view main/SVSplash.cpp @ 1480:f1e1745acc3b 3.0-integration

Make the colour 3d plot renderer able to support more than one level of peak cache; introduce a second "peak" cache for the spectrogram layer that actually has a 1-1 column relationship with the underlying FFT model, and use it in addition to the existing peak cache if memory is plentiful. Makes spectrograms appear much faster in many common situations.
author Chris Cannam
date Thu, 05 Jan 2017 14:02:54 +0000
parents ee908153066e
children 893f556cd5c9
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "SVSplash.h"

#include "../version.h"

#include <QPainter>
#include <QApplication>
#include <QDesktopWidget>
#include <QSvgRenderer>

#include <cmath>

#include <iostream>
using namespace std;

SVSplash::SVSplash()
{
    setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint);
    
    QPixmap *p1 = new QPixmap(":icons/scalable/sv-splash.png");

    int w = p1->width(), h = p1->height();
    QRect desk = QApplication::desktop()->availableGeometry();

    double dpratio = devicePixelRatio();
    double widthMultiple = double(desk.width()) / double(w);

    int sw = w, sh = h;

    if (widthMultiple > 2.5 || dpratio > 1.0) {

	// Hi-dpi either via pixel doubling or simply via lots of
	// pixels

	double factor = widthMultiple / 2.5;
	if (factor < 1.0) factor = 1.0;
	sw = int(floor(w * factor));
	sh = int(floor(h * factor));

	delete p1;
	m_pixmap = new QPixmap(int(floor(sw * dpratio)),
			       int(floor(sh * dpratio)));

//	cerr << "pixmap size = " << m_pixmap->width() << " * "
//	     << m_pixmap->height() << endl;
	
	m_pixmap->fill(Qt::red);
	QSvgRenderer renderer(QString(":icons/scalable/sv-splash.svg"));
	QPainter painter(m_pixmap);
	renderer.render(&painter);
	painter.end();

    } else {
	// The "low dpi" case
	m_pixmap = p1;
    }
    
    setFixedWidth(sw);
    setFixedHeight(sh);
    setGeometry(desk.x() + desk.width()/2 - sw/2,
		desk.y() + desk.height()/2 - sh/2,
		sw, sh);
}

SVSplash::~SVSplash()
{
    delete m_pixmap;
}

void
SVSplash::finishSplash(QWidget *w)
{
    finish(w);
}

void
SVSplash::drawContents(QPainter *painter)
{
    painter->drawPixmap(rect(), *m_pixmap, m_pixmap->rect());
    QString text = QString("v%1").arg(SV_VERSION);
    painter->drawText
	(width() - painter->fontMetrics().width(text) - (width()/50),
	 (width()/70) + painter->fontMetrics().ascent(),
	 text);
}