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author | Chris Cannam |
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date | Fri, 04 Mar 2016 13:04:39 +0000 |
parents | 80eae4eb6cc8 |
children | afe620d017d7 |
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OSC control of Sonic Visualiser =============================== Sonic Visualiser can be controlled remotely using the Open Sound Control protocol. This facility requires Steve Harris's liblo (Lite OSC) library to have been available when Sonic Visualiser was built. Sonic Visualiser opens a single OSC port on startup. The URL of this port is printed to standard output on startup, or can be read from the About box on the Help menu. OSC commands accepted by Sonic Visualiser take the form: <scheme>://<host>:<port>/<method> [<arg> ...] For example, "osc.udp://localhost:12654/play 2.0" will play the current session from time 2.0 seconds. Methods that manipulate panes or layers act on the currently selected pane or layer. Use the setcurrent method to choose the right target for subsequent such methods. If you need an OSC client, there is a small program in the svcore library at svcore/data/osc/sv-osc-send.c that sends an OSC method and arguments to a given URL -- this is not specific to SV but will work with it. To compile that program you should only have to run $ gcc sv-osc-send.c -o sv-osc-send -llo provided you have liblo installed. Then there is a small shell script in the same directory, called sv-command, that provides a basic command shell for Sonic Visualiser. Start SV first, then sv-command should find its OSC port from the system process table when you start it. For example: $ PATH=.:$PATH ./sv-command # Set PATH so it can find sv-osc-send /open snare_hex.wav /add spectrogram /set layer Colour Sunset /play /quit $ OSC methods available ===================== Main window methods ------------------- /open <filename> Open a new file (of type determined by Sonic Visualiser). If it is an audio file, use it to replace the existing main audio file (if any). /openadditional <filename> Open a new file. If it is an audio file, open it in a new pane in addition to the existing audio file (if any). /recent <n> /last Open the <n>'th most recent file from the Recent Files menu, counting from 1 for the most recent file opened. "last" is a synonym for "recent 1". /save <filename> Save the current session in <filename> as an SV session file. This action will try to fail rather than overwrite an existing file, but you probably shouldn't rely on that. /export <filename> Export the (first) selected area of the main audio file (or all of it, if there is no selection) in <filename>, as a WAV file. This action will try to fail rather than overwrite an existing file, but you probably shouldn't rely on that. /jump <t> /jump end /jump selection Jump the playback position to time <t> (in seconds); or to the end of the file; or to the start of the current selection. /play /play <t> /play selection Start playback. If a time <t> is given, start from that time in seconds. If the word "selection" is given instead, play the current selection. /stop Stop playback. /loop on /loop off Switch playback loop mode on or off. /select <t0> <t1> /select all /select none Select the region from times <t0> to <t1> in seconds; or select the whole file; or clear the selection. If there is a layer selected that can be used as a snap guide for the selection, then the selection will be snapped to it (in the same manner as when making selections interactively). /addselect <t0> <t1> Make an additional selection (leaving any existing selection in place) from times <t0> to <t1> in seconds. /undo /redo Undo the last editing operation; redo the last undone operation. Note that most of the classic editing operations (copy and paste etc) are not controllable via OSC, but undo may still be useful because Sonic Visualiser considers actions such as adding a pane to be undoable editing operations as well. /add <layertype> /add <layertype> <channel> Add a new pane containing a layer of the given type, based on the main audio file. If no <channel> is specified, use all available channels. Useful <layertype>s are: waveform spectrogram spectrum timeruler The following <layertype>s are less useful, because they create empty layers which there is currently no OSC support for editing: timeinstants timevalues notes text colour3dplot /set <control> <value> /set pane <control> <value> /set layer <control> <value> Set a main window control; a property of the current pane; or a property of the current layer. Accepted main window <control>s are: gain whose values are linear multipliers (i.e. 1.0 == unity gain). speedup takes a value of a percentage increase in playback speed, so 0 is the default playback speed, 100 sets double the default speed, and -100 sets half the default speed (yes, I know, it's nonsense, sorry). overlays controls the verbosity level of the text overlays on each pane, from 0 (everything off) to 2 (everything on). zoomwheels controls whether the zoom wheels are displayed (1) or not (0). propertyboxes controls whether the property boxes are displayed (1) or not (0). For pane and layer properties, the control name is the displayed name of the given property (though you may use "-" or "_" in place of any spaces in the name if it's easier for you). The value may be the displayed value or underlying integer for the property. Some examples: /set pane Global-Scroll off /set pane Follow_Playback Scroll /set layer Colour Blue /set layer Scale-Units dB /set layer Frequency-Scale Log Note that while you can use "-" or "_" in place of spaces in the property name, you cannot currently do so in the value text. If this is a problem for you, you might be able to set the value as an integer instead (all layer properties can be set this way). /setcurrent <pane> /setcurrent <pane> <layer> Make the given <pane> (a number counting from 1 for the topmost pane) and optionally the given <layer> on that pane (a number counting from 1 for the "frontmost" layer) the current pane and layer for subsequent pane and layer operations. /delete pane /delete layer Delete the current pane or layer. /zoom <level> /zoom in /zoom out /zoom default Zoom to a given zoom <level>, given in audio sample frames per pixel; or zoom in or out one step from the current level; or return to the default zoom level. This method acts on the current pane (it only affects all panes if set to Global Zoom, which is the default). /zoomvertical <min> <max> /zoomvertical in /zoomvertical out /zoomvertical default Change the vertical zoom and origin so as to show the value range from <min> to <max> in the vertical scale; or zoom in or out vertically; or return to the default vertical zoom level. The effect of this method is heavily dependent on the current layer. /transform <name> Transform the current main audio file using the named transform. Transforms are named according to the scheme type:source:plugin:output For example, the percussion onset detector from the Vamp example plugin set can be invoked via /transform vamp:vamp-example-plugins:percussiononsets:onsets If the output is omitted, the first is used. Note that you need to use the plugin and output name, not description: in this case "percussiononsets" rather than "Simple Percussion Onset Detector". There is not yet any way to run a transform via OSC on any but the main audio file, nor with any but its default parameters, processing block/step size, or channel selection. /resize <w> <h> /resize pane <h> Resize the main window to width <w> and height <h> (if the window system permits); resize the current pane to height <h> if possible (!!! not yet working). /quit Exit the program abruptly without saving. Handy things still missing from the OSC interface include: * the ability to run transforms with non-default parameters or starting from different source models * the ability to add layers to a pane (without transform) * the ability to add panes (and layers) showing any but the main model * the ability to set play parameters on a layer/model and show/hide it * the ability to set the vertical zoom range (vital for spectrogram) * the ability to import and export layers * a working pane resize * quick shortcuts to Melodic Range Spectrogram, Peak Frequency Spectrogram * the ability to rename a layer