Mercurial > hg > sonic-visualiser
view audioio/AudioPortAudioTarget.h @ 35:06787742542a
* Add a bit of resistance to pane dragging so as to make it harder to
inadvertently drag in the other axis from the one you intended
author | Chris Cannam |
---|---|
date | Fri, 22 Sep 2006 16:46:10 +0000 |
parents | cd5d7ff8ef38 |
children | 52409ab73526 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _AUDIO_PORT_AUDIO_TARGET_H_ #define _AUDIO_PORT_AUDIO_TARGET_H_ #ifdef HAVE_PORTAUDIO #include <portaudio.h> #include <vector> #include "AudioCallbackPlayTarget.h" class AudioCallbackPlaySource; class AudioPortAudioTarget : public AudioCallbackPlayTarget { Q_OBJECT public: AudioPortAudioTarget(AudioCallbackPlaySource *source); virtual ~AudioPortAudioTarget(); virtual bool isOK() const; public slots: virtual void sourceModelReplaced(); protected: int process(void *input, void *output, unsigned long frames, PaTimestamp outTime); static int processStatic(void *, void *, unsigned long, PaTimestamp, void *); PortAudioStream *m_stream; int m_bufferSize; int m_sampleRate; int m_latency; }; #endif /* HAVE_PORTAUDIO */ #endif