view transform/RealTimePluginTransform.cpp @ 35:06787742542a

* Add a bit of resistance to pane dragging so as to make it harder to inadvertently drag in the other axis from the one you intended
author Chris Cannam
date Fri, 22 Sep 2006 16:46:10 +0000
parents 8ad306d8a568
children f18093617b78
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "RealTimePluginTransform.h"

#include "plugin/RealTimePluginFactory.h"
#include "plugin/RealTimePluginInstance.h"
#include "plugin/PluginXml.h"

#include "data/model/Model.h"
#include "data/model/SparseTimeValueModel.h"
#include "data/model/DenseTimeValueModel.h"

#include <iostream>

RealTimePluginTransform::RealTimePluginTransform(Model *inputModel,
                                                 QString pluginId,
                                                 const ExecutionContext &context,
                                                 QString configurationXml,
                                                 QString units,
                                                 int output) :
    PluginTransform(inputModel, context),
    m_plugin(0),
    m_outputNo(output)
{
    if (!m_context.blockSize) m_context.blockSize = 1024;

    std::cerr << "RealTimePluginTransform::RealTimePluginTransform: plugin " << pluginId.toStdString() << ", output " << output << std::endl;

    RealTimePluginFactory *factory =
	RealTimePluginFactory::instanceFor(pluginId);

    if (!factory) {
	std::cerr << "RealTimePluginTransform: No factory available for plugin id \""
		  << pluginId.toStdString() << "\"" << std::endl;
	return;
    }

    DenseTimeValueModel *input = getInput();
    if (!input) return;

    m_plugin = factory->instantiatePlugin(pluginId, 0, 0, m_input->getSampleRate(),
                                          m_context.blockSize,
                                          input->getChannelCount());

    if (!m_plugin) {
	std::cerr << "RealTimePluginTransform: Failed to instantiate plugin \""
		  << pluginId.toStdString() << "\"" << std::endl;
	return;
    }

    if (configurationXml != "") {
        PluginXml(m_plugin).setParametersFromXml(configurationXml);
    }

    if (m_outputNo >= 0 && m_outputNo >= m_plugin->getControlOutputCount()) {
        std::cerr << "RealTimePluginTransform: Plugin has fewer than desired " << m_outputNo << " control outputs" << std::endl;
        return;
    }

    if (m_outputNo == -1) {

        //!!! process audio!

    } else {
	
        SparseTimeValueModel *model = new SparseTimeValueModel
            (input->getSampleRate(), m_context.blockSize, 0.0, 0.0, false);

        if (units != "") model->setScaleUnits(units);

        m_output = model;
    }
}

RealTimePluginTransform::~RealTimePluginTransform()
{
    delete m_plugin;
}

DenseTimeValueModel *
RealTimePluginTransform::getInput()
{
    DenseTimeValueModel *dtvm =
	dynamic_cast<DenseTimeValueModel *>(getInputModel());
    if (!dtvm) {
	std::cerr << "RealTimePluginTransform::getInput: WARNING: Input model is not conformable to DenseTimeValueModel" << std::endl;
    }
    return dtvm;
}

void
RealTimePluginTransform::run()
{
    DenseTimeValueModel *input = getInput();
    if (!input) return;

    SparseTimeValueModel *model = dynamic_cast<SparseTimeValueModel *>(m_output);
    if (!model) return;

    if (m_outputNo >= m_plugin->getControlOutputCount()) return;

    size_t sampleRate = input->getSampleRate();
    int channelCount = input->getChannelCount();
    if (m_context.channel != -1) channelCount = 1;

    size_t blockSize = m_plugin->getBufferSize();

    float **buffers = m_plugin->getAudioInputBuffers();

    size_t startFrame = m_input->getStartFrame();
    size_t   endFrame = m_input->getEndFrame();
    size_t blockFrame = startFrame;

    size_t prevCompletion = 0;

    int i = 0;

    while (blockFrame < endFrame) {

	size_t completion =
	    (((blockFrame - startFrame) / blockSize) * 99) /
	    (   (endFrame - startFrame) / blockSize);

	size_t got = 0;

	if (channelCount == 1) {
	    got = input->getValues
		(m_context.channel, blockFrame, blockFrame + blockSize, buffers[0]);
	    while (got < blockSize) {
		buffers[0][got++] = 0.0;
	    }
            if (m_context.channel == -1 && channelCount > 1) {
                // use mean instead of sum, as plugin input
                for (size_t i = 0; i < got; ++i) {
                    buffers[0][i] /= channelCount;
                }
            }                
	} else {
	    for (size_t ch = 0; ch < channelCount; ++ch) {
		got = input->getValues
		    (ch, blockFrame, blockFrame + blockSize, buffers[ch]);
		while (got < blockSize) {
		    buffers[ch][got++] = 0.0;
		}
	    }
	}

        m_plugin->run(Vamp::RealTime::frame2RealTime(blockFrame, sampleRate));

        float value = m_plugin->getControlOutputValue(m_outputNo);

	model->addPoint(SparseTimeValueModel::Point
                        (blockFrame - m_plugin->getLatency(), value, ""));

	if (blockFrame == startFrame || completion > prevCompletion) {
	    model->setCompletion(completion);
	    prevCompletion = completion;
	}
        
	blockFrame += blockSize;
    }
    
    model->setCompletion(100);
}