view main/SVSplash.cpp @ 1617:afe620d017d7

Update OSC handler: fix play (which wasn't working because it didn't resume audio driver) and speedup (wrong mapping for the new speed controls), and add more sensible new speed method
author Chris Cannam
date Mon, 27 Feb 2017 15:07:27 +0000
parents ee908153066e
children 893f556cd5c9
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "SVSplash.h"

#include "../version.h"

#include <QPainter>
#include <QApplication>
#include <QDesktopWidget>
#include <QSvgRenderer>

#include <cmath>

#include <iostream>
using namespace std;

SVSplash::SVSplash()
{
    setWindowFlags(windowFlags() | Qt::WindowStaysOnTopHint);
    
    QPixmap *p1 = new QPixmap(":icons/scalable/sv-splash.png");

    int w = p1->width(), h = p1->height();
    QRect desk = QApplication::desktop()->availableGeometry();

    double dpratio = devicePixelRatio();
    double widthMultiple = double(desk.width()) / double(w);

    int sw = w, sh = h;

    if (widthMultiple > 2.5 || dpratio > 1.0) {

	// Hi-dpi either via pixel doubling or simply via lots of
	// pixels

	double factor = widthMultiple / 2.5;
	if (factor < 1.0) factor = 1.0;
	sw = int(floor(w * factor));
	sh = int(floor(h * factor));

	delete p1;
	m_pixmap = new QPixmap(int(floor(sw * dpratio)),
			       int(floor(sh * dpratio)));

//	cerr << "pixmap size = " << m_pixmap->width() << " * "
//	     << m_pixmap->height() << endl;
	
	m_pixmap->fill(Qt::red);
	QSvgRenderer renderer(QString(":icons/scalable/sv-splash.svg"));
	QPainter painter(m_pixmap);
	renderer.render(&painter);
	painter.end();

    } else {
	// The "low dpi" case
	m_pixmap = p1;
    }
    
    setFixedWidth(sw);
    setFixedHeight(sh);
    setGeometry(desk.x() + desk.width()/2 - sw/2,
		desk.y() + desk.height()/2 - sh/2,
		sw, sh);
}

SVSplash::~SVSplash()
{
    delete m_pixmap;
}

void
SVSplash::finishSplash(QWidget *w)
{
    finish(w);
}

void
SVSplash::drawContents(QPainter *painter)
{
    painter->drawPixmap(rect(), *m_pixmap, m_pixmap->rect());
    QString text = QString("v%1").arg(SV_VERSION);
    painter->drawText
	(width() - painter->fontMetrics().width(text) - (width()/50),
	 (width()/70) + painter->fontMetrics().ascent(),
	 text);
}