view transform/RealTimePluginTransform.cpp @ 45:6b6bca31ad53

* When setting a new model on a layer, don't delete the old one until after the new one has been set (a layer's setModel may want to compare against the old one, as WaveformLayer does)
author Chris Cannam
date Thu, 05 Oct 2006 11:00:59 +0000
parents 5a72bf7490ae
children 527598e2fa10
line wrap: on
line source

/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "RealTimePluginTransform.h"

#include "plugin/RealTimePluginFactory.h"
#include "plugin/RealTimePluginInstance.h"
#include "plugin/PluginXml.h"

#include "data/model/Model.h"
#include "data/model/SparseTimeValueModel.h"
#include "data/model/DenseTimeValueModel.h"
#include "data/model/WritableWaveFileModel.h"

#include <iostream>

RealTimePluginTransform::RealTimePluginTransform(Model *inputModel,
                                                 QString pluginId,
                                                 const ExecutionContext &context,
                                                 QString configurationXml,
                                                 QString units,
                                                 int output) :
    PluginTransform(inputModel, context),
    m_plugin(0),
    m_outputNo(output)
{
    if (!m_context.blockSize) m_context.blockSize = 1024;

    std::cerr << "RealTimePluginTransform::RealTimePluginTransform: plugin " << pluginId.toStdString() << ", output " << output << std::endl;

    RealTimePluginFactory *factory =
	RealTimePluginFactory::instanceFor(pluginId);

    if (!factory) {
	std::cerr << "RealTimePluginTransform: No factory available for plugin id \""
		  << pluginId.toStdString() << "\"" << std::endl;
	return;
    }

    DenseTimeValueModel *input = getInput();
    if (!input) return;

    m_plugin = factory->instantiatePlugin(pluginId, 0, 0,
                                          m_input->getSampleRate(),
                                          m_context.blockSize,
                                          input->getChannelCount());

    if (!m_plugin) {
	std::cerr << "RealTimePluginTransform: Failed to instantiate plugin \""
		  << pluginId.toStdString() << "\"" << std::endl;
	return;
    }

    if (configurationXml != "") {
        PluginXml(m_plugin).setParametersFromXml(configurationXml);
    }

    if (m_outputNo >= 0 && m_outputNo >= m_plugin->getControlOutputCount()) {
        std::cerr << "RealTimePluginTransform: Plugin has fewer than desired " << m_outputNo << " control outputs" << std::endl;
        return;
    }

    if (m_outputNo == -1) {

        WritableWaveFileModel *model = new WritableWaveFileModel
            (input->getSampleRate(), input->getChannelCount()); //!!!

        m_output = model;

    } else {
	
        SparseTimeValueModel *model = new SparseTimeValueModel
            (input->getSampleRate(), m_context.blockSize, 0.0, 0.0, false);

        if (units != "") model->setScaleUnits(units);

        m_output = model;
    }
}

RealTimePluginTransform::~RealTimePluginTransform()
{
    delete m_plugin;
}

DenseTimeValueModel *
RealTimePluginTransform::getInput()
{
    DenseTimeValueModel *dtvm =
	dynamic_cast<DenseTimeValueModel *>(getInputModel());
    if (!dtvm) {
	std::cerr << "RealTimePluginTransform::getInput: WARNING: Input model is not conformable to DenseTimeValueModel" << std::endl;
    }
    return dtvm;
}

void
RealTimePluginTransform::run()
{
    DenseTimeValueModel *input = getInput();
    if (!input) return;

    SparseTimeValueModel *stvm = dynamic_cast<SparseTimeValueModel *>(m_output);
    WritableWaveFileModel *wwfm = dynamic_cast<WritableWaveFileModel *>(m_output);
    if (!stvm && !wwfm) return;

    if (stvm && (m_outputNo >= m_plugin->getControlOutputCount())) return;

    size_t sampleRate = input->getSampleRate();
    int channelCount = input->getChannelCount();
    if (!wwfm && m_context.channel != -1) channelCount = 1;

    size_t blockSize = m_plugin->getBufferSize();

    float **buffers = m_plugin->getAudioInputBuffers();

    size_t startFrame = m_input->getStartFrame();
    size_t   endFrame = m_input->getEndFrame();
    size_t blockFrame = startFrame;

    size_t prevCompletion = 0;

    size_t latency = m_plugin->getLatency();

    int i = 0;

    while (blockFrame < endFrame) {

	size_t completion =
	    (((blockFrame - startFrame) / blockSize) * 99) /
	    (   (endFrame - startFrame) / blockSize);

	size_t got = 0;

	if (channelCount == 1) {
            if (buffers && buffers[0]) {
                got = input->getValues
                    (m_context.channel, blockFrame, blockFrame + blockSize, buffers[0]);
                while (got < blockSize) {
                    buffers[0][got++] = 0.0;
                }
                if (m_context.channel == -1 && channelCount > 1) {
                    // use mean instead of sum, as plugin input
                    for (size_t i = 0; i < got; ++i) {
                        buffers[0][i] /= channelCount;
                    }
                }                
            }
	} else {
	    for (size_t ch = 0; ch < channelCount; ++ch) {
                if (buffers && buffers[ch]) {
                    got = input->getValues
                        (ch, blockFrame, blockFrame + blockSize, buffers[ch]);
                    while (got < blockSize) {
                        buffers[ch][got++] = 0.0;
                    }
                }
	    }
	}

        m_plugin->run(Vamp::RealTime::frame2RealTime(blockFrame, sampleRate));

        if (stvm) {

            float value = m_plugin->getControlOutputValue(m_outputNo);

            size_t pointFrame = blockFrame;
            if (pointFrame > latency) pointFrame -= latency;
            else pointFrame = 0;

            stvm->addPoint(SparseTimeValueModel::Point
                           (pointFrame, value, ""));

        } else if (wwfm) {

            float **buffers = m_plugin->getAudioOutputBuffers();

            if (buffers) {

                //!!! This will fail if any buffers[c] is null or
                //uninitialised.  The plugin instance should ensure
                //that that can't happen -- but it doesn't

                if (blockFrame >= latency) {
                    wwfm->addSamples(buffers, blockSize);
                } else if (blockFrame + blockSize >= latency) {
                    size_t offset = latency - blockFrame;
                    size_t count = blockSize - offset;
                    float **tmp = new float *[channelCount];
                    for (size_t c = 0; c < channelCount; ++c) {
                        tmp[c] = buffers[c] + offset;
                    }
                    wwfm->addSamples(tmp, count);
                    delete[] tmp;
                }
            }
        }

	if (blockFrame == startFrame || completion > prevCompletion) {
	    if (stvm) stvm->setCompletion(completion);
	    prevCompletion = completion;
	}
        
	blockFrame += blockSize;
    }
    
    if (stvm) stvm->setCompletion(100);
    if (wwfm) wwfm->sync();
}