view audioio/AudioJACKTarget.cpp @ 35:06787742542a

* Add a bit of resistance to pane dragging so as to make it harder to inadvertently drag in the other axis from the one you intended
author Chris Cannam
date Fri, 22 Sep 2006 16:46:10 +0000
parents 42a78f0e8fe2
children fbd7a497fd89
line wrap: on
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifdef HAVE_JACK

#include "AudioJACKTarget.h"
#include "AudioCallbackPlaySource.h"

#include <iostream>
#include <cmath>

//#define DEBUG_AUDIO_JACK_TARGET 1

#ifdef BUILD_STATIC
#ifdef Q_OS_LINUX

// Some lunacy to enable JACK support in static builds.  JACK isn't
// supposed to be linked statically, because it depends on a
// consistent shared memory layout between client library and daemon,
// so it's very fragile in the face of version mismatches.
//
// Therefore for static builds on Linux we avoid linking against JACK
// at all during the build, instead using dlopen and runtime symbol
// lookup to switch on JACK support at runtime.  The following big
// mess (down to the #endifs) is the code that implements this.

static void *symbol(const char *name)
{
    static bool attempted = false;
    static void *library = 0;
    static std::map<const char *, void *> symbols;
    if (symbols.find(name) != symbols.end()) return symbols[name];
    if (!library) {
        if (!attempted) {
            library = ::dlopen("libjack.so.1", RTLD_NOW);
            if (!library) library = ::dlopen("libjack.so.0", RTLD_NOW);
            if (!library) library = ::dlopen("libjack.so", RTLD_NOW);
            if (!library) {
                std::cerr << "WARNING: AudioJACKTarget: Failed to load JACK library: "
                          << ::dlerror() << " (tried .so, .so.0, .so.1)"
                          << std::endl;
            }
            attempted = true;
        }
        if (!library) return 0;
    }
    void *symbol = ::dlsym(library, name);
    if (!symbol) {
        std::cerr << "WARNING: AudioJACKTarget: Failed to locate symbol "
                  << name << ": " << ::dlerror() << std::endl;
    }
    symbols[name] = symbol;
    return symbol;
}

static int dynamic_jack_set_process_callback(jack_client_t *client,
                                             JackProcessCallback process_callback,
                                             void *arg)
{
    typedef int (*func)(jack_client_t *client,
                        JackProcessCallback process_callback,
                        void *arg);
    void *s = symbol("jack_set_process_callback");
    if (!s) return 1;
    func f = (func)s;
    return f(client, process_callback, arg);
}

static const char **dynamic_jack_get_ports(jack_client_t *client, 
                                           const char *port_name_pattern, 
                                           const char *type_name_pattern, 
                                           unsigned long flags)
{
    typedef const char **(*func)(jack_client_t *client, 
                                 const char *port_name_pattern, 
                                 const char *type_name_pattern, 
                                 unsigned long flags);
    void *s = symbol("jack_get_ports");
    if (!s) return 0;
    func f = (func)s;
    return f(client, port_name_pattern, type_name_pattern, flags);
}

static jack_port_t *dynamic_jack_port_register(jack_client_t *client,
                                               const char *port_name,
                                               const char *port_type,
                                               unsigned long flags,
                                               unsigned long buffer_size)
{
    typedef jack_port_t *(*func)(jack_client_t *client,
                                 const char *port_name,
                                 const char *port_type,
                                 unsigned long flags,
                                 unsigned long buffer_size);
    void *s = symbol("jack_port_register");
    if (!s) return 0;
    func f = (func)s;
    return f(client, port_name, port_type, flags, buffer_size);
}

static int dynamic_jack_connect(jack_client_t *client,
                                const char *source,
                                const char *dest)
{
    typedef int (*func)(jack_client_t *client,
                        const char *source,
                        const char *dest);
    void *s = symbol("jack_connect");
    if (!s) return 1;
    func f = (func)s;
    return f(client, source, dest);
}

static void *dynamic_jack_port_get_buffer(jack_port_t *port,
                                          jack_nframes_t sz)
{
    typedef void *(*func)(jack_port_t *, jack_nframes_t);
    void *s = symbol("jack_port_get_buffer");
    if (!s) return 0;
    func f = (func)s;
    return f(port, sz);
}

static int dynamic_jack_port_unregister(jack_client_t *client,
                                        jack_port_t *port)
{
    typedef int(*func)(jack_client_t *, jack_port_t *);
    void *s = symbol("jack_port_unregister");
    if (!s) return 0;
    func f = (func)s;
    return f(client, port);
}

#define dynamic1(rv, name, argtype, failval) \
    static rv dynamic_##name(argtype arg) { \
        typedef rv (*func) (argtype); \
        void *s = symbol(#name); \
        if (!s) return failval; \
        func f = (func) s; \
        return f(arg); \
    }

dynamic1(jack_client_t *, jack_client_new, const char *, 0);
dynamic1(jack_nframes_t, jack_get_buffer_size, jack_client_t *, 0);
dynamic1(jack_nframes_t, jack_get_sample_rate, jack_client_t *, 0);
dynamic1(int, jack_activate, jack_client_t *, 1);
dynamic1(int, jack_deactivate, jack_client_t *, 1);
dynamic1(int, jack_client_close, jack_client_t *, 1);
dynamic1(jack_nframes_t, jack_port_get_latency, jack_port_t *, 0);
dynamic1(const char *, jack_port_name, const jack_port_t *, 0);

#define jack_client_new dynamic_jack_client_new
#define jack_get_buffer_size dynamic_jack_get_buffer_size
#define jack_get_sample_rate dynamic_jack_get_sample_rate
#define jack_set_process_callback dynamic_jack_set_process_callback
#define jack_activate dynamic_jack_activate
#define jack_deactivate dynamic_jack_deactivate
#define jack_client_close dynamic_jack_client_close
#define jack_get_ports dynamic_jack_get_ports
#define jack_port_register dynamic_jack_port_register
#define jack_port_unregister dynamic_jack_port_unregister
#define jack_port_get_latency dynamic_jack_port_get_latency
#define jack_port_name dynamic_jack_port_name
#define jack_connect dynamic_jack_connect
#define jack_port_get_buffer dynamic_jack_port_get_buffer

#endif
#endif

AudioJACKTarget::AudioJACKTarget(AudioCallbackPlaySource *source) :
    AudioCallbackPlayTarget(source),
    m_client(0),
    m_bufferSize(0),
    m_sampleRate(0)
{
    char name[20];
    strcpy(name, "Sonic Visualiser");
    m_client = jack_client_new(name);

    if (!m_client) {
	sprintf(name, "Sonic Visualiser (%d)", (int)getpid());
	m_client = jack_client_new(name);
	if (!m_client) {
	    std::cerr
		<< "ERROR: AudioJACKTarget: Failed to connect to JACK server"
		<< std::endl;
	}
    }

    if (!m_client) return;

    m_bufferSize = jack_get_buffer_size(m_client);
    m_sampleRate = jack_get_sample_rate(m_client);

    jack_set_process_callback(m_client, processStatic, this);

    if (jack_activate(m_client)) {
	std::cerr << "ERROR: AudioJACKTarget: Failed to activate JACK client"
		  << std::endl;
    }

    if (m_source) {
	sourceModelReplaced();
    }
}

AudioJACKTarget::~AudioJACKTarget()
{
    if (m_client) {
	jack_deactivate(m_client);
	jack_client_close(m_client);
    }
}

bool
AudioJACKTarget::isOK() const
{
    return (m_client != 0);
}

int
AudioJACKTarget::processStatic(jack_nframes_t nframes, void *arg)
{
    return ((AudioJACKTarget *)arg)->process(nframes);
}

void
AudioJACKTarget::sourceModelReplaced()
{
    m_mutex.lock();

    m_source->setTargetBlockSize(m_bufferSize);
    m_source->setTargetSampleRate(m_sampleRate);

    size_t channels = m_source->getSourceChannelCount();

    // Because we offer pan, we always want at least 2 channels
    if (channels < 2) channels = 2;

    if (channels == m_outputs.size() || !m_client) {
	m_mutex.unlock();
	return;
    }

    const char **ports =
	jack_get_ports(m_client, NULL, NULL,
		       JackPortIsPhysical | JackPortIsInput);
    size_t physicalPortCount = 0;
    while (ports[physicalPortCount]) ++physicalPortCount;

#ifdef DEBUG_AUDIO_JACK_TARGET    
    std::cerr << "AudioJACKTarget::sourceModelReplaced: have " << channels << " channels and " << physicalPortCount << " physical ports" << std::endl;
#endif

    while (m_outputs.size() < channels) {
	
	char name[20];
	jack_port_t *port;

	sprintf(name, "out %d", m_outputs.size() + 1);

	port = jack_port_register(m_client,
				  name,
				  JACK_DEFAULT_AUDIO_TYPE,
				  JackPortIsOutput,
				  0);

	if (!port) {
	    std::cerr
		<< "ERROR: AudioJACKTarget: Failed to create JACK output port "
		<< m_outputs.size() << std::endl;
	} else {
	    m_source->setTargetPlayLatency(jack_port_get_latency(port));
	}

	if (m_outputs.size() < physicalPortCount) {
	    jack_connect(m_client, jack_port_name(port), ports[m_outputs.size()]);
	}

	m_outputs.push_back(port);
    }

    while (m_outputs.size() > channels) {
	std::vector<jack_port_t *>::iterator itr = m_outputs.end();
	--itr;
	jack_port_t *port = *itr;
	if (port) jack_port_unregister(m_client, port);
	m_outputs.erase(itr);
    }

    m_mutex.unlock();
}

int
AudioJACKTarget::process(jack_nframes_t nframes)
{
    if (!m_mutex.tryLock()) {
	return 0;
    }

    if (m_outputs.empty()) {
	m_mutex.unlock();
	return 0;
    }

#ifdef DEBUG_AUDIO_JACK_TARGET    
    std::cout << "AudioJACKTarget::process(" << nframes << "): have a source" << std::endl;
#endif

#ifdef DEBUG_AUDIO_JACK_TARGET    
    if (m_bufferSize != nframes) {
	std::cerr << "WARNING: m_bufferSize != nframes (" << m_bufferSize << " != " << nframes << ")" << std::endl;
    }
#endif

    float **buffers = (float **)alloca(m_outputs.size() * sizeof(float *));

    for (size_t ch = 0; ch < m_outputs.size(); ++ch) {
	buffers[ch] = (float *)jack_port_get_buffer(m_outputs[ch], nframes);
    }

    if (m_source) {
	m_source->getSourceSamples(nframes, buffers);
    } else {
	for (size_t ch = 0; ch < m_outputs.size(); ++ch) {
	    for (size_t i = 0; i < nframes; ++i) {
		buffers[ch][i] = 0.0;
	    }
	}
    }

    float peakLeft = 0.0, peakRight = 0.0;

    for (size_t ch = 0; ch < m_outputs.size(); ++ch) {

	float peak = 0.0;

	for (size_t i = 0; i < nframes; ++i) {
	    buffers[ch][i] *= m_outputGain;
	    float sample = fabsf(buffers[ch][i]);
	    if (sample > peak) peak = sample;
	}

	if (ch == 0) peakLeft = peak;
	if (ch > 0 || m_outputs.size() == 1) peakRight = peak;
    }
	    
    if (m_source) {
	m_source->setOutputLevels(peakLeft, peakRight);
    }

    m_mutex.unlock();
    return 0;
}


#ifdef INCLUDE_MOCFILES
#include "AudioJACKTarget.moc.cpp"
#endif

#endif /* HAVE_JACK */