view audioio/AudioPortAudioTarget.h @ 118:b4110b17bca8

* Fix #1672407 confused by plugin-named files in cwd (or home?) * Fix #1491848 crash when loading new file while transform plugin runs * Fix #1502287 Background remains black after spectrogram layer deleted * Fix #1604477 Replacing the main audio file silences secondary audio file * Fix failure to initialise property box layout to last preference on startup * Fix resample/wrong-rate display in Pane, ensure that right rate is chosen if all current models have an acceptable rate even if previous main model had a different one * Fix "global zoom" broken in previous commit * Some fixes to spectrogram cache area updating (makes spectrogram appear more quickly, previously it had a tendency to refresh with empty space) * Fixes to colour 3d plot normalization
author Chris Cannam
date Thu, 08 Mar 2007 16:53:08 +0000
parents 52409ab73526
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _AUDIO_PORT_AUDIO_TARGET_H_
#define _AUDIO_PORT_AUDIO_TARGET_H_

#ifdef HAVE_PORTAUDIO

// This code can be compiled for either PortAudio v18 or v19.
// PortAudio v19 is the default.  If you want to use v18, define
// the preprocessor symbol HAVE_PORTAUDIO_v18.

#include <portaudio.h>
#include <vector>

#include "AudioCallbackPlayTarget.h"

class AudioCallbackPlaySource;

class AudioPortAudioTarget : public AudioCallbackPlayTarget
{
    Q_OBJECT

public:
    AudioPortAudioTarget(AudioCallbackPlaySource *source);
    virtual ~AudioPortAudioTarget();

    virtual bool isOK() const;

public slots:
    virtual void sourceModelReplaced();

protected:
#ifdef HAVE_PORTAUDIO_V18

    int process(void *input, void *output, unsigned long frames,
		PaTimestamp outTime);

    static int processStatic(void *, void *, unsigned long,
			     PaTimestamp, void *);

    PortAudioStream *m_stream;

#else

    int process(const void *input, void *output, unsigned long frames,
                const PaStreamCallbackTimeInfo *timeInfo,
                PaStreamCallbackFlags statusFlags);

    static int processStatic(const void *, void *, unsigned long,
                             const PaStreamCallbackTimeInfo *,
                             PaStreamCallbackFlags, void *);

    PaStream *m_stream;

#endif

    int m_bufferSize;
    int m_sampleRate;
    int m_latency;
};

#endif /* HAVE_PORTAUDIO */

#endif