow->commitData(mayAskUser); + manager.release(); + if (!success) manager.cancel(); + } + + void handleFilepathArgument(QString path, QSplashScreen *splash); + + bool m_readyForFiles; + QStringList m_filepathQueue; + +protected: + MainWindow *m_mainWindow; + bool event(QEvent *); + +}; + +int +main(int argc, char **argv) +{ + svSystemSpecificInitialisation(); + +#ifdef Q_WS_X11 +#if QT_VERSION >= 0x040500 +// QApplication::setGraphicsSystem("raster"); +#endif +#endif + + SVApplication application(argc, argv); + + QStringList args = application.arguments(); + + signal(SIGINT, signalHandler); + signal(SIGTERM, signalHandler); + +#ifndef Q_WS_WIN32 +//??? signal(SIGHUP, signalHandler); +//??? signal(SIGQUIT, signalHandler); +#endif + + bool audioOutput = true; + bool oscSupport = true; + + if (args.contains("--help") || args.contains("-h") || args.contains("-?")) { + std::cerr << QApplication::tr( + "\nSonic Visualiser is a program for viewing and exploring audio data\nfor semantic music analysis and annotation.\n\nUsage:\n\n %1 [--no-audio] [--no-osc] [ ...]\n\n --no-audio: Do not attempt to open an audio output device\n --no-osc: Do not provide an Open Sound Control port for remote control\n : One or more Sonic Visualiser (.sv) and audio files may be provided.\n").arg(argv[0]) << std::endl; + exit(2); + } + + if (args.contains("--no-audio")) audioOutput = false; + if (args.contains("--no-osc")) oscSupport = false; + + QApplication::setOrganizationName("sonic-visualiser"); + QApplication::setOrganizationDomain("sonicvisualiser.org"); + QApplication::setApplicationName(QApplication::tr("Sonic Visualiser")); + + QSplashScreen *splash = 0; + + QSettings settings; + + settings.beginGroup("Preferences"); + if (settings.value("show-splash", true).toBool()) { + QPixmap pixmap(":/icons/sv-splash.png"); + QPainter painter; + painter.begin(&pixmap); + QString text = QString("v%1").arg(SV_VERSION); + painter.drawText + (pixmap.width() - painter.fontMetrics().width(text) - 10, + 10 + painter.fontMetrics().ascent(), + text); + painter.end(); + splash = new QSplashScreen(pixmap); + splash->show(); + QTimer::singleShot(5000, splash, SLOT(hide())); + application.processEvents(); + } + settings.endGroup(); + + settings.beginGroup("RDF"); + if (!settings.contains("rdf-indices")) { + QStringList list; + list << "http://www.vamp-plugins.org/rdf/plugins/index.txt"; + settings.setValue("rdf-indices", list); + } + settings.endGroup(); + + QIcon icon; + int sizes[] = { 16, 22, 24, 32, 48, 64, 128 }; + for (int i = 0; i < sizeof(sizes)/sizeof(sizes[0]); ++i) { + icon.addFile(QString(":icons/sv-%1x%2.png").arg(sizes[i]).arg(sizes[i])); + } + QApplication::setWindowIcon(icon); + + QString language = QLocale::system().name(); + + QTranslator qtTranslator; + QString qtTrName = QString("qt_%1").arg(language); + SVDEBUG << "Loading " << qtTrName << "... "; + bool success = false; + if (!(success = qtTranslator.load(qtTrName))) { + QString qtDir = getenv("QTDIR"); + if (qtDir != "") { + success = qtTranslator.load + (qtTrName, QDir(qtDir).filePath("translations")); + } + } + if (!success) { + SVDEBUG << "Failed\nFailed to load Qt translation for locale" << endl; + } else { + std::cerr << "Done" << std::endl; + } + application.installTranslator(&qtTranslator); + + QTranslator svTranslator; + QString svTrName = QString("sonic-visualiser_%1").arg(language); + SVDEBUG << "Loading " << svTrName << "... "; + svTranslator.load(svTrName, ":i18n"); + SVDEBUG << "Done" << endl; + application.installTranslator(&svTranslator); + + StoreStartupLocale(); + + // Permit size_t and PropertyName to be used as args in queued signal calls + qRegisterMetaType("size_t"); + qRegisterMetaType("PropertyContainer::PropertyName"); + + MainWindow *gui = new MainWindow(audioOutput, oscSupport); + application.setMainWindow(gui); + if (splash) { + QObject::connect(gui, SIGNAL(hideSplash()), splash, SLOT(hide())); + } + + QDesktopWidget *desktop = QApplication::desktop(); + QRect available = desktop->availableGeometry(); + + int width = (available.width() * 2) / 3; + int height = available.height() / 2; + if (height < 450) height = (available.height() * 2) / 3; + if (width > height * 2) width = height * 2; + + settings.beginGroup("MainWindow"); + QSize size = settings.value("size", QSize(width, height)).toSize(); + gui->resizeConstrained(size); + if (settings.contains("position")) { + QRect prevrect(settings.value("position").toPoint(), size); + if (!(available & prevrect).isEmpty()) { + gui->move(prevrect.topLeft()); + } + } + settings.endGroup(); + + gui->show(); + + // The MainWindow class seems to have trouble dealing with this if + // it tries to adapt to this preference before the constructor is + // complete. As a lazy hack, apply it explicitly from here + gui->preferenceChanged("Property Box Layout"); + + application.m_readyForFiles = true; // Ready to receive files from e.g. Apple Events + + for (QStringList::iterator i = args.begin(); i != args.end(); ++i) { + + if (i == args.begin()) continue; + if (i->startsWith('-')) continue; + + QString path = *i; + + application.handleFilepathArgument(path, splash); + } + + for (QStringList::iterator i = application.m_filepathQueue.begin(); i != application.m_filepathQueue.end(); ++i) { + QString path = *i; + application.handleFilepathArgument(path, splash); + } + +#ifdef HAVE_FFTW3F + settings.beginGroup("FFTWisdom"); + QString wisdom = settings.value("wisdom").toString(); + if (wisdom != "") { + fftwf_import_wisdom_from_string(wisdom.toLocal8Bit().data()); + } +#ifdef HAVE_FFTW3 + wisdom = settings.value("wisdom_d").toString(); + if (wisdom != "") { + fftw_import_wisdom_from_string(wisdom.toLocal8Bit().data()); + } +#endif + settings.endGroup(); +#endif + + if (splash) splash->finish(gui); + delete splash; + +/* + TipDialog tipDialog; + if (tipDialog.isOK()) { + tipDialog.exec(); + } +*/ + int rv = application.exec(); + + gui->hide(); + + cleanupMutex.lock(); + + TransformFactory::deleteInstance(); + TempDirectory::getInstance()->cleanup(); + application.releaseMainWindow(); + +#ifdef HAVE_FFTW3F + settings.beginGroup("FFTWisdom"); + char *cwisdom = fftwf_export_wisdom_to_string(); + if (cwisdom) { + settings.setValue("wisdom", cwisdom); + free(cwisdom); + } +#ifdef HAVE_FFTW3 + cwisdom = fftw_export_wisdom_to_string(); + if (cwisdom) { + settings.setValue("wisdom_d", cwisdom); + free(cwisdom); + } +#endif + settings.endGroup(); +#endif + + delete gui; + + cleanupMutex.unlock(); + + return rv; +} + +bool SVApplication::event(QEvent *event){ + QString thePath; + switch (event->type()) { + case QEvent::FileOpen: + thePath = static_cast(event)->file(); + if(m_readyForFiles) + handleFilepathArgument(thePath, NULL); + else + m_filepathQueue.append(thePath); + return true; + default: + return QApplication::event(event); + } +} + +/** Application-global handler for filepaths passed in, e.g. as command-line arguments or apple events */ +void SVApplication::handleFilepathArgument(QString path, QSplashScreen *splash){ + static bool haveSession = false; + static bool haveMainModel = false; + static bool havePriorCommandLineModel = false; + + MainWindow::FileOpenStatus status = MainWindow::FileOpenFailed; + + if (path.endsWith("sv")) { + if (!haveSession) { + status = m_mainWindow->openSessionFile(path); + if (status == MainWindow::FileOpenSucceeded) { + haveSession = true; + haveMainModel = true; + } + } else { + std::cerr << "WARNING: Ignoring additional session file argument \"" << path << "\"" << std::endl; + status = MainWindow::FileOpenSucceeded; + } + } + if (status != MainWindow::FileOpenSucceeded) { + if (!haveMainModel) { + status = m_mainWindow->open(path, MainWindow::ReplaceSession); + if (status == MainWindow::FileOpenSucceeded) { + haveMainModel = true; + } + } else { + if (haveSession && !havePriorCommandLineModel) { + status = m_mainWindow->open(path, MainWindow::AskUser); + if (status == MainWindow::FileOpenSucceeded) { + havePriorCommandLineModel = true; + } + } else { + status = m_mainWindow->open(path, MainWindow::CreateAdditionalModel); + } + } + } + if (status == MainWindow::FileOpenFailed) { + if (splash) splash->hide(); + QMessageBox::critical + (m_mainWindow, QMessageBox::tr("Failed to open file"), + QMessageBox::tr("File or URL \"%1\" could not be opened").arg(path)); + } else if (status == MainWindow::FileOpenWrongMode) { + if (splash) splash->hide(); + QMessageBox::critical + (m_mainWindow, QMessageBox::tr("Failed to open file"), + QMessageBox::tr("Audio required

Please load at least one audio file before importing annotation data")); + } +} diff -r deabb09d994b -r 31940304272f platform-dataquay.pri --- a/platform-dataquay.pri Thu May 16 14:16:56 2013 +0100 +++ b/platform-dataquay.pri Thu May 16 14:35:31 2013 +0100 @@ -1,11 +1,18 @@ - -include(./config.pri) - -CONFIG += staticlib - -DEFINES -= USE_REDLAND -QMAKE_CXXFLAGS -= -I/usr/include/rasqal -I/usr/include/raptor2 -EXTRALIBS -= -lrdf - -DEFINES += USE_SORD -# Libraries and paths should be added by config.pri + +exists(config.pri) { + include(./config.pri) +} + +CONFIG += staticlib + +DEFINES -= USE_REDLAND +QMAKE_CXXFLAGS -= -I/usr/include/rasqal -I/usr/include/raptor2 +EXTRALIBS -= -lrdf + +DEFINES += USE_SORD +# Libraries and paths should be added by config.pri + +win32-g++: { + INCLUDEPATH += ../sv-dependency-builds/win32-mingw/include + LIBS += -L../../sv-dependency-builds/win32-mingw/lib +} diff -r deabb09d994b -r 31940304272f sonic-visualiser.pro --- a/sonic-visualiser.pro Thu May 16 14:16:56 2013 +0100 +++ b/sonic-visualiser.pro Thu May 16 14:35:31 2013 +0100 @@ -1,10 +1,17 @@ -TEMPLATE = subdirs -SUBDIRS = sub_dataquay svcore svgui svapp sub_sv #svcore/data/fileio/test - -sub_sv.file = sv.pro - -sub_dataquay.file = dataquay/lib.pro - -svgui.depends = svcore -svapp.depends = svcore svgui -sub_sv.depends = svcore svgui svapp +TEMPLATE = subdirs +SUBDIRS = sub_dataquay svcore svgui svapp sub_sv + +!win* { + # We should build and run the tests on any platform, + # but doing it automatically doesn't work so well from + # within an IDE on Windows, so remove that from here + SUBDIRS += svcore/data/fileio/test +} + +sub_sv.file = sv.pro + +sub_dataquay.file = dataquay/lib.pro + +svgui.depends = svcore +svapp.depends = svcore svgui +sub_sv.depends = svcore svgui svapp diff -r deabb09d994b -r 31940304272f sv.pro --- a/sv.pro Thu May 16 14:16:56 2013 +0100 +++ b/sv.pro Thu May 16 14:35:31 2013 +0100 @@ -1,58 +1,79 @@ - -TEMPLATE = app - -include(config.pri) - -CONFIG += qt thread warn_on stl rtti exceptions -QT += network xml gui widgets - -TARGET = "Sonic Visualiser" -linux*:TARGET = sonic-visualiser -solaris*:TARGET = sonic-visualiser - -DEPENDPATH += . svcore svgui svapp -INCLUDEPATH += . svcore svgui svapp - -TRANSLATIONS += i18n/sonic-visualiser_ru.ts i18n/sonic-visualiser_en_GB.ts i18n/sonic-visualiser_en_US.ts i18n/sonic-visualiser_cs_CZ.ts - -OBJECTS_DIR = o -MOC_DIR = o - -ICON = icons/sv-macicon.icns -RC_FILE = icons/sv.rc - -contains(DEFINES, BUILD_STATIC):LIBS -= -ljack - -MY_LIBS = -Lsvapp -Lsvgui -Lsvcore -Ldataquay -lsvapp -lsvgui -lsvcore -ldataquay - -linux* { -MY_LIBS = -Wl,-Bstatic $$MY_LIBS -Wl,-Bdynamic -} - -LIBS = $$MY_LIBS $$LIBS - -win* { -PRE_TARGETDEPS += svapp/svapp.lib \ - svgui/svgui.lib \ - svcore/svcore.lib \ - dataquay/dataquay.lib -} -!win* { -PRE_TARGETDEPS += svapp/libsvapp.a \ - svgui/libsvgui.a \ - svcore/libsvcore.a \ - dataquay/libdataquay.a -} - -RESOURCES += sonic-visualiser.qrc - -HEADERS += main/MainWindow.h \ - main/PreferencesDialog.h -SOURCES += main/main.cpp \ - main/OSCHandler.cpp \ - main/MainWindow.cpp \ - main/PreferencesDialog.cpp - -# for mac integration -QMAKE_INFO_PLIST = deploy/osx/Info.plist - + +TEMPLATE = app + +win32-g++ { + INCLUDEPATH += sv-dependency-builds/win32-mingw/include + LIBS += -Lsv-dependency-builds/win32-mingw/lib +} +win32-msvc* { + INCLUDEPATH += sv-dependency-builds/win32-msvc/include + LIBS += -Lsv-dependency-builds/win32-msvc/lib +} + +exists(config.pri) { + include(config.pri) +} +win* { + !exists(config.pri) { + DEFINES += HAVE_BZ2 HAVE_FFTW3 HAVE_FFTW3F HAVE_SNDFILE HAVE_SAMPLERATE HAVE_VAMP HAVE_VAMPHOSTSDK HAVE_RUBBERBAND HAVE_DATAQUAY HAVE_LIBLO HAVE_MAD HAVE_ID3TAG HAVE_PORTAUDIO_2_0 + LIBS += -lbz2 -lrubberband -lvamp-hostsdk -lfftw3 -lfftw3f -lsndfile -lFLAC -logg -lvorbis -lvorbisenc -lvorbisfile -logg -lmad -lid3tag -lportaudio -lsamplerate -llo -lz -lsord-0 -lserd-0 -lwinmm -lws2_32 + } +} + +CONFIG += qt thread warn_on stl rtti exceptions +QT += network xml gui widgets + +TARGET = "Sonic Visualiser" +linux*:TARGET = sonic-visualiser +solaris*:TARGET = sonic-visualiser + +DEPENDPATH += . svcore svgui svapp +INCLUDEPATH += . svcore svgui svapp + +TRANSLATIONS += i18n/sonic-visualiser_ru.ts i18n/sonic-visualiser_en_GB.ts i18n/sonic-visualiser_en_US.ts i18n/sonic-visualiser_cs_CZ.ts + +OBJECTS_DIR = o +MOC_DIR = o + +ICON = icons/sv-macicon.icns +RC_FILE = icons/sv.rc + +contains(DEFINES, BUILD_STATIC):LIBS -= -ljack + +MY_LIBS = -Lsvapp -Lsvgui -Lsvcore -Ldataquay -lsvapp -lsvgui -lsvcore -ldataquay + +linux* { +MY_LIBS = -Wl,-Bstatic $$MY_LIBS -Wl,-Bdynamic +} + +win* { +MY_LIBS = -Lsvapp/release -Lsvgui/release -Lsvcore/release -Ldataquay/release $$MY_LIBS +} + +LIBS = $$MY_LIBS $$LIBS + +win* { +#PRE_TARGETDEPS += svapp/svapp.lib \ +# svgui/svgui.lib \ +# svcore/svcore.lib \ +# dataquay/dataquay.lib +} +!win* { +PRE_TARGETDEPS += svapp/libsvapp.a \ + svgui/libsvgui.a \ + svcore/libsvcore.a \ + dataquay/libdataquay.a +} + +RESOURCES += sonic-visualiser.qrc + +HEADERS += main/MainWindow.h \ + main/PreferencesDialog.h +SOURCES += main/main.cpp \ + main/OSCHandler.cpp \ + main/MainWindow.cpp \ + main/PreferencesDialog.cpp + +# for mac integration +QMAKE_INFO_PLIST = deploy/osx/Info.plist +