view transform/Transform.h @ 182:21a76c9ed5c3

* Merge transform directory from sv-match-alignment branch (the previous comment included notes for this stuff, but I missed it in the actual merge) * Fix crash when a transform fails to create an output model and the thread that created the transform then deletes its input model thinking it's no longer needed, even though the transform run thread is still using it -- fix is to wait() on the transform before returning the null output model
author Chris Cannam
date Fri, 28 Sep 2007 16:15:06 +0000
parents b4110b17bca8
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
   
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifndef _TRANSFORM_H_
#define _TRANSFORM_H_

#include "base/Thread.h"

#include "data/model/Model.h"

typedef QString TransformId;

/**
 * A Transform turns one data model into another.
 *
 * Typically in this application, a Transform might have a
 * DenseTimeValueModel as its input (e.g. an audio waveform) and a
 * SparseOneDimensionalModel (e.g. detected beats) as its output.
 *
 * The Transform typically runs in the background, as a separate
 * thread populating the output model.  The model is available to the
 * user of the Transform immediately, but may be initially empty until
 * the background thread has populated it.
 */

class Transform : public Thread
{
public:
    virtual ~Transform();

    // Just a hint to the processing thread that it should give up.
    // Caller should still wait() and/or delete the transform before
    // assuming its input and output models are no longer required.
    void abandon() { m_abandoned = true; }

    Model *getInputModel()  { return m_input; }
    Model *getOutputModel() { return m_output; }
    Model *detachOutputModel() { m_detached = true; return m_output; }

protected:
    Transform(Model *m);

    Model *m_input; // I don't own this
    Model *m_output; // I own this, unless...
    bool m_detached; // ... this is true.
    bool m_abandoned;
};

#endif