Mercurial > hg > sonic-visualiser
view main/PreferencesDialog.h @ 146:d27f13651e67
* don't store fft values scaled by fftsize/2; that's a special requirement
for the spectrogram, and other applications will not expect it -- make the
spectrogram do that scaling itself
* add a higher-resolution memory cache (still polar, though) as an alternative
to the 16-bit compact cache
* don't use the memory cache if we want rectangular coords (unless the disc
cache is totally infeasible) as conversion slows it down anyway
* avoid redundant rectangular -> polar -> rectangular conversion when storing
values in a rectangular-mode disc cache
author | Chris Cannam |
---|---|
date | Fri, 01 Jun 2007 13:56:35 +0000 |
parents | c9930ec7a3f9 |
children | 652b22dcd4ed |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PREFERENCES_DIALOG_H_ #define _PREFERENCES_DIALOG_H_ #include <QDialog> #include "base/Window.h" class WindowTypeSelector; class QPushButton; class PreferencesDialog : public QDialog { Q_OBJECT public: PreferencesDialog(QWidget *parent = 0, Qt::WFlags flags = 0); virtual ~PreferencesDialog(); protected slots: void windowTypeChanged(WindowType type); void spectrogramSmoothingChanged(int state); void propertyLayoutChanged(int layout); void tuningFrequencyChanged(double freq); void resampleQualityChanged(int quality); void okClicked(); void applyClicked(); void cancelClicked(); protected: WindowTypeSelector *m_windowTypeSelector; QPushButton *m_applyButton; WindowType m_windowType; int m_spectrogramSmoothing; int m_propertyLayout; float m_tuningFrequency; int m_resampleQuality; }; #endif