Mercurial > hg > sonic-visualiser
view main/PreferencesDialog.h @ 345:e0c7ee104eb4
* Fix duplicate entries on right-button Layer menu when more than one audio
file is loaded
author | Chris Cannam |
---|---|
date | Tue, 15 Jun 2010 10:54:15 +0000 |
parents | a3b2cba73143 |
children | 6d827453657f f8f74f1b5b4f |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PREFERENCES_DIALOG_H_ #define _PREFERENCES_DIALOG_H_ #include <QDialog> #include "base/Window.h" class WindowTypeSelector; class QPushButton; class QLineEdit; class PreferencesDialog : public QDialog { Q_OBJECT public: PreferencesDialog(QWidget *parent = 0, Qt::WFlags flags = 0); virtual ~PreferencesDialog(); public slots: void applicationClosing(bool quickly); protected slots: void windowTypeChanged(WindowType type); void spectrogramSmoothingChanged(int state); void spectrogramXSmoothingChanged(int state); void propertyLayoutChanged(int layout); void tuningFrequencyChanged(double freq); void audioDeviceChanged(int device); void resampleQualityChanged(int quality); void resampleOnLoadChanged(int state); void tempDirRootChanged(QString root); void backgroundModeChanged(int mode); void timeToTextModeChanged(int mode); void viewFontSizeChanged(int sz); void showSplashChanged(int state); void tempDirButtonClicked(); void okClicked(); void applyClicked(); void cancelClicked(); protected: WindowTypeSelector *m_windowTypeSelector; QPushButton *m_applyButton; QLineEdit *m_tempDirRootEdit; WindowType m_windowType; int m_spectrogramSmoothing; int m_spectrogramXSmoothing; int m_propertyLayout; float m_tuningFrequency; int m_audioDevice; int m_resampleQuality; bool m_resampleOnLoad; QString m_tempDirRoot; int m_backgroundMode; int m_timeToTextMode; int m_viewFontSize; bool m_showSplash; bool m_changesOnRestart; }; #endif