Mercurial > hg > sonic-visualiser
view document/Document.cpp @ 62:75ce271d0edb
* (Temporarily?) restore layer hierarchy window
author | Chris Cannam |
---|---|
date | Tue, 17 Oct 2006 18:53:08 +0000 |
parents | ca1e3f5657d5 |
children | cf27fc7feb7a |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "Document.h" #include "data/model/WaveFileModel.h" #include "data/model/WritableWaveFileModel.h" #include "data/model/DenseThreeDimensionalModel.h" #include "layer/Layer.h" #include "base/CommandHistory.h" #include "base/Command.h" #include "view/View.h" #include "base/PlayParameterRepository.h" #include "base/PlayParameters.h" #include "transform/TransformFactory.h" #include <iostream> //!!! still need to handle command history, documentRestored/documentModified Document::Document() : m_mainModel(0) { } Document::~Document() { //!!! Document should really own the command history. atm we //still refer to it in various places that don't have access to //the document, be nice to fix that // std::cerr << "\n\nDocument::~Document: about to clear command history" << std::endl; CommandHistory::getInstance()->clear(); // std::cerr << "Document::~Document: about to delete layers" << std::endl; while (!m_layers.empty()) { deleteLayer(*m_layers.begin(), true); } if (!m_models.empty()) { std::cerr << "Document::~Document: WARNING: " << m_models.size() << " model(s) still remain -- " << "should have been garbage collected when deleting layers" << std::endl; while (!m_models.empty()) { if (m_models.begin()->first == m_mainModel) { // just in case! std::cerr << "Document::~Document: WARNING: Main model is also" << " in models list!" << std::endl; } else { emit modelAboutToBeDeleted(m_models.begin()->first); delete m_models.begin()->first; } m_models.erase(m_models.begin()); } } // std::cerr << "Document::~Document: About to get rid of main model" // << std::endl; emit modelAboutToBeDeleted(m_mainModel); emit mainModelChanged(0); delete m_mainModel; } Layer * Document::createLayer(LayerFactory::LayerType type) { Layer *newLayer = LayerFactory::getInstance()->createLayer(type); if (!newLayer) return 0; newLayer->setObjectName(getUniqueLayerName(newLayer->objectName())); m_layers.insert(newLayer); emit layerAdded(newLayer); return newLayer; } Layer * Document::createMainModelLayer(LayerFactory::LayerType type) { Layer *newLayer = createLayer(type); if (!newLayer) return 0; setModel(newLayer, m_mainModel); return newLayer; } Layer * Document::createImportedLayer(Model *model) { LayerFactory::LayerTypeSet types = LayerFactory::getInstance()->getValidLayerTypes(model); if (types.empty()) { std::cerr << "WARNING: Document::importLayer: no valid display layer for model" << std::endl; return 0; } //!!! for now, just use the first suitable layer type LayerFactory::LayerType type = *types.begin(); Layer *newLayer = LayerFactory::getInstance()->createLayer(type); if (!newLayer) return 0; newLayer->setObjectName(getUniqueLayerName(newLayer->objectName())); addImportedModel(model); setModel(newLayer, model); //!!! and all channels setChannel(newLayer, -1); m_layers.insert(newLayer); emit layerAdded(newLayer); return newLayer; } Layer * Document::createEmptyLayer(LayerFactory::LayerType type) { Model *newModel = LayerFactory::getInstance()->createEmptyModel(type, m_mainModel); if (!newModel) return 0; Layer *newLayer = createLayer(type); if (!newLayer) { delete newModel; return 0; } addImportedModel(newModel); setModel(newLayer, newModel); return newLayer; } Layer * Document::createDerivedLayer(LayerFactory::LayerType type, TransformName transform) { Layer *newLayer = createLayer(type); if (!newLayer) return 0; newLayer->setObjectName(getUniqueLayerName (TransformFactory::getInstance()-> getTransformFriendlyName(transform))); return newLayer; } Layer * Document::createDerivedLayer(TransformName transform, Model *inputModel, const PluginTransform::ExecutionContext &context, QString configurationXml) { Model *newModel = addDerivedModel(transform, inputModel, context, configurationXml); if (!newModel) { // error already printed to stderr by addDerivedModel emit modelGenerationFailed(transform); return 0; } LayerFactory::LayerTypeSet types = LayerFactory::getInstance()->getValidLayerTypes(newModel); if (types.empty()) { std::cerr << "WARNING: Document::createLayerForTransform: no valid display layer for output of transform " << transform.toStdString() << std::endl; delete newModel; return 0; } //!!! for now, just use the first suitable layer type Layer *newLayer = createLayer(*types.begin()); setModel(newLayer, newModel); //!!! We need to clone the model when adding the layer, so that it //can be edited without affecting other layers that are based on //the same model. Unfortunately we can't just clone it now, //because it probably hasn't been completed yet -- the transform //runs in the background. Maybe the transform has to handle //cloning and cacheing models itself. // // Once we do clone models here, of course, we'll have to avoid // leaking them too. // // We want the user to be able to add a model to a second layer // _while it's still being calculated in the first_ and have it // work quickly. That means we need to put the same physical // model pointer in both layers, so they can't actually be cloned. if (newLayer) { newLayer->setObjectName(getUniqueLayerName (TransformFactory::getInstance()-> getTransformFriendlyName(transform))); } emit layerAdded(newLayer); return newLayer; } void Document::setMainModel(WaveFileModel *model) { Model *oldMainModel = m_mainModel; m_mainModel = model; emit modelAdded(m_mainModel); std::vector<Layer *> obsoleteLayers; std::set<QString> failedTransforms; // We need to ensure that no layer is left using oldMainModel or // any of the old derived models as its model. Either replace the // model, or delete the layer for each layer that is currently // using one of these. Carry out this replacement before we // delete any of the models. for (LayerSet::iterator i = m_layers.begin(); i != m_layers.end(); ++i) { Layer *layer = *i; Model *model = layer->getModel(); std::cerr << "Document::setMainModel: inspecting model " << (model ? model->objectName().toStdString() : "(null)") << " in layer " << layer->objectName().toStdString() << std::endl; if (model == oldMainModel) { std::cerr << "... it uses the old main model, replacing" << std::endl; LayerFactory::getInstance()->setModel(layer, m_mainModel); continue; } if (m_models.find(model) == m_models.end()) { std::cerr << "WARNING: Document::setMainModel: Unknown model " << model << " in layer " << layer << std::endl; // get rid of this hideous degenerate obsoleteLayers.push_back(layer); continue; } if (m_models[model].source == oldMainModel) { std::cerr << "... it uses a model derived from the old main model, regenerating" << std::endl; // This model was derived from the previous main // model: regenerate it. TransformName transform = m_models[model].transform; PluginTransform::ExecutionContext context = m_models[model].context; Model *replacementModel = addDerivedModel(transform, m_mainModel, context, m_models[model].configurationXml); if (!replacementModel) { std::cerr << "WARNING: Document::setMainModel: Failed to regenerate model for transform \"" << transform.toStdString() << "\"" << " in layer " << layer << std::endl; if (failedTransforms.find(transform) == failedTransforms.end()) { emit modelRegenerationFailed(layer->objectName(), transform); failedTransforms.insert(transform); } obsoleteLayers.push_back(layer); } else { std::cerr << "Replacing model " << model << " (type " << typeid(*model).name() << ") with model " << replacementModel << " (type " << typeid(*replacementModel).name() << ") in layer " << layer << " (name " << layer->objectName().toStdString() << ")" << std::endl; RangeSummarisableTimeValueModel *rm = dynamic_cast<RangeSummarisableTimeValueModel *>(replacementModel); if (rm) { std::cerr << "new model has " << rm->getChannelCount() << " channels " << std::endl; } else { std::cerr << "new model is not a RangeSummarisableTimeValueModel!" << std::endl; } setModel(layer, replacementModel); } } } for (size_t k = 0; k < obsoleteLayers.size(); ++k) { deleteLayer(obsoleteLayers[k], true); } emit mainModelChanged(m_mainModel); // we already emitted modelAboutToBeDeleted for this delete oldMainModel; } void Document::addDerivedModel(TransformName transform, Model *inputModel, const PluginTransform::ExecutionContext &context, Model *outputModelToAdd, QString configurationXml) { if (m_models.find(outputModelToAdd) != m_models.end()) { std::cerr << "WARNING: Document::addDerivedModel: Model already added" << std::endl; return; } std::cerr << "Document::addDerivedModel: source is " << inputModel << " \"" << inputModel->objectName().toStdString() << std::endl; ModelRecord rec; rec.source = inputModel; rec.transform = transform; rec.context = context; rec.configurationXml = configurationXml; rec.refcount = 0; m_models[outputModelToAdd] = rec; emit modelAdded(outputModelToAdd); } void Document::addImportedModel(Model *model) { if (m_models.find(model) != m_models.end()) { std::cerr << "WARNING: Document::addImportedModel: Model already added" << std::endl; return; } ModelRecord rec; rec.source = 0; rec.transform = ""; rec.refcount = 0; m_models[model] = rec; emit modelAdded(model); } Model * Document::addDerivedModel(TransformName transform, Model *inputModel, const PluginTransform::ExecutionContext &context, QString configurationXml) { Model *model = 0; for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) { if (i->second.transform == transform && i->second.source == inputModel && i->second.context == context && i->second.configurationXml == configurationXml) { return i->first; } } model = TransformFactory::getInstance()->transform (transform, inputModel, context, configurationXml); if (!model) { std::cerr << "WARNING: Document::addDerivedModel: no output model for transform " << transform.toStdString() << std::endl; } else { addDerivedModel(transform, inputModel, context, model, configurationXml); } return model; } void Document::releaseModel(Model *model) // Will _not_ release main model! { if (model == 0) { return; } if (model == m_mainModel) { return; } bool toDelete = false; if (m_models.find(model) != m_models.end()) { if (m_models[model].refcount == 0) { std::cerr << "WARNING: Document::releaseModel: model " << model << " reference count is zero already!" << std::endl; } else { if (--m_models[model].refcount == 0) { toDelete = true; } } } else { std::cerr << "WARNING: Document::releaseModel: Unfound model " << model << std::endl; toDelete = true; } if (toDelete) { int sourceCount = 0; for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) { if (i->second.source == model) { ++sourceCount; i->second.source = 0; } } if (sourceCount > 0) { std::cerr << "Document::releaseModel: Deleting model " << model << " even though it is source for " << sourceCount << " other derived model(s) -- resetting " << "their source fields appropriately" << std::endl; } emit modelAboutToBeDeleted(model); m_models.erase(model); delete model; } } void Document::deleteLayer(Layer *layer, bool force) { if (m_layerViewMap.find(layer) != m_layerViewMap.end() && m_layerViewMap[layer].size() > 0) { std::cerr << "WARNING: Document::deleteLayer: Layer " << layer << " [" << layer->objectName().toStdString() << "]" << " is still used in " << m_layerViewMap[layer].size() << " views!" << std::endl; if (force) { std::cerr << "(force flag set -- deleting from all views)" << std::endl; for (std::set<View *>::iterator j = m_layerViewMap[layer].begin(); j != m_layerViewMap[layer].end(); ++j) { // don't use removeLayerFromView, as it issues a command layer->setLayerDormant(*j, true); (*j)->removeLayer(layer); } m_layerViewMap.erase(layer); } else { return; } } if (m_layers.find(layer) == m_layers.end()) { std::cerr << "Document::deleteLayer: Layer " << layer << " does not exist, or has already been deleted " << "(this may not be as serious as it sounds)" << std::endl; return; } m_layers.erase(layer); releaseModel(layer->getModel()); emit layerRemoved(layer); emit layerAboutToBeDeleted(layer); delete layer; } void Document::setModel(Layer *layer, Model *model) { if (model && model != m_mainModel && m_models.find(model) == m_models.end()) { std::cerr << "ERROR: Document::setModel: Layer " << layer << " is using unregistered model " << model << ": register the layer's model before setting it!" << std::endl; return; } Model *previousModel = layer->getModel(); if (previousModel == model) { std::cerr << "WARNING: Document::setModel: Layer " << layer << " (\"" << layer->objectName().toStdString() << "\") is already set to model " << model << " (\"" << (model ? model->objectName().toStdString() : "(null)") << "\")" << std::endl; return; } if (model && model != m_mainModel) { m_models[model].refcount ++; } LayerFactory::getInstance()->setModel(layer, model); if (previousModel) { releaseModel(previousModel); } } void Document::setChannel(Layer *layer, int channel) { LayerFactory::getInstance()->setChannel(layer, channel); } void Document::addLayerToView(View *view, Layer *layer) { Model *model = layer->getModel(); if (!model) { std::cerr << "Document::addLayerToView: Layer (\"" << layer->objectName().toStdString() << "\") with no model being added to view: " << "normally you want to set the model first" << std::endl; } else { if (model != m_mainModel && m_models.find(model) == m_models.end()) { std::cerr << "ERROR: Document::addLayerToView: Layer " << layer << " has unregistered model " << model << " -- register the layer's model before adding the layer!" << std::endl; return; } } CommandHistory::getInstance()->addCommand (new Document::AddLayerCommand(this, view, layer)); } void Document::removeLayerFromView(View *view, Layer *layer) { CommandHistory::getInstance()->addCommand (new Document::RemoveLayerCommand(this, view, layer)); } void Document::addToLayerViewMap(Layer *layer, View *view) { bool firstView = (m_layerViewMap.find(layer) == m_layerViewMap.end() || m_layerViewMap[layer].empty()); if (m_layerViewMap[layer].find(view) != m_layerViewMap[layer].end()) { std::cerr << "WARNING: Document::addToLayerViewMap:" << " Layer " << layer << " -> view " << view << " already in" << " layer view map -- internal inconsistency" << std::endl; } m_layerViewMap[layer].insert(view); if (firstView) emit layerInAView(layer, true); } void Document::removeFromLayerViewMap(Layer *layer, View *view) { if (m_layerViewMap[layer].find(view) == m_layerViewMap[layer].end()) { std::cerr << "WARNING: Document::removeFromLayerViewMap:" << " Layer " << layer << " -> view " << view << " not in" << " layer view map -- internal inconsistency" << std::endl; } m_layerViewMap[layer].erase(view); if (m_layerViewMap[layer].empty()) { m_layerViewMap.erase(layer); emit layerInAView(layer, false); } } QString Document::getUniqueLayerName(QString candidate) { for (int count = 1; ; ++count) { QString adjusted = (count > 1 ? QString("%1 <%2>").arg(candidate).arg(count) : candidate); bool duplicate = false; for (LayerSet::iterator i = m_layers.begin(); i != m_layers.end(); ++i) { if ((*i)->objectName() == adjusted) { duplicate = true; break; } } if (!duplicate) return adjusted; } } Document::AddLayerCommand::AddLayerCommand(Document *d, View *view, Layer *layer) : m_d(d), m_view(view), m_layer(layer), m_name(d->tr("Add %1 Layer").arg(layer->objectName())), m_added(false) { } Document::AddLayerCommand::~AddLayerCommand() { // std::cerr << "Document::AddLayerCommand::~AddLayerCommand" << std::endl; if (!m_added) { m_d->deleteLayer(m_layer); } } void Document::AddLayerCommand::execute() { for (int i = 0; i < m_view->getLayerCount(); ++i) { if (m_view->getLayer(i) == m_layer) { // already there m_layer->setLayerDormant(m_view, false); m_added = true; return; } } m_view->addLayer(m_layer); m_layer->setLayerDormant(m_view, false); m_d->addToLayerViewMap(m_layer, m_view); m_added = true; } void Document::AddLayerCommand::unexecute() { m_view->removeLayer(m_layer); m_layer->setLayerDormant(m_view, true); m_d->removeFromLayerViewMap(m_layer, m_view); m_added = false; } Document::RemoveLayerCommand::RemoveLayerCommand(Document *d, View *view, Layer *layer) : m_d(d), m_view(view), m_layer(layer), m_name(d->tr("Delete %1 Layer").arg(layer->objectName())), m_added(true) { } Document::RemoveLayerCommand::~RemoveLayerCommand() { // std::cerr << "Document::RemoveLayerCommand::~RemoveLayerCommand" << std::endl; if (!m_added) { m_d->deleteLayer(m_layer); } } void Document::RemoveLayerCommand::execute() { bool have = false; for (int i = 0; i < m_view->getLayerCount(); ++i) { if (m_view->getLayer(i) == m_layer) { have = true; break; } } if (!have) { // not there! m_layer->setLayerDormant(m_view, true); m_added = false; return; } m_view->removeLayer(m_layer); m_layer->setLayerDormant(m_view, true); m_d->removeFromLayerViewMap(m_layer, m_view); m_added = false; } void Document::RemoveLayerCommand::unexecute() { m_view->addLayer(m_layer); m_layer->setLayerDormant(m_view, false); m_d->addToLayerViewMap(m_layer, m_view); m_added = true; } void Document::toXml(QTextStream &out, QString indent, QString extraAttributes) const { out << indent + QString("<data%1%2>\n") .arg(extraAttributes == "" ? "" : " ").arg(extraAttributes); if (m_mainModel) { m_mainModel->toXml(out, indent + " ", "mainModel=\"true\""); } for (ModelMap::const_iterator i = m_models.begin(); i != m_models.end(); ++i) { const Model *model = i->first; const ModelRecord &rec = i->second; // We need an intelligent way to determine which models need // to be streamed (i.e. have been edited, or are small) and // which should not be (i.e. remain as generated by a // transform, and are large). // // At the moment we can get away with deciding not to stream // dense 3d models or writable wave file models, provided they // were generated from a transform, because at the moment there // is no way to edit those model types so it should be safe to // regenerate them. That won't always work in future though. // It would be particularly nice to be able to ask the user, // as well as making an intelligent guess. bool writeModel = true; bool haveDerivation = false; if (rec.source && rec.transform != "") { haveDerivation = true; } if (haveDerivation) { if (dynamic_cast<const WritableWaveFileModel *>(model)) { writeModel = false; } else if (dynamic_cast<const DenseThreeDimensionalModel *>(model)) { writeModel = false; } } if (writeModel) { i->first->toXml(out, indent + " "); } if (haveDerivation) { //!!! stream the rest of the execution context in both directions (i.e. not just channel) out << indent; out << QString(" <derivation source=\"%1\" model=\"%2\" channel=\"%3\" domain=\"%4\" stepSize=\"%5\" blockSize=\"%6\" windowType=\"%7\" transform=\"%8\"") .arg(XmlExportable::getObjectExportId(rec.source)) .arg(XmlExportable::getObjectExportId(i->first)) .arg(rec.context.channel) .arg(rec.context.domain) .arg(rec.context.stepSize) .arg(rec.context.blockSize) .arg(int(rec.context.windowType)) .arg(XmlExportable::encodeEntities(rec.transform)); if (rec.configurationXml != "") { out << ">\n " + indent + rec.configurationXml + "\n" + indent + " </derivation>\n"; } else { out << "/>\n"; } } //!!! We should probably own the PlayParameterRepository PlayParameters *playParameters = PlayParameterRepository::getInstance()->getPlayParameters(i->first); if (playParameters) { playParameters->toXml (out, indent + " ", QString("model=\"%1\"") .arg(XmlExportable::getObjectExportId(i->first))); } } for (LayerSet::const_iterator i = m_layers.begin(); i != m_layers.end(); ++i) { (*i)->toXml(out, indent + " "); } out << indent + "</data>\n"; } QString Document::toXmlString(QString indent, QString extraAttributes) const { QString s; { QTextStream out(&s); toXml(out, indent, extraAttributes); } return s; }