Mercurial > hg > sonic-visualiser
view audioio/AudioTargetFactory.cpp @ 118:b4110b17bca8
* Fix #1672407 confused by plugin-named files in cwd (or home?)
* Fix #1491848 crash when loading new file while transform plugin runs
* Fix #1502287 Background remains black after spectrogram layer deleted
* Fix #1604477 Replacing the main audio file silences secondary audio file
* Fix failure to initialise property box layout to last preference on startup
* Fix resample/wrong-rate display in Pane, ensure that right rate is chosen
if all current models have an acceptable rate even if previous main model
had a different one
* Fix "global zoom" broken in previous commit
* Some fixes to spectrogram cache area updating (makes spectrogram appear
more quickly, previously it had a tendency to refresh with empty space)
* Fixes to colour 3d plot normalization
author | Chris Cannam |
---|---|
date | Thu, 08 Mar 2007 16:53:08 +0000 |
parents | 00309c07f7a9 |
children |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "AudioTargetFactory.h" #include "AudioJACKTarget.h" #include "AudioCoreAudioTarget.h" #include "AudioPortAudioTarget.h" #include <iostream> AudioCallbackPlayTarget * AudioTargetFactory::createCallbackTarget(AudioCallbackPlaySource *source) { AudioCallbackPlayTarget *target = 0; #ifdef HAVE_JACK target = new AudioJACKTarget(source); if (target->isOK()) return target; else { std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open JACK target" << std::endl; delete target; } #endif #ifdef HAVE_COREAUDIO target = new AudioCoreAudioTarget(source); if (target->isOK()) return target; else { std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open CoreAudio target" << std::endl; delete target; } #endif #ifdef HAVE_DIRECTSOUND target = new AudioDirectSoundTarget(source); if (target->isOK()) return target; else { std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open DirectSound target" << std::endl; delete target; } #endif #ifdef HAVE_PORTAUDIO target = new AudioPortAudioTarget(source); if (target->isOK()) return target; else { std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open PortAudio target" << std::endl; delete target; } #endif std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: No suitable targets available" << std::endl; return 0; }